Game Informer's Scores

  • Games
For 7,734 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7750 game reviews
    • 86 Metascore
    • 85 Critic Score
    This edition of the game has many of the components that made the title successful on the other systems, and more, but the behind-the-wheel experience puts it in second place.
    • 86 Metascore
    • 88 Critic Score
    Accompanied by the incomparable multiplayer, Heart of the Swarm is a worthy middle act to tide us over until the protoss warp in for the impending conclusion.
    • 64 Metascore
    • 65 Critic Score
    Given time, Maxis could clear up the problems with SimCity. The studio could deliver consistent server performance, restore cheetah speed, patch the AI, and give players larger cities. But games can’t be reviewed based on the product they might become; Electronic Arts and Maxis are charging gamers for this experience right now. At this point in time, it just isn’t worth your money.
    • 80 Metascore
    • 85 Critic Score
    It isn’t perfect, but I can’t think of another Wii U game that I’d recommend more than Lego City Undercover. It’s the most interesting and highly polished game in TT Games’ large repertoire, and it fills an important game gap. Now kids (and their parents) can tool around in a big town where people smile even as you almost run them over in an ice-cream truck.
    • 87 Metascore
    • 88 Critic Score
    MLB 13: The Show turns the bats loose and finds stability online, but the numbers reflect MLB’s juiced era more than the pitcher-friendly league we see today. This year’s game is about making contact more consistently and shoring up the other aspects of a well-rounded baseball sim.
    • 80 Metascore
    • 80 Critic Score
    The action is fun, the graphics are astounding, and players are pulled from one high-adrenaline moment to the next. But it’s also disappointing. Fans are accustomed the rising stakes and escalating scale that make Kratos attain deific heights, but Ascension proves that he is mortal after all.
    • 84 Metascore
    • 80 Critic Score
    Danger. Intrigue. Beauty. Frustration. During my playtime I felt all of these, but by far the greatest emotion was triumph. Etrian Odyssey IV finally has the polish and accessibility previous entries lacked, but it’s hardly perfect. The mandatory slow-moving grind, lack of guidance, and unforgiving nature at times turned me off. But as someone who couldn’t get into the first three, it’s clear Etrian Odyssey IV: Legends of the Titan has jumped leaps and bounds from where the franchise was before.
    • 68 Metascore
    • 68 Critic Score
    I salute indie developers like Arcen Games for putting unique and creative designs like this out there, but every great idea needs to be executed well to reach its potential. A Valley Without Wind 2 just doesn't get there.
    • 45 Metascore
    • 50 Critic Score
    I wish I had nicer things to say about Impire, but my disappointment with its failure to turn any of its concepts into interesting interactive gameplay is total. As cool as the concept is, gamers interested in building an underground lair and tormenting would-be heroes are still stuck waiting for a worthy successor to 1997's Dungeon Keeper.
    • 87 Metascore
    • 88 Critic Score
    If you’re wondering when mobile games are going to start offering something more sophisticated and nuanced, Year Walk is at the vanguard on an emerging frontier.
    • 72 Metascore
    • 85 Critic Score
    Mirror of Fate takes its cues from MercurySteam’s 2010 console title, Lords of Shadow, and mixes in some light Metroid exploration elements. Once you’ve got your head around that, you’re in for an adventure that successfully fuses Castlevania’s new flavor with the franchise’s 2D roots.
    • 62 Metascore
    • 80 Critic Score
    I expected this spinoff to be a quick cash-in of popular themes, but I found myself pleasantly surprised by just how exciting Nazi Zombie Army can be.
    • 87 Metascore
    • 85 Critic Score
    In the meantime, Star Wars Pinball provides players three more entertaining tables well worth a spot in their ever-growing collections.
    • 72 Metascore
    • 75 Critic Score
    The best parts of Beastie Bay make me wish it was exclusively a simulation; Kairosoft's fusion of creature collection and island simulation is charming, but shallow combat and repetition kill the desire to catch 'em all.
    • 73 Metascore
    • 75 Critic Score
    While all of the puzzles don't reach the same level of excellence as The Bridge's impressive visuals, recommending this game to indie fans is still an easy call. Despite some difficulty spikes, patient players will be pleasantly engaged in The Bridge's surreal, black-and-white world.
    • 85 Metascore
    • 90 Critic Score
    Even though Runner2 is a single-player game, it’s fun to trade off levels with a friend simply to appreciate the finer details, like the different way every character dances or when bigfoot lumbers into the background. You just can’t absorb this stuff when you’re laser-focused on sweet, sweet survival.
