Game Informer's Scores

  • Games
For 7,734 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7750 game reviews
    • 80 Metascore
    • 80 Critic Score
    Despite its problems, Reckoning is a good game with a lot of stuff worth checking out. But even with all of the talent backing it, it's just on the edge of being something much greater than it is. For a game that's all about breaking out of the confines of fate, it's a shame that so much of the content feels stuck within such narrow conventions. [Mar 2012, p.88]
    • 79 Metascore
    • 85 Critic Score
    Minor issues aside, Denki has created a wonderful, addictive game that I'm sure I'll be returning to throughout the year. Whether you're a dictionary-reading diehard or an armchair general, Quarrel has enough depth and charm to keep most gamers smiling.
    • 66 Metascore
    • 70 Critic Score
    If and when Neocore patches the AI into respectability, even if that's in conjunction with letting it cheat with damage/HP numbers under the hood, I'll be the first one to jump in and dump a hundred hours into King Arthur II. For now, I'll play something that's at least half a step beyond shooting fish in a barrel.
    • 52 Metascore
    • 40 Critic Score
    This lack of polish wouldn't be nearly as frustrating if not for the fact that the game's primary feature – the dismemberment of the main characters – makes the game less fun than it would have been as just a plain old third-person action game. Sure, it's a unique idea – but not every idea is worth pursuing. In the case of NeverDead, this concept should have been left on the cutting room floor. You could say the same about the game itself.
    • 50 Metascore
    • 40 Critic Score
    This lack of polish wouldn't be nearly as frustrating if not for the fact that the game's primary feature – the dismemberment of the main characters – makes the game less fun than it would have been as just a plain old third-person action game. Sure, it's a unique idea – but not every idea is worth pursuing. In the case of NeverDead, this concept should have been left on the cutting room floor. You could say the same about the game itself.
    • 77 Metascore
    • 85 Critic Score
    Soulcalibur V is the next-gen Soulcalibur that I've been wanting as a fan for years. At the same time, it's nothing if not more Soulcalibur. Now if Namco Bandai would release a DLC pack with the full Soul Calibur II roster, I could finally retire that disc.
    • 81 Metascore
    • 85 Critic Score
    Soulcalibur V is the next-gen Soulcalibur that I've been wanting as a fan for years. At the same time, it's nothing if not more Soulcalibur. Now if Namco Bandai would release a DLC pack with the full Soul Calibur II roster, I could finally retire that disc.
    • 24 Metascore
    • 10 Critic Score
    At one point Postal III tasks you with collecting HIV-infected cats; I'd rather do that in real life than play this awful game again.
    • 57 Metascore
    • 60 Critic Score
    I didn't expect this little indie game to replace Starlancer or TIE Fighter in my heart, but I'm disappointed that it struggled to strike a single chord with my cherished memories of those classics.
    • 79 Metascore
    • 78 Critic Score
    I didn't think pinball would work on such a small screen, but I was proven wrong by Zen Pinball 3D. The biggest drawback is the age of the tables, but the core mechanics provide fun and addictive pinball on the go.
    • 83 Metascore
    • 78 Critic Score
    All that said, VVVVVV is a charming little indie puzzle/platformer that you'd have to completely fail to click with to not get your $8 purchase price worth of entertainment out of. When it's good, it's great. When it's bad, it's merely annoying for fifteen minutes at a stretch rather than desk-poundingly awful.
    • 25 Metascore
    • 30 Critic Score
    AMY
    As a downloadable title, I wasn't expecting Amy to measure up against the triple-A juggernauts of the survival horror genre. However, I was expecting a game that was at least playable and contained some kind of entertainment. Make no mistake: Whether Amy is delivered to you via download, retail SKU, direct brain wave, or retinal implant, it is terrible and should be avoided.
