Game Informer's Scores

  • Games
For 7,736 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7751 game reviews
    • 82 Metascore
    • 88 Critic Score
    Tomb Raider: Legend fails to be a reinvention of any genres, but succeeds in every way at reinventing itself. [May 2006, p.96]
    • Game Informer
    • 71 Metascore
    • 88 Critic Score
    The gameplay is electric and fun, and the plethora of awesome new enemy types will make Star Wars action figure collectors salivate.
    • 67 Metascore
    • 88 Critic Score
    Avengers is in great shape right now, dazzling with its story and action. I’m hooked on the end-game content that is available now, and I want to see just how powerful these heroes can become after leveling them completely.
    • 82 Metascore
    • 88 Critic Score
    This is the latest example of the European development community stepping up its game as American PC studios flock to consoles on a seemingly daily basis. With outstanding creative titles like this coming from the most unexpected sources, I wouldn't trade my PC for anything.
    • 79 Metascore
    • 88 Critic Score
    Controls and combos are incredibly tight, and the entire package is dripping with polish. Despite the lackluster Scenario Campaign, it’s still a solid purchase for fighting fans.
    • 83 Metascore
    • 88 Critic Score
    As for the action itself, this is some very fast-paced and brutal - very brutal - action. Although the control scheme is relatively simple, you'll quickly learn that ther is an exact science to adminstering grapples and harsh environmental moves at just the right moment. [Oct 2004, p.126]
    • 87 Metascore
    • 88 Critic Score
    The damage modeling in this game is second to none. [Dec 2002, p.136]
    • Game Informer
    • 74 Metascore
    • 88 Critic Score
    Our Darker Purpose is fast-paced life-and-death frolic and provides many hours of delightfully difficult gameplay. An unforgiving game is nothing new, but the clever setting combined with the challenge and customization makes this title shine within its own niche category.
    • 82 Metascore
    • 88 Critic Score
    By introducing a ton of exciting elements to the innovative formula, Superhot: Mind Control Delete elevates beyond the original title.
    • 75 Metascore
    • 88 Critic Score
    High On Life 2 sets out to make you laugh, and it does a good job of it. It also sets out to bring you stylish, fast-paced combat with cool movement, and it does a good job of that, too. This is the kind of game that you can put on, laugh at for a while, and forget what's troubling you, even though reminders might slip in through the pointed social commentary. High On Life 2, despite being a battle against Big Pharma, is just what the doctor ordered.
    • 90 Metascore
    • 88 Critic Score
    Niggling complaints aside, NBA 2K13 puts in another solid performance with its unrivaled broadcast-style presentation, improved online experience, and the best single-player mode in sports. None of its new features revolutionize sports simulations, and cutting out the historical mode was a poor decision, but it's still a polished experience NBA fans should enjoy.
    • 77 Metascore
    • 88 Critic Score
    Gun
    Gun surrounds you with characters and a story that put their own stamp on the genre and make you a participant in a grand adventure that stands up to the rich tales of the legendary west. [Dec 2005, p.150]
    • Game Informer
    • 81 Metascore
    • 88 Critic Score
    Respawn Entertainment's maiden voyage with Star Wars is largely a success, but it's a little rough around the edges.
    • 88 Metascore
    • 88 Critic Score
    Niggling complaints aside, NBA 2K13 puts in another solid performance with its unrivaled broadcast-style presentation, improved online experience, and the best single-player mode in sports. None of its new features revolutionize sports simulations, and cutting out the historical mode was a poor decision, but it's still a polished experience NBA fans should enjoy.
    • 81 Metascore
    • 88 Critic Score
    While – both graphically and in gameplay – Saints Row feels behind the standards set by GTA IV, it has an ace up its sleeve in the online arena: true online co-op. And it works.
