Game Informer's Scores

  • Games
For 7,745 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 BioShock Infinite
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7762 game reviews
    • 75 Metascore
    • 78 Critic Score
    Regardless of its foibles, let this installment be the start of a real commitment by Polyphony Digital to online racing – one that is folded into the main series' career mode and which is not just a temporary dabble like the track creator of GT 5 or the dynamic time/weather and race clubs of GT 6. GT Sport has enough qualities that it should be the start of something better and not just a detour for the franchise.
    • 84 Metascore
    • 88 Critic Score
    Every aspect is overloaded with both smart and immature jokes, the combat is an improvement, the game is bigger and longer, and the sneaky moments of sincerity make you recall the charm of childhood in surprising ways – just like the show.
    • 81 Metascore
    • 88 Critic Score
    The Fractured but Whole is a welcome sequel, maintaining the standard of quality set by the previous game and, in a broader sense, all of Parker and Stone’s work. Every aspect is overloaded with both smart and immature jokes, the combat is an improvement, the game is bigger and longer, and the sneaky moments of sincerity make you recall the charm of childhood in surprising ways – just like the show.
    • 79 Metascore
    • 88 Critic Score
    The Fractured but Whole is a welcome sequel, maintaining the standard of quality set by the previous game and, in a broader sense, all of Parker and Stone’s work. Every aspect is overloaded with both smart and immature jokes, the combat is an improvement, the game is bigger and longer, and the sneaky moments of sincerity make you recall the charm of childhood in surprising ways – just like the show.
    • 73 Metascore
    • 75 Critic Score
    No matter your decisions up to this point in the story, the end of Episode Four does its most important job – puts our leads into dire personal conflict as we head into the last act, making it seem impossible that they can ever pull things together and win the day. If we lose some of the lighthearted fun this time, I’m willing to withhold judgment and see if it all pays off with some big twists in the conclusion.
    • 46 Metascore
    • 40 Critic Score
    The poor A.I., repetitive design, and technical problems had me waving a white flag long before the war should have been over. If Starbreeze plans to turn this into a long-running service game, it has a lot of work to do.
    • 46 Metascore
    • 40 Critic Score
    The poor A.I., repetitive design, and technical problems had me waving a white flag long before the war should have been over. If Starbreeze plans to turn this into a long-running service game, it has a lot of work to do.
    • 76 Metascore
    • 78 Critic Score
    The Evil Within 2 is a solid horror game that expands the scope of the series to extend out of the shadow of a titan in the horror genre, even if it sometimes leans heavily on borrowed ideas. Its progression and difficulty curve create a satisfying loop that repays resourcefulness and strategy, but its set pieces and structure don’t build enough on the many ideas they borrow to make them feel new or interesting. The result is a ride that offers some fun thrills in the moment, but I don’t think I’ll lose too much sleep over these particular nightmares.
    • 53 Metascore
    • 60 Critic Score
    Building off the success of Payday is a decent premise for Starbreeze to explore. Raid: World War II does not successfully lead a winning campaign, however. The poor A.I., repetitive design, and technical problems had me waving a white flag long before the war should have been over. If Starbreeze plans to turn this into a long-running service game, it has a lot of work to do.
    • 68 Metascore
    • 70 Critic Score
    The Switch version of FIFA 18 is a better portable experience than you've been able to get on Nintendo consoles up to this point, but it's hampered by Nintendo's insufficient online strategy. Unlike some previous EA Sports titles on Nintendo platforms, FIFA 18 isn't an ill-formed castoff, but it's an uneven performance and not a clear-cut victory.
    • 86 Metascore
    • 78 Critic Score
    Unfortunately, Forza 7 finds itself in a similar position as Forza 6 – a title that performs well on the track, but disappoints off of it. This many iterations in the franchise's life, I wish we still weren't waiting for its best version or missing features from previous entries. However, this is the road we're on.
    • 74 Metascore
    • 75 Critic Score
    The Switch version of NBA 2K18 is rough around the edges, but the strong collection of core modes that make the game a perennial contender from sports game of the year are all here. Despite the drop in graphical fidelity, connectivity headaches when in handheld mode, and barren online modes, you’ll have a hard time finding a better basketball sim experience.
    • 80 Metascore
    • 95 Critic Score
    Shadow of War fulfills the promise of its predecessor, completing a dark and violent lost tale set within the world of The Lord of the Rings. I was initially frustrated by the liberties that Monolith takes with this beloved fiction (which are plentiful), but I eventually abandoned myself to the insanity, and fell down the rabbit hole into a superb fantasy adventure. Monolith captures the thrill of power with aplomb; the way it simultaneously speaks of its dangers and corrupting potential is the real magic.
    • 67 Metascore
    • 70 Critic Score
    In spite of grappling with the plot holes and lackluster character motivations, I still took joy in a number of moments peppered throughout the episode.
