The Legend of Zelda: Breath of the Wild Image
Metascore
96

Universal acclaim - based on 13 Critic Reviews What's this?

User Score
8.3

Generally favorable reviews- based on 2573 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: Ignore everything you know about The Legend of Zelda games. Step into a world of discovery, exploration and adventure in The Legend of Zelda: Breath of the Wild. Travel across fields, through forests and to mountain peaks as you discover what has become of the ruined kingdom of Hyrule inIgnore everything you know about The Legend of Zelda games. Step into a world of discovery, exploration and adventure in The Legend of Zelda: Breath of the Wild. Travel across fields, through forests and to mountain peaks as you discover what has become of the ruined kingdom of Hyrule in this stunning open-air adventure. Explore the wilds of Hyrule any way you like - Climb up towers and mountain peaks in search of new destinations, then set your own path to get there and plunge into the wilderness. Along the way, you'll battle towering enemies, hunt wild beasts and gather ingredients for the food and elixirs you'll need to sustain you on your journey. More than 100 Shrines of Trials to discover and explore - Shrines dot the landscape, waiting to be discovered in any order you want. Search for them in various ways, and solve a variety of puzzles inside. Work your way through the traps and devices inside to earn special items and other rewards that will help you on your adventure. Be prepared and properly equipped - With an entire world waiting to be explored, you'll need a variety of outfits and gear to reach every corner. You may need to bundle up with warmer clothes or change into something better suited to the desert heat. Some clothing even has special effects that, for example, can make you faster and stealthier. [Nintendo] Expand
Buy Now
Buy on

Trailer

Play Sound
Please enter your birth date to watch this video:
You are not allowed to view this material at this time.
Monster Hunter Generations Ultimate x The Legend of Zelda - Official Trailer
Score distribution:
  1. Positive: 13 out of 13
  2. Mixed: 0 out of 13
  3. Negative: 0 out of 13
  1. Mar 20, 2017
    100
    Does it have the best combat system in the world? No. Is it the best looking game out there? No. Does it have the best RPG soundtrack ever? No. Can the game make you feel like you are eight years old again? Hell yes. It certainly had that effect with me. It has been a long time since exploring, fighting, and adventuring has so consistently brought a smile to my face. Breath of the Wild is such a wonderful experience that once you play it, you will likely never look at open world games the same again.
  2. Mar 16, 2017
    100
    How could the Zelda series evolve and reinvent itself to reclaim its spot among the greatest games in the world? According to the Breath of the Wild book, by rewiring its main conventions and tapping them into the freedom template provided by the saga's very first chapter, adding to them the visual marvels that contemporary technology can achieve, the vastest space for exploration that has ever been created for a Zelda game and a perfect learning cycle that provides Link with an explosive potential for development.
  3. Mar 18, 2017
    100
    If it really is the last major title that the Wii U ever sees, then it's a fantastic way to bow out - The Legend of Zelda has never been so perfect.
  4. Mar 10, 2017
    97
    The Wii U version of Zelda: Breath of the Wild is the same amazing, unforgettable experience you can enjoy on the new Nintendo Switch: the game runs pretty smoothly even on the old console, and despite being less powerful, the graphics are almost the same. If you're not buying Switch and already own a Wii U, this really is a no-brainer.
  5. Mar 10, 2017
    97
    Breath of the Wild on Wii U runs at 720p, and has the same, small framerate issues of the Switch version. The loading times are surprinsingly good, considering the size of the game. Anyway, the only important thing to say is that Breath of the Wild on Wii U is as excellent as his Switch brother.
  6. Mar 10, 2017
    95
    Even on Wii U The Legend of Zelda Breath of the Wild is a must-buy. This is a piece of art that does not lose any of its charm compared to the Switch version. Everyone should play this game.
  7. Mar 10, 2017
    90
    Breath of The Wild is not perfect. It suffers technical limitations compared to other open-world games on other consoles, even moreso on Wii U... of course. But this new adventure is absolutely fantastic though, and it's actually one of the best in the series.

