Game Informer's Scores

  • Games
For 7,736 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7750 game reviews
    • 80 Metascore
    • 88 Critic Score
    Despite the extraneous content, Lego Dimensions is a hit. I haven't laughed this much playing a video game in a long time. I couldn’t wait to see what would happen next, and my wife even sat in to watch the story unfold in crazy ways.
    • 80 Metascore
    • 88 Critic Score
    Infinity Ward’s battle royale offering doesn’t reinvent the genre, but it does add systems that keep you ravenous for constant carnage instead of precision survival. With a bit of arcade flash and an intelligent engagement loop, Warzone is easy to enjoy.
    • 89 Metascore
    • 88 Critic Score
    At times, L.A. Noire is one of the most vivid, gripping game experiences I've had. Other times, it can be plain boring. As in much noir fiction, the truth lies in the gray area between those two extremes. It's an adventure I won't soon forget, filled with characters as fascinating as they are flawed – a bit like the game itself.
    • 80 Metascore
    • 88 Critic Score
    This mountain biking game blends an idyllic nature aesthetic with tight arcade action to create a surprisingly thrilling adventure.
    • 82 Metascore
    • 88 Critic Score
    Interactive storytelling is rarely this good, and there are few game endings that make you sit back and think, “Man, what if I did this instead?” like this one does. For its amazing narrative and believability of characters, and the twisted joys that come from being a slave of a demon, The Darkness will keep you enthralled, even when the gameplay lags a little behind.
    • 80 Metascore
    • 88 Critic Score
    Quite engrossing. [Dec 2001, p.91]
    • Game Informer
    • 87 Metascore
    • 88 Critic Score
    The Nioh Collection is a worthwhile return for seasoned pros to experience optimized visuals, DLC content, or different weapons and skills. For new players, this remastered collection is absolutely the best way to experience the Nioh games. Just be aware of what demonic delights you’re signing up for!
    • 83 Metascore
    • 88 Critic Score
    Though the silly humor and high challenge curve could scare some players off, everyone should try one of the best downloadable games this year.
    • 91 Metascore
    • 88 Critic Score
    Madden has a knack of making quantum leaps with each successive title. This new edition, however, breaks the streak. [Sept 2004, p.101]
    • 77 Metascore
    • 88 Critic Score
    Gun
    Gun surrounds you with characters and a story that put their own stamp on the genre and make you a participant in a grand adventure that stands up to the rich tales of the legendary west. [Dec 2005, p.150]
    • Game Informer
    • 78 Metascore
    • 88 Critic Score
    An impressive display of big, dumb fun, and a must-play for fans of the series. It’s also a great demonstration of the outstanding capabilities of next-gen hardware right out of the gate. Thinning out the undead of Los Perdidos is worth your time, but the bugs infesting the sandbox are an unwelcome scourge.
    • 88 Metascore
    • 88 Critic Score
    FIFA 13 captures a lot of the passion and pageantry of world football, but beneath the surface its gameplay flaws can hinder the beautiful movements that truly make the sport great.
    • 76 Metascore
    • 88 Critic Score
    Paper Jam doesn’t disappoint while not dramatically changing the formula previously established, but it ranks high in the Mario RPG pantheon thanks to its improvements in pace, willingness to trust its players to figure out the mechanics, and its goofy multi-Mario-verse premise.
    • 84 Metascore
    • 88 Critic Score
    If you're a casual player looking for some throwaway fighting fun, this isn't for you-especially if you like playing online against strangers. On the other hand, moderate to hardcore players are going to find a lot to absorb in Street Fighter X Tekken, and players with patience will be rewarded for it.
    • 90 Metascore
    • 88 Critic Score
    FIFA 13 captures a lot of the passion and pageantry of world football, but beneath the surface its gameplay flaws can hinder the beautiful movements that truly make the sport great.
    • 82 Metascore
    • 88 Critic Score
    There is room for improvement as stats are still lacking, the fighting still sucks, and I'd like to see more varied hitting; but NHL Hitz 2003 definitely belongs in your gaming lineup. [Nov 2002, p.133]
    • Game Informer
    • 83 Metascore
    • 88 Critic Score
    If you're a casual player looking for some throwaway fighting fun, this isn't for you-especially if you like playing online against strangers. On the other hand, moderate to hardcore players are going to find a lot to absorb in Street Fighter X Tekken, and players with patience will be rewarded for it.
