Game Informer's Scores

  • Games
For 7,736 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7750 game reviews
    • 74 Metascore
    • 85 Critic Score
    I dare anyone to put some time into learning the maps and modes, leveling up their avatar, and argue that this is anything but one of the best online titles on consoles. [Nov 2005, p.166]
    • Game Informer
    • 83 Metascore
    • 85 Critic Score
    The Misadventures of P.B. Winterbottom impresses with its puzzle design, offbeat humor, and sheer style.
    • 81 Metascore
    • 85 Critic Score
    Cerebral and often disturbing, Torment is a rabbit hole of significant depth, where you can get lost in improbable imaginings of warped realities and existential angst. If you can wrap your head around a non-linear narrative all about consciousness, identity, and memory, Torment is a riveting departure from expectation.
    • 84 Metascore
    • 85 Critic Score
    The fundamental experience isn’t noticeably different, but the breadth and variety that Chaos Rising adds are solid improvements to an already good game.
    • 83 Metascore
    • 85 Critic Score
    I feared of franchise fatigue going into this review, but this installment shows us that a few great ideas can keep this action figure-based experience alive and well.
    • 76 Metascore
    • 85 Critic Score
    Although it may not reach the heights of other narrative-puzzle contemporaries released since Call of the Sea, Call of the Elder Gods is still an entertaining test for your noggin, wrapped in an adequately engaging Lovecraft-inspired story. Harry and Evangeline would say otherwise, but it’s okay to embrace this game’s insanity-inducing madness with open arms.
    • 88 Metascore
    • 85 Critic Score
    After last year's revolutionary success, this game - like "Madden" - is slowing down with age. [Oct 2004, p.125]
    • Game Informer
    • 78 Metascore
    • 85 Critic Score
    Regardless of the numerous frustrations, I had a blast combing the game’s open worlds for hidden gold bricks, and seeing Harrison Ford in action again as Han Solo. I can't stress just how cool this is, and he did a fantastic job reprising his role. A Lego title is a strange choice to deliver new Star Wars story material, but it works surprisingly well, and gives fans plenty of interesting and new content to digest.
    • 77 Metascore
    • 85 Critic Score
    It's not nearly as good as "GTA," but entertaining nonetheless. [Dec 2003, p.134]
    • Game Informer
    • 84 Metascore
    • 85 Critic Score
    A fast and furious title that allows for some exciting multiplayer doubles matches. [Nov 2005, p.182]
    • Game Informer
    • 73 Metascore
    • 85 Critic Score
    While it doesn’t offer the same breadth and reimagining of core systems found in The Taken King, Bungie’s latest release has a sentimental tone that is refreshing. This adventure through forgotten legends stands strong on its own, and continues an unbroken string of content drops that have each made Destiny a richer universe.
    • 80 Metascore
    • 85 Critic Score
    Triple Deluxe does a better job than most Kirby games at retaining a consistent upward slope of challenge throughout.
    • 80 Metascore
    • 85 Critic Score
    The Turing Test joins Portal as another great puzzle game featuring an ominous A.I. entity. The puzzles will make you think, but not as much as the story’s wonderful exploration of life.
    • 74 Metascore
    • 85 Critic Score
    The Turing Test joins Portal as another great puzzle game featuring an ominous A.I. entity. The puzzles will make you think, but not as much as the story’s wonderful exploration of life.
    • 83 Metascore
    • 85 Critic Score
    Is it the next great evolution of gaming? Perhaps not, but it is a step towards creating the ultimate James Bond title. [Mar 2004, p.92]
    • 87 Metascore
    • 85 Critic Score
    Even though the classic Pokémon formula still works as evidenced by SoulSilver, I can’t help but hope for a new Pokémon title that breaks some new ground.
    • 71 Metascore
    • 85 Critic Score
    Asura's Wrath isn't as brainless as it may want you to believe. The ridiculous moments and likable characters kept me smiling, which was odd, considering it's essentially a story about misery. It's a nice change of pace from other hack-and-slash games, featuring an interesting story that's not blocked off by insurmountable difficulty.
    • 75 Metascore
    • 85 Critic Score
    The gameplay is alll that really matters. [Jan 2006, p.147]
    • Game Informer
    • 86 Metascore
    • 85 Critic Score
    Gone Home’s biggest strength is how it tackles more complex and realistic subject matter than most developers would dare touch. The raw and honest writing is refreshing, providing something so different than the standard narrative. It may not last more than a few hours, but I never put the controller down because I was so captivated.
