Game Informer's Scores

  • Games
For 7,734 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7750 game reviews
    • 66 Metascore
    • 50 Critic Score
    I was finished with Mr. Shifty long before the credits rolled. It didn’t make me feel like a skilled thief or a rad, teleporting vigilante. It just made me tired and disappointed to see such a neat premise amount to nothing more than a chore.
    • 83 Metascore
    • 78 Critic Score
    The Sexy Brutale’s repetitive nature bogs down what is otherwise a clever title. Tequila Works’ cast of characters are lovably eccentric and its puzzles are consistently rewarding. Unfortunately, The Sexy Brutale confirms one of the overlooked flaws of time travel: reliving the same day repeatedly can be tedious.
    • 56 Metascore
    • 50 Critic Score
    Devoted players may find some depth and strategy in these nuances, but with such underwhelming modes and gameplay, there's no reason to become devoted in the first place. After a few matches, most players will be ready to move on to a bigger, better game.
    • 78 Metascore
    • 73 Critic Score
    For some, Blaster Master Zero might be an appealing trip down memory lane, but for those without an affinity for the original, this remaster won’t leave an impression. Blaster Master Zero features a few welcome additions – like retooled boss fights and more generous save points – but these changes aren’t enough to give this release a modern feel. Despite its facelift, Blaster Master Zero is a blast from the past that feels like a bit of a relic.
    • 73 Metascore
    • 80 Critic Score
    The gameplay and structure lay the nostalgia on thick, but even those parts of Yooka-Laylee pale in comparison to the narrative. Whenever characters speak, the onscreen text is accompanied by grunting sounds like those found in Banjo-Kazooie. This is a charming callback at first, but when you're out in the hub world and the main villain begins taunting you repeatedly, it becomes annoying.
    • 68 Metascore
    • 80 Critic Score
    Yooka-Laylee liberally shatters the fourth wall by acknowledging its own existence as a game. Each time dialogue happened between characters, I eagerly awaited jokes about other games. You even get herded through quiz-style sequences; thankfully, these don't serve as roadblocks as much as they do fun allusions to games like Banjo-Kazooie. I laughed out loud at these silly references on multiple occasions, and some of the fun story moments are just as amusing as the gameplay.
    • 73 Metascore
    • 80 Critic Score
    Though camera problems and outdated level design are present at times, the moments of exhilaration, discovery, and satisfaction far outweigh those pitfalls. It feels like ages since I've played something like Yooka-Laylee. This is a game that was built for those who look back with fondness on the classics that spawned it, and in that regard, it delivers completely.
    • 62 Metascore
    • 65 Critic Score
    Mario Sports Superstars delivers five fun, surface-level sports experiences in one package. Individually, these sports would be unable to stand on their own. However, as a compilation, the variety helps compensate for the lack of depth. Still, the more I played, the more this package felt like a collection of minigames than a value-packed compilation.
    • tbd Metascore
    • 20 Critic Score
    R.B.I. Baseball 17 is the prime example of a series being milked to death. What started off as a great idea of bringing arcade baseball back into the limelight has turned into a bona fide disaster, the likes of which we rarely see. I feel sorry for anyone who picks up this game assuming it would be better (or even different) than last year’s installment.
    • 85 Metascore
    • 90 Critic Score
    MLB The Show 17 is an ambitious game that tries to dazzle players with new avenues of play and a story, but is at its best on the field, where the action has never looked or played better. After slumping last year, Sony came back firing with an experience that feels new again, even if its foundation stretches back over a decade.
    • 84 Metascore
    • 85 Critic Score
    Thimbleweed Park revels in its humor, and succeeds in its efforts toward better puzzle design. The narrative takes some twists and turns that didn’t always hit home with me, but I enjoyed the whimsical journey nonetheless. With its stellar characters and smart puzzles, Thimbleweed Park is a joy to play from beginning to end.
    • 72 Metascore
    • 58 Critic Score
    Although Narcosis’ runtime is fairly short (about four hours), it’s padded by frustrating stealth segments and banal puzzle-solving that get in the way of some great storytelling and voice-acting. While captivating, those aren’t enough to make this experience worth wading through.
    • 49 Metascore
    • 45 Critic Score
    As a fan of retro sports and arcade games, I was rooting for Old Time Hockey to succeed. I love the ‘70s sensibilities, and the sports gaming scene needs more varied offerings. But the slew-footed story mode and ridiculous amount of crashes make this game a healthy scratch. If V7 Entertainment can stabilize the performance, the modest $12 price tag makes this a decent option for those looking for couch co-op options, but don’t expect much beyond pick-up games.
    • 48 Metascore
    • 45 Critic Score
    As a fan of retro sports and arcade games, I was rooting for Old Time Hockey to succeed. I love the ‘70s sensibilities, and the sports gaming scene needs more varied offerings. But the slew-footed story mode and ridiculous amount of crashes make this game a healthy scratch. If V7 Entertainment can stabilize the performance, the modest $12 price tag makes this a decent option for those looking for couch co-op options, but don’t expect much beyond pick-up games.