    • 82 Metascore
    • 90 Critic Score
    The story is interesting with the added bonus of actually being coherent for once, the gameplay feels perfect on 3DS, and it's one of the greatest-looking portable games I've ever seen, especially with the 3D cranked up. [Feb 2012, p.92]
    • 79 Metascore
    • 80 Critic Score
    Progression is player-driven, combat is even more entertaining, and an array of other adjustments makes it one of my favorite RPGs from a mechanical perspective. I just want all of that integrated with a story that isn't laughable and borderline insulting, and that's where Final Fantasy XIII-2 falters. [Feb 2012, p.88]
    • 79 Metascore
    • 80 Critic Score
    Progression is player-driven, combat is even more entertaining, and an array of other adjustments makes it one of my favorite RPGs from a mechanical perspective. I just want all of that integrated with a story that isn't laughable and borderline insulting, and that's where Final Fantasy XIII-2 falters. [Feb 2012, p.88]
    • 60 Metascore
    • 75 Critic Score
    I don't regret the time I spent with All Zombies Must Die, but there isn't enough about the game that sets it apart from the myriad other titles like it on the digital marketplace. If you're looking for some decent Zombies Ate My Neighbors-style couch co-op action, you can do a lot worse for your $10. If you want a game that innovates on the twin-stick shooter genre in a meaningful way, however, I wouldn't look here.
    • 67 Metascore
    • 75 Critic Score
    I don't regret the time I spent with All Zombies Must Die, but there isn't enough about the game that sets it apart from the myriad other titles like it on the digital marketplace. If you're looking for some decent Zombies Ate My Neighbors-style couch co-op action, you can do a lot worse for your $10. If you want a game that innovates on the twin-stick shooter genre in a meaningful way, however, I wouldn't look here.
    • 80 Metascore
    • 80 Critic Score
    Even with the omission of late hits, NFL Blitz is an old-school arcade experience that hasn't lost the fun factor it had a decade-and-a-half ago. As a casual football fan who hasn't seen more than three regular season NFL games this year, it still managed to win me over with its fast-paced action. Blitz's gameplay will seem unmistakably familiar to fans of the original, but it's still a great title to have in your library to pull out for the occasional game.
    • 78 Metascore
    • 80 Critic Score
    Even with the omission of late hits, NFL Blitz is an old-school arcade experience that hasn't lost the fun factor it had a decade-and-a-half ago. As a casual football fan who hasn't seen more than three regular season NFL games this year, it still managed to win me over with its fast-paced action. Blitz's gameplay will seem unmistakably familiar to fans of the original, but it's still a great title to have in your library to pull out for the occasional game.
    • 82 Metascore
    • 80 Critic Score
    Complaints aside, I've really enjoyed the recent time I've spent with Sonic CD. The game begins to shine after you get accustomed to traveling through time and exploring each unique level. This downloadable rerelease is an easy choice for fans of the series or anyone interested in some pure platforming goodness.
    • 80 Metascore
    • 80 Critic Score
    Complaints aside, I've really enjoyed the recent time I've spent with Sonic CD. The game begins to shine after you get accustomed to traveling through time and exploring each unique level. This downloadable rerelease is an easy choice for fans of the series or anyone interested in some pure platforming goodness.
    • 85 Metascore
    • 88 Critic Score
    By adding in well-implemented online cooperative options to join the equally viable local multiplayer, Frozenbyte gives players the feature most requested after the original game's release, and every other element of the franchise moves forward in meaningful ways
    • 85 Metascore
    • 88 Critic Score
    By adding in well-implemented online cooperative options to join the equally viable local multiplayer, Frozenbyte gives players the feature most requested after the original game's release, and every other element of the franchise moves forward in meaningful ways
    • 79 Metascore
    • 83 Critic Score
    These small complaints don't ruin the game's larger experience. Rochard's humorous dialogue, intriguing setting, and clever puzzles round out a package that is as unique and special as its titular hero.
    • 37 Metascore
    • 20 Critic Score
    Blackwater is an awful game on all fronts. It's a transparent attempt to lure uninformed Kinect owners into purchasing a nearly-broken, tedious, two-hour experience under the guise of being an action-heavy FPS. Play the trailer again and mock it with friends...you'll save $50 and probably have more fun.
    • 56 Metascore
    • 60 Critic Score
    If you're not averse to the idea of making a fool out of yourself, it's hard to not get at least a couple of laughs out of Kung-Fu High Impact.
    • 88 Metascore
    • 85 Critic Score
    Joe Danger: Special Edition offers enough new content for a fan of the original to enjoy, but it's a must-download for Xbox owners that never had a chance to play it.