    • 54 Metascore
    • 60 Critic Score
    I commend the developer for including different modes, but their inadequacies reveal a title that doesn't fully develop any one aspect of itself.
    • 56 Metascore
    • 60 Critic Score
    I commend the developer for including different modes, but their inadequacies reveal a title that doesn't fully develop any one aspect of itself.
    • 87 Metascore
    • 93 Critic Score
    Crystal Dynamics has nailed a pitch-perfect new vision for one of gaming’s most recognizable characters, and revitalizes her for what I hope will be many more installments.
    • 86 Metascore
    • 93 Critic Score
    The lackluster multiplayer is absolutely no reason to avoid what is otherwise one of the best action adventures I’ve ever played.
    • 64 Metascore
    • 55 Critic Score
    Urban Trial Freestyle may throw in the occasional little tweak, but they aren’t enough to elevate the game past the level of a flattering wannabe. If you're into the idea of a platforming-heavy motorbike game, stick with the tried and true Trials series.
    • 76 Metascore
    • 85 Critic Score
    This impressive graphical fidelity takes a serious hit in the transition to multiplayer. Though Crysis 3 has some of the better-designed maps in the series, the muddied textures are a far cry from the jaw-dropping visuals of the single-player campaign, especially on consoles.
    • 77 Metascore
    • 85 Critic Score
    Though it’s still saddled with the plot baggage of its predecessors, Crysis 3 is at least the most cohesive story in the series.
    • 76 Metascore
    • 85 Critic Score
    Crysis 3’s evolutionary enhancements don’t move the needle for the series very far, but the core nanosuit-based gameplay is still thrilling. If you have a rig that can run the PC version of Crysis 3, I strongly recommend you go this route. The high-resolution textures, realistic lighting, and detailed facial animations gives you a taste of the graphical fidelity we expect to be standard in next-generation consoles.
    • 80 Metascore
    • 78 Critic Score
    If you have any hopes for this story building on Metal Gear lore or giving you a chance to reconnect with characters you care about, you will be disappointed. The new characters are uninteresting and poorly developed, and the old characters are practically non-existent.
    • 82 Metascore
    • 78 Critic Score
    This title isn’t Bayonetta wearing a Metal Gear skin; whether you are hoping for a meaningful expansion of the Metal Gear universe or a gratifying action experience, Revengeance falls short. Brutalizing cyborgs and hacking giant mechs to pieces is fun, but the restrictive design and lack of precision keep Raiden from capturing the best of both worlds.
    • 56 Metascore
    • 55 Critic Score
    The Hobbit: Kingdoms of Middle-earth lures you in with the promise of a strategic city builder, but once you’re on the hook, the fun dissipates as you are repeatedly penalized unless you keep a steady stream of costly mithril flowing through your city. I like strategic city-building games, and I like Tolkien’s universe. I don’t like The Hobbit: Kingdoms of Middle-earth.
    • tbd Metascore
    • 75 Critic Score
    Stick To It is a fun experience, but it ends quickly and tends to be on the easy side of things. It won’t be much of a test of your problem-solving or platforming skills, even if you are trying to get the star on each level. Despite this, you can do worse if you’ve got $1.99 to spare and are looking for a breezy and cute iOS title.
    • 57 Metascore
    • 60 Critic Score
    If you’re looking for cheap multiplayer, buy an older Call of Duty or Gears game. As is, there’s really no reason for Special Forces: Team X to be a must-have for any shooter fan.
    • 45 Metascore
    • 40 Critic Score
    Unfortunately, the result of the long wait is something that feels like an abandoned mod.
    • 48 Metascore
    • 40 Critic Score
    Take away the Aliens license, and you’ve got a shooter that has no reason to exist.
    • 43 Metascore
    • 40 Critic Score
    Aliens: Colonial Marines’ odious mess can be smelled from low orbit, and only the most ardent Aliens fans will find anything redeeming.
    • 69 Metascore
    • 60 Critic Score
    The Brain Age series has a certain charm about it, but this installment is easily my least favorite. If Devilish Training were some unlockable throwaway mode, I’d be OK with it. As the main new concept in a series, however, it makes the experience more annoying than it is entertaining or educational.
    • 75 Metascore
    • 90 Critic Score
    After playing so many shooters in recent years, Thieves in Time’s old-school platforming is a breath of fresh air. While it doesn’t innovate, its subtle craftsmanship and varied gameplay reasserts what we’ve always known: This genre still has something important to add to the game industry. I hope this game meets with the success it deserves.