    • 80 Metascore
    • 85 Critic Score
    New games featuring the walking dead have trouble standing out from the horde, but Techland's first-person, open-world, action/RPG entry Dead Island distinguishes itself. After kicking and slashing my way through the infected island of Banoi, I can say the game has tons to offer.
    • 74 Metascore
    • 85 Critic Score
    Even so, the improvements to the controls and mechanics, plus an option to have a buddy jump in for co-op at any time, means there's never been a better time to pick up a Zap-O-Matic and vaporize some meatbags. [Nov. 2006, p.130]
    • Game Informer
    • 71 Metascore
    • 85 Critic Score
    Asura's Wrath isn't as brainless as it may want you to believe. The ridiculous moments and likable characters kept me smiling, which was odd, considering it's essentially a story about misery. It's a nice change of pace from other hack-and-slash games, featuring an interesting story that's not blocked off by insurmountable difficulty.
    • 78 Metascore
    • 85 Critic Score
    MLB The Show 21 lacks flash and new experiential paths this season, but continues to improve on the field and beneath the hood, giving an entirely new audience of players a hell of a game to begin their baseball careers with.
    • 77 Metascore
    • 85 Critic Score
    Downstream Panic’s Lemmings-esque gameplay is hard to resist.
    • 82 Metascore
    • 85 Critic Score
    An incredibly engagning action game with a good dose of humor and scads of originality. [Nov 2003, p.169]
    • Game Informer
    • 66 Metascore
    • 85 Critic Score
    Whether you’re playing the goal-based scenarios or the open-ended sandbox mode, I still can’t stop thinking of ways to design a perfect dining hall. Though the frustration of failure sometimes got the better of me, I often couldn’t wait to get back in front of Recipe for Disaster to play through several more days of this enthralling restaurant simulation.
    • 78 Metascore
    • 85 Critic Score
    Like Dead Cells before it, Fury Unleashed is one of those roguelikes that is hard to put down, as you know the next run will only give you a better shot making more progress to unlock new comics, gear, and ultimately a better chance at taking down the final boss. It’s a hell of a lot of fun, whether you’re playing solo or co-op.
    • 71 Metascore
    • 85 Critic Score
    A nice addition to any 360 library, but probably not worth upgrading to if you already own the current-gen edition of Tiger 06. [Jan 2006, p.149]
    • Game Informer
    • 79 Metascore
    • 85 Critic Score
    Prototype 2 feels like a well-heard response to fan feedback, addressing nearly every issue from the original.
    • 83 Metascore
    • 85 Critic Score
    Megamix functions as both a great entry-point for newcomers thanks to its excellent minigame collection and the help it provides for breaking down the beats. For veterans, it’s like your favorite band released a greatest hits and remixes collection, and threw in a bunch of new worthwhile songs, making Megamix the best and most complete Rhythm Heaven to date.
    • 83 Metascore
    • 85 Critic Score
    If you haven't played Diamond/Pearl and are looking for a good RPG, Platinum is absolutely the way to go. [Apr 2009, p.90]
    • 77 Metascore
    • 85 Critic Score
    For the second year running, "NHL" best encapsulates the play and and authenticity of the sport. [Sept 2004, p.103]
    • 66 Metascore
    • 85 Critic Score
    Don't be dissuaded by the kid-friendly appearance, this is a thoughtful game both emotionally and strategically. [Oct 2005, p.151]
    • Game Informer
    • 82 Metascore
    • 85 Critic Score
    Whether you want to challenge the best in the world online or simply claim your throne in career mode, this is a terrific next step for EA Sports’ MMA franchise. UFC 4 effectively evolves its gameplay and career mode, giving you more than enough reason to step back into the Octagon.
    • 85 Metascore
    • 85 Critic Score
    Thronebreaker is a great alternative for fans of Gwent who’d rather not dive into the multiplayer arena. Although some unique twists can’t hold off some late-game tedium, it’s a diverse campaign that emphasizes the strong characters and tough decisions that define the Witcher series, and emphasizes clever twists over turning newcomers into solid Gwent players. Whether you just want to play more Gwent or are simply a fan of The Witcher, playing Thronebreaker is an easy choice.