    • 53 Metascore
    • 55 Critic Score
    Telltale's flawed but entertaining approach to the Back to the Future license left me hopeful for the developer's take on Jurassic Park. Despite some early reservations, I still felt like that goose-bumped 13-year-old boy as the game's opening theme started and Jurassic Park's logo popped on screen. Unlike my younger self, however, I was in for a disappointment. [Jan 2012, p.87]
    • Game Informer
    • 71 Metascore
    • 80 Critic Score
    Gamers with a weak stomach or lack of patience should stay away from the cursed grounds of Heavenly Host Elementary, but if you have an appreciation for gory splatterfests from the theaters, this is one forbidden ancient ritual that you should take part in.
    • 63 Metascore
    • 78 Critic Score
    The 2D platforming is clever, the co-op game separates itself from the main game in an interesting way, and the Kinect implementation works well, even if it is just the typical minigame addition. Ubisoft has succeeded in making a fun complement to the upcoming Spielberg film that young fans should appreciate.
    • 68 Metascore
    • 85 Critic Score
    With the addition of both local and online multiplayer, Fortune Street is a much smarter, infinitely more playable title. If you're a fan of board games, it deserves your support.
    • 85 Metascore
    • 85 Critic Score
    Mario Kart 7 isn't 100 percent golden, nor is it going to make believers out of anyone who wrote off the series years ago. Taken on the whole, though, this is one of the best entries in the series. As a fan, I'm thoroughly pleased.
    • 66 Metascore
    • 58 Critic Score
    As a party game, London Games succeeds rarely, but its implementation of recognizable (and unrecognizable) characters from Mario and Sonic is perfect. It definitely has all of your favorite characters in it, but that's not enough of a reason to play.
    • 72 Metascore
    • 78 Critic Score
    I can see a certain subset of nostalgic shooter fans having a total blast with Serious Sam 3, but you have to be pretty enthusiastic about old-school co-op shooting to get your $40 worth out of the game.
    • 79 Metascore
    • 78 Critic Score
    SNK has proven with King of Fighters XIII that it cares about the fans. Nearly every bit of negative feedback about the last game has been addressed here, resulting in distilled fan service in disc form. Devout King of Fighters fans left wanting last time won't have much to complain about here. And while the tutorial and missions mode offers some guidance for casual players, I can't recommend this over other superior fighters on the market.
    • 77 Metascore
    • 78 Critic Score
    SNK has proven with King of Fighters XIII that it cares about the fans. Nearly every bit of negative feedback about the last game has been addressed here, resulting in distilled fan service in disc form. Devout King of Fighters fans left wanting last time won't have much to complain about here. And while the tutorial and missions mode offers some guidance for casual players, I can't recommend this over other superior fighters on the market.
    • 93 Metascore
    • 93 Critic Score
    While the toybox/platform side of Minecraft is incredible, the "game" side of it is lacking.
    • 77 Metascore
    • 75 Critic Score
    LEGO Harry Potter 5-7 is a charming farewell to the series. As with a lot of Traveller's Tales' games, you won't see a whole lot of crazy gameplay innovations or surprises, but it's reliably entertaining and appropriate for a wide range of gamers, Potterphiles or not.
    • 76 Metascore
    • 75 Critic Score
    LEGO Harry Potter 5-7 is a charming farewell to the series. As with a lot of Traveller's Tales' games, you won't see a whole lot of crazy gameplay innovations or surprises, but it's reliably entertaining and appropriate for a wide range of gamers, Potterphiles or not.
    • 58 Metascore
    • 50 Critic Score
    The Rabbids games have always been about silly, disposable fun, and Alive & Kicking at least delivers on two of those fronts. This installment includes the additional challenges of long load times, poor controls, and a palpable sense of déjà vu. These might not be deal-breakers for everyone, but at this point I'm ready to let the Rabbids rage by themselves.
    • 66 Metascore
    • 58 Critic Score
    I didn't hate every second I spent with this platformer. The music is great, the early Genesis-era stages are plain and simple fun, and the Sonic 2-style special stages make good use of the handheld's 3D to gauge depth. However, the lack of worthwhile new content and sloppy level design makes the whole product feel like a rushed tie-in to the superior console version.
