FNintendo's Scores

  • Games
For 1,304 reviews, this publication has graded:
  • 30% higher than the average critic
  • 8% same as the average critic
  • 62% lower than the average critic
On average, this publication grades 10.5 points lower than other critics. (0-100 point scale)
Average Game review score: 64
Highest review score: 100 Coffee Talk
Lowest review score: 10 Jett Tailfin
Score distribution:
1304 game reviews
    • 81 Metascore
    • 80 Critic Score
    Zero Time Dilemma is nothing short of a world class conclusion to the Zero Escape trilogy, thanks to its excellent narrative, its interesting and very developed cast of characters and a marvelous audio environment. While not all of the trilogy's loose ends are brought together and its visual environment could certainly improve, this is a game that is compulsory for all the series' followers as well as to virtually anyone else.
    • tbd Metascore
    • 60 Critic Score
    Queen's Garden does not break any grounds on what has already been made by tactile puzzle games but its competent mechanics and decent audiovisual component help creating an entertaining, if not very ambitious title.
    • 85 Metascore
    • 80 Critic Score
    Monster Hunter Generations is by far the largest game in the series in terms of content. It does what its title says and brings all generations of the Monster Hunter franchise in one game with its very sharp combat system, offering so much to do and so many creatures to hunt that its replay value will stretch for very long.
    • 82 Metascore
    • 80 Critic Score
    Futuridium EP Deluxe is a fun, slick and addictive score-attack shooter that shows excellent production values and is simple enough to get the players' attention immediately. While the difficulty curve can get too steep by the end of the game and sometimes, the depth perception would need slight adjustments, this is a game that is recommended to all those who enjoy fast-paced, fun experiences and who derive a huge sense of satisfaction from improving their high scores.
    • tbd Metascore
    • 50 Critic Score
    Color Symphony 2 tries to stand out amongst the Wii U's eShop platformers with a concept that goes beyond similar games but the result ends up being a repetitive game whose difficulty curve is way too steep for newcomers and veterans alike. While its art style is pleasant and the gameplay mechanics should be praised for pushing it beyond the usual, Color Symphony 2 takes it a bit too far and will fall out with both the casual audience and the more dedicated players.
    • 83 Metascore
    • 80 Critic Score
    Pocket Card Jockey may have a strange concept but the way it's implemented is certain to leave players holding to their 3DS for a very long time. Its originality, comical plot and artwork will capture the players' attention and its structure will make it seem like a perfect game for short sessions, which will eventually grow into very long sessions as the player goes back and forth between horse racing and Solitary games, with the development of the horse's characteristics in between.
    • tbd Metascore
    • 50 Critic Score
    Musicverse: Electronic Keyboard manages to recreate the basic functions of the instrument that its name indicates and allows the players to easily share their creations with others, but it stops short of being an ambitious application. While beginners will enjoy the guidance and their first steps in creating melodies, more advanced users will find this a superficial and limited effort, aggravated by the limitations of the 3DS as a platform for a title of this style.
    • 65 Metascore
    • 60 Critic Score
    Mario & Sonic at the Rio 2016 Olympic Games brings back the formula of the series that joins the two universes with an Olympic background. While the series has improved as far as customization and integration with the Miiverse are concerned, it starts to show some fatigue regarding the lack of depth of its large contents, while the absence of motion controls feels strange in some events.
    • 80 Metascore
    • 90 Critic Score
    Tokyo Mirage Sessions #FE is one of the best turn-based RPGs to be released in recent years and the best of its genre in the Wii U catalogue. While it does not reach a perfect balance between the Fire Emblem and Shin Megami Tensei series and it certainly could have a more inspiring plot, its length, the fun and deep moments of combat and dungeon exploration are more than enough to genuinely attract any RPG fan to this title.
    • 48 Metascore
    • 40 Critic Score
    Sssnakes tries to bring back the experience of the game that was popularized sixteen years ago in Nokia mobile phones and while the intention is laudable, its execution and implementation end up falling very short of what's expected. Unresponsive controls and an exaggerated difficulty level, along with a sub-par presentation and a lack of content trump over a low price tag and the good ideas introduced in some of the levels.