    • 86 Metascore
    • 88 Critic Score
    The kinds of shots players get off are varied due to how they strike the ball (and with which foot), and the controls hit a sweet spot of being easy to pull off and capable of letting you engineer some incisive attacks. These aspects are not to be underestimated, as they give you confidence going forward and the ability to score from some new areas.
    • 88 Metascore
    • 88 Critic Score
    The first-person shooter has evolved a great deal since Doom popularized the genre in 1993, but, in spite 25 years of innovations, Dusk proves that many of the old tricks still work incredibly well. Dusk might look and feel like a Quake mod, but it's so polished it feels modern. Anyone with even a hint of nostalgia in their bones for classic shooters should dive headfirst into Dusk.
    • 79 Metascore
    • 88 Critic Score
    The expected sandbox mode complements Tropico's excellent campaign, and it's exactly what you'd expect. [Nov 2009, p.112]
    • 84 Metascore
    • 88 Critic Score
    An excellent buy for those who love its forefathers and is still best in its class. [June 2003, p.117]
    • Game Informer
    • 80 Metascore
    • 88 Critic Score
    Probably the best survival horror title we’ve seen this generation. The online multiplayer modes aren’t going to blow your mind, but they are a thoughtful addition. It’s got a higher level of action than its predecessor, and some gorgeous horror backdrops.
    • 79 Metascore
    • 88 Critic Score
    Gun
    Gun surrounds you with characters and a story that put their own stamp on the genre and make you a participant in a grand adventure that stands up to the rich tales of the legendary west. [Dec 2005, p.150]
    • Game Informer
    • 85 Metascore
    • 88 Critic Score
    A good port of a fantastic game. [Jan 2006, p.154]
    • Game Informer
    • 74 Metascore
    • 88 Critic Score
    Soul Hackers isn't an easy fight, but it's worth every moment that it beats you down. It became my addiction; I was completely enamored with besting bosses, recruiting demons, and finding out where the storyline would go next.
    • 86 Metascore
    • 88 Critic Score
    Don’t let the early learning hours and initially perplexing systems deter you; this is the best opportunity to find out what keeps fans coming back to Monster Hunter.
    • 85 Metascore
    • 88 Critic Score
    The Journey isn't the be-all-end-all of FIFA 17. It's a good start that adds to the game despite its flaws, while the title is anchored by the overall gameplay and other modes. Solving the riddle of how to blend player agency seamlessly with a well-crafted story remains a tantalizing prize, one that will pay off handsomely when attained.
    • 84 Metascore
    • 88 Critic Score
    FIFA's gameplay is on the ascent, but still has some frustrating moments where outcomes are predetermined despite your inputs, as well as occasionally dodgy passes and overpowered keepers. However, the control of your first touch and the increased physical play are assets. The latter is useful whether shielding the ball from an opponent (or vice versa) or trying not to be bossed around on corners.
    • 90 Metascore
    • 88 Critic Score
    While Chained Echoes has the advantage of decades of distance from the games it looks to for inspiration, it’s a better experience in many instances than those vaunted games from which it arose. I prefer this combat, storytelling, and approach to progression and exploration to many of the JRPGs I grew up so enamored with playing. That’s the highest praise I can heap on a game so removed in time from the games to which it might be compared. Whether you currently count yourself a JRPG connoisseur or fondly recall the ʼ90s heyday of the genre, Chained Echoes is well worth your time.
    • 79 Metascore
    • 88 Critic Score
    Living up to the standard set by Legion, one of World of Warcraft’s best expansions ever, is an almost impossible task. Battle for Azeroth isn’t quite there yet. With warfronts, raids, and more story beats coming in the future, that may change. For now, the only thing for certain is that World of Warcraft still captures the MMORPG magic. And now that magic has dinosaurs.
    • 81 Metascore
    • 88 Critic Score
    You can spend your hard-earned cash on EA's "NHL 2003" and find yourself developing a nervous tick as you try to master the new deke moves - or, you can do the smart thing and pick up NHL Hitz 20-03 instead. [Nov 2002, p.144]
    • Game Informer
    • 86 Metascore
    • 88 Critic Score
    If you’ve always wanted a fantasy Dungeons & Dragons stylized XCOM game, Wildermyth might be exactly what you’re looking for. Designing a game around randomized storytelling is tricky, but Worldwalker pulls this off with gusto and gravitas.