    • 76 Metascore
    • 98 Critic Score
    Dead Space 3 is still creepy, but this entry is more action-packed than previous games. That’s a good thing. Isaac’s intuitive new dodge roll makes avoiding the larger nercromorph attacks more manageable.
    • 78 Metascore
    • 98 Critic Score
    Dead Space 3 evolves the winning formula into a title not only befitting of the fantastic series, but also one of the best games of this generation.
    • 73 Metascore
    • 70 Critic Score
    ZeptoLab continues to set a high bar with its presentation and gameplay, but Pudding Monsters comes up short in the innovative puzzle department. I ripped through it very fast, and though there is the promise of free additional puzzles in the future, I don’t think I will be returning to stick more blobs together.
    • 54 Metascore
    • 60 Critic Score
    Omerta fails to close the loop that XCOM managed so adroitly by having a strategic layer so simple as to be a pointless afterthought, with no simulation depth to make up for a game world that turns the other cheek to the most egregious of criminal offenses and a combat system that doesn't rise above basic adequacy.
    • 82 Metascore
    • 90 Critic Score
    Gamers would be hard pressed to find a more unique, engaging puzzle game.
    • 67 Metascore
    • 73 Critic Score
    Book of Shadows holds plenty to love if you enjoyed the first game, but the wavering quality holds it back. Think of it like a good book; you turn the pages with fervor, awaiting the next big reveal, but the problem is you're yawning through boring parts just as much.
    • 92 Metascore
    • 90 Critic Score
    During my time with Awakening, I always had a reaction to what was going on around me. My heart raced as I watched enemies close in on an injured character, and I found myself devastated if I executed an action that cost me the match. Awakening made me scratch and claw for victory, and I savored every moment.
    • 76 Metascore
    • 75 Critic Score
    Crimson Shroud takes the RPG formula and boils it down to its essence. The story reads like a novel, the characters are tabletop miniatures, and instead of exploring dungeons, you select areas from a map to enter and roll dice during combat. It's a blessing for old-school RPG fans who love managing statistics, but it also showcases why some old RPG mechanics have been abandoned.
    • 73 Metascore
    • 75 Critic Score
    Exploring Knytt Underground's vast world and learning about the eccentric cast of characters and surprisingly deep lore can be fun – just don't expect any kind of rewarding conclusion to be awaiting you at the end of your adventure.
    • 70 Metascore
    • 78 Critic Score
    At least you don't have to solve solo; The Cave supports up to three players working together on a single TV, but falls short of letting players split up, so you still have to switch back and forth as puzzles demand characters in different locations. Still, that cooperative vibe echoes the way many players first encountered the genre – a group of friends gathered around a screen, laughing at the crazy solutions required to slip past a perplexing blocked path. In replicating that novel experience, The Cave succeeds.
    • 72 Metascore
    • 78 Critic Score
    That cooperative vibe echoes the way many players first encountered the genre – a group of friends gathered around a screen, laughing at the crazy solutions required to slip past a perplexing blocked path. In replicating that novel experience, The Cave succeeds.
    • 88 Metascore
    • 84 Critic Score
    Hello Games has successfully boiled down all the major elements that made the series fun on consoles, making this handheld version just as entertaining as its console brethren.
    • 70 Metascore
    • 50 Critic Score
    Despite my preconception that handling baggage at an airport is not enjoyable, I wanted Aero Porter to surprise me. Unfortunately, it didn't.
    • 81 Metascore
    • 85 Critic Score
    It's the kind of strategy game that I love; it lets you visualize and execute your best-laid plans, even if they can go down in flames. [Feb 2013, p.92]
    • 85 Metascore
    • 70 Critic Score
    The journey can be fun; I liked collecting and growing familiars and watching the breathtaking world before me, but Ni No Kuni doesn't come without frustration. Enter for the beauty, but know it comes with a price. [Feb 2013, p.90]
    • 86 Metascore
    • 90 Critic Score
    Ninja Theory stays faithful to the heart and soul of the series with this reimagining – and that's what matters.
    • 85 Metascore
    • 90 Critic Score
    A reboot is a chance to revitalize a flagging series, and Ninja Theory has done that with a striking vision for the DMC universe and top-notch combat.
    • 85 Metascore
    • 80 Critic Score
    Hundreds is one of the stronger examples of a mobile title making great use of a touchscreen device. It isn't perfect, but it's packed with tons of clever levels and puzzles. Many will require 10, 20, or more attempts, but it's always a great feeling when your patience and wits move you one more step ahead. It won't take long to complete, but it's certainly a fun ride while it lasts.