    • tbd Metascore
    • 30 Critic Score
    Reptilian Rebellion may feature a funny concept interesting enough for a title of this dimension but the game has nothing else going for it, as its interface and visual appearance are below the acceptable standards and its gameplay quickly becomes way too dull, even for an eShop title at this price. There are several better alternatives in the Wii U's digital catalogue for this style.
    • 35 Metascore
    • 40 Critic Score
    Bringing Langrisser out of Japan after 25 years is worthy of praise but unfortunately it's the only thing worth praising about Langrisser Re: Incarnation Tensei. Its gameplay mechanics force the player to follow a pre-set order to move the characters, rather than allowing for a more dynamic choice, its visual environment needs a near-complete overhaul and its chapters are simply not motivating to move forward.
    • 83 Metascore
    • 90 Critic Score
    Super Meat Boy is one of the most marvelously-crafted and designed platform games to have been released in the current century. With its rich and varied levels, multiple motivations to keep playing, magnificent gameplay and fine-tuned difficulty curve, there's little standing in the way of Super Meat Boy to be one of the most memorable platform games to have been released in the last few years.
    • 81 Metascore
    • 80 Critic Score
    Kirby: Planet Robobot is a refreshing addition to the Kirby series which brings some welcome changes to its level design. Its gameplay is varied and involving and its visual environment is nothing short of delightful. While its overall difficulty is not as high as it would be desirable and its extra modes could go further, Planet Robobot stands out as a fundamental title for any fans of the Kirby series.
    • tbd Metascore
    • 80 Critic Score
    Beggar's Ride is an involving, original, visually rich and fun puzzle platformer which is certain to strike an immediate chord with players who appreciate both genres. Its only sin is its rather short length, but its unique mechanics and its excellent use of the Wii U GamePad stand out as an example of an excellent execution of a very fun and original gameplay.
    • 66 Metascore
    • 80 Critic Score
    FreezeMe doesn't hide its references to the great platforming classics of before, blending them with a contemporary game that involves a lot of pigs and freezing enemies through a camera. While its camera angles and jump mechanics need improvement, this is a delightful platformer that will appeal to both the players familiar with the classics and those who are giving their first steps in this style.
    • tbd Metascore
    • 60 Critic Score
    Witch and Hero II may not fully live up to its potential due to a feeling of repetitiveness and confusing control mechanics but it does boast a rather interesting gameplay and has a certain charm of its own. While the levels could be more varied, the players will have to use elements of strategy and action to get through, which coupled with the game's humorous dialogues will still provide for a pleasant experience.
    • 54 Metascore
    • 60 Critic Score
    Justice Chronicles is a simple turn-based JRPG made in the style of its 16-bit era counterparts, no more no less. It's very competent at what it does and fans of the genre will find plenty of reasons to enjoy themselves around its world. The threshold should not be set too high, as it does not go beyond that. Its visual environment needs to be brought to our time and its plot can overextend itself too many times.
    • 46 Metascore
    • 40 Critic Score
    Riddled with technical issues that need improvement and with too long loading times, Paranautical Activity ends up being a difficult experience to play and it requires a revision from top to bottom until it can be considered as a competent game.
    • 88 Metascore
    • 80 Critic Score
    Fire Emblem Fates: Revelation, the final chapter in Fire Emblem's new trilogy closes the history of this new opus and provides a very sharp gameplay with a marvelous visual environment. Players who are looking forward to a rich and well-crafted plot, though, might find themselves disappointed, as Revelation rather stands out in the gameplay front and its new scenarios end up falling behind expectations.
    • 68 Metascore
    • 60 Critic Score
    Dreamals is a surprisingly fun and addictive head-scratching platformer, riddled with puzzles that will keep the players captivated for the length of its eighty levels. It falls short of expectations on its visual and sound environments, nevertheless, as it could certainly use a more stable framerate and a more varied soundtrack, not to mention some interaction with the Wii U GamePad but fans of puzzling platformers will find reasons to enjoy Dreamals.
