FNintendo's Scores

  • Games
For 1,304 reviews, this publication has graded:
  • 30% higher than the average critic
  • 8% same as the average critic
  • 62% lower than the average critic
On average, this publication grades 10.5 points lower than other critics. (0-100 point scale)
Average Game review score: 64
Highest review score: 100 Coffee Talk
Lowest review score: 10 Jett Tailfin
Score distribution:
1304 game reviews
    • 91 Metascore
    • 90 Critic Score
    Shovel Knight: Treasure Trove is a compilation of the previous Shovel Knight adventures that gets everything right. Its long lifespan, very detailed and quality level design, as well as its challenges and plot make the Shovel Knight series one of the best contemporary platformers designed in the 8-bit retro style. With Treasure Trove, fans of old school sidescrollers will find everything they could want.
    • 80 Metascore
    • 80 Critic Score
    The way its gameplay and its challenges are designed, Snipperclips turns out to be less than thrilling when played by just one player and under-performing and somewhat chaotic when played by thee or four players. Through cutting, moving and rotating shapes, Snipperclips forms one of the most original two-player experiences on the Nintendo Switch so far.
    • 81 Metascore
    • 80 Critic Score
    FAST RMX is a thrilling futuristic racing game that combines hair-raising speed with rich visual environments and a smooth delivery that ensures the experience goes without major flaws. An essential title in the growing catalog of the Nintendo Switch.
    • 55 Metascore
    • 50 Critic Score
    Othello for Nintendo Switch is a digital version of the long-running board game also known as Reversi and is entirely faithful to the original, in the sense that it is simple to learn and perfectly enjoyable for short gaming sessions. While technically competent and without any execution problems, it lacks a sorely needed online multiplayer component, without which its selling price seems way too high for a game that can be easily and legally found for free elsewhere.
    • 76 Metascore
    • 60 Critic Score
    If Shift DX performs very well on its main mode, thanks to well-designed (and plentiful) rooms and a difficulty curve that feels overall right, it's lacking in other aspects such as multiplayer and online components. This is a fun and challenging puzzle game that could have gone further if other details had been thought of.
    • 96 Metascore
    • 100 Critic Score
    How could the Zelda series evolve and reinvent itself to reclaim its spot among the greatest games in the world? According to the Breath of the Wild book, by rewiring its main conventions and tapping them into the freedom template provided by the saga's very first chapter, adding to them the visual marvels that contemporary technology can achieve, the vastest space for exploration that has ever been created for a Zelda game and a perfect learning cycle that provides Link with an explosive potential for development.
    • tbd Metascore
    • 70 Critic Score
    Thanks to its visual environment and difficulty level, forma.8 will reward its players and keep itself fresh and interesting, even after long sessions of play. A challenging 2D exploration experience that stands out on its own merits, this is a game that deserves a fair share of attention from the public.
    • 72 Metascore
    • 80 Critic Score
    Featuring stunning production values and an immense amount of content, this is a diamond for the fans of the series, while those not into Dragon Ball might not feel like they are the target of this game's appeal.
    • 81 Metascore
    • 60 Critic Score
    Voez makes its arrival on the Nintendo Switch as a rhythm game that features a wide selection of songs and making full use of the console's touchscreen. Those unaccustomed to this kind of games may find it repetitive and it can cause some physical discomfort after long periods of use, which along with a lack of a real progression system makes this a game aimed mostly at fans of the rhythm and music genre.
    • 58 Metascore
    • 60 Critic Score
    1-2-Switch displays some interesting ideas and reveals part of the potential uses of the Joy-Cons as more than mere controllers. However, its steep price and relatively uninteresting content of several of its minigames, as well as the focus on multiplayer in detriment of single player, end up harming what could be a much more attractive window into the future uses of the Nintendo Switch.
    • tbd Metascore
    • 60 Critic Score
    Long-time veterans of the series will enjoy the new puzzles in this entry while newcomers will benefit from the game's progressive difficulty curve and three different difficulty levels. While Picross e7 does little to distinguish itself apart from its predecessor, it's certainly competent at its job and worthy of hands on.
