Game Informer's Scores
- Games
For 7,736 reviews, this publication has graded:
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62% higher than the average critic
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4% same as the average critic
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34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | The Legend of Zelda: Breath of the Wild | |
|---|---|---|
| Lowest review score: | Legends of Wrestling II |
Score distribution:
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Positive: 4,808 out of 7736
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Mixed: 2,570 out of 7736
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Negative: 358 out of 7736
7751
game
reviews
- By Date
- By Critic Score
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- Critic Score
The hitting has good pace, the graphics are gorgeous, and the fielding is on par. [Apr 2002, p.83]- Game Informer
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- Critic Score
Bloober Team’s latest is one of the scariest horror experiences I’ve played in a long time, and its strong sense of place, story, and action put it above the majority of other games in the genre. Observer is simply the best of both worlds and is a must-play for anyone who considers themselves a fan of either sci-fi or horror.- Game Informer
- Posted Aug 14, 2017
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The Great Circle reminds me of why I fell in love with Indy in the first place and should be a template for how to craft new interactive stories in this legendary series.- Game Informer
- Posted Mar 25, 2025
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GameCube's Wave Race will receive the hype this holiday season, but Splashdown's sexy curves and what it can do with them are much more appealing to me. [Dec 2001, p.95]- Game Informer
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MLB The Show 17 is an ambitious game that tries to dazzle players with new avenues of play and a story, but is at its best on the field, where the action has never looked or played better. After slumping last year, Sony came back firing with an experience that feels new again, even if its foundation stretches back over a decade.- Game Informer
- Posted Mar 31, 2017
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Yet another exquisitely crafter offering from arguably the most talented developer working in the genre. [Nov 2005, p.162]- Game Informer
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The pitch-perfect movement, the enemy variety, creative weaponry, and fantastic level design all add up to a superb shooter campaign. In a sea of retro shooters looking to channel the glory of the genre’s early days, Ion Fury emerges as the title that pushes those thrills into the present in an engaging way, deftly capturing their timelessness.- Game Informer
- Posted Aug 14, 2019
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Despite my nitpicks, every new discovery unveiled, skills obtained, and boss defeated wipes away any grief and replaces it with deep satisfaction. There’s a lot to clean up with the core progression systems to make the ramp from beginning to end escalate more evenly, but I’ve enjoyed most of my hours struggling through countless generations of my goofy little bloodline. I am overjoyed the entertaining heritage of this series remains firmly intact.- Game Informer
- Posted May 11, 2022
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Revel in the pixel-perfect GC and destructive, slowdown-free gameplay. You can thank me later. [Dec 2005, p.190]- Game Informer
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No matter what mode you enter, Red Faction: Guerrilla delivers on its promise of destruction, and offers an experience unlike anything else out there.- Game Informer
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Legion feels like the realization of the hacker fantasy the first Watch Dogs tried to capture. Between the fun team-building, fantastic mission design, strong narrative, and a gorgeous world, everything comes together in a largely entertaining and cohesive package. Whether you’re controlling a trained super spy or a gassy grandmother, Watch Dogs: Legion is a ton of fun.- Game Informer
- Posted Oct 28, 2020
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The Sims Online has retained the je ne sais quoi that makes its brethren so fun to play. [Mar 2003, p.89]- Game Informer
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Through relentless intensity and hair-raising gameplay, Ace Combat 5 electrifies the digital skies and soars as one of the most exhilarating experiences in all of gaming. [Dec 2004, p.172]- Game Informer
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NCAA 12 is better than NCAA 11, and yet I feel like we've come to the point in the series' lifecycle where the changes – while all worthwhile – are getting harder to notice.- Game Informer
- Posted Jul 8, 2011
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For those who eat, sleep, and live strategic defense design and implementation, Stronghold should be number one on your to-get list. [Jan 2002, p.94]- Game Informer
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NCAA 12 is better than NCAA 11, and yet I feel like we've come to the point in the series' lifecycle where the changes – while all worthwhile – are getting harder to notice.- Game Informer
- Posted Jul 8, 2011