    • 84 Metascore
    • 88 Critic Score
    Like its predecessor, Disgaea 2 isn't for everyone. If sinking 40-plus hours into a game just to see the basic ending and none of the secret or hidden content doesn't appeal to you, feel free to pass on by. But if dropping dozens of hours into leveling up for the sake of having obscenely powerful characters sounds good, or you're looking for some fun tactical battles and a clever story, I can't recommend this highly ennough. [Sept. 2006, p.92]
    • Game Informer
    • 78 Metascore
    • 88 Critic Score
    An engine dubbed Geo-Mod...puts this game in a class by itself. [Nov 2001, p.129]
    • Game Informer
    • 85 Metascore
    • 88 Critic Score
    These controls feel great, and they really need to since the game isn’t in the slightest bit forgiving. When you go for a grind, you won’t magically be transported onto the rail. You have to line it up and pray that you time your jump and adjoining trick correctly.
    • 85 Metascore
    • 88 Critic Score
    Frame-counters and other savants will probably have issues with some aspects of Soulcalibur IV’s gameplay, but the average player or fighting game enthusiast is well served by this title’s array of game types and tight weapon-based duels. I know I’m more than satisfied.
    • 83 Metascore
    • 88 Critic Score
    A game for those who don't mind sacrificing some realism for a more exciting experience. [Nov 2002, p.119]
    • Game Informer
    • 84 Metascore
    • 88 Critic Score
    At several points in my lengthy journey through the Gothic delight that is Blasphemous 2, I worried the monstrous foe in front of me would spell an end to my journey. But without these frequent frustrations, the triumphs wouldn’t be as great. Blasphemous 2 takes inspiration from those that came before it, but by intertwining a gorgeous art style, enticing exploration, and rewarding combat, it rises above the horde of Castlevania-inspired action titles.
    • 88 Metascore
    • 88 Critic Score
    The Talos Principle II is a long game, perhaps to a fault. I clocked in around 34 hours, and despite my generally consistent enthusiasm, I was ready to see the end before it hit me with another round of puzzles or a story-focused exploration segment. It’s an ambitious and ultimately well-made package with many social, artistic, and scientific ideas that I’ll be thinking about for the foreseeable future, long after the solution to its final riddle has faded from memory. That enlightenment makes The Talos Principle II’s challenges worth the effort.
    • 87 Metascore
    • 88 Critic Score
    Subnautica is gorgeous and enthralling, offering rewarding progression and a fascinating world. The story is well told, and it offers a crafting system that is easily accessible even for players who aren’t familiar with survival games. With fantastical sea beasts, fun gadgets to build, and a sci-fi story that gets its hooks into you, Subnautica is as deep as its sprawling ocean.
    • 88 Metascore
    • 88 Critic Score
    Perhaps Cocoon’s biggest triumph is its pace and how well it hands out new globe-based abilities all the way up to the end. The game excels at making you an expert on how to use a specific ability to solve a puzzle and then continue to use that ability in tandem with the new ones you’ve discovered. World-hopping certainly has the potential to get over-complicated, but Cocoon shows restraint in the interest of creating a better puzzle game, and it pays off. I don’t know that I will ever fully understand what transpired during my molecular journey on Cocoon’s alien world, but its imagery and puzzles will stay with me for some time.
    • 89 Metascore
    • 88 Critic Score
    None of Horizon's faults stopped me from sinking 55 hours into the game, or walking away supremely satisfied with the experience. Horizon may not be a revolution for the open-world genre, but it is a highly polished and compelling adventure that proves Guerrilla is more than a single franchise.
    • 88 Metascore
    • 88 Critic Score
    Pillars of Eternity II: Deadfire hews closer to the traditions than it needs to, and some of the new concepts like ship battles simply aren’t as robust as they could be. But stellar narrative structure and writing and an interesting central threat help this sequel maintain interest across the dozens of hours it takes to enjoy a robust playthrough. We also bear witness to a studio that is still at the top of its game in crafting memorable fantasy adventures. ]
    • 80 Metascore
    • 88 Critic Score
    While this latest title doesn't take any huge risks, I would argue that's a good thing. Skate has always been one of those rare games where you can just aimlessly play with no goals or objectives.