    • tbd Metascore
    • 70 Critic Score
    Bringing a 2D shooter into the contemporary world means that more recent players will get to experience a style that was extremely popular in earlier days, while more experienced players will get to add one more title to their background. Ghost Blade HD is visually stunning and jumps immediately into action, only falling short of expectation on its length and soundtrack but this is definitely a work that is worth getting hands on.
    • tbd Metascore
    • 40 Critic Score
    When a regular flow is required to keep the player's attention, Plantera will often fail at this, which will leave its players somewhat frustrated and disappointed with what the game offers.
    • tbd Metascore
    • 70 Critic Score
    There are plenty of SRPGs in the 3DS but Mercenaries Saga 3 can stand on its own feet thanks to several unique gameplay elements that are certain to appeal to fans of the genre as well as to followers of the series. While its plot could benefit from some more depth that would bring it closer to the players, this is an overall competent and complex game, with involving combats, rich visuals and a lifespan that will keep players clinging on to it until the end.
    • 97 Metascore
    • 100 Critic Score
    The Legend of Zelda: Breath of the Wild is a monument of a game, a dense, rich, enveloping and challenging adventure that puts the players on the mercy of their wits from the very beginning and introduces survival variables and item management as something to take very seriously throughout the entire quest. Bringing much needed innovations while remaining fully loyal to the Zelda series, Breath of the Wild is a masterpiece and a dream come true that has undoubtedly earned its place among the greatest games ever made.
    • tbd Metascore
    • 40 Critic Score
    Mini Golf Resort may boast a large amount of content in the form of holes, trophies, outfits, clubs and whatnot but this is not matched by the game's quality, which falls way below expectations. A lack of creativity in level design, camera problems and an overall poor audiovisual experience make this game passable and under performing, despite the amount of content provided.
    • 65 Metascore
    • 50 Critic Score
    While Geki Yaba Runner Deluxe is competent at what it proposes and does not fail at delivering a gameplay that responds well to the player's inputs, it also falls short of treading new ground or standing out from the crowd.
    • tbd Metascore
    • 60 Critic Score
    Toby: The Secret Mine brings some challenging puzzles in the midst of an outstanding visual environment but its very short lifespan ends up harming it way more than it should, as the game will be finished very quickly and offers little replay value when compared to other options in the 2D platforming style that will appear more attractive.
    • 80 Metascore
    • 80 Critic Score
    The Shantae series reinvents itself and in Half-Genie Hero we find a healthy renovation that took a risk and it paid off, as this game brings very welcomed variety and a new visual and animation style. Half-Genie Hero will fit very well both with Shantae followers and with those who appreciate a good platforming experience, complete with backtracking elements.
    • 77 Metascore
    • 80 Critic Score
    It's difficult for a port to reach the level of the original, more so when the original is for a more advanced system, but Poochy & Yoshi’s Woolly World does just that. Even if it doesn't introduce groundbreaking elements compared to the original game behind it, this platforming gem does everything we can expect and more thanks to its marvelous graphics, challenging nature and lifespan.
    • 86 Metascore
    • 90 Critic Score
    Taking full use of the touch screen and 3D capabilities of Nintendo's handheld, this new chapter in the series is well presented and reaches that right balance between simplicity and challenge. Something for everyone who enjoys having a good mental stimulation in the form of a puzzle game.
    • 56 Metascore
    • 50 Critic Score
    Back to Bed can stand on its own thanks to its magnificent visual environments drawn from (and by) Salvador Dalí and M.C. Escher, which adds a layer that is rarely seen in games. Unfortunately its low difficulty level leaves the impression that the game is not finished, which adding to a rather short lifespan makes this a disappoint experience.
    • 55 Metascore
    • 50 Critic Score
    Unlucky Mage is simple enough to allow for an intuitive gameplay and a rather long lasting lifespan but it doesn't fulfill its job completely and its overall simple nature end up harming the game in the end.