    • 71 Metascore
    • 75 Critic Score
    The campaign is rough at times but overall entertaining, though I wouldn't recommend it to anyone looking for a high-caliber action experience.
    • 73 Metascore
    • 75 Critic Score
    Anarchy Reigns' multiplayer scratches an itch I didn't know I had, but its camera faults and near-identical character move sets hold it back from scratching hard enough. However, online matchmaking is quick and easy, and the network fidelity held strong through every round I played.
    • 86 Metascore
    • 80 Critic Score
    Smashing alien towers is an explosive spectacle impossible not to enjoy, triumphing against stacked odds thanks to your own personal tactical creativity is a pleasure, and the terrible story is easy to skip past.
    • 71 Metascore
    • 80 Critic Score
    Nothing should stop you from downloading Street Fighter X Mega Man and giving it a shot. After all, it's free. Street Fighter X Mega Man pales in comparison to the rest of the classic entries, but it's still a wonderful test of the waters for newcomers and a charming experiment for lifelong fans.
    • 71 Metascore
    • 60 Critic Score
    The big problem with Middle Manager is that it feels hands-off, but still demands your attention.
    • 82 Metascore
    • 85 Critic Score
    Dragonborn delivers a great adventure that rarely apes content from the core game. The dungeon designs are inventive – especially the water temple – and flow nicely from quest to quest. Solstheim is a fun island to explore, offering a wealth of side content and locales to uncover. The dragon-riding and battle against Miraak in the final act are rough, but the story stays strong and is tied to one of of Skyrim's most enjoyable quest lines.
    • 43 Metascore
    • 65 Critic Score
    Rise of the Guardians isn't entirely unpleasant, but even if you're looking for a co-op game that's safe for the whole family, you can find better options on the market.
    • 71 Metascore
    • 75 Critic Score
    Guardians of Middle-earth is an excellent game hobbled by bad network performance. I am continually drawn back to the exceptional gameplay, only to be repulsed by a disconnection or unbearably long matchmaking queue. I can see myself playing this for months on end if and when Monolith solves the lag and connectivity problems.
    • 75 Metascore
    • 75 Critic Score
    Guardians of Middle-earth is an excellent game hobbled by bad network performance. I am continually drawn back to the exceptional gameplay, only to be repulsed by a disconnection or unbearably long matchmaking queue. I can see myself playing this for months on end if and when Monolith solves the lag and connectivity problems.
    • 79 Metascore
    • 85 Critic Score
    Little Inferno is unlike any game I've played. It has a big heart that blends perfectly with its dark tones and simple gameplay scope. Days removed from playing it, I'm still thinking about it. I'm recommending it to my friends who love Braid, Unfinished Swan, and Journey.
    • 86 Metascore
    • 85 Critic Score
    Crashmo improves on Pushmo's formula in every way, but I have a nebulous complaint: For some reason Crashmo doesn't inspire that "just one more" desire in me that I expect in puzzle games.
    • 45 Metascore
    • 45 Critic Score
    Finding entertainment in Tank Tank Tank is like panning for gold in the bathtub – you're not going to find anything. I can see a group of businessmen amusing themselves with the game at a bar during happy hour, but they'd never want to bring that experience home. Like a culturally sensitive foreign joke, Tank Tank Tank fails to translate.
    • 56 Metascore
    • 65 Critic Score
    I consider myself a Transformers fan, but no amount of appreciation for the series makes me comfortable recommending Transformers: Prime. The benign gameplay may be a good option for fans too young for the gritty action of High Moon's excellent series, but that's about it.
    • 64 Metascore
    • 75 Critic Score
    In the final assessment, Full Frontal Assault feels like an experiment that produced mixed results. If I squint, I can just make out the vision of the perfect melding of tower defense and third-person action that the game was meant to be. However, the true image of FFA is a game that feels as though it's attempting to complete two different objectives, and failing to fully carry out either one. I admire Insomniac for continuing to take chances with the Ratchet & Clank series, but I'd rather the studio devote its resources to the new action/platformer that fans want.
    • 39 Metascore
    • 45 Critic Score
    Half of Back to the Multiverse is done exceptionally well. The other half is the polar opposite. The gameplay could fuel any generic shooter, and doesn't feel like it belongs with this property. Stewie and Brian deliver some good laughs that fans of the show will want to see, but working through gameplay this bad isn't worth the effort to others.