    • 89 Metascore
    • 88 Critic Score
    Despite my complaints, I can't help but feel a rush of adrenaline just thinking about Dark Souls. I spent around 60 hours playing it over the last month and died nearly 100 times while doing so. I screamed, I cursed, and I threw down my controller in defeat more times than I'm proud of. I can't wait to get back in and do it all over again. Dark Souls probably won't be the biggest or best game released this year, but I'm already sure it's the one I'm going to spend the most time playing.
    • 86 Metascore
    • 88 Critic Score
    EA Tiburon has gone far beyond a simple roster expansion. By making its career mode even more complex, it has succeeded in giving players of all stripes quite a bit to chew on. [Sept 2004, p.102]
    • 89 Metascore
    • 88 Critic Score
    Despite my complaints, I can't help but feel a rush of adrenaline just thinking about Dark Souls. I spent around 60 hours playing it over the last month and died nearly 100 times while doing so. I screamed, I cursed, and I threw down my controller in defeat more times than I'm proud of. I can't wait to get back in and do it all over again. Dark Souls probably won't be the biggest or best game released this year, but I'm already sure it's the one I'm going to spend the most time playing.
    • 83 Metascore
    • 88 Critic Score
    Just a fantastic console game that is late to the PC party. [Dec 2003, p.178]
    • 60 Metascore
    • 88 Critic Score
    Magic 2015 – Duels of the Planeswalkers is possibly the best of the series, and an excellent option for gamers that might be interested in learning how to play Magic: The Gathering.
    • 87 Metascore
    • 88 Critic Score
    The only time I felt that the downgraded graphics were really an issue was when I was using night vision in the PS2 multiplayer - everything looked so muddy that it was almost useless. [Aug 2004, p.92]
    • 84 Metascore
    • 88 Critic Score
    While I knew I’d love playing the songs off the first four albums, the rest of the soundtrack definitely matches the intensity of the vintage stuff.
    • 80 Metascore
    • 88 Critic Score
    If you own both an Xbox 360 and a PS3, choosing which version of this accomplished WWII shooter to buy comes down to how much you like or dislike the motion-sensing elements.
    • 82 Metascore
    • 88 Critic Score
    This is by far the most extensive character customization available in any MMO I've encountered. [Jan 2006, p.153]
    • Game Informer
    • 72 Metascore
    • 88 Critic Score
    Every aspect of Crimson Alliance works together to engineer a fun cooperative hack n' slash. From the quick and easy inventory to the excellently designed levels and rewarding combat, this is the downloadable game to play with friends this season.
    • 76 Metascore
    • 88 Critic Score
    If you like the Tony Hawk titles like I do, you will find Project 8 to be both a challening and entertaining addition to the series. [Jan 2007, p.99]
    • Game Informer
    • 90 Metascore
    • 88 Critic Score
    Madden has a knack of making quantum leaps with each successive title. This new edition, however, breaks the streak. [Sept 2004, p.101]
    • 75 Metascore
    • 88 Critic Score
    By building on its already strong foundation and adding meaningful new gameplay and modes, UFC 3 delivers a terrific MMA experience from top to bottom. Whether you want to play against a friend in a single bout or develop a fighter from local favorite to greatest all time, UFC 3 allows you to live out the fantasy of stepping into the Octagon like never before.
    • 84 Metascore
    • 88 Critic Score
    Madden NFL 11 is a clear step forward for the franchise, but as fun as the additions are, the fact that some of its glaring mistakes remain is like getting a new stud quarterback even though the offensive line still needs an upgrade. You're going to score, but you're still a team with weaknesses.