    • 72 Metascore
    • 60 Critic Score
    Gurumin 3D: A Monstrous Adventure does not aim to reinvent the wheel and it certainly couldn't aspire to that with its struggling camera and often imprecise jumping, which make the experience more time-consuming than it should, but this doesn't erase an accessible plot and long-lasting gameplay, once the game's dynamics set in.
    • 87 Metascore
    • 80 Critic Score
    SteamWorld Heist is a stunning work that combines RPG, strategy and accurate aiming in a steampunk space environment that will put the player at the centre of a plot that is heavy in humour and which features a wonderful visual environment, as well as a soundtrack that fits perfectly within the game's universe.
    • 62 Metascore
    • 60 Critic Score
    It goes too far on the price tag, which is way too high for a game with the contents of Teslapunk and which creates expectations that end up not being a met in a game that despite its fun aspect, could very well be much better.
    • 21 Metascore
    • 10 Critic Score
    Cartoon Network: Battle Crashers could have been a more appealing game thanks to the use of popular characters from Cartoon Network shows but unfortunately, none of this is fully explored as the game features a gameplay that pales next to any other game of the kind and the high price demanded for it only harms the game's standing even more, making it impossible to recommend to anyone.
    • tbd Metascore
    • 60 Critic Score
    Ninja Pizza Girl features interesting gameplay mechanics, by adding parkour techniques to what would be overall a mundane activity while including awareness for the problem of bullying. It doesn't fully succeed at getting that message across, however, and the game could certainly use improvements to its visual and audio components, as well as more variety to the repetitiveness of its levels.
    • 85 Metascore
    • 90 Critic Score
    Dragon Quest VIII may have been around for a while but the 3DS is getting what can be the ultimate version of this cult RPG. Featuring a stunning audiovisual environment, an immersion that will plunge the players into the game's setting and new content that sets it apart from previous incarnations of the same chapter, Dragon Quest VIII: The Journey of The Curse King is setting the threshold very high for upcoming RPGs.
    • 79 Metascore
    • 70 Critic Score
    Noitu Love: Devolution is an action sidescroller that is full of action and that makes a good use of the 3DS and Wii U controls at delivering it. Its action might get too confusing at times but that is a small price to pay for a game that is rich in content and beautifully crafted, even if a bit short at times.
    • 45 Metascore
    • 40 Critic Score
    For all its rather interesting puzzles, Soul Axiom does not manage to stand out due to its sub-par level design and overall unappealing gameplay. The game also needs a technical overhaul, as its drops in framerate can often harm the moment and its lack of immersion will keep the players from developing a keener interest.
    • 77 Metascore
    • 70 Critic Score
    Morbid details and shocking sights aren't everyone's cup of tea but for the players who are into horror, Corpse Party will be a blessing in the 3DS catalogue. Even if its gameplay will lose its effect after a while and become a bit repetitive, the game's dialogues, plot and audiovisual environments will keep the players focused for long periods of time, especially with the purpose of reaching that one good ending (which will require some effort).
    • 58 Metascore
    • 60 Critic Score
    Despite its visual appeal, however, the game takes a very long time to fully take over the player's experience, as its exploration becomes monotonous and its difficulty level is cranked up way too high. A more fine tuned level design would be very welcome here, as Exile's End feels like a rather unfulfilled promise.
    • 76 Metascore
    • 80 Critic Score
    Any doubts that could still be lingering about Nintendo's first production for the mobile segment have been dissipated: Super Mario Run is a marvelous 2D platformer which Nintendo adapted to the guise of an endless runner, in order to make it more playable in a mobile device. Its beautiful graphics, overall fluidity and loyalty to the Mario universe make this one memorable 2D platformer that no fan should go without, provided they can always be connected to the internet when playing, that is.
    • tbd Metascore
    • 50 Critic Score
    Kingdom’s Item Shop may have a rather interesting concept but the action is so repetitive that it quickly becomes a tedious chore. Overall the game lacks challenge and achieves little with its unusual premise, which could have taken the game in a different direction, were it not for an overwhelming feeling of repetitiveness that quickly takes over everything.