    • 82 Metascore
    • 88 Critic Score
    There’s not much to do outside of slicing and dicing, but high-speed rail grind sequences and fast-paced grapple hook-focused parkour segments can be almost as fun as the combat. Although the often lengthy battles can wear out their welcome and need wider enemy variety, and the simple side quests and challenge rooms are uninspired, Ninja Gaiden 4 gives fans what they want: a pure, often arduous test of their ninja skills. This comeback finally washes away the bad taste left by the reviled Ninja Gaiden 3, and I hope to see Yakumo’s legend grow over a new series of stylish action adventures.
    • 84 Metascore
    • 88 Critic Score
    Through polygonal graphics, tons of new items, and hilarious level-based play, I can honestly say that the Sims has never looked or played better. [Apr 2003, p.93]
    • Game Informer
    • 85 Metascore
    • 88 Critic Score
    Through deep and rewarding gameplay, Colossal Order’s new simulation fills the increasingly noticeable void in the genre. Where others have failed, Cities: Skyline excels and delivers the new gold standard of modern city-builders.
    • 84 Metascore
    • 88 Critic Score
    FIFA 18 shows Alex Hunter moving into a wider world of football, and while that story experience is absorbing, it also reveals how much work areas like the career mode – which hasn't meaningfully changed in years – need. It's still worth it to play all the modes the title has to offer, but this is a title that caters to its superstar.
    • 84 Metascore
    • 88 Critic Score
    Teenage Mutant Ninja Turtles: Shredder’s Revenge gives me what I wanted: a polished, raucously fun throwback that plays better than how I remember the original games. Turtles fans new and old will find plenty to love, but those possessing a nostalgia for this era of the franchise are in for the biggest treat. Invite some friends, order a pizza, and prepare to relive your childhood in the best possible way.
    • 75 Metascore
    • 88 Critic Score
    Sticker Star is absolutely worthy of the Paper Mario name.
    • 80 Metascore
    • 88 Critic Score
    The Gathering Storm features a long checklist of other new additions, including 18 new units, 9 new world leaders, 9 new technologies, and 10 new civics. These are all nice little bonuses, but Gathering Storm’s world congress and natural-disaster system are robust enough to make Civilization feel fresh. The Gathering Storm adds new layers to Civilization VI’s incredibly deep strategy system, but taming the planet remains far from simple.
    • 83 Metascore
    • 88 Critic Score
    World at War finally gives us a reason to visit the Pacific Theater with its fun cooperative and multiplayer modes. But the “been there, done that” single-player missions and overall derivative tone keep this very good game from achieving the greatness of its predecessor. [Jan 2009, p.64]
    • Game Informer
    • 75 Metascore
    • 88 Critic Score
    In tone, Underworld hits the target dead center, delivering the perfect mix of isolation and discovery with larger dramatic encounters. No modern cities mar Lara’s excursion this time – this is tomb raiding from beginning to end. Remarkable visuals sell the experience, and a moving score deepens your involvement. The formula behind the game is ready for some fresh ideas, but as a wrap up of old ideas, Underworld hits the sweet spot.
    • 84 Metascore
    • 88 Critic Score
    Much of what has changed about Super Mario RPG for the remake beyond the visuals is behind the scenes. The pace is brisker, and my hour count (even after beating the big optional boss) came in lower than the average playtime of the original. The game has been tweaked only slightly to add some new mechanics and make the adventure even more welcoming than it already was. The result is an experience that only shows its age slightly and rewards longtime fans and newcomers alike.
    • 82 Metascore
    • 88 Critic Score
    Real-life Major League Baseball continues to evolve in ways to encourage faster play in hopes of appealing to a broader audience, but MLB The Show 23 feels somehow ahead of the game. At the same time, the new Storylines mode shows the past is just as important as the future, providing players with the best of both worlds. Myriad options and modes allow you to engage with America’s Pastime precisely how you want, and in the process, MLB The Show 23 delivers one of the best baseball games in years.
    • 86 Metascore
    • 88 Critic Score
    While GRAW 2 may have fallen behind the excellent "Rainbow Six Vegas," its great multiplayer and explosive single-player storyline still make this game a tour of duty worth taking.
    • 81 Metascore
    • 88 Critic Score
    The further I played into Stellar Blade, the more it surprised me with the depth of its action and the breadth of play experiences. The story never clicked for me, but the world-building, top-notch art, and silky animation certainly did. Even when certain devastating bosses made me curse, it was always because I made a mistake and was left eager to dive back in for another shot. I loved the gradual mastery I developed as I explored its many interlocking systems of combos and special moves. Stellar Blade is unabashed in its titillating approach to sex and violence, but unlike so many games that use those appeals as a crutch, it’s also a top-notch action experience that can easily stand with the big girls.