    • 80 Metascore
    • 85 Critic Score
    Marvel Cosmic Invasion follows in the footsteps of Shredder’s Revenge by offering a smartly modernized take on the arcade games of yesteryear. It’s not the deepest package, nor does it completely shatter this genre’s reliable mold, but anyone bearing a nostalgia for the Marvel arcade brawlers of old will have a great time smacking around villains as Earth’s – and the galaxy’s – mightiest heroes.
    • 74 Metascore
    • 85 Critic Score
    MLB 2K7 is certainly a better game, but most of the new content is of the visual variety. I can't stress enough how impressive this aspect of the game is. It captures the look, sound, and feel of the game better than anything you've seen before. [Mar 2007, p.98]
    • 87 Metascore
    • 85 Critic Score
    A lot of fun to play, but it's more of a 12-yard run on first down instead of the 40-yard bomb down the field. [Aug 2005, p.96]
    • Game Informer
    • 81 Metascore
    • 85 Critic Score
    The Show 14 is another pennant-winning effort for Sony San Diego that showcases improvements both on and off the field, and opens avenues of play to people looking to digest baseball in different ways.
    • 80 Metascore
    • 85 Critic Score
    After years of iteration as a minigame and in beta, Gwent has come into its own as a great card game. It emphasizes keen decision-making over chance, and a great back-and-forth buildup ratchets up the tension across multiple rounds. With a great variety of decks and strategies at its disposal, as well as strong incentives to play match after match, Gwent proves great ideas can come from small beginnings.
    • 75 Metascore
    • 85 Critic Score
    Even with some unpolished technical aspects, the way the story unfolds is innovative and engaging, and the number of ways around every problem is impressive. [Sept 2004, p.106]
    • 79 Metascore
    • 85 Critic Score
    LittleBigPlanet 3 is a strong showing for Sackboy and company, but one that points to the fact that - unlike Nintendo's Mario, who's been reinvented many times over the years - this series' future is likely to follow the arc of another Sony platformer, Ratchet & Clank, by settling into a comfortable groove.
    • 79 Metascore
    • 85 Critic Score
    While you’re able to play through the story in a single evening, Aftermath gives you a deeper look into the Mortal Kombat universe as seen through the eyes of characters who aren’t typically stars of the show. When combined with three additional characters, Aftermath delivers a strong package for fans of the latest iteration of the bloody fighting franchise.
    • 80 Metascore
    • 85 Critic Score
    My enthusiasm for Civ V has continued unabated for a full year now, and this expansion adds new fuel to the fires of conquest that still burn in me. Despite the days of playtime I've put into the base game, I can't imagine going back after a few rounds with Gods & Kings. I strongly recommend this expansion to all Civ V players – though you may need to jump a difficulty level to account for how powerful the new toys are.
    • 83 Metascore
    • 85 Critic Score
    If you love magic and mosters, you really can't go wrong. [Dec 2002, p.142]
    • Game Informer
    • 88 Metascore
    • 85 Critic Score
    After last year's revolutionary success, this game - like "Madden" - is slowing down with age. [Oct 2004, p.125]
    • Game Informer
    • 84 Metascore
    • 85 Critic Score
    "Quotation Forthcoming"
    • Game Informer
    • 87 Metascore
    • 85 Critic Score
    I look back on my time with La-Mulana with plenty of frustration at the challenging platforming, enemies, bosses, and puzzles. But I'm also amazed at the time, thought, and talent that went into creating this experience. There may never be another game like La-Mulana. If you have the determination to see it through, you'll be glad you played this unique adventure.
    • 75 Metascore
    • 85 Critic Score
    The seemingly complicated flight sim-like elements scared me away from this game for a long time, but once you give it a shot, you'd be surprised how accessible and fun it can be. [May 2006, p.102]
    • Game Informer
    • 79 Metascore
    • 85 Critic Score
    Kirby Air Riders is an inflexible experience, forcing the player to learn its mechanics and engage with all its modes to get the most out of it, and it's a better game for it. Its gameplay is simple to learn but hard to master, and with such a variety of machines and modes, there are a lot of different definitions of what that mastery looks like. It's a game with a strong, unique identity that likely won't unseat your favorite racing game, but it isn't trying to. Kirby Air Riders is a star shining for no one but itself, and I can't help but respect it for that.
    • 84 Metascore
    • 85 Critic Score
    As a revisiting of the excellent Sun and Moon, it feels like a good note to close the generation on, but if you had your fill with Sun and Moon, don’t worry – you aren’t missing anything important.
