Gears of War: Judgment Image
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79

Generally favorable reviews - based on 81 Critic Reviews What's this?

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5.7

Mixed or average reviews- based on 966 Ratings

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  • Summary: The events of Gears of War: Judgment take place fourteen years before the original Gears and just after the essential event of the Gears of War universe, Emergence Day. In the story of Judgment you fight to save the city of Halvo Bay from a horrifying new enemy in a campaign that strips awayThe events of Gears of War: Judgment take place fourteen years before the original Gears and just after the essential event of the Gears of War universe, Emergence Day. In the story of Judgment you fight to save the city of Halvo Bay from a horrifying new enemy in a campaign that strips away the extraneous and returns to the basics, capturing the true essence of Gears combat, and introduces a new style of gameplay that is faster-paced and more action-packed than what came before. Expand
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Score distribution:
  1. Positive: 58 out of 81
  2. Negative: 0 out of 81
  1. Mar 17, 2013
    96
    Judgment is literally as much fun as Gears of War 2. It doesn’t have this scope or severity one and three had, but it operates on a grand scale. I, for one, couldn’t be happier.
  2. Mar 17, 2013
    88
    Although it’s in no way game changing, Gears of War: Judgment is a fast paced, satisfyingly violent, action shooter.
  3. Mar 18, 2013
    85
    Gears of War Judgment is exactly what you’d expect in a Gears of War game - a few tweaks here and there, but basically the same game it's been for six and half years.
  4. 80
    A great game with enough to please fans of the series and even welcome new players. A new control scheme might add a bit of frustration, but this is quickly forgotten when you dive into the great multiplayer. Team Kilo Squad and the addition of a new star system which awards special play throughs of levels in single player mode add to an already enjoyable title.
  5. Mar 17, 2013
    79
    While Gears of War: Judgment is perhaps burdened by the pall of over-familiarity, the changes that developer People Can Fly have implemented are enough, for now, to keep it feeling fresh – and certainly worthy of your time.
  6. Apr 18, 2013
    70
    Judgment is a worthy addition to the franchise, but it’s a shame the campaign falls short of the high standard of those that preceded it.
  7. Mar 17, 2013
    60
    Gears of War: Judgment is not a bad game, but one that very much stands in the shadow of its more illustrious predecessors. It is a bit like going back to a favorite restaurant, only to find that the management has changed and it's just not quite the same anymore...Sure, you'll still have a pretty decent meal, but you'll also leave yearning for days gone by.

See all 81 Critic Reviews

Score distribution:
  1. Positive: 94 out of 297
  1. Mar 19, 2013
    10
    As a "Gear Head" the game's single player heavily relied on its combat and presented me with many different ways to approach them. With smartAs a "Gear Head" the game's single player heavily relied on its combat and presented me with many different ways to approach them. With smart AI you wont be fighting the same enemies if you wipe in single player. I completed the campaign in coop, with the game's matching making filling in those empty spots is a breeze. Also God of War was not the right GOW to purchase. I like PSY Expand
  2. Mar 24, 2013
    9
    This is the best gears yet its a more fast paced multiplayer haven't had connection issues like all the other gears of wars only negatives iThis is the best gears yet its a more fast paced multiplayer haven't had connection issues like all the other gears of wars only negatives i found is theres no locust its cog vs cog and campaign is great not bad at all Expand
  3. Aug 19, 2020
    8
    Gears of War: Judgement is a different experience from the other Gears titles. However, there is still a lot of fun to be had here. While IGears of War: Judgement is a different experience from the other Gears titles. However, there is still a lot of fun to be had here. While I enjoyed fighting my way through hordes of locust throught the decently sized campaign, the story was very lackluster. Still, I think this was a good game. I think it is worth to play it if you are going through this series for the first time.

    This installment of the franchise introduces a new gameplay system that changes the way the campaign is played. The levels are short, between 5 and 10 minutes each, and I think the point system is a bit strange and unnecessary. I expected it would become annoying in the beginning, but in the end it doesn't really change much about the core Gears of War experience. Each level introduces a challenge that spices things up. I thought a lot of them were fun and creative.

    The story is boring save from a few parts towards the end. Maybe I just missed Marcus, Dom, Anya and the rest of the classic characters. The new crew doesn't leave you as attached or interested in their story. Because Baird and Cole appear in the other Gears games, this prequel doesn't have many stakes. The most interesting thing I found in the story was the overarching jury plot. The final act was amazing, with a very intense bossfight. Overall I enjoyed Gears of War: Judgement.
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  4. Jan 3, 2018
    6
    Hikaye = 6
    Oynanış = 9
    Grafikler = 7
    Sesler = 7
    Keyif = 6
    Atmosfer = 6
    Süre = 6
  5. Mar 21, 2013
    4
    I decided to write this review because I'm one of the people that got Judgement on release day. Being a huge Gears of war fan I was lookingI decided to write this review because I'm one of the people that got Judgement on release day. Being a huge Gears of war fan I was looking forward to a new title, new weapons and Overrun Mode. And ultimately, I find myself SEVERELY disappointed. I will say the game brings to unique aspects that I did enjoy, but it's glaring flaws outnumber any advancements that game adds. As I mentioned, the game does some things right: The addition of "Declassified" missions is a pretty fun take on the general Gears formula. Some missions require the the area to completed in a certain time span, other require the use of certain weapons for example; in any case, it brings in a new level of "challenge" to the Gears formula, that's much appreciated. These declassified missions are of course optional, but unlock various multiplayer items.