    • 36 Metascore
    • 20 Critic Score
    While Twisted Fusion does feature some interesting ideas at the level of its gameplay concepts, the game ends up falling flat on its face due to an overall poor execution. In some moments, Twisted Fusion is even borderline unplayable, which coupled with its subpar visual environment, an enormous amount of bugs that should not have passed quality control and low precision platforming, lead to a game that needed a serious reworking before being made available.
    • tbd Metascore
    • 30 Critic Score
    Ash
    ASH tries hard to pay tribute to turn-based RPGs of the 1980s and 1990s...so hard that it doesn't realize that genres evolve for a reason. This game is mostly stuck on a sea of obsolescence and not even its well-written dialogues can add a different flair to a production that does poorly in nearly every other aspect.
    • tbd Metascore
    • 70 Critic Score
    Just Dance 2017 keeps the tradition of being the best game in the dancing style. Featuring a new musical selection and the same upbeat gameplay as before, Just Dance proves that it deserves the recognition of being the best party game out there. For the next chapter, a renewal featuring brand new gaming modes would be very welcome, as keeping the same formula could start to become repetitive in the long term.
    • 56 Metascore
    • 60 Critic Score
    Armikrog is a point & click game that features remarkable stop motion animation in a world made of clay and with a consistent level design. Despite these points in its favour, Armikrog could make a more extensive use of its characters and rely less on memorizing its puzzles by heart, something which the players will find themselves doing too often thanks to the lack of leads or hints in the game.
    • 73 Metascore
    • 60 Critic Score
    Sadly the scope for this game is severely limited by the lack of online sharing of levels, which was one of the main qualities of the original and overall this feels like a downgrade. It's still an appealing title and it succeeds in what it offers but it's impossible not to shrug off a certain sense of disappointment.
    • tbd Metascore
    • 60 Critic Score
    Act it Out! A Game of Charades brings the well-known charades game to the Wii U in a format that allows up to eight players at once. While the production is simple and responsive enough to work, it also falls short of taking full advantage of the Wii U's capacities, making its price tag a bit too hefty for this competent but still rather underachieving work.
    • tbd Metascore
    • 70 Critic Score
    With a wealth of levels and plenty of incentives to get back to it, Gear Gauntlet ends up becoming too tough at certain moments, driving the players to the brink of desperation in a work that will deter the less experienced but satisfy those determined enough to push ahead.
    • 70 Metascore
    • 70 Critic Score
    Fairune 2 is a sequel that follows its predecessor on all the right tracks, keeping what made the original a pleasant experiences and extending its lifespan. What works for some might not work for all, though, and for players looking for something more groundbreaking than the original this will not deliver, which does not mean that its creative combat system and rich audiovisual component will fall short of the players' expectations, because it won't.
    • 73 Metascore
    • 70 Critic Score
    Disney Magical World 2 follows the footsteps of its predecessor and plunges the payers into the Disney universe, where many familiar characters and locations await. It displays a healthy variety of landscapes and NPCs and a matching audiovisual environment but while the youngest crowd will certainly enjoy this game, it feels too repetitive and too much alike its predecessor, with little variety to set it apart from the original.
    • 59 Metascore
    • 60 Critic Score
    Thanks to its visual outlook and well-built plot, this is a game that will keep players interested until the end. It displays the limits of a low-budget game, however, and some of its segments feel too linear but this title shouldn't be in trouble to gather a group of fans.
    • 87 Metascore
    • 80 Critic Score
    Pokémon Sun & Moon are among the best entries in the series and while it doesn't break any significant new grounds, Game Freak's latest opus adds an additional layer of strategic planning to the gameplay and features a beautiful audiovisual environment topped with the series' best plot so far. It's not very clear where Poké Finder fits in and the performance is less on par in the original 3DS but the Pokémon series is definitely showing that it's still alive and kicking...and worthy of the players' attention.
    • 87 Metascore
    • 80 Critic Score
    Pokémon Sun & Moon are among the best entries in the series and while it doesn't break any significant new grounds, Game Freak's latest opus adds an additional layer of strategic planning to the gameplay and features a beautiful audiovisual environment topped with the series' best plot so far. It's not very clear where Poké Finder fits in and the performance is less on par in the original 3DS but the Pokémon series is definitely showing that it's still alive and kicking...and worthy of the players' attention.