    • 86 Metascore
    • 88 Critic Score
    Simply the best rally game out there, bar none. [Dec 2002, p.144]
    • Game Informer
    • 81 Metascore
    • 88 Critic Score
    While all these features give Homecourt the depth it needs, the real revelation here is something that's hard to describe in words: it just feels right. [Mar 2007, p.99]
    • 90 Metascore
    • 88 Critic Score
    It is, however, a title with lots of variety, plenty of great dialogue, and rock-solid mechanics that any gamer can understand and ­enjoy.
    • 79 Metascore
    • 88 Critic Score
    There is nothing new here, but for the price, you really can't beat the fun. [Sept 2002, p.81]
    • Game Informer
    • 87 Metascore
    • 88 Critic Score
    The mission mode being reason enough to warrant a purchase. [Mar 2003, p.83]
    • Game Informer
    • 76 Metascore
    • 88 Critic Score
    Although Heroes is far from the first WWII flight sim, it soars high above other games thanks to its incredible attention to detail. [Oct 2005, p.124]
    • Game Informer
    • 79 Metascore
    • 88 Critic Score
    While the campaign fails to provide a compelling tale and is often bogged down in uninteresting large-scale slaughter, Call of Duty:WWII nails its multiplayer, new social hub, and zombie modes to provide the back to boot-on-the-ground experience fans have clamored for since the first foray into space.
    • 81 Metascore
    • 88 Critic Score
    Episode Intermission is brought to life by its bubbly, albeit goofy, main character. I loved how Yuffie’s personality came through in the myriad ways that she interacted with each setting – i.e., sliding down poles or flinging her shuriken at far off mechanical switches to solve environmental puzzles. Exploration and combat are bolstered by an eclectic score that sports jazzy trumpets as well as roaring guitar riffs. And the level of detail that the Graphics Mode brings to flowy garments, strands of hair, and other textures never ceased to amaze me. I wish that Intermission’s narrative was a little longer so that I could spend more time getting to know its small cast but Yuffie rises to the occasion. I can’t wait to see how she fits into what’s next for Remake.
    • 92 Metascore
    • 88 Critic Score
    I wasn’t expecting to discover that one of my new favorite point-and-click adventure games would feature so little pointing and clicking, but that’s what Device 6 has done. I felt more than a little silly rotating my iPad around to read Anna along a new path, but her story was worth it in the end.
    • 85 Metascore
    • 88 Critic Score
    You're in for one hell of a good time. [Oct 2007, p.108]
    • 80 Metascore
    • 88 Critic Score
    Tomb Raider: Legend fails to be a reinvention of any genres, but succeeds in every way at reinventing itself. [May 2006, p.96]
    • Game Informer
    • 89 Metascore
    • 88 Critic Score
    Tony Hawk’s Pro Skater 1 and 2 makes the experience of playing through these games again feel fresh and current. With contemporary visuals, smooth gameplay, and the iconic soundtrack you remember, the Tony Hawk’s Pro Skater franchise may once again have a bright future thanks to this terrific blast from the past.
    • 93 Metascore
    • 88 Critic Score
    The ultimate outcome of Splinter's perhaps overzealous mission structure is a common one: Eery level increasingly becomes a lesson in trial and error. [Jan 2003, p.104]
    • Game Informer
    • 83 Metascore
    • 88 Critic Score
    Guacamelee 2 is one of the best executions of the Metroid formula.
    • 77 Metascore
    • 88 Critic Score
    If you’re a new player looking to learn Magic: The Gathering, Magic Duels is the best place to start. If you’re a seasoned veteran, the way the game uses rarity restrictions to create a unique environment make it an attractive alternative for some duels.
    • 85 Metascore
    • 86 Critic Score
    Honestly, I'd have to say that this title actually manages to not only meet but exceed my expectations. [Apr 2006, p.135]
    • Game Informer
    • 84 Metascore
    • 85 Critic Score
    Is it the next great evolution of gaming? Perhaps not, but it is a step towards creating the ultimate James Bond title. [Mar 2004, p.92]
    • 79 Metascore
    • 85 Critic Score
    The sound of bullets whizzing past your ear or slamming into some nearby surface is disturbingly realistic. [Aug 2003, p.102]
    • Game Informer
    • 78 Metascore
    • 85 Critic Score
    While you can't help but grimace at some of the game's texturing and awkward batting stances, the gameplay package is as solid as can be. The fielding interface is especially praiseworthy, and in my opinion, this year's best. [Apr 2004, p.96]
    • 82 Metascore
    • 85 Critic Score
    Though my playthrough only lasted around five hours, I wanted more. Shortly after I finished the story, I dove back in to explore every path I didn’t already venture down with my new powers in tow. The draw to keep playing and exploring immediately after I finished is a testament to how much I enjoyed Severed.