    • 72 Metascore
    • 55 Critic Score
    WWE '12 only introduces a few welcome elements. Setting up opponents for finishers with wake-up taunts is fun, the new comeback moments are a nice way of getting back into the match, players can now target specific limbs during grapples, and new creation options (like the new create-an-arena) make the series more customizable than ever before. However, none of these can make up for the awful Road to Wrestlemania.
    • 71 Metascore
    • 55 Critic Score
    WWE '12 only introduces a few welcome elements. Setting up opponents for finishers with wake-up taunts is fun, the new comeback moments are a nice way of getting back into the match, players can now target specific limbs during grapples, and new creation options (like the new create-an-arena) make the series more customizable than ever before. However, none of these can make up for the awful Road to Wrestlemania.
    • 61 Metascore
    • 60 Critic Score
    Deadmund's Quest is a decent attempt at an action/adventure game built specifically for the Move, and doesn't just shoehorn in functionality as a bullet point. That said, it's still not great, and I'm not sure who the target audience is. The gameplay is too hard and complex for the casual crowd, yet the larger adventure is too simple and repetitive for seasoned gamers. Like much of its on-rails action, Deadmund's Quest is a plodding step forward for the Move, but it still has a lot of ground to cover.
    • 82 Metascore
    • 85 Critic Score
    Halo Anniversary sits in a middle ground between faithful remake and spirited reinvention. Players who want an exact replica of the original will be frustrated by the absence of a faithful multiplayer experience. Hardcore modern gamers could be annoyed by the dated nature of the campaign design. However, for the majority of players who fit in the space in between, this classic game has received a new coat of paint and gives you reason enough to re-enter the fold.
    • 60 Metascore
    • 55 Critic Score
    Telltale's flawed but entertaining approach to the Back to the Future license left me hopeful for the developer's take on Jurassic Park. Despite some early reservations, I still felt like that goose-bumped 13-year-old boy as the game's opening theme started and Jurassic Park's logo popped on screen. Unlike my younger self, however, I was in for a disappointment.
    • 73 Metascore
    • 75 Critic Score
    This clearly isn't a game for the hardcore cynics out there. It is, however, another solid option for families looking for a new game to add to their library or for Disney junkies looking for another fix. Best of all, you don't need to worry finding your car when you're done.
    • 80 Metascore
    • 88 Critic Score
    A number of new features have been attempted to make Revelations feel new and different from its predecessors. In that quest for broader variety and a unique identity from the earlier games, Revelations makes some missteps that are hard to ignore. However, the game offers more of what has been great about the franchise, and that should be enough to bring most fans to the table, even if it a poor starting point for new players.
    • 80 Metascore
    • 88 Critic Score
    A number of new features have been attempted to make Revelations feel new and different from its predecessors. In that quest for broader variety and a unique identity from the earlier games, Revelations makes some missteps that are hard to ignore. However, the game offers more of what has been great about the franchise, and that should be enough to bring most fans to the table, even if it a poor starting point for new players.
    • 79 Metascore
    • 80 Critic Score
    In the same way that a comic series reboot can offer new fans a good jumping-on point, Ultimate Marvel vs. Capcom 3 is the perfect choice for curious fighters to check out the most complete entry in the series.
    • 80 Metascore
    • 80 Critic Score
    In the same way that a comic series reboot can offer new fans a good jumping-on point, Ultimate Marvel vs. Capcom 3 is the perfect choice for curious fighters to check out the most complete entry in the series.
    • 64 Metascore
    • 78 Critic Score
    Need for Speed: The Run is by no stretch a bad game; it just fails to capitalize on its chances. San Francisco to New York is a long haul, and it's even longer when not enough happens in between. [Dec 2011, p.112]
    • Game Informer
    • 68 Metascore
    • 78 Critic Score
    Need for Speed: The Run is by no stretch a bad game; it just fails to capitalize on its chances. San Francisco to New York is a long haul, and it's even longer when not enough happens in between. [Dec 2011, p.112]
    • Game Informer
    • 84 Metascore
    • 90 Critic Score
    As much as the game made me laugh, it wouldn't deserve such high praise without solid gameplay at its core. It may be easy to get distracted by the nonsense occurring onscreen, but Saints Row: The Third is thrilling as an action game. Missions vary wildly, and they're almost all bombastic, popcorn-movie affairs.