    • 76 Metascore
    • 88 Critic Score
    I expected The Golf Club 2 to be better than the first in every way given the new career setup and golf societies, but I was surprised the addition of the swing tempo gameplay is what gives this title a lasting structure. This, combined with the course creator, make the game indispensable for any golf fan. You'll be seeing those missed putts in your dreams and savoring every chip-in birdie.
    • 83 Metascore
    • 88 Critic Score
    Madden NFL 11 is a clear step forward for the franchise, but as fun as the additions are, the fact that some of its glaring mistakes remain is like getting a new stud quarterback even though the offensive line still needs an upgrade. You're going to score, but you're still a team with weaknesses.
    • 77 Metascore
    • 88 Critic Score
    Grandia III's beauty never ceases to amaze, but above all, this game just grips you with its winsome storytelling. [Mar 2006, p.104]
    • Game Informer
    • 82 Metascore
    • 88 Critic Score
    I've always been a fan of games that emphasize exploration and freedom, and that's what Minecraft is at its core. I absolutely love the feeling I get from scaling a blocky mountain and seeing a wide-open expanse of pure possibility in the distance. It was revelatory when it was released on PC, and Xbox 360 players now have a chance to experience all the wonder that Minecraft offers.
    • 81 Metascore
    • 88 Critic Score
    Napoleon: Total War may not rewrite history, but its subtle gameplay refinements, tactical variety, and new multiplayer campaign do more than enough to offset the litany of legacy issues hindering this otherwise impressive strategy game.
    • 87 Metascore
    • 88 Critic Score
    The first episodic content Valve delivers just about exactly what I expected from it: more Half-Life 2. [Aug 2006, p.88]
    • Game Informer
    • 71 Metascore
    • 88 Critic Score
    A ton of fun. [July 2002, p.88]
    • Game Informer
    • 88 Metascore
    • 88 Critic Score
    While LittleBigPlanet has clearly settled into a comfortable groove, it's still one of the best pure platformers on the market. LittleBigPlanet PS Vita is another stellar entry on Sackboy's impressive resume.
    • 79 Metascore
    • 88 Critic Score
    An odd proposition. It straddles the line between being a standalone experience and a demo of its big brother, Dead Rising 2. The fact that it does both things so effectively is one of the bigger surprises of the year.
    • 85 Metascore
    • 88 Critic Score
    By adding in well-implemented online cooperative options to join the equally viable local multiplayer, Frozenbyte gives players the feature most requested after the original game's release, and every other element of the franchise moves forward in meaningful ways
    • 84 Metascore
    • 88 Critic Score
    Even after years of hype and seemingly impossible promises, Spore is astounding in scope and execution. The creation tools are amazing, the interface is brilliant, and the game’s ability to harness player creativity is unparalleled. The mechanics of the individual phases can make the moment-to-moment interaction with the game feel shallow, but the experience as a whole is thought-provoking and – most importantly – genuinely entertaining.
    • 81 Metascore
    • 88 Critic Score
    By affording you such command of a terrific catalogue of diverse hits and certifiable classics, Fuser allows you to aptly fulfill the DJ fantasy better than ever before, without the need for clunky peripherals you’ll only use for one game. Though I poured hours into the experience, I still feel like I have so many corners and interactions to explore within the library of available tracks. Fuser transcends musical genres to deliver a magical and intuitive music creation toolset within the framework of a game.
    • 85 Metascore
    • 88 Critic Score
    By adding in well-implemented online cooperative options to join the equally viable local multiplayer, Frozenbyte gives players the feature most requested after the original game's release, and every other element of the franchise moves forward in meaningful ways
    • 80 Metascore
    • 88 Critic Score
    When it all clicks, Final Fantasy Tactics A2 is a well-oiled adventure combining good design and fun gameplay that any strategy/RPG fan will appreciate. [July 2008, p.94]
    • 80 Metascore
    • 88 Critic Score
    A number of new features have been attempted to make Revelations feel new and different from its predecessors. In that quest for broader variety and a unique identity from the earlier games, Revelations makes some missteps that are hard to ignore. However, the game offers more of what has been great about the franchise, and that should be enough to bring most fans to the table, even if it a poor starting point for new players.