    Overrun mode is a solid addition to the Gears of War formula as well. I will say playing as the Locust provides more entertainment than Cog; both Locust and Cog gain "Points" for achieving various objects, healing allies, killing enemies, etc. But ONLY Locust get to use these "Points" for purchasing upgraded Locust minions, such as a Mauler, or Corpser. Cog get nothing, just a competition for who can get the most points. I feel like perhaps the designers could've given the Cog access to upgraded weapons, grenades or powers to spend their "Points" on, but there is nothing. Overrun is is a fun game mode, but it still leaves players with the feeling that the game mode could encompass so much more and not just be a run off of the Gears version of Team Fortress or Return to Castle Wolfenstein: Enemy Territory.

    Now on to the bad news: This isn't you traditional Gears of War multiplayer experience. I understand that People Can Fly has made an attempt to mainstream the series, but this is definitely a multipalyer experience that will upset the Gears diehards and really feels like a couple of steps back from Gears of War 3. To begin, players are limited to four game types: Free for All, Team Deathmatch, Domination and Overrun (VIP players get 4 more game types... Just the VIP version of each of these that offer no additional maps, no additional benefits other than double experience). Players also get the aptly named "Survival" mode, which is similar to Overrun, but against computer Locust; this is like "Horde" mode, but limited to 10 waves, and you're stuck in rigid classes.

    In any case, back to the standard multiplayer it seems a little rushed and severely numbed down. To begin, you now can select one of up to seven primary weapons to start with (Shotguns are now considered "primary") and you get your Snub Pistol.. Not only that, but you only get two weapons to switch between (with the "Y" button) and your Grenade (which you also can choose between 5 grenades to start with). Being able to select such a variety of weapons and grenades before you spawn severely limits battles over the weapon drops on the maps.

    Judgement also removes from multiplayer, some key concepts brought about by the Gears saga (but oddly enough are kept in Campaign). The first is downing opponents and executions. No more human shields, no more stunning visuals of smacking the heads off your foes with the Longshot like Tiger Woods teeing off at the Masters, now you just kill (except in Overrun). No tagging walls with Grenades to step up mines. In fact, there's not even a bullet power bonus from Active Reloads any longer (just fire speed).

    Really with all the changes, many of the weapons have become underwhelming. The weakness of the Lancer, the inaccuracy of the Retro Lancer, the weakness of the Hammerburst without the bonus power of an perfect active reload, just don't seem to do enough damage. Also, Sniper Rifles and Torque Bows just don't seem to have the same effect in Judgement as they did in game past. Multiplayer in Judgement has really become a Shotgun circle, with each team sprinting at each other, Gnashering or Sawed off until no one is left. With the other weapons becoming so Underwhelming (well minus the Boomshot, Booshka and the explosives), why would a player want to pick any other weapon? The cover mechanics of Gears feel very gimped when your target is 100ft away and they rush straight at you, eat an entire Lancer clip and manage to one shot you with a Shotgun, or survive 4 shots from a Marzka, but can kill you mid range with four Shotgun shots. The multiplayer experience seems like it was rushed, or was developed by entirely different team than the campaign. Even fun additions, like being able to wield a shield with any primary weapon, are overshadowed by the flaws in game play. The sad part is, the maps are very well designed but aren't really appreciated due to the imbalances in game play.

    In summary, this game does have some great additions to the series, but takes so much out of the Gears experience, it feels like a step in the wrong direction after such a great experience with gears of War 3.
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  6. Jul 23, 2013
    3
    I am not normally a person that likes to complain about games check my reviews most of my reviews are positive but this game is just terribleI am not normally a person that likes to complain about games check my reviews most of my reviews are positive but this game is just terrible i have known die hard fans of the series that have given up on playing gears of war altogether after playing this so do not buy this game trust me if you want a gears of war then get gears of war but not this one Expand
  7. Jun 21, 2013
    0
    Gears of War is the game that brought me to the 360. I've played them all, got all the DLC ('Cept for the weapon skins in three, that wasGears of War is the game that brought me to the 360. I've played them all, got all the DLC ('Cept for the weapon skins in three, that was crap.) and played them pretty much religiously.

    So believe me when I tell you that Judgment is not worth it.

    Did you like the story of one through three? Judgment basically throws all character interaction out the window in favor of a narrative viewpoint. The characters are lackluster at best, and downright boring at worst. Baird might as well just be a stereotypical action hero rather than his usual sarcastic Cole's complete enthusiasm is so far gone that you forget he's even in the game, and the other two characters occasionally have a funny quip, but apart from that, you'll forget their names by the end of the game. Top that with the fact that the game plays more like an Arcade game than it does Gears with the "declassified missions" in play, and you'll forget it ever happened. Don't even get me started on the lame villain. The "Aftermath" campaign, a bonus mission, contains more story than the actual Campaign.

    Did you like the multiplayer of one through three? Down but not out, Human versus Locust, a fair amount of tactic being necessary to figure out where your enemy was and destroy them? The Locust have been removed, DBNO is gone, and with such gems as starting with any grenade you want, including "Spotter" or "Stim" grenades, the multiplayer is so incredibly bad that it's not even worth playing. It's just another Red versus Blue game.

    Horde's gone too, in favor of Overrun, which is another 5v5 where one team plays as CoG and the other as Locust classes, the CoG defending an E-Hole and Locust trying to open it for three waves, and Survival, which is basically the same thing, but ten waves and you only play as the CoG.

    I could go on all day about why Judgment is a bad game, but just know this. Myself and all my friends were die-hard Gears fans, and not one of us played it for more than two weeks.
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See all 297 User Reviews