    • 82 Metascore
    • 90 Critic Score
    As much as the game made me laugh, it wouldn't deserve such high praise without solid gameplay at its core. It may be easy to get distracted by the nonsense occurring onscreen, but Saints Row: The Third is thrilling as an action game. Missions vary wildly, and they're almost all bombastic, popcorn-movie affairs.
    • 87 Metascore
    • 85 Critic Score
    Rayman Origins is an undeniably beautiful game, with vibrant environments and richly defined characters. The graphical fidelity is astounding, even when you scrunch your face against the TV screen. Characters kick up eyelash-sized tufts of grass when they land, and the backgrounds are layered with loads of tiny details.
    • 87 Metascore
    • 85 Critic Score
    Rayman Origins is an undeniably beautiful game, with vibrant environments and richly defined characters. The graphical fidelity is astounding, even when you scrunch your face against the TV screen. Characters kick up eyelash-sized tufts of grass when they land, and the backgrounds are layered with loads of tiny details.
    • 48 Metascore
    • 38 Critic Score
    There are online and offline multiplayer options, but extra players really only add an additional voice to help point out flaws and frustrations. It also gets incredibly chaotic. Suddenly half the bullets on screen belong to a cooperative partner and it becomes difficult to distinguish properly between enemy and friendly fire.
    • 96 Metascore
    • 95 Critic Score
    It's one of the biggest, most content rich games I've ever had the pleasure of playing.
    • 90 Metascore
    • 95 Critic Score
    Super Mario 3D Land isn't perfect, but the few complaints I have (like the lack of variety in boss fights and some re-hashed levels) can't bring down this entertaining mix of nostalgia and innovation. It lives up to the level of quality set by previous entries and is easily the best reason to own a 3DS.
    • 89 Metascore
    • 90 Critic Score
    The fight against The Boss, Colonel Campbell going nuts, the haunting tune as Chrysalis flies by – these are the kind of memorable events that define Metal Gear, and they are just as awesome as you remember.
    • 90 Metascore
    • 90 Critic Score
    The fight against The Boss, Colonel Campbell going nuts, the haunting tune as Chrysalis flies by – these are the kind of memorable events that define Metal Gear, and they are just as awesome as you remember.
    • 44 Metascore
    • 30 Critic Score
    I love the ideas at play here, but the horrific implementation adds complexity and obfuscation with little commensurate gain in strategic depth. I hope Kerberos' constant patching (the week-plus since launch has already seen several updates) will eventually turn this into the game it could be. Right now, it's a mess that everyone should avoid.
    • 82 Metascore
    • 80 Critic Score
    The original Cave Story is a great game, and what is being offered here is the same at the core. It looks a bit bland, but it's still fun to play, the music is still great, and the story is still interesting.
    • 88 Metascore
    • 90 Critic Score
    Modern Warfare 3 meets expectations. The core elements of multiplayer and the campaign remain fundamentally unchanged, but the game serves as a great example of how many subtle tweaks can add up to an improved overall product.
    • 88 Metascore
    • 90 Critic Score
    Modern Warfare 3 meets expectations. The core elements of multiplayer and the campaign remain fundamentally unchanged, but the game serves as a great example of how many subtle tweaks can add up to an improved overall product.
    • 93 Metascore
    • 100 Critic Score
    The biggest surprise in Skyward Sword is the story. For all the different shapes it has taken, the plot of The Legend of Zelda has always been a fairly predictable affair that feels like an afterthought. Skyward Sword doesn't elevate the art of video game storytelling, but it is a major step up for the franchise, with clever writing, an interesting (if strange) new villain, and a wide cast of characters that would feel at home in one of Disney's better animated movies.
    • 76 Metascore
    • 78 Critic Score
    With the exception of the high production values, I feel like I've played a lot of games like PixelJunk SideScroller before. That's not necessarily a bad thing, but it does feel like a departure for a studio that I normally look to for unusual and exciting innovations. For anyone looking to enjoy an old school shooter with a few surprise twists, Q-Games delivers the goods.
    • tbd Metascore
    • 70 Critic Score
    NASCAR Unleashed may be just another kart racer, but it's also not as foreign of a concept to the sport as you may think. Its drafting, rivalries, and car contact are certainly key aspects of the sport represented here – just not enough.