    • 57 Metascore
    • 60 Critic Score
    Asdivine Hearts is designed in a way to appeal to the nostalgia of 8 and 16-bit era RPG games and it does a competent job at that, with interesting characters, fun dialogues and long hours of gameplay for those dedicated enough. It doesn't stand out much further than that, though, as its plot feels rather uninspired and the whole visual atmosphere could have used some improvement.
    • tbd Metascore
    • 60 Critic Score
    Chompy Chomp Chomp Party is a simple but fun and addictive party game that will bring back many memories of Pac-Man. It's not very ambitious and could have more content but this doesn't stand on the way of a nine-player experience that will get groups of players around the Wii U for some very fun moments.
    • 57 Metascore
    • 40 Critic Score
    Epic Dumpster Bear is competent at providing a hilarious, long-lasting and varied platforming experience that doesn't take itself too seriously. Beyond that, it's a rather standard game that doesn't rely on anything else, certainly not on its simple visual and audio atmosphere. While players looking for a funny platformer will be entertained, those who crave a more in depth and technically gratifying experience will look elsewhere.
    • 87 Metascore
    • 90 Critic Score
    Fire Emblem Fates: Conquest clearly stands out as one of the greatest titles in Nintendo's tactical RPG series. Improving on its formula while delivering what the players expect, this chapter provides a rich, refined and long-lasting gameplay experience, along with a magnificent visual work and an extremely demanding difficulty level. Fire Emblem Fates: Conquest shows that it's possible to improve key aspects of an established formula while remaining loyal to its roots.
    • 86 Metascore
    • 70 Critic Score
    Fire Emblem Fates: Birthright could very well be an outstanding chapter in a series that is cherished for its narratives and gameplay mechanics. Unfortunately Birthright falls down before it reaches its goal. Its very good production values and sharp combats openly clash with an uninspired and dull narrative, poorly implemented difficulty curve, generic and empty characters and the simple fact that it just doesn't work as a stand alone game in the first place.
    • 54 Metascore
    • 60 Critic Score
    Sadame is an interesting and well-built action game with RPG elements that offers a long and very replayable experience to those willing to dwell deep into it. It's not the most self-explanatory work in this regard, though, as many details will be lost on a Western audience and often the player is left with little explanation of the game's mechanics.
    • tbd Metascore
    • 40 Critic Score
    Jones of Fire could have pushed the bar further if it had been more ambitious but the limitations of converting a mobile game to a home console format quickly become all too obvious. While there's some fun to be had in short, quick sessions, Jones of Fire doesn't take long until it becomes too repetitive and its overall components are clearly sub par compared to what is expected from a platform game.
    • 64 Metascore
    • 70 Critic Score
    Its combo approach adds a fast-paced environment to the platforming genre and it will surely stand out among other retro-themed games available on the Wii U's downloadable catalogue.
    • 83 Metascore
    • 80 Critic Score
    Mutant Mudds Super Challenge is pretty much what its name suggests - a more challenging take on the game Mutant Mudds. It may not introduce new concepts or new mechanics or even a new environment but it offers a significant challenge based on the original game and in the end, when the result is this much fun and addictive, it can be forgiven for not breaking any new grounds.
    • 55 Metascore
    • 40 Critic Score
    The Grumpy Reaper is based on an interesting and original concept which is severely ruined by the way the game was executed.
    • 74 Metascore
    • 80 Critic Score
    Star Fox Guard offers a cleverly designed asymmetric gameplay concept on a tower defense game based on the Star Fox series. Its mechanics are simple but very effective and its content is large enough for a long and fun experience, whether solo or online.
    • tbd Metascore
    • 70 Critic Score
    While it's very similar to the original game, it improves on all its aspects and it's bound to be enjoyed by those familiar with it.
    • 19 Metascore
    • 20 Critic Score
    Steel Rivals comes off as a game which was not finished and simply not ready for a home release. This is a technically blotched effort that is unable to keep a minimum standard of visual stability, let alone offer a fun and compelling challenge. Add to this the dearth of visual stimulation, the disproportionate gap between the characters' capabilities and the complete lack of help or explanation given to the players and the result is a game that is simply not fun to play at all.