See all 13 Critic Reviews

Score distribution:
  1. Negative: 39 out of 577
  1. Mar 3, 2017
    10
    Breath of the Wild broke a lot of records in the history of gaming. By that, I mean it is most likely impossible to find one thing wrong withBreath of the Wild broke a lot of records in the history of gaming. By that, I mean it is most likely impossible to find one thing wrong with this game. It's like Nintendo took the base of Ocarina of Time and modernize it to make it look like this game over here. This is why Nintendo will forever remain in my heart no matter where it all goes. I'm telling you this, Breath of the Wild has everything... yes, every... single... thing that made Ocarina of Time look like a masterpiece. This is the lost brother of Ocarina of Time and the true brother Ocarina of Time will ever need. Just go buy this game, it wants your money so bad, it wants you to play it so bad, it wants to be your local friend literally bad. I'll be waiting until you get this game. Expand
  2. Jan 29, 2018
    10
    This game has to be the new referent of the open world game formula. It has the best exploration in a videogame ever because every one ofThis game has to be the new referent of the open world game formula. It has the best exploration in a videogame ever because every one of their mechanics are made to complement it. Every single one of them. This game is a masterpiece and a light source at the same time. I just hope that Nintendo realized why is this game so good, and the other companies too.

    The only issue with the game (in the WiiU version) is that sometimes has framerate drops, mainly in the villages and in the Forest. But besides that, nothing to complain about it. Well, the DLC could have been better and explore new possibilities, but this is just my opinion. Still pretty good in overall.

    Play this **** game.
    Expand
  3. May 23, 2018
    10
    excelente juego, no se como puede haber gente que lo califique mal, sin duda es gente que no lo a jugado
  4. Mar 8, 2017
    10
    The developers took a big risk with this game, but it payed off big time. For once Nintendo listened to fans who wanted a more "modern" gamingThe developers took a big risk with this game, but it payed off big time. For once Nintendo listened to fans who wanted a more "modern" gaming experience, instead of sticking to the OoT formula. (Fans who cited games like Dark Souls, Dragon's Dogma, etc as ways to evolve the Zelda franchise)

    But they didn't just copy those games and call it a day. They put their own spin on the open-world adventure genre, while keeping Zelda traditions in all the right ways. Not only did they put their own spin on the genre, but now they're a leader in it. After about 5 years of spin-offs and remakes on Wii U, Nintendo seems like they;re finally finding their footing again.
    Expand
  5. May 3, 2017
    9
    I absolutely loved this game. My own personal play time of roughly 100 hours was some of the most fun I've had playing a game in my life.I absolutely loved this game. My own personal play time of roughly 100 hours was some of the most fun I've had playing a game in my life. Every action I took was done when and where I wanted - absolute freedom to play in Hyrule how I wanted. So much freedom in a game is bound to create very personal experiences with a game, with every player having a unique adventure and with their own stories to tell in how they managed to tackle a group of moblins or solve one of the 120 shrines.

    The fact that BotW is so personal to whomever plays it is likely one of the contributing factors for the rating a player gives this game. I personally never came across any game-breaking glitches, and don't actually recall having any frame-drop issues. But, that might be due to the way I chose to play the game - little to no combat, high stealth, and lazily walking everywhere I went. I can see how another player who chose to take on BotW in a completely different way might be confronted with different issues, which in itself challenges the "freedom" granted by this game. If choosing to play BotW in certain ways results in a higher likelihood of problems, then it seems to restrict what players can actually do in the game.

    As an avid Dark Souls/Bloodborne fan, I enjoyed the flavor of combat in this title. Battles had weight, with enemies dealing HEAVY amounts of damage, and weapons being all-too fragile when in a pinch. The score is thoughtful and subtle, the world is gorgeous and varied, and the story (though thin) has a pretty heavy ambience to it that felt darker and more oppressive to me than it likely did for most other players.

    BotW is not without its problems. The voice acting is bad, but not even in a charming "so-bad-it's-good" way ala Silent Hill 2 or House of the Dead. The monotony in a large percentage of the shrines can grind gameplay to almost a halt. The lack of ANY non-breakable melee options is frustrating; even something like a broken hilt or weak knife would be better than being completely unarmed without breaking the game's difficulty. Other players have found ways to break combat with armor buffs, but a casual playthrough like mine didn't see much opportunity to increase armor stats.

    In the end, a 9/10 is my subjective score for this game. I have so few issues with it, and can't wait to return to it. It's hard to give an objective score because BotW, like the rest of the Zelda series, is very personal. For those who enjoy BotW, they love it. For those who don't, they, well, don't. If you have a WiiU, there is really no reason to let this one go untried. Rent it. Buy it. Borrow it.
    Expand
  6. Mar 5, 2017
    9
    Firstly, I'll start by addressing some complaints I've seen in negative reviews of this game:

    "There are no dungeons." Yes there are.
    Firstly, I'll start by addressing some complaints I've seen in negative reviews of this game:

    "There are no dungeons."
    Yes there are. There are 4 dungeons, accompanied by a myriad of shrines.