    • tbd Metascore
    • 60 Critic Score
    Futuridium EP Deluxe brings back the space-themed shoot'em up, this time with a psychedelic atmosphere that will pit the player through fifty levels which will pose a significant amount of challenge - sometimes too much challenge for its own good, as the controls aren't always responsive as they should and level design could use some serious improvements.
    • 63 Metascore
    • 50 Critic Score
    Ninja Usagimaru: The Mysterious Karakuri Castle sets up high expectations with its rich audiovisual environment and apparent enormous amount of content to explore, but its extremely demanding difficulty curve and poorly executed controls will send many players in a path of frustration that will not leave them longing for the puzzles where the eponymous ninja rescues the villagers.
    • tbd Metascore
    • 50 Critic Score
    While it doesn't really innovate or go beyond the limits of the original's gameplay, it works well enough and its local multiplayer will provide some hours of fun. Pity that it doesn't have anything else to stand for itself and that the lack of online modes as well as its long loading times make this a less fun game than it could.
    • 77 Metascore
    • 70 Critic Score
    Skylanders Imaginators pursues the legacy of its predecessors and is a fun, simple and visually rich action-platformer that makes use of action figures to interact in the game. It could have been more generous, given how much of its contents require owning all the figures, which will weigh heavily on the players' budgets, but the game also allows some margin to finish its main plot without the need to overspend.
    • 76 Metascore
    • 70 Critic Score
    Azure Striker Gunvolt 2 follows in the footsteps of its predecessor all too well for its own sake, insofar as it's often difficult to point out any outstanding differences between the two. This is not necessarily a handicap, as the sequel is a quality action platformer that features an exquisite visual environment and fine-tuned gameplay.
    • 68 Metascore
    • 70 Critic Score
    Pirate Pop Plus is a fun bubble-popping game with a fun gameplay that manages to stand out from its similar counterparts and with a fitting visual and sound environment. Its lifespan might be put to test, as the game relies on customization to keep its long-term appeal but Pirate Pop Plus should easily find a spot with nearly any player.
    • tbd Metascore
    • 50 Critic Score
    Poncho lives much more off its puzzles and mental reasoning demands than of platforming action - not to mention it features unlimited lives - and any potential for a fluid action game is lost in this.
    • tbd Metascore
    • 30 Critic Score
    Its gameplay is extremely frustrating and entirely based on trial and error, forcing the players to repeat the sames stages over and over under an extremely tight time limit and making use of very inaccurate and imprecise controls, which will only aggravate the players' overwhelming sense of frustration.
    • 89 Metascore
    • 90 Critic Score
    Axiom Verge goes beyond the initial impression of being a tribute to the Metroid series and quickly strikes the player as being a thoroughly developed, impeccably-designed exploration game, with an enormous amount of content to discover and a huge variety of weapons, upgrades and power-ups.
    • 69 Metascore
    • 60 Critic Score
    Shows its limits early on, with its rather repetitive combat, a level structure that needs improvement and the mixing of different graphic styles did not come out too well, but while those not interested in the genre should look the other way, any River City fan will be more than satisfied with this reincarnation of the thirty-year-old series.
    • tbd Metascore
    • 70 Critic Score
    140
    140 takes its minimalist credentials seriously and reduces all elements to the...minimum, emphasizing its excellent controls and level design. The concept is very well executed and this could be a more memorable game if only its content was wider and the price a bit more in a line with what it brings.
    • 83 Metascore
    • 80 Critic Score
    Rhythm Paradise Megamix is the ultimate version of Rhythm Paradise, boasting a great lifespan and a very varied content which will keep the players involved for long, fun, challenging hours. Its added story mode is not necessary and can make the experience longer but the main core of the game makes it the top title in the series.
    • tbd Metascore
    • 20 Critic Score
    Dragon Skills has a simple and accessible concept which seems appealing to the retro-minded players but it's also plagued by problems which turn it into a difficult experience. If the decision to use the GamePad vertically is hard to understand, merciless difficulty progression and lack of fluidity don't make anything better.