    • tbd Metascore
    • 70 Critic Score
    NASCAR Unleashed may be just another kart racer, but it's also not as foreign of a concept to the sport as you may think. Its drafting, rivalries, and car contact are certainly key aspects of the sport represented here – just not enough.
    • 72 Metascore
    • 70 Critic Score
    Considering all of the extras Eurocom added to Reloaded, I have no doubt the developer tried to make the definitive version of a modern day GoldenEye. However, I still feel like I would've been happier playing a $10 downloadable HD remake of the original game, similar to last year's XBLA release of Perfect Dark. GoldenEye 007: Reloaded still entertains, but stripped of its nostalgia, it fails to reach the status of an elite agent.
    • 63 Metascore
    • 55 Critic Score
    I can only say one good thing about War in the North: It could have been awesome.
    • 61 Metascore
    • 55 Critic Score
    I can only say one good thing about War in the North: It could have been awesome.
    • 65 Metascore
    • 73 Critic Score
    Jimmie Johnson's game isn't the championship win that the man himself is probably accustomed to, but it's a fun title that will have no problem fulfilling anyone looking to have a good time with a kart racer.
    • 67 Metascore
    • 73 Critic Score
    Jimmie Johnson's game isn't the championship win that the man himself is probably accustomed to, but it's a fun title that will have no problem fulfilling anyone looking to have a good time with a kart racer.
    • 76 Metascore
    • 68 Critic Score
    The last half of the game serves only to remind you of how far the series has fallen from its original form. I felt smothered by Sonic Team's insistence on shoehorning recent Sonic games, no matter how awful, into the 20-year timeline.
    • 77 Metascore
    • 68 Critic Score
    The last half of the game serves only to remind you of how far the series has fallen from its original form. I felt smothered by Sonic Team's insistence on shoehorning recent Sonic games, no matter how awful, into the 20-year timeline.
    • 47 Metascore
    • 40 Critic Score
    I wish I could say something positive about Stronghold 3. The closest I can come is to call it Stronghold 1 with better graphics. Even that is unfair to the 2001 original, which at least worked on a basic level – a task sadly above Stronghold 3's capabilities. As much as I wanted to like this game, I can't recommend it in good faith to anyone.
    • 39 Metascore
    • 30 Critic Score
    But instead of choosing between a co-op or AI partner, you should just avoid playing this game. The only thing of any value that Cursed Crusade has left me with is a blight that will remain on my Xbox Gamerscore until the end of time.
    • 85 Metascore
    • 93 Critic Score
    Battlefield fans hoping for the most polished entry in the series won't be disappointed by this massive sequel.
    • 84 Metascore
    • 93 Critic Score
    Battlefield fans hoping for the most polished entry in the series won't be disappointed by this massive sequel.
    • 75 Metascore
    • 80 Critic Score
    If you played the original Overkill on the Wii, I'm not convinced the extended cut is worth paying for again, even with its forgiving $40 price tag. Despite being by far the superior version of the game, the upgraded HD visuals don't overcome Overkill's age and wouldn't have been impressive back in 2009.
    • 70 Metascore
    • 65 Critic Score
    Disney Universe gets more interesting when you grab three friends (or kids) and play together, but so does just about everything. There's a nice little competitive element in the game, and players can sabotage their friends' efforts by hoarding power-ups and triggering traps. That said, the game is so shallow and repetitive that only the most easily amused will be able to slog their way through to the end credits, with or without companionship.
    • 66 Metascore
    • 65 Critic Score
    Disney Universe gets more interesting when you grab three friends (or kids) and play together, but so does just about everything. There's a nice little competitive element in the game, and players can sabotage their friends' efforts by hoarding power-ups and triggering traps. That said, the game is so shallow and repetitive that only the most easily amused will be able to slog their way through to the end credits, with or without companionship.
    • 77 Metascore
    • 83 Critic Score
    Is Rocksmith always a thrill a minute? No. However, few recent games offer so novel an experience as playing a guitar part, and hearing the notes you play flow out of your TV as part of a great rock song. It's the added incentive a lot of potential musicians might need to put in the time it takes to excel.
    • 80 Metascore
    • 83 Critic Score
    Is Rocksmith always a thrill a minute? No. However, few recent games offer so novel an experience as playing a guitar part, and hearing the notes you play flow out of your TV as part of a great rock song. It's the added incentive a lot of potential musicians might need to put in the time it takes to excel.
