Game Informer's Scores

  • Games
For 7,734 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7750 game reviews
    • 88 Metascore
    • 78 Critic Score
    Some parts of Nier: Automata genuinely thrilled and surprised me, but it is a constant exercise in sacrifice. Combat has improved compared to the original Nier, but it still isn’t fully engaging. The progression system has cool ideas, but doesn’t offer enough depth. The premise is fascinating, but it is dulled by repetition. Ultimately, tapping into the sad and unique story that flows under the surface of Nier: Automata makes these trade-offs worthwhile, but I’m disappointed by how deeply it’s buried.
    • 81 Metascore
    • 83 Critic Score
    Stories Untold is a unique four-hour experience that both horror fans and those who love to dissect head-scratching enigmas should check out. Though a number of frustrating puzzles may prove too tiresome for many, those who stick with it will find themselves rewarded with a treasure trove of gruesome and morbid delights.
    • 58 Metascore
    • 40 Critic Score
    Given its diehard fan base, it would be easy for Nintendo to forget that the point of first-party launch titles is to sell consumers on the capabilities of a new system – especially when it has Breath of the Wild up its sleeve. But most consumers would like more than one reason to buy a new console, and 1-2-Switch is insultingly shallow. Nintendo has created an intriguing piece of hardware, but its default runner-up launch title presents the Switch like it's a cheap gimmick machine.
    • 71 Metascore
    • 78 Critic Score
    Loot Rascals introduces plenty of clever twists to turn-based strategy games. The deck-building is smart, the combat is breezy, and the strategic layer is interesting. But the combination of procedural generation and haphazard difficulty made me feel more like a victim of chance than a mastermind.
    • 97 Metascore
    • 100 Critic Score
    I was entranced by this version of Hyrule, and it surprised me at nearly every turn, from its wealth of discoveries to the way it shuns the established tropes of previous Zelda games. It represents a profound new direction for one of gaming’s best franchises and a new high point for open-world interactive experiences.
    • 81 Metascore
    • 85 Critic Score
    Cerebral and often disturbing, Torment is a rabbit hole of significant depth, where you can get lost in improbable imaginings of warped realities and existential angst. If you can wrap your head around a non-linear narrative all about consciousness, identity, and memory, Torment is a riveting departure from expectation.
    • 88 Metascore
    • 88 Critic Score
    Night in the Woods is a strange tale with an even stranger cast of characters, but it revels in its oddities. The excellent writing pulls off a realistic sense of cynicism, childlike wonder, and comradery between friends. With its careful balance between adult themes and youth, it captures a stage of life that is confusing, frightening, and thrilling. The sluggish pacing can drag, but players fill the time by building friendships and understanding the grim secrets of a town they once again call home.
    • 87 Metascore
    • 88 Critic Score
    Night in the Woods is a strange tale with an even stranger cast of characters, but it revels in its oddities. The excellent writing pulls off a realistic sense of cynicism, childlike wonder, and comradery between friends. With its careful balance between adult themes and youth, it captures a stage of life that is confusing, frightening, and thrilling. The sluggish pacing can drag, but players fill the time by building friendships and understanding the grim secrets of a town they once again call home.
    • 79 Metascore
    • 75 Critic Score
    I enjoyed my time with the first Halo Wars, so I’m glad that Microsoft took a chance with a sequel. Unfortunately, aside from Blitz, I don’t feel like Creative Assembly pushed the envelope. Simplified base building, smaller maps, and outdated level design keep Halo Wars 2 for achieving great heights. However, if you loved the first Halo Wars, this entry delivers more of the same.
    • 70 Metascore
    • 78 Critic Score
    I enjoyed my time with the first Halo Wars, so I’m glad that Microsoft took a chance with a sequel. Unfortunately, aside from Blitz, I don’t feel like Creative Assembly pushed the envelope. Simplified base building, smaller maps, and outdated level design keep Halo Wars 2 for achieving great heights. However, if you loved the first Halo Wars, this entry delivers more of the same.
    • 89 Metascore
    • 88 Critic Score
    None of Horizon's faults stopped me from sinking 55 hours into the game, or walking away supremely satisfied with the experience. Horizon may not be a revolution for the open-world genre, but it is a highly polished and compelling adventure that proves Guerrilla is more than a single franchise.
    • 78 Metascore
    • 83 Critic Score
    When everything lines up, For Honor is a brutal and rewarding game that makes you feel like an unstoppable warrior. Sure, sometimes you get kicked off a bridge (again) or your head gets lopped off, but those failures make your battlefield successes even sweeter.
    • 81 Metascore
    • 78 Critic Score
    Sniper Elite 4 is a well-rounded experience that delivers on multiple fronts. The campaign is flexible and full of satisfying objectives, and I enjoyed jumping into missions with a friend. The unique collection of competitive multiplayer modes rounds out Sniper Elite 4, giving shooting fans a game that’s worth a look despite its flaws.
    • 78 Metascore
    • 78 Critic Score
    With the fourth entry of Sniper Elite, a franchise built on delivering on that feeling, developer Rebellion has created a well-rounded and empowering sandbox shooter.
    • 77 Metascore
    • 78 Critic Score
    Sniper Elite 4 is a well-rounded experience that delivers on multiple fronts. The campaign is flexible and full of satisfying objectives, and I enjoyed jumping into missions with a friend. The unique collection of competitive multiplayer modes rounds out Sniper Elite 4, giving shooting fans a game that’s worth a look despite its flaws.