    • 81 Metascore
    • 85 Critic Score
    When I found myself shouting in relief and frenetically raising my fist in the air after a hard battle ends in my favor, I can’t deny the following fact: Darkest Dungeon II is a harsh but fantastic game whose white-knuckled battles and hazard-filled exploration will trap you for hours. If you’re willing to make the needed sacrifices, it’s a journey well worth taking.
    • 86 Metascore
    • 85 Critic Score
    Her Story is an intriguing experimentation in game narrative. Its vastly different approach to telling a complex story is reason alone to play it.
    • 81 Metascore
    • 85 Critic Score
    Vehicles may not be as exciting this time around, but the thrill of soaring through the skies and navigating with ease makes up for it. With tons of upgrades and weapon customization, making your President more and more powerful is an addictive and rewarding affair, and you can become virtually unstoppable by the end.
    • 77 Metascore
    • 85 Critic Score
    If you've been curious about MOBAs, you couldn't pick a better place to start than Awesomenauts. The three-on-three battles are easier to get your head around, but there's still a ton of depth in balancing your team and each character's various power-ups and load outs. It's one of the year's early multiplayer highlights. Don't miss it.
    • 76 Metascore
    • 85 Critic Score
    Saving Steelport may not be quite as novel of an experience this time around, but an arsenal of new abilities and weapons ensures that you are doing it with more style and spectacle than ever before.
    • 77 Metascore
    • 85 Critic Score
    Games of this era hold up well even today, and the excellent two-player mode is nice for those of you (all seven!) that still use you GBA link cables. [Nov 2005, p.182]
    • Game Informer
    • 72 Metascore
    • 85 Critic Score
    With guns firing at full tilt, and mindless carnage taking center stage, Midway has a surefire hit on its hands. [May 2005, p.108]
    • Game Informer
    • 83 Metascore
    • 85 Critic Score
    Bloodstained: Ritual of the Night’s journey is familiar, but the way it iterates and builds on that familiarity help distinguish it from its lineage. Its combat, RPG elements, and enticing exploration intertwine seamlessly, and had me obsessively scouring every nook and cranny of a gigantic map for hours, even after I’d defeated the last boss. I enjoyed finally returning to this haunted castle, even if it belongs to a new master.
    • 82 Metascore
    • 85 Critic Score
    A satisfying romp as you restore glory to your rodent empire, defend against waves of flavorful foes, and recruit colorful companions.
    • 82 Metascore
    • 85 Critic Score
    WarioWare D.I.Y. is a commitment, but one that Nintendo made as intuitive and digestible as possible. [May 2010, p.96]
    • Game Informer
    • 77 Metascore
    • 85 Critic Score
    This newer game is by far the more impressive choice, with fully fleshed out features, excellent animation, solid soccer gameplay, and an exciting presentation, replete with another batch of great music from around the world. [Jun 2006, p.112]
    • Game Informer
    • 80 Metascore
    • 85 Critic Score
    Depending on a number of factors, The Banner Saga should take around 5-15 hours to complete on first playthrough. Despite a few minor issues with enemy variety and the tedium of recurring encounters, Banner Saga stands out as an excellent tactical RPG with considerable depth.
    • 78 Metascore
    • 85 Critic Score
    It’s tough to say which is better, Pro Evolution or FIFA, given that the former has more depth while the latter comes off as the sexier experience.
    • 79 Metascore
    • 85 Critic Score
    For a first-time entry into the firts-person market, Black is impressive. [Apr 2006, p.112]
    • Game Informer
    • 86 Metascore
    • 85 Critic Score
    The rich presentation (especially on the 3DS XL) and contained mission structure make it a perfect addition to the 3DS library. Whether you played the GameCube original or not, this is a must-play for Nintendo fans.
    • 83 Metascore
    • 85 Critic Score
    Given just how different the worlds look in remastered form, I found this trilogy to be more interesting and enjoyable to return to than Crash’s. These games don’t preserve history as well, but that’s okay. Having already lived through them, it’s fascinating to see how the worlds have been reimagined and differ from the vision I had in my head.
