Game Informer's Scores
- Games
For 7,745 reviews, this publication has graded:
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62% higher than the average critic
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4% same as the average critic
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34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | BioShock Infinite | |
|---|---|---|
| Lowest review score: | Legends of Wrestling II |
Score distribution:
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Positive: 4,813 out of 7745
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Mixed: 2,573 out of 7745
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Negative: 359 out of 7745
7762
game
reviews
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- By Critic Score
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- Critic Score
While Tokyo Xanadu has some enjoyable elements, it suffers from its monotonous dungeons and predictable story structure. I look back fondly on some of the characters, and Nihon Falcom still has wonderful skill at constructing a believable and welcoming world. In the end, though, Tokyo Xanadu's flaws hold it back from standing out and being memorable.- Game Informer
- Posted Jul 10, 2017
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Taken as a whole, Master Trials ends up feeling like a fun mess of goodies, but the lack of a thematic unifier for all this content draws attention to how sparse the content here is outside of the meaty Trial of the Sword. This DLC isn’t enough of a reason to head back to Hyrule if your adventure has already come to an end, but it’s nice for those still slowly making their way to Ganon.- Game Informer
- Posted Jul 9, 2017
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Final Fantasy XII: The Zodiac Age is a remaster done right. The core content remains the same, but the changes in various systems add a new layer of discovery... Not every facet of the game has aged well, but the clever combat and fantastic cast earns this entry its status as classic RPG, and the Zodiac Age is the best way to play it. [Aug 2017, p.152]- Game Informer
- Posted Jul 5, 2017
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I expected The Golf Club 2 to be better than the first in every way given the new career setup and golf societies, but I was surprised the addition of the swing tempo gameplay is what gives this title a lasting structure. This, combined with the course creator, make the game indispensable for any golf fan. You'll be seeing those missed putts in your dreams and savoring every chip-in birdie.- Game Informer
- Posted Jun 30, 2017
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The Crimson Court is a welcome addition to Darkest Dungeon, a neat sidecar to be enjoyed alongside the core experience. The aesthetic of the infiltration and destruction of a hedonistic high-society is handled perfectly, and only the extreme dedication toward ensuring you have a stressful, ride-the-razor experience detracts from the Lovecraftian journey.- Game Informer
- Posted Jun 30, 2017
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For all three games, the feeling of repetition never sinks in, a factor that goes a long way in making this trilogy a blast to play. It's good to have Crash back in the limelight. I hope this isn't the last we see of him.- Game Informer
- Posted Jun 29, 2017
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Immaculate level design, devilish enemy placement, and a steady but always punishing difficulty curve help Nex Machina stand head and shoulders above most competing shooters, not to mention the early arcade titles that inspired it, like Robotron: 2084.- Game Informer
- Posted Jun 28, 2017
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Cryptark’s surprising depth of options might hook you at the outset, but they aren’t enough to make you return time and again.- Game Informer
- Posted Jun 28, 2017
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When credits rolled on Get Even after a powerful ending, I found myself wanting to revisit the world and collect all the clues I missed to see how it would affect Black’s story. Farm 51’s latest is a well-paced action-adventure title that juggles a lot of elements to create an experience that is both thrilling and unexpectedly moving.- Game Informer
- Posted Jun 27, 2017
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If you dig deep, you can find charming parts of Valkyria Revolution – the thrill of taking down a group of foes with a well-placed grenade, or the rousing music and majestic scenery combining for a memorable moment. But these bright spots are far too rare in an experience that deals primarily in drudgery, from repetitive missions to overlong expository scenes. Even if you find and appreciate the good parts, the prize is too small for the price you pay on the battlefield.- Game Informer
- Posted Jun 27, 2017
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Ever Oasis marks the first fully original title from developer Grezzo in some time, and it is exciting to see what the studio is capable of when given the opportunity to create something totally new. The final product is a unique RPG experience that doesn’t have a lot of character, but is able to deliver a consistently compelling adventure. I never got the sense that the world was alive, but I enjoyed exploring, fighting monsters, watching my town grow, and making sure my residents were happy.- Game Informer
- Posted Jun 22, 2017
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Like that first game, Monument Valley 2 is over far too quickly, but it’s also beautifully clever and tells a subtle and heartwarming story about the evolving relationship between a parent and her child.- Game Informer
- Posted Jun 9, 2017
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Under Pressure is moving Telltale’s Guardians series in a positive direction. The central conflict is more defined at this point, and the character setup work attempted in the first episode is already paying off. A few technical problems, including a couple of non-repeatable hard crashes during my playthroughs, dampened my enjoyment of this outing. However, this second installment left me interested to see where the writers go next, and in episodic video game storytelling, that’s what it’s all about.- Game Informer
- Posted Jun 8, 2017
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Rev 2 has a lot of new content for returning players to dig into for a low cost, and the Guilty Gear Xrd package as a whole should be enticing to newcomers, even if Rev 2 itself doesn’t have a whole lot of new things for them to do. The fighting is fast, complex, and fun, and it features one of the best on-ramps for fighting games this generation. If you have a penchant for anime, belt buckles, and an endless love of guitar metal, Rev 2 has a lot to offer.- Game Informer
- Posted Jun 7, 2017
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Dirt Rally was an amazing title that simply lacked features. Dirt 4 doesn't merely fill some of those holes; it gives the franchise a rich backdrop that makes the game the best in the series. It also has a new identity beyond the multiple racing disciplines. Codemasters has given us a feast that spurs our appetite for the kind of hasty danger you can never get enough of.- Game Informer