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Through its stellar use of the roguelite formula and ability to build your loadout in such rapid fashion, Deadzone: Rogue provides a compelling shooting experience that I look forward to firing up for a few runs every day. But it's not just the structure that has its hooks in me; the shooting mechanics, varied enemy types, and the compelling narrative mystery all coalesce into one of my favorite shooters in recent years.- Game Informer
- Posted Apr 10, 2026
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- Critic Score
Bursting with exploration, puzzles, and platforming, the pace isn't encumbered with unnecessary narrative, dialogue, or even character development. [Issue#209, p.89]- Game Informer
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Although the drift racing is too dependant on the hand brake and I’d like more emotional investment in the cars in my garage (some tweaking would be nice, as would more of a sense of pride in each car I own), Grid is a shining example of how to make a fresh racing game that captures that age-old, fundamental desire to go screaming down the asphalt like a rubber-shredding, hell-bent maniac.- Game Informer
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Teeming with life, secrets, and charm that surprise and delight, Animal Well held my full, undivided attention. Even in its most trying moments, it left a mark of endearment on me thanks to its absorbing soundscape, distinct yet familiar pixel-based art style, and flexible, mold-breaking approach to exploration.- Game Informer
- Posted May 9, 2024
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Kingdom Rush: Frontiers is highly approachable, but don’t let its humorous comic veneer fool you. Turn up the difficulty, and Ironhide has tuned a remarkably balanced game that juggles punishment and reward in equal measure. Frontiers remains close to form to its predecessor, but recognizing where to make improvements on an already strong formula is an art form all its own.- Game Informer
- Posted Jun 6, 2013
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Pikmin 3’s control issues are buoyed by solid improvements to the series and easily accessible alternative inputs. It’s adorable, and if you’re a Wii U owner, consider this an essential game.- Game Informer
- Posted Jul 31, 2013
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Tearaway is brilliantly out of step with much of mainstream game development. It’s gentle, distinctly British brand of whimsy and imaginative visual style makes it an experience unlike any other you’ll have this year. The core gameplay isn’t exceptional, but it’s solid enough to let the brilliant puzzles, art, and level designs shine.- Game Informer
- Posted Nov 20, 2013
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Valve studiously avoided reinventing the wheel with Dota 2, and given how beloved the gameplay is that is undoubtedly the best thing for the game, the community, and the genre. The infrastructure for matchmaking, spectating, and everything else that surrounds actual matches is executed on a level only the best studios can rival.- Game Informer
- Posted Jul 16, 2013
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Halo Wars isn't perfect, but it's a huge step in the right direction for console RTS. For the first time in the sub-genre, I felt like I was playing a game instead of wrestling with a kludged-together control scheme. [Mar 2009, p.88]- Game Informer
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Journey is a visual stunner thanks to some remarkable sand movement technology and excellent animation work, both on the main character and the strange creatures encountered along the way. For a game all about dry, harsh deserts, the way things move in the world make everything feel much more like a vast ocean. The graphical beauty is accompanied by an equally breathtaking musical score, which responds to character actions and changes in location with ease.- Game Informer
- Posted Mar 1, 2012
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When you’re chaining combos together, switching between weapons, and punishing otherworldly opponents, Bayonetta is the epitome of its breed. It isn’t so much an evolution of the genre as a well-tuned and highly polished culmination of its history.- Game Informer
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I love coming-of-age stories, but Mixtape stands out even among my favorites for how well it nails its earnest, whimsical tone, treating life milestones with grave sincerity. Its stellar writing, concise runtime, and inspired use of its licensed soundtrack make it an instant classic and a heartfelt trip down memory lane.- Game Informer
- Posted May 7, 2026
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Yes, this is just a golf game at its core, but Golf Story makes you care about the characters and their world just as much as sinking a do-or-die putt. Part of its charm is keeping you off kilter, forcing you to hit a 300-yard drive with pinpoint precision one second, then solve a murder mystery the next. A continual delight to play, Golf Story is a breath of fresh air for sports, and another fun story to follow for role-playing fanatics.- Game Informer
- Posted Sep 30, 2017
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The story is interesting with the added bonus of actually being coherent for once, the gameplay feels perfect on 3DS, and it's one of the greatest-looking portable games I've ever seen, especially with the 3D cranked up. [Feb 2012, p.92]- Game Informer
- Posted Jan 11, 2012
