Everyeye.it's Scores

  • Games
For 5,544 reviews, this publication has graded:
  • 53% higher than the average critic
  • 7% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Wonderbook: Book of Spells
Lowest review score: 20 Barbie Dreamhouse Party
Score distribution:
5552 game reviews
    • 52 Metascore
    • 50 Critic Score
    Unfortunately, Unholy is a video game that just doesn't work. The plot is short and underdeveloped, focused on an uninteresting protagonist and told in poor quality footage. The gameplay is dated and repetitive, a simple alternation of bland exploration, very simple puzzles and stealth where hiding is useless, because the pursuers never represent a danger. At least on the artistic front, the title is more inspired and technically it is quite stable, but it is not enough. Perhaps out of inexperience, Duality Games debuts with insipid horror action, difficult to recommend even to the most indulgent fans of the genre since it's not even scary.
    • tbd Metascore
    • 65 Critic Score
    While lacking its own personality in aesthetics and game mechanics, Arena Breakout is an extraction shooter that offers enough content to keep the user busy for dozens of hours. The only real problem of Tencent's free to play is its being trapped in that cage which is the mobile platform, where for trivial technical reasons it is unable to express itself at its best. We hope that in the future the control system will benefit from the necessary interventions, because at that point the gaming experience would be much more attractive.
    • tbd Metascore
    • 50 Critic Score
    Noob: The Factionless is a production afflicted by too many problems for it to be valid entertainment even for the young audience to which it is addressed. Under its surface of appreciable simplicity, which partially forgives a little challenging and little wriggling gameplay, it hides a banality and even discouraging neglect. The operation of trying to take intellectual property outside its borders through a video game certainly made sense, but it crashes loudly on the rocks of mediocrity.
    • 73 Metascore
    • 77 Critic Score
    Disney Illusion Island is a good family entertainment title, with the addition of up to four player co-op making the experience even more immersive. On the other hand, the basic repetitiveness is very evident in the first part of the adventure, except to recover in the second part, at the end of the entire journey. The playful flatness of the four characters, net of the pleasant visual differentiations, weakens the inventiveness of a smooth and pleasant gameplay. With a little forethought and added depth, Disney Illusion Island could have been so much more magical.
    • 78 Metascore
    • 75 Critic Score
    On balance, Double Dragon Gaiden: Rise of the Dragons captured us with its playful system halfway between tradition and innovation and was able to give us several hours of carefree fun. It is not a perfect title and perhaps it will not reach the heights reached by the fourth chapter of Streets of Rage but it is still nice to see such an important series rise from its ashes offering both newbies and historical fans the opportunity to return to impersonate the Lee brothers and their companions. If you are a fan of the scrolling beat 'em up genre, you should definitely give it a shot.
    • 80 Metascore
    • 82 Critic Score
    With Remnant 2 the developers have not yet found the perfect formula, but they have certainly made good steps forward. Net of a fluctuating artistic direction and some technical defects, this shooter with procedural elements offers a level of replayability that only very few exponents of the genre can boast, to the point of being able to amaze even after several completed games. If you love big challenges, especially in co-op, make it yours.
    • 67 Metascore
    • 70 Critic Score
    Exoprimal is a cooperative shooter characterized by a great gameplay, but which desperately needs more content due to excessive repetitiveness of the matches. It takes very little to see everything that Capcom production has to offer. In other words, at the moment it is perfect for playing a few matches in the company of friends, especially if you are an Xbox Game Pass subscriber. Those who, on the other hand, hoped to invest hours and hours to watch the final video of the campaign, may find themselves faced with an insufficiently stimulating package.
    • 87 Metascore
    • 93 Critic Score
    In the same interview quoted at the beginning, Shigeru Miyamoto guaranteed: "The Pikmin teams are always busy with the next chapter". We hope that with this fourth episode, the Nintendo series will finally reach a large audience in Europe as well. Obviously, the genre it belongs to makes Pikmin an IP far from the commercial potential of other Kyoto giants, such as Mario or The Legend of Zelda, but for our part we can't wait to find out what Pikmin 5 will come up with.
    • 82 Metascore
    • 80 Critic Score
    Viewfinder thrives on games of perspectives, encounters between photographs and three dimensions, and does not disappoint. The lively graphic style and its playful recipe designed to tease our creativity make it a valid production, perfect for indulging in a not too demanding leisure. The difficulty of the experience is calibrated downwards, yet the four or five hours offered by the exploration of his scenarios - thanks to the joys of the Polaroid - manage to fascinate and surprise.
    • 77 Metascore
    • 80 Critic Score
    With its vibrant pops of color and excellent use of eye tracking in managing telekinesis, Synapse stands out as one of the productions that make the most of the potential and unique features of PlayStation VR 2. Despite the general lack of variety, the nDreams game remains a roguelite shooter with explosive gameplay and an excellently calibrated progression system, able to keep the user's interest alive thanks to a good level of challenge and the possibility of experimenting with different fighting styles. The presence of famous voice actors such as David Hayter and Jennifer Hale adds a special touch, not so much for the quality of the plot, but for the care and attention with which the entire experience has been packaged, comparable to what one might to expect from a first party title.