- Posted Jun 7, 2017
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Arms is a zany fighter that delivers excitement and fun at every turn. While I wish there was more to do, what is included in the package is worthwhile. If you're looking for a fresh and exciting experience to play on your Switch, Arms is worth a look.- Game Informer
- Posted Jun 7, 2017
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At its best, Friday the 13th is a compelling multiplayer experience that captures the excitement and terror of going against one of the most notorious movie monsters and (hopefully) living to tell about it. At its worst, the game is a frustrating trial of patience, whether you're waiting out the clock or dealing with numerous technical issues.- Game Informer
- Posted Jun 2, 2017
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Star Trek: Bridge Crew nails something that franchise fans have long desired: a chance to control a starship, tap out commands on a console, and work together as a team. But Star Trek is also about character interactions, moments of discovery, and stories that address the human condition. Without any of that flavor, something feels off in the endless torpedo launches and ship scans. As a VR experience, Star Trek: Bridge Crew is another step forward for the medium, offering some of the most compelling interpersonal communications, cooperation, and deep presence in a shared space that I’ve yet seen. I’d love to see Ubisoft continue to iterate on this franchise; the core mechanical systems here are solid, and the rest of the Star Trek fantasy would fill in some notable gaps.- Game Informer
- Posted Jun 2, 2017
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Embers of Mirrim is a nice surprise that seemingly came out of nowhere. It doesn’t feel like a “me-too” platformer, establishing a unique identity with its crazy dual-movement sequences and zen-like platforming. It just needs to hold your hand less when introducing new things, which sadly affects the experience from start to finish.- Game Informer
- Posted Jun 1, 2017
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Old Man’s Journey takes around two hours to complete and makes the most of that time, showering players in an array of lovely images and sounds while also giving them some fun manipulation puzzles to solve. I left this beautifully animated countryside having felt that the journey was indeed one worth taking.- Game Informer
- Posted May 31, 2017
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The final product is a strong contender, offering a mostly smooth online experience, gorgeous visuals, and clever twists on a combat system that flips between methodical and frantic in a heartbeat. But in other ways, Tekken 7 feels like a missed opportunity and (ironically) a rush job.- Game Informer
- Posted May 31, 2017
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The finale focuses on your legacy and what you want to leave behind with Javier, who made his share of mistakes before the apocalypse. Seeing the man he grows into is satisfying, especially knowing you had a hand in influencing his relationships and choices. However, it all leads back to Clementine in the end, making this adventure just feel like a side story in her larger arc.- Game Informer
- Posted May 30, 2017
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This season has its bright spots, but it also suffers from recycled plot points and uneven writing. From The Gallows represents this season's inconsistencies; it has some satisfying moments, but it also features just as many head scratchers. At the very least, From The Gallows is a decent conclusion to Javier's story – but it didn't leave much of an impression on me.- Game Informer
- Posted May 30, 2017
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This season has its bright spots, but it also suffers from recycled plot points and uneven writing. From The Gallows represents this season's inconsistencies; it has some satisfying moments, but it also features just as many head scratchers. At the very least, From The Gallows is a decent conclusion to Javier's story – but it didn't leave much of an impression on me.- Game Informer
- Posted May 30, 2017
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While Danger Zone undoubtedly sets the world ablaze, it also requires thinking along different lines. Danger Zone's more open levels and moving traffic creates situations requiring a more calculating kind of destruction.- Game Informer
- Posted May 30, 2017
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Despite its sparse offerings, Danger Zone still proves that you can do beautiful things with a car, no matter how damaged it is.- Game Informer
- Posted May 30, 2017
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Magikarp Jump doles experience out at a steady pace, so it took a long time before I considered looking at the available microtransactions. This bodes well for the game, but even if there is nearly always activity to do without having to wait too long, it doesn’t mean I enjoyed doing them. Training is boring; the jumping competitions are boring; and having to click through the dialogue of the guy who can’t tell if I am a boy or a girl who gives me a handful of coins is incredibly boring. The lack of interactivity sometimes makes it feel like a visual novel, but without any real story. The bits of enjoyment I did draw from the game were based mostly on the goofiness of the silly premise, but repeating jokes only makes them less funny.- Game Informer
- Posted May 26, 2017
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If playing Street Fighter II anywhere you go sounds like fun, Ultra Street Fighter II isn’t a terrible version of it, and playing with friends brings back fond memories of when fighters were less intimidating. It may even kindle a newfound love for a game that has aged beautifully. But as a package, Ultra feels like the version of Street Fighter II we’re stuck with for now (since it’s otherwise not available on modern consoles), when it could have been the one we’ve been waiting for.- Game Informer
- Posted May 26, 2017
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Perception is a memorable horror experience that thrives because of its unique setup and gameplay. Although more unsettling than downright terrifying, Perception managed to keep me on the edge of my seat, forcing me to solve a compelling mystery by facing what lurked in the dark.- Game Informer
- Posted May 25, 2017
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Perception is a memorable horror experience that thrives because of its unique setup and gameplay. Although more unsettling than downright terrifying, Perception managed to keep me on the edge of my seat, forcing me to solve a compelling mystery by facing what lurked in the dark.- Game Informer
- Posted May 25, 2017
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