    • 79 Metascore
    • 90 Critic Score
    Jotun: Valhalla Edition is a marvelous effort that clearly stands out amidst the indie games pool. With its rich visual environment, very engaging boss battles, extremely demanding combats that will require full commitment from the player and recurrent replay value, this is a game that will certainly keep everyone clinging on to their Wii U GamePad for a very long time.
    • 81 Metascore
    • 80 Critic Score
    It can be too predictable at some points and its longer lifespan feels unnecessary at some moments but the overall result is still on par with the high standards that the series has left its players used to.
    • 69 Metascore
    • 60 Critic Score
    The Legend of Kusakari may depart from an extremely unlikely premise but it's just simple and fun enough to provide a worthy experience for several hours. While taking it beyond its purpose will make the game feel repetitive, its overall sense of humour, good control system and hectic pace will not make anyone regret its purchase.
    • 83 Metascore
    • 70 Critic Score
    Severed is a simple and quick-to-learn game that puts the players at the centre of a rather harsh story that is further advanced by its visuals and navigation. While there certainly is room for improvement in the way the story is presented and on the level of interaction with the Wii U's potential, fans of dungeon-crawler types will find plenty of assets in Sasha's adventure to be reunited with her family.
    • tbd Metascore
    • 70 Critic Score
    Even if the gameplay might require some variety after a while, The Letter Quest is easily recommended to anyone who wants to try something that walks away from the norm.
    • 82 Metascore
    • 70 Critic Score
    Tumblestone is a magnificent puzzle game which visibly stands out as one of the best titles of the genre in the Wii U catalogue. Pity the disproportionate gap between its gameplay and its visual and sound components, as well as its cost, as these flaws prevent it from being even more of an indispensable option for any Wii U player.
    • 76 Metascore
    • 90 Critic Score
    Paper Mario: Color Splash brings a delightfully funny plot to an involving and extraordinary adventure that can keep the player in front of the Wii U for over 50 hours of gameplay. With its lovely visual presentation, exquisite soundtrack and well implemented gameplay mechanics, Paper Mario: Color Splash is set to be one of the Wii U's most outstanding titles in the console's still growing catalogue.
    • 68 Metascore
    • 70 Critic Score
    Mario Party: Star Rush displays the series' evolution within its standards. Adding a needed innovation in the form of free movement across the game boards, the latest installment of Mario Party brings its usual mix of multiplayer frenzy and competition for coins and stars. As before, this is not the most indicated game for those who stick with mostly solo experiences but anyone with a group of friends will not come out disappointed.
    • 49 Metascore
    • 70 Critic Score
    It features well designed levels, an interesting narrative and the interaction between the GamePad's functionalities and the game shows the careful planning that went into its making. Being a game divided in three chapters, what follows remains to be seen but as a first chapter, this is a good entry which could only benefit from a longer lifespan, despite its tripartite nature.
    • 59 Metascore
    • 40 Critic Score
    Ambition of the Slimes could have been a more fun, dynamic and overall compelling strategy RPG were it not for its flaws and ill-conceived organization, which will result in very frustrating and repetitive combats and long moments of plain annoyance at how the game puts the player in combat with a very unforgiving system and difficult interaction.
    • tbd Metascore
    • 70 Critic Score
    Quest of Dungeons may not be a groundbreaking game or an instant classic but it does its job: it's a fun dungeon crawler, with good skills and combat systems and a visual style which will fit perfectly with the nostalgic crowd.
    • 62 Metascore
    • 60 Critic Score
    It's good to see that Sonic Boom: Fire & Ice, while far from the higher thresholds of the classic Sonic games that built the character, improves on its predecessor and presents a very decent gameplay and good ol' high speed action on its levels. It doesn't go all the way with it, though, as its lacklustre visual presentation demonstrates, not to mention the lack of alternative paths but this new chapter is closer to what is expected from a game bearing the name of Sonic.
    • 80 Metascore
    • 70 Critic Score
    While it may not break any ground at that, BOXBOXBOY! is a good puzzle game that will certainly provide good amounts of fun and entertainment through its 120 levels to all those who put their hands on it.