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Final Fantasy XII: The Zodiac Age is a remaster done right. The core content remains the same, but the changes in various systems add a new layer of discovery... Not every facet of the game has aged well, but the clever combat and fantastic cast earns this entry its status as classic RPG, and the Zodiac Age is the best way to play it. [Aug 2017, p.152]- Game Informer
- Posted Jul 5, 2017
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Absolum is a game I’ve wanted to play since I was a kid. We get simple, approachable brawling battles, high production values in art and music, and a richly imagined fantasy world, all wrapped around a narrative that makes replay and progression worth coming back to advance again and again. It’s not a game that is going to change anyone’s opinions about the genre, but it is a brilliant implementation of a very old formula into something that feels modern, deeply replayable, and unmistakably fun.- Game Informer
- Posted Oct 9, 2025
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In an era when video games are moving away from relying on cinematics for storytelling, Mafia II draws on the rich mobster film history to weave a gripping drama about family, friendship, loyalty, betrayal, and pragmatism. If you're fond of quoting Don Corleone and Tony Soprano, don't miss this game.- Game Informer
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I had a blast playing Astral Chain and didn’t want it to end. Platinum has created a wonderful new universe for players to dive into that I could see extending into anime, movies, and hopefully sequels. The dual-character gameplay is also brilliantly devised, and although not as difficult as PlatinumGames’ other titles, creates a duet that makes you feel like a powerful, unstoppable force. The story may be the weakest part of the experience, given just how much it changes trajectory, but it has some legitimately great moments, and a big twist I didn't see coming. All told, this is one hell of a game.- Game Informer
- Posted Aug 26, 2019
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In an era when video games are moving away from relying on cinematics for storytelling, Mafia II draws on the rich mobster film history to weave a gripping drama about family, friendship, loyalty, betrayal, and pragmatism. If you're fond of quoting Don Corleone and Tony Soprano, don't miss this game.- Game Informer
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- Critic Score
In an era when video games are moving away from relying on cinematics for storytelling, Mafia II draws on the rich mobster film history to weave a gripping drama about family, friendship, loyalty, betrayal, and pragmatism. If you're fond of quoting Don Corleone and Tony Soprano, don't miss this game.- Game Informer
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- Critic Score
During my time with Awakening, I always had a reaction to what was going on around me. My heart raced as I watched enemies close in on an injured character, and I found myself devastated if I executed an action that cost me the match. Awakening made me scratch and claw for victory, and I savored every moment.- Game Informer
- Posted Jan 30, 2013
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Sea of Stars is a stellar throwback that appeals to fans like me who love 16-bit RPGs, but it also functions as an excellent entry point. Annoyances that hindered early games that inspired Sea of Stars are nowhere to be seen. Simple actions like moving around the world feel great, the story picks up quickly, and farming experience is effectively unnecessary. It all leads to a smooth, consistently thrilling adventure with fun combat, all in a gorgeous and inviting world.- Game Informer
- Posted Aug 28, 2023
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- Critic Score
Though familiar mechanics and units remain, excellent new features and conveniences transform the way you see the battlefield.- Game Informer
- Posted Sep 10, 2018
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Beat Saber is a must-play for anyone interested in virtual reality, but not for the reasons we typically associate with the platform. It won’t make you crane your neck to take in the majesty of your surroundings, but Beat Saber uses VR to place you into the music and taps into your carnal desire to hit things with swords. Years into its life, the gaming public is still unsure of this new way to play video games, but Beat Saber has the potential to convince skeptics to take another look.- Game Informer
- Posted Dec 5, 2018
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Castlevania takes a few hours to get rolling, but once it sinks its fangs in you'll be absorbed. Don't let the deluge of fall releases or the 3D Castlevania stigma keep you from this amazing quest.- Game Informer
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- Critic Score
If the new control layout on the 360 is of concern, don't sweat it. PopCap has continually done a fantastic job translating the control scheme across platforms (from computers to touch screens) and the 360 controller is no exception.- Game Informer
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Jusant is my favorite Don’t Nod title since the original Life is Strange and is one of the year’s best gems. The climbing mechanics are so smart and well-executed that I hope other games take notes. Add an inviting presentation, a pleasant soundtrack, and an alluring air of mystery and isolation reminiscent of Team Ico’s best works, and Jusant is a rewarding expedition.- Game Informer
- Posted Oct 31, 2023