    • 68 Metascore
    • 83 Critic Score
    Playing Gundam Versus is its own reward. While it may not be a great introduction to the series for those who read the names of mobile suits as gibberish, anyone with a fondness or curiosity for one of the most enduring sci-fi franchises of all time has more than enough toys to play with for a long time. The combat is a great blend of reverent, fast-paced, and precise, and while solo players may be disappointed in how unsatisfying the single-player is, those who’ve spent years building their own stories with action figures will find a lot to love.
    • 81 Metascore
    • Critic Score
    Yes, it is worth revisiting, mostly on the merit of the original being such a great game. If you’ve played it before, you know what to expect, but it holds up well and the new mode is worth checking out (and it’s entirely optional if you ‘re not interested). If you’ve never played the original Mario & Luigi, then you should absolutely check it out. It was a great game in 2003, and through it may not by wholly improved, depending on how you feel about the visuals, it is still a fantastic game.
    • 79 Metascore
    • 80 Critic Score
    Hob
    Despite its technical hiccups and frustrating early hours, Hob is a worthwhile experience that rewards ardent explorers and delivers an exciting mystery to unravel. Each conquered dungeon feels like a mini triumph as you watch the desolate and dying world come back to life, and I loved the sense of wonder and each "a-ha" moment of discovery. Even after I finished the main story of Hob, I was excited to jump back in and search for more secrets hidden within the world.
    • 76 Metascore
    • 80 Critic Score
    Hob
    Despite its technical hiccups and frustrating early hours, Hob is a worthwhile experience that rewards ardent explorers and delivers an exciting mystery to unravel. Each conquered dungeon feels like a mini triumph as you watch the desolate and dying world come back to life, and I loved the sense of wonder and each "a-ha" moment of discovery. Even after I finished the main story of Hob, I was excited to jump back in and search for more secrets hidden within the world.
    • 75 Metascore
    • 78 Critic Score
    Overcoming Nightwar's most challenging battles is a thrill, but only if you're willing to put your nose to the grindstone.
    • 88 Metascore
    • 80 Critic Score
    It would have been easy to dial down the overall difficulty (and I wouldn’t have complained), but that wouldn’t have been Cuphead, either. Stick with it, is all I can say. We don't often get something that will make you laugh and grind your teeth in such close proximity.
    • 86 Metascore
    • 80 Critic Score
    Cuphead is a singular experience. Studio MDHR knew what it wanted to make, then went ahead and made it. A tough boss-rush game based on classic animation archetypes? It shouldn’t work, but here we are. It’s fun to play, and possibly even as satisfying to watch, since you can fully absorb what’s going on screen.
    • 78 Metascore
    • 90 Critic Score
    Yes, this is just a golf game at its core, but Golf Story makes you care about the characters and their world just as much as sinking a do-or-die putt. Part of its charm is keeping you off kilter, forcing you to hit a 300-yard drive with pinpoint precision one second, then solve a murder mystery the next. A continual delight to play, Golf Story is a breath of fresh air for sports, and another fun story to follow for role-playing fanatics.
    • 82 Metascore
    • 78 Critic Score
    With all its customization options, racing demands, and copious track configurations (140-plus at over 60 locations), Project Cars 2 has a lot to dive into. However, it's more than just a scattershot of content – it's a title that rewards players for exploring all of its nooks and crannies. It could still use a good coat of polish, but it has a charm and daring that is often missing in the sub-genre.
    • 88 Metascore
    • 85 Critic Score
    SteamWorld Dig 2 is impeccably paced, with new powers and options opening up just when you were getting comfortable with your current loadout. The world is fun to move around, the characters are charming, and the process of gradually increasing your efficiency is airtight. Even with some lackluster combat, more intuitive controls and focus on mobility make it even better than the original.
    • 87 Metascore
    • 88 Critic Score
    Warhammer’s long legacy in gaming has found a perfect partner in Total War. If you’re a fan of strategy games, chaotic rat-men, or rampaging dinosaurs, this isn’t one to miss.
    • 71 Metascore
    • 70 Critic Score
    Another Lost Phone’s voyeuristic mystery is worth playing, despite some missteps. Its subject matter is compelling, and is conveyed in inventive ways. I enjoyed learning about Laura, but I would have had a better time with more engaging puzzles and a more memorable cast.
    • 79 Metascore
    • 85 Critic Score
    Heat Signature’s strength lies in its ability to make you think fast when you have all the time in the world.
    • 71 Metascore
    • 70 Critic Score
    Ruiner feels like a fantastic slice of action orbited by a bunch of mediocre elements, so the experience never coalesces into something truly exceptional. However, that gameplay is solid enough to prop up this bloody sci-fi adventure, even if it never amounts to anything more than forgettable fun.
    • 76 Metascore
    • 83 Critic Score
    The Lego Ninjago Movie Video Game ends up being a relatively small step forward for Lego games, but is an excellent use of the Ninjago license, making its high-flying ninjas feel powerful and unique.
    • 72 Metascore
    • 70 Critic Score
    NBA Live 18 still doesn’t match or best NBA 2K18’s deep feature set, but this year does show progress. The stable online matches, interesting career mode concept, and adequate if arcadey gameplay all point to a more promising future for EA’s most struggling sports franchise.

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