    • 72 Metascore
    • 73 Critic Score
    Fire Emblem Heroes is a flawed but enjoyable way to pass the time for fans as well as a solid starting point for anyone who’s been curious about the series but hasn’t dived in yet.
    • 88 Metascore
    • 90 Critic Score
    Nioh will break you down (and note this clearly, this is an uncompromising game that does not mind crushing your dreams) before it lifts you up, but you soon crave the thrill of mastering a new weapon or toppling a titanic boss. Endless optimization and customization, engaging encounters, and unparalleled combat by yourself or with a friend make Nioh an excellent choice for your next dark action/RPG.
    • 58 Metascore
    • 50 Critic Score
    Memoranda has a charming aesthetic and an alluring atmospheric soundtrack, but narrative shortcomings and its flawed puzzles make it a frustrating experience. While its world is interesting at a glance, the game quickly loses its luster as the narrative becomes as directionless as its puzzle design.
    • 77 Metascore
    • 85 Critic Score
    If you skipped Woolly World on Wii U, Poochy & Yoshi’s Woolly World offers what is essentially a straight port. It doesn’t feel downgraded, even if the visuals aren’t quite as sharp. Exchanging co-op for the dedicated Poochy auto-run levels and a better mellow mode is a worthy trade. Woolly World is still the best Yoshi’s Island game since the original, even on this less-powerful platform.
    • 49 Metascore
    • 60 Critic Score
    Double Dragon IV has some nostalgia value for longstanding fans of the franchise or those that just want a glimpse of what brawlers looked like in times long gone, but it offers little in terms of compelling gameplay or interesting mechanics. I’m a big fan of seeing old series recapture glory, but in this case, Double Dragon is an experience better left in the past.
    • 79 Metascore
    • 75 Critic Score
    Tales of Berseria does some interesting things, and is the most captivating Tales storyline in some time. I like the majority of its ideas, but the execution often feels half-realized. It still feels like the franchise isn't making big enough leaps, and is just content to bring its fans more of the same. By now, you probably know if you're okay with that. Nothing ever made me stop playing, but the flaws are impossible to ignore.
    • 80 Metascore
    • 75 Critic Score
    Tales of Berseria does some interesting things, and is the most captivating Tales storyline in some time. I like the majority of its ideas, but the execution often feels half-realized. It still feels like the franchise isn't making big enough leaps, and is just content to bring its fans more of the same. By now, you probably know if you're okay with that. Nothing ever made me stop playing, but the flaws are impossible to ignore.
    • 86 Metascore
    • 85 Critic Score
    Capcom has successfully reinvented Resident Evil in the past, the most notable deviation being the brilliant Resident Evil 4. This new vision doesn’t reach the same heights of spectacle and gameplay innovation as that breakthrough release, but is a welcome addition to the series (both in terms of gameplay and lore), and a nice entry point for newcomers.
    • 85 Metascore
    • 93 Critic Score
    Yakuza 0 tries a ridiculous amount of things, and I’ll be damned if it doesn’t almost always succeed in its own weird way. The Yakuza series has established a cult following in the West, but it hasn’t managed to break through to the mainstream. If there’s any justice in this world, that’s about to change.
    • 66 Metascore
    • 55 Critic Score
    It feels clever and promising at first, but doesn’t change its approach when the formula wears thin.
    • 80 Metascore
    • 75 Critic Score
    Even with all the new abilities and mission types, too much of Gravity Rush 2 is dedicated to tasks that don't make the best use of your ability to control gravity. Falling around the various locales is a lot of fun, but that doesn’t assuage the nagging feeling that with better missions and less frustrating side content, this series could go from a fleeting joy to something truly great.
    • 82 Metascore
    • 78 Critic Score
    Shantae’s reliance on revisiting levels holds Half-Genie hero back, but the excellent platforming, myriad transformation abilities, and characters elevate it to an experience worth pursuing. The world of Sequin Land is a fun place to visit and I enjoyed my time there, even if I was forced to keep seeing the same sights.
    • 83 Metascore
    • 75 Critic Score
    As enjoyable as it is, Superhot VR is not the essential game that VR needs to sell skeptics. However, it’s definitely worth checking out for those who are buying the Touch controllers for their Rift anyway. I just wish the game didn’t feel like it’s just getting started by the time it finishes.
    • 78 Metascore
    • 80 Critic Score
    Everything leads up to a hell of a cliffhanger, making me intrigued to see what happens next. I just hope Telltale doesn't disappoint with its result, as in the past some of the cliffhangers have had unsatisfying resolutions, not altering the story as much as I expected. While some things remain predictable, like needing to constantly look for resources or evil people showing up at the worst times, Telltale does a good job with its reveals and twists. As long as they continue to lead to interesting places, I'm on board for the rest of season three.
    • 80 Metascore
    • 80 Critic Score
    Everything leads up to a hell of a cliffhanger, making me intrigued to see what happens next. I just hope Telltale doesn't disappoint with its result, as in the past some of the cliffhangers have had unsatisfying resolutions, not altering the story as much as I expected. While some things remain predictable, like needing to constantly look for resources or evil people showing up at the worst times, Telltale does a good job with its reveals and twists. As long as they continue to lead to interesting places, I'm on board for the rest of season three.

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