    • 83 Metascore
    • 85 Critic Score
    The video game market is filled with racing simulations, and it’s nice to see oddities like Wreckfest that deliver the exact opposite. Why race a clean path when you can race dirty? If that proposition sounds fun to you, you can’t go wrong with this aggressive racing experience.
    • 78 Metascore
    • 85 Critic Score
    A faithful reproduction with some welcome enhancements and improvements. [Nov 2002, p.150]
    • Game Informer
    • 80 Metascore
    • 85 Critic Score
    With Ghostrunner 2 behind me, I’m thrilled more of this series exists. Even after rolling credits, I'm excited to tear through its levels once more to find collectibles like sword and glove skins and old-world artifacts like VHS tapes, and try my hand some more at the delectably simple roguelite minigame. Though Ghostrunner 2 falters in a few ways, like its more open-ended sections and superfluous wingsuit, what remains in the hours outside of those missteps is its best-in-class parkour action. And like its predecessor, it remains a damn treat.
    • 89 Metascore
    • 85 Critic Score
    In one of the final moments of Infinite Wealth, one of the characters falls exhausted into the street, beaten down by everything that just came before. As he does so, he looks satisfied and happy, even though arguably nothing is going right for him at that moment. In a lot of ways, I felt the exact same by the end of the game. I was tired. And yet, I was also ready to see what this crew would get up to next.
    • 77 Metascore
    • 85 Critic Score
    Excitebots succeeds where Excite Truck didn’t. Monster Games didn’t just add features, it improved the whole formula.
    • 68 Metascore
    • 85 Critic Score
    Hell Yeah is an enjoyable 2D sidescroller that waxes nostalgic about classic games just as much as it establishes its own identity as a "how-to" guide to murdering monsters in ridiculous ways.
    • 81 Metascore
    • 85 Critic Score
    Graphically, it's a masterpiece. [Jan 2006, p.136]
    • Game Informer
    • 84 Metascore
    • 85 Critic Score
    One of the best remakes I've played in recent memory. [Nov 2001, p.106]
    • Game Informer
    • 75 Metascore
    • 85 Critic Score
    THQ and Paradigm have taken an already white-knuckle ride and added the features that were conspicuously absent the first time around. However, this game earns its stripes by letting players have more of a hand in creating their own style of mayhem to spice up a scene, and trust me, you’ll take every opportunity you can get.
    • 77 Metascore
    • 85 Critic Score
    It's an engaging game that took me about 20 hours to finish. It travels to far lands, features challenging bosses, and does an impressive job of showing that, even from a third-person perspective, games in VR can transport you to another world. [Tested with Oculus Rift]
    • 77 Metascore
    • 85 Critic Score
    Tchia drips with joyful, explorative fun. The idea of letting players loose in an interactive sandbox is a goal that has been chased by developers since video games began. Few truly give you the freedom to frolic in a virtual playground, and though Tchia is not without its shortcomings, it’s a rare instance where the temptation to just play in the digital world is rewarding at just about every turn. The tone, the music, and Tchia’s abilities all come together to create something that is simply fun, and it all takes place in a setting that demands to be explored.
    • 72 Metascore
    • 85 Critic Score
    Blistering combat that's wrapped in an almost flawless presentation. [Oct 2002, p.89]
    • Game Informer
    • 81 Metascore
    • 85 Critic Score
    MLB The Show 21 lacks flash and new experiential paths this season, but continues to improve on the field and beneath the hood, giving an entirely new audience of players a hell of a game to begin their baseball careers with.
    • 79 Metascore
    • 85 Critic Score
    Annoying collect-a-thon aside, Nuts and Bolts is a rare delight that offers up big laughs and inventive gameplay. It also ends up being the closest thing there is to a virtual LEGO set.
    • 90 Metascore
    • 85 Critic Score
    Holes in the AI show that the CPU isn't the brightest or most skilled of opponents. It's impressive what Kush has done, but EA's game outperforms it with ease. [Oct 2003, p.121]
    • Game Informer
    • 79 Metascore
    • 85 Critic Score
    Little Inferno is unlike any game I've played. It has a big heart that blends perfectly with its dark tones and simple gameplay scope. Days removed from playing it, I'm still thinking about it. I'm recommending it to my friends who love Braid, Unfinished Swan, and Journey.
    • 82 Metascore
    • 85 Critic Score
    Blur is the thinking person’s death race – if there is such a thing – where your mind is racing just as fast as your motor.