    • 92 Metascore
    • 95 Critic Score
    Around the edges of Uncharted 3, there's the vague sense that things are a bit too pat, that it's all beginning to feel a little formulaic. You could draw comparisons to Call of Duty, another series that relies heavily on high production values and popcorn-movie bombast. However, Uncharted 3 still affects me, not only because it's such sublime fun, but because it's telling the tale of characters I have a real affection for.
    • 77 Metascore
    • 85 Critic Score
    While it doesn't have the challenge of Donkey Kong Country Returns or the charming art style of Kirby Epic Yarn, Kirby's Return To Dream Land is another formidable entry in a line of great side-scrolling Wii platformers.
    • 89 Metascore
    • 95 Critic Score
    Multiplayer maintains the high level of quality DICE is known for, and the campaign is the best in franchise history. Outside of the annoying Battlelog and a tacked-on, uninspired co-op mode consisting of six short standalone missions, the only downside to Battlefield 3 is the lack of substantial changes to the multiplayer formula. However, that shouldn't stop longtime fans and newcomers from enjoying one of the best FPS experiences in gaming.
    • 76 Metascore
    • 80 Critic Score
    Payday obviously comes with some caveats, but it's a great game when everything goes right.
    • 77 Metascore
    • 83 Critic Score
    The nature of the franchise itself makes Heroes VI an excellent title for gamers who don't typically spend much time in the strategy genre, and if Black Hole and Ubisoft can entice an old hand like me to stick around as well, I consider it a success.
    • 70 Metascore
    • 65 Critic Score
    I want to love Payday, but sadly I can't recommend this barebones PS3 port to anyone but the most die-hard of co-op shooter fans.
    • 83 Metascore
    • 85 Critic Score
    London Life will ensure plenty of gameplay to bridge the gap to the next 3DS Layton chapter.
    • 59 Metascore
    • 80 Critic Score
    For parents who are looking for a wholesome game to play with their children, Okabu is a no-brainer. Even without a kid for a sidekick, Okabu's light-hearted romp is worth a look for gamers wanting a break from more serious and demanding titles.
    • 70 Metascore
    • 75 Critic Score
    For gamers who just want a chance to make their own pretty kitty and then watch it scratch up the furniture, The Sims 3 Pets delivers. If you want a Sims experience that builds on previous installments, incorporates your progress from The Sims 3, and actually makes your simulated world more interesting…well, better luck next time.
    • 70 Metascore
    • 75 Critic Score
    For gamers who just want a chance to make their own pretty kitty and then watch it scratch up the furniture, The Sims 3 Pets delivers. If you want a Sims experience that builds on previous installments, incorporates your progress from The Sims 3, and actually makes your simulated world more interesting…well, better luck next time.
    • 70 Metascore
    • 88 Critic Score
    All 4 One's insane amount of variety will satisfy both fans of the series and gamers interested in a change of pace. The game's sense of humor alone is sufficient grounds for recommendation. Insomniac's latest cooperative treat is a breath of fresh air.
    • 78 Metascore
    • 80 Critic Score
    Armed with a nice roster of characters, Skylanders is an engrossing experience. Outside of an odd difficulty spike at the end and a few less-than-polished moments, the game hits its target. If I were a kid, I have no doubt I'd be saving my pennies to buy more Skylanders. However, as an adult, it's hard not to feel manipulated.
    • 77 Metascore
    • 80 Critic Score
    Armed with a nice roster of characters, Skylanders is an engrossing experience. Outside of an odd difficulty spike at the end and a few less-than-polished moments, the game hits its target. If I were a kid, I have no doubt I'd be saving my pennies to buy more Skylanders. However, as an adult, it's hard not to feel manipulated.
    • 86 Metascore
    • 83 Critic Score
    I haven't had an opportunity to test my new moves at a club yet, but with Dance Central 2's drop-in, drop-out multiplayer, I don't need to leave my house to have a social dance experience. I still think that 90 percent of all dance moves look better when anyone other than me performs them, and that children dance with a wild abandon that few adults are confident enough to muster, but my time with Dance Central 2 has convinced me that even those of us that aren't dance enthusiasts can have fun busting a move if we're willing to give it a shot.

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