    • 94 Metascore
    • 88 Critic Score
    While it has done a really good job of making NCAA its own brand of football, I feel like this franchise continues to be like college football is in real life - very entertaining, but ultimately a prologue for the pros. [July 2003, p.102]
    • Game Informer
    • 80 Metascore
    • 88 Critic Score
    A number of new features have been attempted to make Revelations feel new and different from its predecessors. In that quest for broader variety and a unique identity from the earlier games, Revelations makes some missteps that are hard to ignore. However, the game offers more of what has been great about the franchise, and that should be enough to bring most fans to the table, even if it a poor starting point for new players.
    • 88 Metascore
    • 88 Critic Score
    I don’t know that you can consider yourself a successful puzzle game if you don’t hit at least some confusing barriers that feel impassable. Finally overcoming those hurdles is what makes the genre so compelling, and Lorelei and the Laser Eyes finds that successful balance of making you feel smart more often than it makes you feel dumb. Couple that with a mystery worth unraveling, fourth-wall-breaking commentary, and unexpected reality-bending moments sending you to bizarre places, and you are left with a fantastic puzzle game that I already wish I could play again for the first time.
    • 81 Metascore
    • 88 Critic Score
    From the gameplay and balancing, to the visual content and story, you really couldn't ask for much more from a 16-bit RPG. [Apr 2002, p.88]
    • Game Informer
    • 81 Metascore
    • 88 Critic Score
    I really wish EA would've gone for the M rating and added blood and gore, but the hell that is war is still accurately portrayed. [Dec 2002, p.142]
    • Game Informer
    • 85 Metascore
    • 88 Critic Score
    I’d love to see a car damage system of some kind implemented, larger field sizes, and an online component that is more than adequate (In contrast, "Forza 2’s" car auction system is a glimpse into the future), but Project Gotham Racing 4 has blown its own doors off and finally grown from being a bite-sized, almost niche racer into a full-fledged experience that all racing fanatics should enjoy.
    • 80 Metascore
    • 88 Critic Score
    Baten Kaitos is awesome. I was most surprised by how quickly this game drew me in, and it wasn't even the story that captured my interest - it was the setting. [Dec 2004, p.178]
    • Game Informer
    • 60 Metascore
    • 88 Critic Score
    It still has a wyas to go to catch "GTA", but with its finely crafted sequel Luxoflux has raised this series up from another me-too title to a necessity for fans of this genre. [Jan 2006, p.135]
    • Game Informer
    • 79 Metascore
    • 88 Critic Score
    This is strictly for hardcore chess players..., but I can't think of a game that can deliver the amount of depth of Chessmaster. [Sept 2003, p.109]
    • Game Informer
    • 78 Metascore
    • 88 Critic Score
    Basically if you've not played Liberty City Stories and love the series, proceed directly to your store and pick up a copy. [Aug 2006, p.85]
    • Game Informer
    • 83 Metascore
    • 88 Critic Score
    The more I played Infamous 2, the more I found myself disengaged with the story, instead enjoying the experience solely for its amazing open-world superhero fights. The game sacrifices its narrative flow for more fantastic elements. This isn't a necessarily a bad thing; it just ends up being more about the action and random moments than Cole's journey.