    • 69 Metascore
    • 70 Critic Score
    Star Fox Zero follows the classic structure of its predecessors and tops it off with a new control system that will make or break how the players perceive Nintendo's latest opus in the Star Fox series. It could certainly benefit from a more luxurious visual environment but once its new control system has been mastered, the players will find this new collectables-packed journey across the Lylat system nothing short of rewarding and satisfying.
    • 76 Metascore
    • 70 Critic Score
    A stunning looking RPG with fun interactions and gameplay, Yo-Kai Watch packs over one hundred hours of lifespan to explore fully. While it could have invested more in developing its plot, it's a very welcome arrival to the European market of a game that has spawned a successful series in its home country.
    • tbd Metascore
    • 40 Critic Score
    Glory of Generals: The Pacific tries to go as far as possible to recreate a boardgame environment in a turn-based strategy game but the battles quickly become uninspired, extremely long, incoherent and unappealing to any but the most hardcore fan of strategy games. While there is a lot of content, it lacks depth and does not compel the player to go further.
    • tbd Metascore
    • 30 Critic Score
    A game which despite a rather interesting art style, ends up being repetitive too early and which doesn't stand out in any way should not involve so many hidden costs to own in its entirety. Blast 'Em Bunnies ends up being an example of how downloadable content should not be managed at all.
    • 50 Metascore
    • 50 Critic Score
    Strangely, many of the positive aspects of its predecessor have been left out but the overall gameplay mechanics remain the same. Fans of the dungeon crawling genre will find potential for fun in Excave III but other players should look somewhere else.
    • 77 Metascore
    • 70 Critic Score
    Risky's Revenge - Director's Cut does not stand out as much as its predecessor did, which is no shame as this is a game that features a good balance between exploration of locations and backtracking and Shantae's magic spells and transforming skills are delightful. It could go further on the boss fights and in terms of content but that doesn't stand on its way of being a very enjoyable game for those who like exploring and backtracking in a metroidvania style.
    • tbd Metascore
    • 40 Critic Score
    Defense Dome is a very simple game which could have been worthy of praise were it not for its lack of shine and poor visual presentation. While the movement controls are very well implemented, the difficulty in hitting the targets and the way the game flows is simply not addictive or fun enough to redeem it from its overall unappealing aesthetics.
    • 56 Metascore
    • 50 Critic Score
    Inside My Radio offers something unique, in the sense that a music-based platformer is not the most common offer on the Wii U's catalogue among the many platformers already available. However and other than a certain glow derived from its aesthetics, this game isn't a groundbreaking title among its peers and offers little replay value beyond the first hours of gameplay.
    • 24 Metascore
    • 30 Critic Score
    Chasing Dead is an uninspired and disappointing FPS with a zombie theme that doesn't break any ground in the midst of hundreds of games of the same genre. While some sections are well-presented and the use of real actors to narrate the plot is laudable, the players are left to their own devices with very little orientation, the visual execution harms the gameplay experience, the control system takes rather long to get used to and the enemy AI is chaotic and makes no sense.
    • 77 Metascore
    • 70 Critic Score
    Mega Man Legacy Collection is an invitation to explore the first six Mega Man games and it succeeds at striking a chord both with longtime Mega Man fans and with those less familiar with the series. As good as this compilation is, it could only be improved by fixing frame rate drops in certain busy areas and with more content, especially more games of the Mega Man series which could have easily been included in this title.
    • 60 Metascore
    • 60 Critic Score
    The game sticks too much to the series' formula, which means that it pales next to other similar titles available on the 3DS. While it has its punctual moments of fun, many of the minigames are bland and not deep enough for players looking for something more compelling. This is a game addressed only to those who know exactly what they're coming for.
    • tbd Metascore
    • 60 Critic Score
    The major obstacle to its mission is the lack of translation options, which puts its problems strictly within the realm of understanding of students who have already mastered the mathematical concepts tested in the game.