    • 68 Metascore
    • 73 Critic Score
    In its best moments, Planets Under Attack can be a lot of fun. Once I started refining my strategies, I found hours melting away as I attempted to beat various stages on the more difficult settings. Good content and some intense stages can be found in Planets Under Attack, but you have to become accustomed to the quirks in order to get to them.
    • 64 Metascore
    • 65 Critic Score
    Chasing Aurora has some cool elements, but overall I found the experience lacking. Flying the birds feels fluid, and the art style and character design of the birds are very enticing, but this game needs to be more than an incredibly shallow single-player experience and half-baked multiplayer modes.
    • 58 Metascore
    • 50 Critic Score
    Silent Hill: Book of Memories devolves from a mediocre dungeon crawler into a frustrating grind over the course of too many hours. WayForward's attempt to do something different with the Silent Hill universe is novel, but the clunky combat and imbalanced difficulty make this impossible to recommend.
    • 81 Metascore
    • 83 Critic Score
    Most of the positive elements of Black Ops II make their way to Nintendo's console unchanged. Visuals are sharp, the campaign offers great branching paths, and multiplayer is deep. No amount of multiplayer depth matters if people aren't playing, however, so this version of the game lands just a little shy of the mark set by its brothers on Playstation 3 and Xbox 360.
    • 88 Metascore
    • 90 Critic Score
    This kind of freedom is exhilarating; I only wish the AI posed more of a challenge.
    • 90 Metascore
    • 90 Critic Score
    This kind of freedom is exhilarating; I only wish the AI posed more of a challenge. They too frequently pour into the same positions where their friends just died, and can't discern elevation changes. Rather than work their way up a cliff to attack after spotting me, for instance, they just stood at the base of the incline, making it extremely easy to take them all out with one well-placed grenade.
    • 91 Metascore
    • 90 Critic Score
    After two remarkable but uneven offerings, Far Cry finally pulls everything together in the third installment. The diverse open-world action, compelling story, and an alluring environment that begs exploration are all high water marks for the series. This is an island adventure all shooter fans should experience.
    • 89 Metascore
    • 85 Critic Score
    Telltale's episodic love letter to zombies remains one of the most memorable gaming experiences of the year. Telltale has already announced it is working on Season Two, and No Time Left beautifully wraps up the story of these last several episodes while teasing things to come. No Time Left isn't a "happily ever after" affair, but it feels like a dark and stormy intro to another exciting chapter.
    • 82 Metascore
    • 85 Critic Score
    Traveller's Tales has crafted a wonderful platformer that stands on its own – though the Lego charm and a great license make it even better.
    • 80 Metascore
    • 85 Critic Score
    A handful of technical stumbles can't keep Lego Lord of the Rings from being the best Lego game so far. Finding a great compromise between the linear installments and the sprawling open world of Lego Batman 2, Traveller's tales hits sweet spots in the structure and gameplay, constantly giving players new goals and new places to explore.
    • 88 Metascore
    • 85 Critic Score
    Telltale's episodic love letter to zombies remains one of the most memorable gaming experiences of the year. Telltale has already announced it is working on Season Two, and No Time Left beautifully wraps up the story of these last several episodes while teasing things to come. No Time Left isn't a "happily ever after" affair, but it feels like a dark and stormy intro to another exciting chapter.
    • 74 Metascore
    • 75 Critic Score
    All-Stars is clearly similar to Smash Bros., especially because it's far more fun to play with friends. Solo, it quickly becomes repetitive and doesn't give you much reason to continue. If you have company over, however, PlayStation All-Stars Battle Royale can be a lot of chaotic fun.
    • 52 Metascore
    • 40 Critic Score
    Rabbids Land's dull and repetitive minigames ruin a party already soured by slow pacing and tedious dice rolling.
    • 73 Metascore
    • 80 Critic Score
    I was disappointed to see that the item creation tools of the console version of the game were completely cut for the 3DS, but otherwise this is still a full and worthwhile Scribblenauts installment.
    • 84 Metascore
    • 93 Critic Score
    After playing through New Super Mario Bros. 2 on 3DS a few months ago, I was concerned that the "New" series had run its course. The levels didn't feel as fresh and the coin collection gimmick didn't make much of an impact. I feared this dip in quality signaled stormy skies for New Super Mario Bros. U on Nintendo's next home console, but I couldn't have been more wrong.