    • 68 Metascore
    • 85 Critic Score
    Trips down memory lane have peaks and valleys, but this one is definitely worth taking. [Jan 2006, p.138]
    • Game Informer
    • 77 Metascore
    • 85 Critic Score
    Ultimately, however, the main draw of any open-world game is the gameplay, and while not perfect, Watch Dog's hacking abilities add an engaging and unique twist to the third-person action. Ubisoft has another deserved hit on its hands...During our playtests, the PC version of Watch Dogs was the best looking of them all.
    • 68 Metascore
    • 85 Critic Score
    A very solid contender that will give PSP tennis fans more than their fill of racket action.
    • 76 Metascore
    • 85 Critic Score
    Even with some unpolished technical aspects, the way the story unfolds is innovative and engaging, and the number of ways around every problem is impressive. [Sept 2004, p.106]
    • 93 Metascore
    • 85 Critic Score
    Supergiant’s latest opus is a beautiful and thoughtful twist on Greek mythology, flipping these old stories on their head and transforming them into commentaries on modern relationships. High-octane action gameplay may pull you into hell for the first time, but I suspect you’ll stay to find out about this eccentric and fascinating family.
    • 91 Metascore
    • 85 Critic Score
    While I'd love to see this series move forward, this title is an excellent tribute to [its] heritage. [Dec 2005, p.187]
    • Game Informer
    • 87 Metascore
    • 85 Critic Score
    Like the superstar who graces its cover, NBA 2K14 features an undeniable sense of greatness. Its presentation is the best the sports genre has to offer, and the gameplay refinements improve an already stellar game. It's a shame Visual Concepts didn't put the same level of effort into improving the popular My Career or Association mode.
    • 80 Metascore
    • 85 Critic Score
    Snoopy Flying Ace is a fun and accessible aerial arcade shooter with a whole lot of polish and personality. It may not offer a whole lot of depth, but for only 800 MS Points you still get quite a bit of game for your buck with more in the form of DLC on the way.
    • 84 Metascore
    • 85 Critic Score
    Shin Megami Tensei IV: Apocalypse is a rich RPG experience that’s a respectable addition to the franchise, an often twisted turn-based take on things that flies in the face of more sterilized fare. Despite some minor quibbles, it stands out as one of the finest traditional JRPGs available on the 3DS, an easy choice for franchise veterans and a compelling entry point for someone looking to take a dark dip into something strange and striking.
    • 84 Metascore
    • 85 Critic Score
    Like the superstar who graces its cover, NBA 2K14 features an undeniable sense of greatness. Its presentation is the best the sports genre has to offer, and the gameplay refinements improve an already stellar game. It's a shame Visual Concepts didn't put the same level of effort into improving the popular My Career or Association mode.
    • 86 Metascore
    • 85 Critic Score
    While Rockstar Leeds has taken steps to improve the targeting, there are far too many times when large-scale conflicts play out like an absolute mess. Also, if you’ve played all the GTA games, you’ll recognize too many of the same old mission types that we’ve done dozens of times in the past (I’m seriously never giving a hooker a ride again).
    • 83 Metascore
    • 85 Critic Score
    With a fun core, approachable gameplay, and intense rubber-ball firefights, Knockout City lets everyone get in on the enjoyable dodgeball action.
    • 74 Metascore
    • 85 Critic Score
    Valley of the Yetis is easily Far Cry 4's best post-release offering. It's small enough where you can see everything it has to offer in a reasonable amount of time, but large enough where you feel like you're getting a whole new Far Cry 4 experience. It's more Far Cry 4 in the best way.
    • 70 Metascore
    • 85 Critic Score
    Test Drive Unlimited 2 might be lacking in some areas, but this is one instance where the sheer quantity of features prevails since their structure is thoughtful enough to make this game more than just a lazy vacation.
    • 78 Metascore
    • 85 Critic Score
    Thankfully, it is a perfect fit for VR, and the series’ barebone narrative makes this is a great chance for newcomers to jump onboard. The puzzle-box gameplay is great for VR, and Fireproof’s moody environments should delight fans of atmospheric horror. In some ways, A Dark Matter is the culmination of everything Fireproof has done on mobile, but I also hope that it is a new beginning for the series in VR.