    • 57 Metascore
    • 50 Critic Score
    Dementium Remastered has all the technical qualities to be a good remake...except being an outstanding game. While the visual and audio environments are competent and well implemented, the game loses most of its appeal compared to the original and ends up as a generic title that brings nothing significant to the 3DS library.
    • 68 Metascore
    • 70 Critic Score
    Despite a rather high selling price and the lack of a cooperative multiplayer mode, its gameplay and challenge level will keep the players around Toy Defense, its 72 missions and its toy soldier graphics for a long time.
    • tbd Metascore
    • 70 Critic Score
    6180 the moon is an original and well thought game that blends puzzles and platforming around a concept centered on the action shifting from one screen to another. While in some moments this might cause a certain confusion when the player has to switch focus back and forth between the television and the Wii U GamePad, the levels are well built and the difficulty, while not being too high, will pose a satisfying challenge.
    • tbd Metascore
    • 20 Critic Score
    Other than an original concept, the game suffers from a lack of identity and overall guiding principles, poor execution, a sub par visual environment, a dull and repetitive gameplay and does not satisfy or fulfill the criteria for any type of game the players are looking for.
    • 53 Metascore
    • 40 Critic Score
    While its gameplay is obviously based on the games that inspired it, Alphadia does not provide anything groundbreaking which could set it apart from other games of the genre and the lack of development of the characters or of any other of its elements condemn it to being a rather shallow effort which would greatly benefit from one or two new gameplay mechanics.
    • tbd Metascore
    • 70 Critic Score
    Star Ghost is a tough, demanding and visually outstanding shoot'em up that brings back score attack as the basis of gaming. While the mechanics mostly date back to other years' shoot'em ups, it also adds something new, as the players will have to adapt to their ship's automatic control mechanisms, which makes this appealing both for old school players and for those looking for new elements.
    • 82 Metascore
    • 80 Critic Score
    The game remains addictive, especially in its cartography system, and its contents will keep the most demanding players entertained for nearly 50 hours. While its plot and characters end up falling for the usual JRPG clichés and the restaurant management system is hardly the most exciting feature, this remains a fine game whose shortcomings are minimized by its all its redeeming qualities.
    • 72 Metascore
    • 70 Critic Score
    Its world, plot and characters are vivid and a pleasure to discover with a background of lovely visuals and a very fairy tale-like environment. Not all is a success though, and several aspects had to be sacrificed, which means those expecting a more hardcore and orthodox RPG will be disappointed.
    • 67 Metascore
    • 60 Critic Score
    The Legend of Legacy is an unorthodox RPG that focuses less on its narrative and plot and a lot more on the combat experience, as well as audio and visual environments. While lacking charisma and an overall involving universe, The Legend of Legacy will satisfy those looking for fun and addictive combats backed up by marvelous artwork and a magnificent soundtrack.
    • 70 Metascore
    • 70 Critic Score
    Hyrule Warriors: Legends is a good conversion from the Wii U's Zelda-inspired fighting game and it brings an enormous amount of content and gameplay that can easily go into one hundred hours. It's difficult to understand, however, why there is no multiplayer in this version and the lack of a cross save feature will frustrate many who have already gone through the Wii U original.
    • 79 Metascore
    • 70 Critic Score
    All this cannot save it from being covered head to toe in the usual JRPG clichés, with flat uninteresting characters and very a predictable plot. Had these structural issues been addressed, Stella Glow could be a landmark in the 3DS catalogue. Instead, it's held down to being just a good game which doesn't fulfill its true potential.
    • 62 Metascore
    • 60 Critic Score
    Moco Moco Friends is not be the perfect Pokémon substitute but while it may get repetitive on the short term, it makes up for this in terms of artistic quality and in the experience of collecting the creatures known as Plushies. Its joyful and fun environment, riddled with humour all the way through, is set to strike a chord with one segment of the audience.
    • 79 Metascore
    • 80 Critic Score
    Replay: VHS is not Dead is a challenging and enormously intricate puzzle platformer on a retro style that will surely find its audience among the Wii U players. With a difficulty level that rises without mercy and very entangling mechanics that force the players to pay close attention to the details of each movement, this experience could only benefit more from a local multiplayer mode.