    • 85 Metascore
    • 85 Critic Score
    Nioh 2, like Nioh before it, is an unrelenting and extremely punishing ride that has you weighing every resource available. Despite some flaws, this experience carves you from an unrefined button-mashing flailing pustule into a precision-striking samurai.
    • 88 Metascore
    • 85 Critic Score
    A solid and fun, if not deep or terribly rewarding racer - one that ably promotes beauty over brains. [Jan 2006, p.140]
    • Game Informer
    • 81 Metascore
    • 85 Critic Score
    Slime Rancher has the ability to keep you hooked for hours; I often looked out over my ranch, felt pride at my accomplishments, and eagerly ventured back into the wilderness to see what other strange things I could find.
    • 82 Metascore
    • 85 Critic Score
    The absolute glut of content is impressive and intimidating all at once, and NBA 2K26’s on-the-court performance is so good that it’s worth the annoyances that come with the franchise. Whether you want to chart your custom character’s career through the NBA or WNBA, take the reins and rewrite your favorite franchise’s history, or build your dream roster of players from across eras, NBA 2K26 gives you all the tools to do so.
    • 67 Metascore
    • 85 Critic Score
    I was looking for a substantial Diablo experience to play on my phone with Immortal, and it often reaches that bar. While I don’t see myself going deep into the endgame unless Blizzard resolves the issues with legendary gems, I still plan to spend hours in Diablo Immortal, leveling a character in every class and playing until my hands ache.
    • 87 Metascore
    • 85 Critic Score
    The new material that EA has implemented is minimal at best, and most of the additions don't generate a lot of excitement. With that said, this is still the best-playing baseball game on the market. [March 2005, p.118]
    • Game Informer
    • 74 Metascore
    • 85 Critic Score
    Japanophiles will thrill, but traditional action fans would also be remiss if they didn't at least check out what the fuss is about. [Oct 2005, p.134]
    • Game Informer
    • 84 Metascore
    • 85 Critic Score
    I’m not sure why EA stripped away features that already worked beautifully. I wish this year’s five new courses were just the beginning of the additions instead of one of the highlights, but it’ll have to do while we wait for a course creator.
    • 73 Metascore
    • 85 Critic Score
    Temtem may look like a copycat on its surface, but its deviations from the Pokémon formula pay off considerably. With unique battling elements and an engaging MMO structure, Temtem evolves as its own experience and offers a vast, challenging adventure that even those without a Nintendo console can enjoy.
    • 80 Metascore
    • 85 Critic Score
    The campaign is challenging without being cheap, and my units' behaviors never caused my mouse to get launched across the office. [Aug 2004, p.105]
    • 76 Metascore
    • 85 Critic Score
    The game's disarming voyeurism, bizarre camera angles, and exceptionally well-placed tension is what the series has been trying to do all along, but The Room is the first entry to do it right. [Sept 2004, p.104]
    • 83 Metascore
    • 85 Critic Score
    While I yearned for a little more in a few areas (difficulty curve and graphical polish in particular), the overall experience lies somewhere between the first "Underground" and the second...meaning it's easy fun, but not genre-defining. [Dec 2005, p.148]
    • Game Informer
    • 87 Metascore
    • 85 Critic Score
    It’s a great game, but it lacks the bells and whistles within the founding PS2 release. [Feb 2002, p.87]
    • Game Informer
    • 76 Metascore
    • 85 Critic Score
    One heck of a game. [Feb 2002, p.100]
    • Game Informer
    • 79 Metascore
    • 85 Critic Score
    The surprisingly multifaceted story covers everything from political maneuvering to the consequences of hubris and tinkering with the laws of nature.
    • 76 Metascore
    • 85 Critic Score
    The multiplayer experience is a good time – and quite different than single-player (most time powers have been excised) – but it doesn't have any depth or a progression for players to follow. At the most, it's a fun distraction. The single-player game, however, should not be missed.
    • 78 Metascore
    • 85 Critic Score
    Quotation forthcoming. [Nov 2005]
    • Game Informer
    • 74 Metascore
    • 85 Critic Score
    Sonic Chronicles is good for dedicated (and lapsed) fans, the BioWare faithful, and anyone just looking for a decent RPG on DS.
    • 80 Metascore
    • 85 Critic Score
    This title’s greatest accomplishment is simply in delivering the full Civilization Revolution experience on Nintendo’s handheld.

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