    • 75 Metascore
    • 88 Critic Score
    A step down from the PC's version, due to the fact that you just can't scroll through the Force Powers fast enough. [Jan 2003, p.101]
    • Game Informer
    • 86 Metascore
    • 88 Critic Score
    As a whole, however, Patapon is an experience not to be missed, and at $20 there's little excuse to let it pass you by. [Mar 2008, p.105]
    • 89 Metascore
    • 88 Critic Score
    This version has all of the things I both loved and hated about Underground - the awesome levels, the annoying story, the untouchable gameplay, and the inconsistently structured level goals. [Feb 2004, p.105]
    • Game Informer
    • 87 Metascore
    • 88 Critic Score
    The easy respawns also add to the game's biggest issue: it's incredibly short. Then again, I'm not sure Treasure could have crammed much more insanity into this game without needing to put in a break from the exhilaration that makes it so awesome. [July 2010, p.95]
    • Game Informer
    • 61 Metascore
    • 88 Critic Score
    It's well made, and the technology really makes you feel like you and Rio are in this together. It actually makes you care about the adventure at hand, which is the true mark of a great game. [Mar 2004, p.102]
    • 86 Metascore
    • 88 Critic Score
    These controls feel great, and they really need to since the game isn’t in the slightest bit forgiving. When you go for a grind, you won’t magically be transported onto the rail. You have to line it up and pray that you time your jump and adjoining trick correctly.
    • 87 Metascore
    • 88 Critic Score
    Lumines Arise is stirring, beautiful, and always engaging. Like its cousin Tetris Effect, it's the kind of game that I won’t delete from my hard drive because I will always want the option to lose myself to the game periodically, which Arise is consistently excellent at.
    • 87 Metascore
    • 88 Critic Score
    Hex lacks some of the features initially promised in the Kickstarter campaign, like multiplayer raids, guilds, mercenary allies, and “endgame” PvE content. Even without those features, it is a well-designed, robust digital trading card game with a wealth of exciting content offerings.
    • 83 Metascore
    • 88 Critic Score
    The core of the game is its combat and character progression, and both of those are outstanding. Torchlight might not be breaking any new ground, but the soul of Diablo hasn't been so ably captured in years. You won't find much that approaches Torchlight's worth at its $20 price point.
    • 79 Metascore
    • 88 Critic Score
    It's definitely one of the best console first-person shooters on any system. [Apr 2003, p.89]
    • Game Informer
    • 88 Metascore
    • 88 Critic Score
    Juggling multiple perspectives and thoughtful reflections, What Remains of Edith Finch is an excellent example of what makes games unique as a storytelling medium.
    • 75 Metascore
    • 88 Critic Score
    While she's traditionally been either a hostage or a benchwarmer in the Mario universe, here Peach takes center stage in a full-blown, original platformer that will be instantly addictive to fans of games like Super Mario Bros. 3 or Super Mario World. [Mar 2006, p.118]
    • Game Informer
    • 87 Metascore
    • 88 Critic Score
    It still feels like a Pokémon game, but the ease of player control, the updated art direction, 3D graphics, and the scaling of the world make everything more inviting, attractive, and fun. It’s a great stepping-on point for new trainers, and a worthwhile continuing adventure for those who know what to expect.
    • 74 Metascore
    • 88 Critic Score
    H.A.W.X. is the best flight game so far this generation, and a worthy addition to the best in the Clancy stable.
    • 75 Metascore
    • 88 Critic Score
    Perhaps the best compilation ever. [Dec 2002, p.128]
    • Game Informer
    • 82 Metascore
    • 88 Critic Score
    This sequel plays more like a shooter than its predecessor, but doesn't sacrifice its intricate narrative or creative vision in the process. Masochistic fans will appreciate the harder difficulties that recreate the grueling experience of the original, but no matter how you approach it, exploring Last Light's absorbing world is wholly entertaining.
    • 80 Metascore
    • 88 Critic Score
    Much like Cereza herself, Bayonetta Origins doesn’t look like much on the surface, but I smiled more and more as its potential bubbled up to the surface. This is an exceptional and refreshing change of pace for the franchise, and you don’t even need to be a fan of the series or the action genre to enjoy it. Don’t underestimate what this pint-sized spellcaster and her demonic partner have to offer.