    • tbd Metascore
    • 40 Critic Score
    Blasting Agent makes sense in its original format and environment but when converting it to the Wii U, the result is too problematic - not just due to its technical issues and unstable framerate but especially due to incoherent level design and the overall feeling that this conversion adds nothing to what already existed.
    • tbd Metascore
    • 70 Critic Score
    Dual Core is a competent arcade-style shooter that comes out on top when played on a local co-op. It misses out on the solo experience, as its one-player mode is far less fun and compelling than with two, three or four players, which only makes the lack of an online multiplayer mode more difficult to understand. Be as it may, Dual Core will certainly be a good choice for anyone eager for some fun and intense multiplayer shooting experience.
    • 64 Metascore
    • 50 Critic Score
    Metroid Prime: Federation Force could have been a whole new entry in the Metroid Prime series but unfortunately its fine control system and variety of game modes (including online multiplayer) are not enough to save it from the overall lack of interest of its missions, lacklustre bosses (for the Metroid series, at least) and simply unfitting art style and visual environment.
    • 81 Metascore
    • 90 Critic Score
    Dragon Quest VII is a compelling, detailed and enriching work that is going to envelop players in its adventures and lure them to its passionate narrative. Throughout its worlds, Dragon Quest VII puts the player at the center of a beautifully-crafted story that stands out among other games of its time...and of all times as well. A truly unmissable opus which will only marvel anyone who puts their hands on it.
    • tbd Metascore
    • 70 Critic Score
    Psycho Pigs is back and this remake certainly honours the original with its simple and very fun concept, its humour in all levels and overall loyalty to a game from nearly thirty years ago.
    • tbd Metascore
    • 80 Critic Score
    Alien on the Run may resemble a typical low-budget production to be released on a digital format but the simple package in which it comes does a great job at disguising what lies beneath: a very addictive game that features a stunning visual presentation and remarkable level design.
    • tbd Metascore
    • 70 Critic Score
    It doesn't fully live up to its potential due to repetitive gameplay mechanics and to its often maladjusted control system and interface, which together with the lack of a proper plot and tutorials will only contribute to make it less appealing to many players.
    • tbd Metascore
    • 20 Critic Score
    Hot Rod Racer has no personality and its gameplay mechanics are simply frustrating and not fun. There are few objectives, its tracks don't motivate the player to go forward and the vehicle's hitbox makes everything more difficult. A clear case of a game designed for the mobile segment which has no place elsewhere, no matter how low its selling price is.
    • 48 Metascore
    • 50 Critic Score
    Mighty No. 9 created very high expectations and could have reached a perfect formula for success but as it is, it failed to capture Mega Man's essence and doesn't build up on what its inspiration did best.
    • tbd Metascore
    • 60 Critic Score
    Journey to Kreisia is an RPG whose formula has been repeated over and over, which does not necessarily mean it should be shunned.
    • tbd Metascore
    • 20 Critic Score
    Toon Tanks could have made an effort to provide something simple and fun but it fails on every goal it set for itself. A graphically plain work, whose levels are nearly all alike, offering only one model of vehicle for the whole game and completely devoid of creativity or originality, there is no point in which Toon Tanks stands out within even the most modest of ambitions.
    • tbd Metascore
    • 60 Critic Score
    Infinite Dunamis is a competent, if low-budget and unambitious RPG designed in the style of its 16-bit ancestors. What it lacks for in originality of the plot, characters and style it makes up in terms of an interesting and involving combat system.
    • tbd Metascore
    • 70 Critic Score
    Being a short and intense game, Ziggurat gives many incentives to be played again and again and only suffers from some technical flaws in its Wii U incarnation which nevertheless don't stand in the way of an addictive game.
    • 73 Metascore
    • 70 Critic Score
    PixelJunk: Monsters is a fun and accessible tower defense which successfully implements a user friendly difficulty curve and requires a healthy dose of strategic planning to advance. While some of its visual and audio components can become too repetitive over time, its lifespan and overall amusing gameplay will surely please both experienced and newly-arrived players to this style.