    • tbd Metascore
    • 50 Critic Score
    While Discovery boasts an enormous map and plenty of available resources, it suffers from a lack of originality and pales next to Minecraft. The game is also affected by several technical flaws and the lack of an online mode makes it less appealing, despite a competent local co-op multiplayer and an overall good presentation.
    • 76 Metascore
    • 80 Critic Score
    It could certainly use some improvement regarding its single player appeal, as it becomes repetitive too quickly and its difficulty level does not quite stand the test. All that aside, Pokkén Tournament is worthy of praise and a good example on how to bring one series to a different genre.
    • 81 Metascore
    • 80 Critic Score
    Oddworld: New 'n' Tasty is a competent port of a fun, creative and original game which despite its almost 20 years of age, still holds on today. There are occasional bugs which should be corrected but the experience is overall marvelous and a very good example of how to blend a 2D platformer with puzzle-solving challenges.
    • 63 Metascore
    • 60 Critic Score
    Radiohammer is an interesting, simple and addictive rhythm game that despite its shortcomings on the quality of the music on offer, provides a fun and frantic experience.
    • 54 Metascore
    • 50 Critic Score
    Temple of Yog has some interesting mechanics and it presents a gameplay that is simple, yet effective for a game of its kind. Unfortunately its levels fall into repetition and the lack of depth of its exploration means that it will quickly lose appeal to anyone other than the most determined players looking for a retro-style game that involves fighting within dungeons.
    • 73 Metascore
    • 80 Critic Score
    Project X Zone 2 is a smash fest of several high-profile series that meet together in a gorgeous-looking tactical RPG. An indispensable game for those who follow the series featured here, it could prove to be too repetitive in some moments but dedicated players who will be attracted by the giant amount of fan service on display will have plenty to do.
    • 86 Metascore
    • 90 Critic Score
    The HD release of Twilight Princess brings all the splendour of the original game to the contemporary age, with a much deserved high definition refurbishing and very welcome mechanics unique to the Wii U. Its structure and fundamentals remain untouched and Twilight Princess HD is as much of a monumental game today as it was upon its original release.
    • 53 Metascore
    • 50 Critic Score
    Space Hulk is presented as a videogame version of the board game that carries the same name, which is both a blessing and a curse. If its campaign mode can offer a long experience and the Wii U's GamePad is adequately used to interact with the game, its shallow gameplay does not captivate those looking for a good strategy game.
    • tbd Metascore
    • 20 Critic Score
    Island Flight Simulator fails at being what its name suggests and it fails at being an action game as well. Its outdated graphics, limited technical performance, lack of appealing goals and overall empty gameplay make this a passable title which falls outside of anyone's interests.
    • 40 Metascore
    • 40 Critic Score
    The overall difficulty level is low and will not pose any problem for players with a bit of experience, which inadvertently ends up throwing the game against the expectations of its target audience of players longing for RPGs from the early 1990s. Chronus Arc ends up falling significantly below its potential in several fields.
    • 65 Metascore
    • 40 Critic Score
    Petit Novel Series: Harvest December may be aiming towards the Visual Novel genre but its lack of interactivity and consequent zero input from the player makes it not much more than an ebook. Its design is not compelling either, with a scarce amount of images that would keep the player interested and other than a long plot, it has no other assets that could captivate any player expecting a minimum amount of gameplay.
    • 78 Metascore
    • 70 Critic Score
    Adventures of Pip is another welcome title to the growing library of platformers that make an extensive use of pixel art and boast a retro-style visual inspiration as well as multiple puzzle-solving. Each level brings new elements to keep the players closely around the game and its level of challenge goes beyond the plot, encouraging the player to explore and go further.
    • 81 Metascore
    • 70 Critic Score
    Bravely Second: End Layer does not live up to its predecessor's standards but this does not make it any less of a good RPG. Its visual environment is superb, it's loaded with content and its lifespan will keep everyone around it for a long time. It also improves on its predecessor's class system, while it falls out with the soundtrack and narrative.