    • 87 Metascore
    • 88 Critic Score
    Despite its multiplayer shortcomings, Gran Turismo 7 is a terrific racing experience. I love the emphasis on car collection and the respect paid to the history of automobiles and racing culture. Gran Turismo 7 provides some of the best driving mechanics available and gives you several guided ways in which to engage with it. While it sometimes spends too much time off the track, every long cutscene is clearly done with love, and that sentiment shines through even more on the track.
    • 81 Metascore
    • 88 Critic Score
    It packs some true scares, a fresh approach to its genre, great graphics, and fun gameplay mechanics. In short, Condemned is the start of the next great horror series. [Dec 2005, p.162]
    • Game Informer
    • 82 Metascore
    • 88 Critic Score
    FIFA 16 isn't going to blow you away with any single feature. Instead, it falls back on its strong gameplay to provide a fresh experience.
    • 84 Metascore
    • 88 Critic Score
    Early on, Onimusha 2 showed promise and appeared to be the innovative follow-up that it so desperately needed to be. However, as the game went on, and the entertaining gameplay aspects disappeared, my enthusiasm for the game withered. [Sept 2002, p.77]
    • Game Informer
    • 76 Metascore
    • 88 Critic Score
    A hardcore gamer’s type of game. Taking the time to perfect runs is a blast, and unlike most shooters, it can also be used for short gaming sessions. If you enjoy a good challenge and arcade-like games that empower you with bragging rights, you’re going to love this game’s nerve-shattering pressure.
    • 84 Metascore
    • 88 Critic Score
    FIFA 16 isn't going to blow you away with any single feature. Instead, it falls back on its strong gameplay to provide a fresh experience.
    • 80 Metascore
    • 88 Critic Score
    But if Fires of Liberation doesn't catch your eye, I'm not sure if any game of this ilk ever will. [Nov 2007, p.154]
    • 91 Metascore
    • 88 Critic Score
    With the exception of its stunning graphics, Killzone 2 doesn’t do a whole lot that you haven’t seen before in other titles. But what it does do, it does with aplomb.
    • 83 Metascore
    • 88 Critic Score
    Madden 16's gameplay is a great step forward for the series, but the progress of the game modes is less definitive.
    • 77 Metascore
    • 88 Critic Score
    A technologically stunning recreation of the console hit. [Sept 2003, p.125]
    • Game Informer
    • 67 Metascore
    • 88 Critic Score
    Hands down, WRC is some of the best racing on the PSP. [Apr 2006, p.132]
    • Game Informer
    • 80 Metascore
    • 88 Critic Score
    This game's formula has been duplicated before, but it's still the king and will make the hours fly by. [Sept 2003, p.126]
    • Game Informer
    • 82 Metascore
    • 88 Critic Score
    In order to fully experience and enjoy Monster Hunter, there is a considerable amount of commitment required. Monster Hunter 3 Ultimate does little to ease in new players or entice those that aren’t already fans. However, old vets and fair-weather fans alike will find an enriched experience with a hefty amount of new content. Coupled with the online capabilities and graphics overhaul, this is well deserving of the title “ultimate.”
    • 84 Metascore
    • 88 Critic Score
    Kunitsu-Gami’s story is light but effective, with every moment delivered through simple choreography free of dialogue. I was more invested in the upgrade loop than the story and felt it ended without an emotionally satisfying conclusion, but I enjoyed making my way along the path of Mt. Kafuku. Time will tell if Capcom pushes Kunitsu-Gami along the same track as games like Monster Hunter or Resident Evil, but I would be perfectly happy for it to forever exist as an excellent standalone experiment that delivered satisfying results.
    • 84 Metascore
    • 88 Critic Score
    Whether you’re a newcomer or a dedicated fan, the latest retelling of the story of souls and swords is a captivating one.
    • 73 Metascore
    • 88 Critic Score
    The gameplay is electric and fun, and the plethora of awesome new enemy types will make Star Wars action figure collectors salivate.

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