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Devil May Cry: Definitive Edition is a rare case where the developer goes back and fixes those things, big and small. Whether you’re a newcomer or a devoted fan, this is a remaster done right.- Game Informer
- Posted Mar 10, 2015
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This cult classic has lot nothing--and gained quite a bit--in the translation to PSP. [Nov 2007, p.163]- Game Informer
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In a market that is overflowing with console ports, having a high-profile title like Syphon Filter offer an experience that is unique to the PSP goes a long way. [May 2006, p.110]- Game Informer
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Overture, like its base game counterpart, is an excellent Soulslike journey that oozes confidence, fun, and a deep appreciation for the genre.- Game Informer
- Posted Jun 8, 2025
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Super Mario Maker is simple without being shallow and dense without being overwhelming. Its capabilities are limited compared to other creation games (you can only make platformer levels) but I never felt like I hit a wall in terms of creativity, and was consistently surprised by the work of others.- Game Informer
- Posted Sep 2, 2015
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I actually enjoyed this take on The Sims more than the original. [Feb 2003, p.94]- Game Informer
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Without a doubt in my mind, the scariest game ever made. [Jan 2004, p.124]- Game Informer
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I put nearly 100 hours into IV, and I can easily see myself pumping dozens more into this update. If you haven't played IV at all, then $40 is an absolute steal for the ultimate version of the best fighting game in recent memory. [May 2010, p.87]- Game Informer
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The Flame in the Flood has a beautiful aesthetic and a strong structure, welcoming a larger audience with its accessibility options. The trip down the river is a rocky, dangerous one, but there are rich treasures and exciting tales waiting to be discovered by those brave enough to take the journey.- Game Informer
- Posted Feb 24, 2016
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If you can overlook the strange nature of this title, the gameplay is brilliant and up to par with Miyamoto's best. [Nov 2001, p.114]- Game Informer
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If you play this game the way you should – by slaughtering victims in the most foul of ways – it ends up being a non-stop highlight reel. The ranked boss battles are especially entertaining – think Mortal Kombat Fatalities with the budget of a Star Wars movie.- Game Informer
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If you judge a game solely by its complex battle systems, intricate puzzles, or branching upgrade systems, Journey is likely a disappointment. If you’re open to that often nebulous realm of how a game might elicit emotion and the artistic potential of interactive narrative, Journey is an absolute must-play.- Game Informer
- Posted Jul 21, 2015
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On occasion, your CPU opponents will make some silly mistakes along the lines of using a GameBreaker to shoot a three-pointer during a dunk-only contest, but the AI is still mighty impressive. [March 2005, p.114]- Game Informer
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Rage's story and overworld design feel dated, but its heart-pounding gunplay is a nice change of pace in a market filled with "follow me" and pop-and-fire shooters. While light RPG elements are present, this is mainly a game for players who love challenging combat experiences.- Game Informer
- Posted Oct 4, 2011
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Xenoblade Chronicles reminds me of why I fell in love with RPGs in the first place. From the thrill of stepping into a vast land with endless possibilities to the surge of a hard-fought battle against larger-than-life creatures, Xenoblade holds plenty of excitement.- Game Informer
- Posted Mar 25, 2015
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Rage's story and overworld design feel dated, but its heart-pounding gunplay is a nice change of pace in a market filled with "follow me" and pop-and-fire shooters. While light RPG elements are present, this is mainly a game for players who love challenging combat experiences.- Game Informer
- Posted Oct 4, 2011
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The game excels at everything from simple deathmatching to complex objective-driven campaigns. [Dec 2007, p.154]- Game Informer
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In a time where the expectation of the video game remake is constantly changing, Kiwami 2 proves to be one of the best ones out there by imbuing its systems with new life and adding a ridiculous amount of compelling content. It speaks to the strength of both Kiwami 2 and Yakuza as a whole that despite spending endless hours in Kamurocho, I can’t wait for the next opportunity to return and backhand some delinquent scum through the glass window of a convenience store.- Game Informer
- Posted Aug 23, 2018
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Immortals contains all the ingredients I want from an epic, open-world adventure steeped in mythology. With empowering combat, rewarding exploration, and a story that shines a spotlight on its characters through humor, Immortals Fenyx Rising leverages its myriad inspirations to discover its own identity and deliver an outstanding open-world experience.- Game Informer