    • 70 Metascore
    • 60 Critic Score
    Level 22 brings an original concept implemented through interesting mechanics. Its visual environment is comical and overall appealing to the eye, but its musical counterpart falls behind expectations. While Level 22 is entertaining it's not free from falling into a pattern of repetition.
    • 69 Metascore
    • 60 Critic Score
    Presenting itself as a large dose of fan service, with fun combat sequences and a very good cooperative component, it fails when it starts to get too repetitive and simplistic and its level of challenge comes off as not balanced enough. This intersection between Final Fantasy and Monster Hunter will mostly satisfy the fans of the former but disappoint those of the latter.
    • 73 Metascore
    • 60 Critic Score
    PictoParty is based on the classic Pictionary and it delivers what it is expected of it: it's a fun word-guessing game that ensures a good time with friends and family. It doesn't, however, clearly stand out from other similar titles in the Wii U catalogue and its lack of online mode make it less appealing than it could potentially be.
    • 57 Metascore
    • 50 Critic Score
    In single-player mode, Shadow Puppeteer is a much weaker game, technical issues and control problems become more evident and it's not challenging enough to justify a new go. Despite being based on several good ideas, Shadow Puppeteer performs way below its potential.
    • tbd Metascore
    • 60 Critic Score
    Simple...very simple, accessible and with just enough plot to justify its existence, Ocean Runner is surprisingly addictive in the way it captures the player's attention. While its RPG elements could use some polishing, especially on the use of currency, the game can be a very relaxing experience and its user-friendly controls make it an option that should be considered by all those looking for a simple but addictive game.
    • 69 Metascore
    • 70 Critic Score
    Pokémon Super Mystery Dungeon is a very welcomed addition to the Pokémon Mystery Dungeon world. Its marvelous visual portraying, a staggering set of 720 Pokémon available and its very long lifespan will be cherished by fans of the series, despite its dialogues and plot being perhaps too much to handle for less committed followers.
    • 71 Metascore
    • 60 Critic Score
    Terraria is a large and content-packed free-roaming experience that will bring dozens or even hundreds of hours of gameplay to those who commit themselves to it. Sadly the 3DS conversion had to let go of some aspects that make Terraria a more appealing game on other systems and this portable incarnation is also affected by several problems in its visual performance.
    • tbd Metascore
    • 70 Critic Score
    Its functionalities, including the possibility to export the music to another platform and uploading the files to its cloud make it a practical and convenient application, whose limit lies only in the confusing and overwhelming interface that lacks any kind of tutorial or instructions for new users.
    • 54 Metascore
    • 50 Critic Score
    Its lack of character and content are a real obstacle after the first entertaining moments around the game, as Ascent of Kings features very little in terms of plot and charm that could keep the players holding on to its decent gameplay.
    • 77 Metascore
    • 70 Critic Score
    Nintendo finaly gets its Minecraft, delivered onto the Wii U's eShop and how does it add up? It's Minecraft, nothing else to add - and it doesn't build up on the other versions available. It's the same unlimited and never-ending building game but it doesn't fully make use of the Wii U's capabilities.
    • tbd Metascore
    • 30 Critic Score
    Dinox attempts to enter the genre of educational games with videos and questions about dinosaurs. Unfortunately, the way this is structured is not stimulating enough for its target audience and the only skill it stimulates is short term memory.
    • 57 Metascore
    • 70 Critic Score
    With a good sense of progression and an ever-rising challenge threshold, in moments of greater tension word-forming can become frustrating but this does not hinder Typoman's creativity and originality.
    • 58 Metascore
    • 50 Critic Score
    Despite a rather monotonous and lacklustre environment, the wide variety of tools available and the interaction with the GamePad make this a competent experience, even if it doesn't go very far as far as artistic quality is concerned.
    • tbd Metascore
    • 20 Critic Score
    Its control system is very poorly implemented, resulting in painstakingly difficult ways to steer the character and in very imprecise moves. This is rather tragic, as the game's levels are overall accessible but the way the controls have been implemented create an extremely frustrating experience which ends up killing the chances of this game to be a good platformer.