    • 56 Metascore
    • 45 Critic Score
    Regardless of which mode you play, expect to suffer through several crashes. I experienced more blue screens on the PS4 than any other game I’ve played this generation.
    • 93 Metascore
    • 93 Critic Score
    If the opening hours of Persona 5 are like starting a massive novel, then the closing hours are like finishing one, complete with the bittersweet finality of turning the last page. But it also carries an immense sense of satisfaction. After 100 hours of playing, all of my big questions were answered. I understood the characters, I knew my way around the world, and I had fun almost every step of the journey. You become a resident of Persona 5 the more you play it, and it has the rare ability to transport in a way few games can.
    • 73 Metascore
    • 73 Critic Score
    Above The Law treads familiar territory with its zombie fights and shady characters; it doesn't have the emotional pull or shocking revelations of previous episodes.
    • 69 Metascore
    • 73 Critic Score
    I enjoy how Telltale is showing different sides to every character, especially the flashback sequences to explain their motivations.
    • 74 Metascore
    • 73 Critic Score
    Unfortunately, Above The Law ends on a lame, predictable cliffhanger that left me cold. Now that we're in the third season, Telltale needs to stop retracing the same path and provide legitimate surprises.
    • 80 Metascore
    • 83 Critic Score
    Elder Scrolls: Legends is a solid addition to the CCG lineup, and an excellent choice for those looking for something a little different. While the cards don’t really call out the feeling of exploring Morrowind or shouting at dragons, the game itself is solid enough to stand on its own.
    • 80 Metascore
    • 85 Critic Score
    Everything is a niche game, stubbornly and proudly so. It embraces exploration as its one and only supporting pillar, refusing to bring in any mechanics, like crafting or gunplay, to get in the way of that thematic focus. At the risk of alienating a larger audience, the systems strive to create an experience unlike any other I’ve played. Everything is not always firing on all cylinders, but conveys sheer wonder and ingenuity when it is.
    • 71 Metascore
    • 65 Critic Score
    I enjoyed the original Psychonauts, and it was fun to see the characters again – even though the circumstances are fairly lame. If you find yourself in the slice of the Venn diagram that overlaps “Psychonauts fan” and “PlayStation VR owner,” then it might be worth the couple of hours it takes to play through Rhombus of Ruin. Otherwise, this isn’t a great showcase for VR or an introduction to the Psychonauts.
    • 71 Metascore
    • 80 Critic Score
    When taken as its own journey (and not in comparison to Shepard’s saga), Mass Effect: Andromeda is fun, and the important parts work. The narrative isn’t astounding, but keeps you invested and drives you forward. The combat is entertaining whether you're in single-player or multiplayer. The crew isn't my favorite, but I like them and they have some good moments. Even with its other problems, these are the largest forces shaping your experience with Mass Effect: Andromeda, and they make it worth playing. At the same time, I was often left looking through a haze of inconveniences and dreaming about the game it could have been.
    • tbd Metascore
    • 73 Critic Score
    The Golf Club VR has asynchronous multiplayer, but is very light in the features department. Apart from the laudable gameplay and the sheer volume of the courses available, the game lacks a career mode, structure, or any alternate modes. This does not detract from the gameplay, but leaves the Golf Club VR in between clubs with a par on the horizon.
    • 76 Metascore
    • 83 Critic Score
    Repetitive gameplay loops aside, the cooperative tactical variety and vast open world make Ghost Recon Wildlands a singular experience unlike any other shooter on the market. Wildlands may not succeed with all its ambitions, but it’s a compelling direction for the series that points to a fertile future.
    • 69 Metascore
    • 83 Critic Score
    Repetitive gameplay loops aside, the cooperative tactical variety and vast open world make Ghost Recon Wildlands a singular experience unlike any other shooter on the market. Wildlands may not succeed with all its ambitions, but it’s a compelling direction for the series that points to a fertile future.
    • 70 Metascore
    • 83 Critic Score
    Repetitive gameplay loops aside, the cooperative tactical variety and vast open world make Ghost Recon Wildlands a singular experience unlike any other shooter on the market. Wildlands may not succeed with all its ambitions, but it’s a compelling direction for the series that points to a fertile future.
    • 85 Metascore
    • 88 Critic Score
    Robo Recall doesn’t feel like a tech demo or minuscule offering of a promising concept. It’s the only VR game I’ve walked away from thinking I was satisfied with the amount and variety of content available. Its brand of action is unique and entertaining, and I haven’t played anything like it before. Robo Recall isn’t just a great VR game. It’s a great action game, period.
    • 80 Metascore
    • 83 Critic Score
    Snipperclips is at its best when you bring your friends together, but I also enjoyed playing through a large collection of the puzzles by myself. Fun, clever, and overflowing with charm, Snipperclips is a delightful experience no matter how you play.
    • 62 Metascore
    • 50 Critic Score
    With a skippable story mode, a poorly implemented in-game currency system, and shallow multiplayer offerings, Super Bomberman R is not worth your time. It's a better multiplayer game than a single-player game, but it's not a particularly good multiplayer game either.

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