- Posted Nov 30, 2020
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Is there depth and brilliance in this? You're damn right there is. [May 2002, p.80]- Game Informer
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Dispatch isn’t a triumph of mechanical innovation. It doesn’t reinvent the narrative adventure game, but it doesn’t pretend to. On the other hand, it delivers one of the most compelling interactive dramas in years, an adult animated superhero story with the emotional punch of prestige television and a script that truly shines. I didn’t want to stop playing just because I needed to know what happened next; I kept playing because I cared who it was happening to.- Game Informer
- Posted Nov 13, 2025
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Packed with tons of nostalgia, unique weapons (including the suspiciously fanciful "Top Spin"), and more hardcore 2D shooting and platforming than you can shake an arm cannon at. [July 2004, p.111]- Game Informer
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A complete game. Super Street Fighter IV is one of the best fighting games around, and players owe it to themselves to give it a shot. [Apr 2011, p.94]- Game Informer
Posted Mar 7, 2011 -
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This investigative RPG surprises and delights with its complex world, fantastic dialogue, and ability to convey a constant struggle with the warring facets of one’s own mind.- Game Informer
- Posted Nov 12, 2019
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This is hands down the best pure strategy title to appear on consoles to date, and easily worthy to bear the Civilization name. [July 2008, p.83]- Game Informer
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Even with much of the gameplay remaining the same, Skate 2 is one of the most impressive sequels I’ve played in my tenure as a game critic. Most developers follow the line of thought of “more equals better.” In Skate 2 better is achieved by just making it better. It does the almost impossible task of making old gameplay feel new again.- Game Informer
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Spelunky 2 is as addictive an experience as I’ve played this year. Two-minute-long runs stack to turn into consecutive hours of gameplay, and “just one more try” easily turns into an afternoon of exploring, dying, and trying again. Spelunky 2 is at once captivating, stressful, and exciting, and even now, I can’t wait to once again test my mettle within the cave’s ever-shifting walls.- Game Informer
- Posted Sep 14, 2020
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Musicians know the feeling of a piece that is woven with complexity, which takes longer to learn than most, but brings commensurate satisfaction upon mastery; Silksong is the video game equivalent, sitting ready to be played and adored, but only after appropriate levels of devotion and persistence.- Game Informer
- Posted Sep 17, 2025
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It's brilliant, and I can't wait to see how the team expands on other areas of a sim's life, because now they have my rapt attention. [Apr 2005, p.139]- Game Informer
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The Finals has given me some of my favorite multiplayer moments in 2023. Whether actively engaging in vertical combat or excitedly scaling rooftops on the way to the next objective, navigating the environments feels incredible, and the thrill of watching the ground disappear from below my feet never gets old. In a year of groundbreaking video game releases, The Finals is yet another highlight.- Game Informer
- Posted Dec 24, 2023
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Unsighted hooked me thanks to its fascinating world, awesome combat, and a doomsday clock that enriches the adventure. It’s one of my favorite surprises of the year because my actions made a genuine impact on the world, and they didn’t always pan out the way I hoped. Though I lost friends along the way, my desire to see this exceptional adventure to its end only grew with each passing hour.- Game Informer
- Posted Oct 13, 2021
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Whether you are striving for higher ranks or want to dazzle people with a map that you created and uploaded, TimeSplitters' online presence is unprecedented and simply irresistible. [Apr 2005, p.114]- Game Informer
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It can fill your mind with some of the sweetest combat you've ever had the pleasure of playing. [Dec 2002, p.137]- Game Informer
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The Pro Evolution series was known as the franchise that is too old school, too hardcore, and a step behind. I think that's changed, and it's now in better position for itself and the sport as a whole.- Game Informer
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Injustice 2 is a huge game, offering a lengthy story-based campaign, a great fighting experience, and a nearly endless supply of notable loot. The small tweaks to combat go a long way in creating a more dynamic flow, which resonates well in multiplayer matches. I ran into a little lag in a few online bouts, but the game ran smoothly most of the time. Even if you don’t enjoy the competitive aspects of the fighting genre, this is a game you can dive into for an enjoyable superhero story. Brainiac is a tough fight, but anyone should be able to march to him and take him down on the easiest difficulty.- Game Informer