    • 77 Metascore
    • 50 Critic Score
    Gamers eager for a new experience tailored to the Wii U likely have their eyes on ZombiU. It shows off nearly every feature of Nintendo's new hardware, but the sum of these parts is a horrifying Frankenstein's Monster. Good zombie games are a dime a dozen these days, and I can't recommend ZombiU above them despite being the only undead shooter on the Wii U.
    • 73 Metascore
    • 83 Critic Score
    To push Scribblenauts Unlimited to the limits of its vocabulary is impressive, and seeing how objects interact with one another is always amusing. Scribblenauts Unlimited's ability to blur the line between game and toy is one of its greatest strengths. Finding the more obscure and bizarre ways to solve puzzles is where the experience shines, largely because it's the kind of fun you create for yourself.
    • 82 Metascore
    • 80 Critic Score
    Sonic & All-Stars Racing Transformed is a great variation of the kart-racing theme, and it holds its own against the Mario Kart series. I'd recommend it to not only the few remaining die-hard Sega fans out there, but also anyone who's itching for a more fantastical approach to arcade racing.
    • 82 Metascore
    • 80 Critic Score
    Sonic & All-Stars Racing Transformed is a great variation of the kart-racing theme, and it holds its own against the Mario Kart series. I'd recommend it to not only the few remaining die-hard Sega fans out there, but also anyone who's itching for a more fantastical approach to arcade racing.
    • 63 Metascore
    • 50 Critic Score
    I wish I could warp back to the time when Power of Illusion was full of mysterious promise.
    • 64 Metascore
    • 58 Critic Score
    Junction Point's obvious affection is the most redeeming element of this sequel; from the structure of puzzles to the implementation of the cooperative experience, nothing ever coalesces into consistent entertainment.
    • 57 Metascore
    • 58 Critic Score
    The Wii U version also offers excellent graphics and motion controls, but exhibits some slowdown at times.
    • 59 Metascore
    • 58 Critic Score
    I'm genuinely sad that a game rooted in the joy of Disney failed to evoke any in me, but Epic Mickey 2 is so disjointed and rambling, I was ready to escape Wasteland when the time came.
    • 59 Metascore
    • 58 Critic Score
    Attractive visuals only carry the game so far. Just when I finished one infuriating, monotonous boss fight I'd get thrown into another directionless, obtuse puzzle room.
    • 93 Metascore
    • 85 Critic Score
    Persona 4 Golden's greatest strength is that everything fits together seamlessly, from the connected battle and social aspects to the fresh changes. Newcomers are sure to find plenty to love, while series veterans can revisit fond memories and experience new content. This game still remains one of the best RPG to date; don't miss out on your second chance to experience it.
    • 83 Metascore
    • 88 Critic Score
    The levels are sprawling, gorgeous, multifaceted playgrounds to hunt down and kill your targets in, and feature some of the most impressive crowds seen this generation. [Dec 2012, p.98]
    • Game Informer
    • 79 Metascore
    • 88 Critic Score
    While Hitman is still slower than most games, it's also smarter. Devising a strategy, using the environment and disguises to your advantage, and leaving before anyone knows you're there are the hallmarks of a perfect hit, and Absolution proves Agent 47 is still gaming's premier hitman. [Dec 2012, p.98]
    • Game Informer
    • 77 Metascore
    • 70 Critic Score
    Although I had an absolute blast playing Mario Chase for a few rounds, I'm already bored with it. With only a few similar standout games, the collection doesn't captivate as much as it could.
    • 33 Metascore
    • 30 Critic Score
    A absolute mess...Call of Duty: Black Ops: Declassified is appalling. In dramatic fashion, it completely fails to live up to the high bar of quality gamers expect from the Call of Duty name. It's also a discouraging sign for gamers like me who shelled out $250 for a Vita in the hopes of console-quality experiences on handheld.
    • 73 Metascore
    • 80 Critic Score
    Karateka steps beyond its simplistic gameplay with exceptional production values.
    • 60 Metascore
    • 80 Critic Score
    Karateka steps beyond its simplistic gameplay with exceptional production values.
    • 86 Metascore
    • 85 Critic Score
    I've played through all of the Angry Birds games, and had the most fun with this Star Wars-themed version. And that's not just because it's Star Wars. This game shows Rovio is at the top of its game, using a beloved license to deliver the series' most creative levels to date.
    • 83 Metascore
    • 85 Critic Score
    Even if Treyarch misses the mark on occasion, I respect the developer for taking chances with a series that would sell just fine if it stuck with the status quo.

Top Trailers