    • 65 Metascore
    • 85 Critic Score
    Spore is an infinitely more unique and nuanced experience than Darkspore, but in the end, Darkspore is much more likely to stick around in the gamer psyche. It may not do anything particularly new, but the way it polishes and riffs on known gaming conventions should leave you happily clicking on bad guys and collecting new body parts late into the night.
    • 83 Metascore
    • 85 Critic Score
    If you have the time, EverQuest II is, in my opinion, the best group-orientated MMORPG on the market. Its one major drawback being that it still requires a serious commitment of time to experience the game the way it was intended. [Feb 2005, p.85]
    • Game Informer
    • 88 Metascore
    • 85 Critic Score
    Other military games might be more gung-ho or more over the top, but Brothers in Arms gets closer to the tactics and camaraderie of working as a well-oiled maching in the heat of battle. [May 2005, p.85]
    • Game Informer
    • 75 Metascore
    • 85 Critic Score
    Tropico 5 is a polished sim game, the only downside being that city development begins to lose its luster because so many of the game modes feel so similar. But if you’re looking for an accessible, fun, and fresh city builder, Tropico 5 is an excellent choice.
    • 82 Metascore
    • 85 Critic Score
    While I agree Madden 17 isn't a leap forward, the fact that it rides Madden 16's coattails while creating its own (thanks to the commentary system and some of the trench play) doesn't make it a bad title. If you asked me which I'd rather have – a new franchise mode or the improved line play that's now in the game, it's hard to ignore what I've actually experienced versus a hypothetical. The game is better because of it, and there's no going back.
    • 78 Metascore
    • 85 Critic Score
    Gameplay is king. Starfighter has it in droves. I wouldn't recommend this game for those of you whose lives don't revolve around Star Wars. It's a game for geeks. That's it. [June 2002, p.82]
    • Game Informer
    • 88 Metascore
    • 85 Critic Score
    If you are a creative type who loves to fool around with physics, you’ll probably love Kerbal Space Program. If you’re just looking to create unbelievable, ridiculous rockets with an impractical number of fuel pods, you can still have plenty of fun. Whatever your level of engagement, you can enjoy shooting these little green Smurfs into space – or into the nearby scenery.
    • 81 Metascore
    • 85 Critic Score
    Though many of the series’ core elements remain intact, Gearbox has refined and reconfigured them in such ways that Borderlands 4 rises beyond anything the series has accomplished to this point, making for a chaotic looter-shooter worthy of the series’ sterling early-2010s reputation.
    • 81 Metascore
    • 85 Critic Score
    The results are nothing short of astonishing. It's nice to see Springfield get the respect it deserves. [Oct 2003, p.134]
    • Game Informer
    • 85 Metascore
    • 85 Critic Score
    I was a bit worried that moving toward a slower, sim-based game would hurt the experience, but I found that it’s just as intense.
    • 84 Metascore
    • 85 Critic Score
    Gamers should expect more of the same from this follow-up. If Fallout 3 holds a place among your top 10 games of this generation like it does for me, another rewarding 200-plus hours of survival awaits you.
    • 76 Metascore
    • 85 Critic Score
    The game offers two different story modes that each last a couple hours, but aside from a thin combo challenge there isn’t much to do here other than test your might online. Still, fans of both universes are sure to squeeze hours of entertainment out of this package.
    • 75 Metascore
    • 85 Critic Score
    Trips down memory lane have peaks and valleys, but this one is definitely worth taking. [Jan 2006, p.138]
    • Game Informer
    • 73 Metascore
    • 85 Critic Score
    Guardian of Gotham is consistently strong throughout its two hours, constantly presenting tense scenes that play off the choices you’ve made in previous episodes, with one major disappointment: It ends on an abrupt note that offers no idea of what’s to come in the final installment. Still, this episode packs enough dramatic moments, character development, and entertaining action sequences to emerge as one of the best episodes in the series and one of the best experiences by Telltale in recent memory, period.
    • 79 Metascore
    • 85 Critic Score
    I’m hoping that people get into it, because I plan on keeping this one in my regular rotation for some time.
    • 82 Metascore
    • 85 Critic Score
    Although Brothers in Arms is not light years from your average military title, it institutes important gameplay changes that invigorate the player and influence the way the title is played. [Apr 2005, p.124]
    • Game Informer
    • 87 Metascore
    • 85 Critic Score
    For a game that's been billed as a modest little action game, that's a hell of a lot of replay value. [Nov 2001, p.116]
    • Game Informer

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