    • 72 Metascore
    • 60 Critic Score
    Steel Empire brings back a 1990s 16-bit shoot'em up with an added 3D effect. It's a classic shooter of its day whose gameplay benefits from the three dimensional effect of Nintendo's handheld. Where Steel Empire falls short is on its length, which will disappoint many contemporary players who expect something longer as far as its lifespan is concerned.
    • 76 Metascore
    • 70 Critic Score
    Story of Seasons feels like a new chapter of Harvest Moon but it goes further than its inspiration. Its gameplay mechanics are very well executed, despite a rather slow start and its trade system, as well as the romance story, work like a charm. Where Story of Seasons disappoints is in its visual interface, which falls behind the benchmarks that the 3DS has set.
    • 78 Metascore
    • 70 Critic Score
    While it's not a groundbreaking moment for the 2D platforming genre, Electronic Super Joy is a welcome addition to the eShop which will be thoroughly enjoyed by its players.
    • 78 Metascore
    • 80 Critic Score
    This game features a wide amount of content and a very challenging gameplay which is certain to keep players busy for some time. However, it's very difficult to understand why this game is exclusively released on the eShop of the New 3DS, as its visual environment does not seem to justify this decision.
    • 72 Metascore
    • 70 Critic Score
    It's very well designed and it can help those without programming skills with their first steps in this world. It also does its job with very well implemented touch controls, but it will not be a significant challenge to players who already have programming skills and its 38 levels might feel too short.
    • tbd Metascore
    • 80 Critic Score
    The Binding of Isaac: Rebirth picks up on the legacy of The Binding of Isaac and improves on the original on its technical and content fronts to create a varied, interesting and challenging adventure game. Inspiration from the original Legend of Zelda is visible on Rebirth's level design but it won't just be Zelda fans who will appreciate this new chapter in the Binding of Isaac series. A new landmark in the growing sector of independent game designers.
    • 81 Metascore
    • 90 Critic Score
    A magnificent visual environment, a fitting soundtrack, very challenging races that are perfectly matched with the controllers and its multiplayer modes make FAST Racing Neo one of the best indie games on the Wii U and a compulsory option for fans of fast racing games.
    • 86 Metascore
    • 80 Critic Score
    Steamworld Heist is an involving, demanding and flawless strategy RPG which features a marvelous visual ambiance, a well balanced risk and reward system and a gameplay that will fit perfectly with the expectations of the fans of the genre.
    • tbd Metascore
    • 30 Critic Score
    Within the tower defence style, this game falls below expectations as far as contents are concerned and it even gives the impression that it was not fully completed by the time of release. Its interface is far from intuitive, its elements lack variety and it can be surprisingly difficult in many instances.
    • 68 Metascore
    • 60 Critic Score
    Johnny's Payday Panic may not be revolutionary in what it proposes but it does include a simple and fun gameplay systems which makes it an addictive and entertaining game for some quick and quirky moments.
    • 76 Metascore
    • 70 Critic Score
    Its low selling price makes up for not being the series' ultimate version and for the absence of some elements that were part of previous iterations of Toki Tori. Its appeal, however, will be mostly limited to fans of the genre.
    • 76 Metascore
    • 60 Critic Score
    The dialogues are full of humour and the character's animations are very well executed. Octodad mostly disappoints in its short length and players who feel put off by difficult controls will not appreciate its mechanics.
    • 45 Metascore
    • 50 Critic Score
    Suffering from technical gaps, imprecise controls and a predictable and clichéd plot, Rodea still manages to display an interesting concept and gives the player a degree of freedom that is unusual in similar titles. Pity that its qualities don’t weigh enough to redeem its flaws.
    • 84 Metascore
    • 80 Critic Score
    Its gameplay is marvelously addictive and it follows a well constructed plot that will keep players holding on to it for dozens of hours on end. A very recommended proposal for fans of the series and for newcomers who feel curious about it.

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