- Posted May 15, 2017
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Has the variety of "Gran Turismo," but does a better job of channeling your interest through the trials and tribulations of Ryan McKane." [Apr 2003, p.91]- Game Informer
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The Pro Evolution series was known as the franchise that is too old school, too hardcore, and a step behind. I think that's changed, and it's now in better position for itself and the sport as a whole.- Game Informer
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If you must know why I fancy this one so much, it's because you're a giant on the screen and it looks like you have sole control over the cosmos. I dig it. [Oct 2003, p.123]- Game Informer
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Call of Duty: Advanced Warfare’s single-player campaign is a ridiculous summer movie romp with sobering visions of the future of weaponry. Bring popcorn, because the real fun begins with the multiplayer, where the wealth of customization options should have players coming back for game after game.- Game Informer
- Posted Nov 3, 2014
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Sounds Shapes is an excellent platformer, but the music that progressively fills each stage as you move forward is really what makes the game something special.- Game Informer
- Posted Aug 7, 2012
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Even if you get bored with the somewhat repetitive single-player after a few hours, that time will be one of the most intense, visceral gaming experiences you'll probably ever have. [Oct 2004, p.142]- Game Informer
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Despite my minor complaints, Pokopia sticks out as one of the best examples of a third-party developer using the Pokémon license to the fullest extent possible.- Game Informer
- Posted Mar 2, 2026
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This is a must play for strategy fans, and if you’ve always been curious about the genre but never jumped in, your opportunity is here.- Game Informer
- Posted Oct 23, 2014
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With Atari 50: The Anniversary Celebration, Digital Eclipse has set a new bar for future historical compilations in video games. It's a digital traveling museum exhibit, as the game bursts at the seams with nostalgia thanks to more than 100 playable games and hundreds of relics from the developer's vault. While a good amount of the games offered will pass by quickly, those brief life spans cannot weigh down the amazing historical value of Atari 50, and I hope Digital Eclipse has more wings of its digital history tour opening in the coming years.- Game Informer
- Posted Dec 6, 2022
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A delightful, daring, and different expansion that reinforces Forza Horizon 3’s reputation as one of the best racing games ever made.- Game Informer
- Posted May 12, 2017
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Diablo III is a great game, and every bit the landmark achievement in the genre that everyone expected out of Blizzard. The presentation and combat are second to none, and the co-op focus is well-executed and a natural fit for the genre. It's a shame that the online requirement is a deal-breaker for some, whether because of a moral stance or a crappy Internet connection.- Game Informer
- Posted May 22, 2012
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Putting two characters in the player’s hands proves to be an ingenious way of expanding on Castlevania’s bread-and-butter action. It’s been done before, but Portrait of Ruin’s system is particularly smooth in execution.- Game Informer
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Playing through Max Payne for the first time is a little like watching Pulp Fiction for the first time: Five minutes after the opening credits you know it’s awesome, and you don’t want it to end. [Feb 2002, p.88]- Game Informer
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Owlboy not only has the hook of a new idea to mix up the genres it mettles in, but the fundamentals to follow up on it. Its sense of movement is fluid, its momentum is strong, and its characters are engrossing. The tone might be saccharine at times, but when so many other games go for either oppressive grittiness or eye-rolling irreverence, I’m willing to accept that.- Game Informer
- Posted Nov 4, 2016
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As remarkable as the presentation is, the true star of this title is gameplay. I was blown away by the game's ability to seamlessly transition between frenzied FPS and harrowing third-person platforming. [Feb 2005, p.121]- Game Informer
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It’s hard to reinvent a sport that’s…well, already a sport. But, developer EA Canada has done a marvelous job with bringing a focus to the fighting that brings out the sweet science.- Game Informer
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Sometimes when you’re golfing you nail a hole because you bail yourself out with a superb putt, chip, or tee shot. But this game is instead like masterfully shot hole, where each stroke feels just right.- Game Informer
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On occasion, your CPU opponents will make some silly mistakes along the lines of using a GameBreaker to shoot a three-pointer during a dunk-only contest, but the AI is still mighty impressive. [March 2005, p.114]- Game Informer