    "It's too easy/hand-holdy."
    I'm sort of baffled by this one, and all I can say is that is that the people saying this must not have engaged in any exploration whatsoever. A lot of the main-quest and areas around towns, etc. contain relatively easy puzzles and fights, but if you take the time to leave the beaten trail, you'll probably come across a fair challenge pretty quickly. Reviewers who specifically mention hand-holdiness have clearly not played nearly enough of the game to piece together an educated review.

    "The music sucks."
    A quick read through of comments in this vein shows that the actual meaning behind this criticism is that the music is different. Music plays a different role in this game than it does in previous titles. Here, it gives the game a bit of flavour and atmosphere rather than blasting the player with overt, repeating musical themes. It's fine to not like the music in this game, but it's useful to note that a thorough playthrough of this game will be far longer than the typical 20-40 hours of previous 3D Zelda titles. It's likely, given enough play time, that catchy, repetitive themes in the context of this game would end up being incredibly grating. As it is, there is a clear emphasis on the environments here and the use of music to simply enhance the mood set by the environmental sounds works extremely well (plus there are some really great musical moments where music is present).

    "There's nothing to do."
    There are over 100 shrines to discover, a bunch of sidequests if you look in the right places, over 300 unique photos to take in-game, and a number of diverse and engaging areas to explore. I'll concede that if you don't enjoy exploration, this game isn't for you.

    "It looks terrible."
    It doesn't have the best graphics on a technical level. It's low-res by modern standards, with some pop-in and frame drops, and it could do with a bit of anti-aliasing, but the game's art style stands out from its technical limitations, as was the case in The Wind Waker, and even Skyward Sword to some extent. The frame drops are a a fair complaint, however I haven't found this factor to have any effect on gameplay since they mainly occur in places with a lot of NPCs, which tend to be less timing-sensitive areas. They do occur in forested areas quite a lot, but this isn't an online FPS, and not every frame is critical in combat, to be brutally honest. It's a valid complaint, but I don't think it's a big enough issue to make this particular game less enjoyable by any significant measure.

    That's pretty much every complaint I care to cover. Now for some reasons to like this game, rather than reasons to simply not hate it.

    1. Combat/Gameplay
    The enemies in this game vary significantly in difficulty. Some are extremely easy to beat, and areas of the game that have high proportions of these enemies can begin to feel a bit too easy after a while, but what's interesting is that the combat never gets boring. The combat in this game requires a lot more strategy to deal with than in previous titles and keeps you on your feet since dodging becomes a really important aspect of swordplay. Coming off a 40 hour play-through of Twilight Princess HD, this a breath of fresh air to me as enemies have different attack styles that require adaptive strategies, unlike in Twilight Princess, and these strategies are often based around your fundamental moveset rather than gimmicky items and gameplay mechanics (I'm looking at you, Skyward Sword).
    Speaking of which, the basic controls are surprisingly deep for a game of this nature. Hours in, I was still learning new things about the controls. It could be argued that the game not teaching this to you from the outset is poor design, but in my experience, these elements are unnecessary for the progression of the game, and I'd argue that it's a plus that the early game doesn't get bogged down in tutorials or hint panels.

    2. Shrines
    The shrines can be divided into two categories: Combat and puzzles. The puzzle shrines have a wonderful amount of diversity, though they are not all particularly challenging. As stated above, the more isolated or out of the way a shrine is, the more likely it is to pose a challenge. The combat shrines are pretty homogeneous, but a lot of them pose a really great challenge, taking the aforementioned combat mechanics to their limits. Some of these shrines feel like dedicated boss arenas, and it's a lot of fun to employ all the strategies you've accumulated up to these shrines in defeating their enemies.

    3. There's a great sense of progression in this game, even without an experience or leveling system.

    4. I have reached my character limit. The game is great.
    Expand
  7. Jun 24, 2020
    0
    This review contains spoilers, click expand to view. Zerda: Breath of dthe wild es una secula pero poco pulida, un reeskin de los clasicos Expand

See all 577 User Reviews

Trailers

Related Articles

  1. Most Anticipated Video Games of 2017: Sequels, Remakes and Adaptations

    Most Anticipated Video Games of 2017: Sequels, Remakes and Adaptations Image
    Published: January 18, 2017
    In part 1 of our 2017 preview, we look at the 20 most-anticipated videogame sequels and remakes of the year ahead.
  2. Most Anticipated Video Games of 2016, Part 1: Sequels, Remakes and Adaptations

    Most Anticipated Video Games of 2016, Part 1: Sequels, Remakes and Adaptations Image
    Published: January 19, 2016
    Preview 25 notable videogame franchises returning with new titles in 2016, including Uncharted, Mass Effect, Dark Souls, Legend of Zelda, and more.