    • tbd Metascore
    • 60 Critic Score
    Lovely Planet is certainly one of the least conventional titles to don the mechanics of a first person shooter. Its simple and clean visuals go completely against the genre's standards whereas the quick and easy way to bring the player to the game shrugs off any concerns about plot or narrative. A game made for quick, intense gaming sessions that can get too saturating if played with a different mindset.
    • tbd Metascore
    • 70 Critic Score
    Defend Your Crypt is a well-designed real time trap'em all game where a progressive capture system will allow the player to eliminate as many enemies as possible to prevent their looting. It can get repetitive at certain moments but the trap system and the way further traps are unlocked will provide for some real moments of fun to the players who enjoy a good dose of real-time trapping of invaders.
    • 55 Metascore
    • 50 Critic Score
    Adventure Labyrinth Story is a competent dungeon crawler with a simple combat system and a healthy variety of enemies. However its overtly simple narrative, linear goals and overall subpar visual environments make this a game that doesn't stand out among its peers, even if it's competent enough when putting the player in randomly generated mazes.
    • 63 Metascore
    • 50 Critic Score
    While visually it's certainly a rich and pleasant experience, it's also very repetitive on a short term basis, which will end up wearing itself out unless it's played only in very quick bouts.
    • tbd Metascore
    • 70 Critic Score
    The Book of Unwritten Tales 2 brings back point-n-click adventures to the Wii U in a game that offers well-written dialogues and plenty of humorous situations in the background of a visually rich and polished environment. Despite the lack of interaction through the GamePad, The Book of Unwritten Tales 2 is a game that will certainly please fans of the genre, after the dearth of point-n-click titles over recent years.
    • tbd Metascore
    • 70 Critic Score
    Ninja Smasher intends to bring back the spirit of 8-bit platformers and it certainly mastered its conventions: the plot is minimal as the player sets off through a maze-like map, with a difficulty curve that is very well adjusted to the player's own development as more items and techniques become available.
    • 77 Metascore
    • 60 Critic Score
    Shutshimi is a simple and very addictive fast-pace shoot'em up that presents itself in an old school-style and which will strike a chord with enthusiasts of intense scrolling shoot'em ups. So intense, in fact, that its experiences become too short-lived and its lifespan quickly falls behind when played solo, rather than on multiplayer.
    • 71 Metascore
    • 70 Critic Score
    Unholy Heights' unusual background, coupled with its addictive dynamics and comical details, provides the basis for a game that will be difficult to let go of once the player is emerged into it.
    • tbd Metascore
    • 70 Critic Score
    Kick & Fennick is not the typical retro-styled platformer...it's 3D, for starters, and its jumping mechanics are anything but standard. Adding a healthy mix of puzzles and platforms, Kick & Fennick's Wii U adaptation is very competent, even if it's impossible to avoid a certain feeling of repetitiveness derived from a lack of variety in the backgrounds and goals.
    • tbd Metascore
    • 40 Critic Score
    Sweetest Thing is clearly a game designed for the mobile market which unfortunately did not receive a proper conversion treatment when ported to the Wii U. As such, there are several gameplay aspects which, as adequate as they may be for a mobile system, just do not fit in with the Wii U, beyond its short lifespan and repetitive nature.
    • tbd Metascore
    • 40 Critic Score
    Star Sky 2 follows the footsteps of its predecessor and while it improves on some elements and provides for a rather appealing experiment in relaxation, it sorely needs a more involving overarching structure.
    • tbd Metascore
    • 30 Critic Score
    Pixel Maker is another drawing application for the Wii U which asides from demonstrating that Nintendo's console is a good format for this kind of programs, doesn't achieve anything else. Its options are very limited and will leave most people frustrated if they expected something more ambitious from a drawing application.
    • 72 Metascore
    • 70 Critic Score
    Disney Art Academy is a pleasant drawing tool that will surely appeal to a younger audience who recognizes the characters immediately. While the lessons do not go too much in-depth, they are well structured and the possibility of copying the works to the SD card will let the players' drawings be remembered for posterity.

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