    • 76 Metascore
    • 60 Critic Score
    The long test to which we subjected Atelier Marie Remake: The Alchemist of Salburg unfortunately confirmed the reservations we had towards the product. The one created by Gust Corporation is a mere 1:1 scale remake of the title originally published in 1997 and only renews its graphic design, leaving its serious playful and narrative gaps unchanged. Although the introduction of the Unlimited Mode removes the annoying temporal limitations of the original Atelier Marie, today as then the story is in fact weak and far from engaging, and the side characters are mere archetypes. Bearing in mind that even the longevity is really insufficient by the standards of the genre, we suggest the purchase only to the most die-hard fans of the series, who in order to discover its origins may be willing to pass over its many flaws and the expensive ticket admission (€50). We are therefore of the opinion that producing a 1:1 scale remake of such an obsolete title was not the most sensible way to feed the progenitor of the saga to the new generations, which on the contrary deserved to be re-imagined in almost every aspect .
    • 40 Metascore
    • 70 Critic Score
    Testament The Order of High Human is an experience with ups and downs. The plot never really manages to intrigue but the game world offers several interesting settings and exploration remains pleasant thanks to the fun parkour sections. The combat system is quite simple, yet it does not fail to give magical blows worthy of the name and various ways to make the protagonist more lethal. At the same time, and unfortunately also applies to the bosses, the movements of the enemies turned out to be a bit spartan and unable to match the quality of what has been confirmed as a good visual presentation. If you are looking for an adventure that is not too long, focused on challenging gameplay and made by people with an obvious passion for action RPGs, you will overlook the flaws and enjoy yourself.
    • 81 Metascore
    • 80 Critic Score
    The hours spent trying to end the civil war in Grand Chien have only confirmed how much the guys at Haemimont Games have listened to the players. In Jagged Alliance 3 we found many of the ingredients that made the brand legendary 25 years ago, showcased by the undisputed technical and artistic skills of the developers. The major criticalities are found in the monotony of a rather cumbersome management phase, which clashes with the excellent beating heart of the experience: its engaging and unpredictable fights. Some courageous game design choices could divide fans, but anyone looking for a valid turn-based strategy game will find bread for their teeth in the immense replay value of a title that does not forgive mistakes of a tactical nature.
    • 73 Metascore
    • 85 Critic Score
    Oxenfree II: Lost Signals is a well-crafted graphic adventure that we would like to recommend to anyone, especially to those who have had the opportunity to appreciate the first chapter. Trapped in a story with mysterious and paranormal connotations, the protagonists of the game are credible and multifaceted, to the advantage of the effectiveness of the story and the dialogues with the supporting actors. The title does not have the innovative charge of the progenitor and perhaps does not exploit some good ideas as it could have but offers an exciting experience with a well-chosen setting, which you should not miss.
    • 54 Metascore
    • 60 Critic Score
    Everybody 1-2 Switch is a simple, immediate party game that does not claim to overly engage the players, designed to spend a few hours in the company of friends or to spice up family lunches and dinners. However, the product is aimed at a purely casual audience and - in terms of stratification of the proposal and gameplay - fails to reach the qualitative peaks of other exponents of the segment such as Mario Party. The risk of being dusted off only for special occasions, just like that boardgame that we like so much but never play, is just around the corner. The competitive price, however, is a point in its favor.
    • 69 Metascore
    • 82 Critic Score
    Ultimately, Crime o' Clock is a title that works, fulfills and entertains. Furthermore, the excellent artistic direction, full of homages and pop culture references, greatly enhances the experience and is already worth the price of admission alone. You will never feel the risk of running into possible mishaps during the investigations, but if you are looking for a relaxing and carefree point and click, which can keep you company in these sultry summer days with a mystery that unfolds over the centuries, this could be the right game.
    • 75 Metascore
    • 75 Critic Score
    Without a shadow of a doubt Tindalos Interactive has managed to pack an interesting horror-tinged adventure. What is most intriguing is the set of action, tactics and stealth proposed by the experience, which manages to competently return the atmospheres and tension of the Alien films. Basically, if you are a fan of xenomorphs you could give the game a chance but RTS fans will have to deal with a not very developed strategic dimension, a sometimes lame soldier AI and a series of bugs that in our test have caused some setbacks that are hard to ignore.
    • 78 Metascore
    • 75 Critic Score
    Harry Potter Magic Awakened is a good mobile game that allows any fan of the brand to take a trip to Hogwarts and experience an adventure with a familiar flavor. Some edges related to the repetitiveness of the activities, the microtransactions and the technical sector take it away from perfection, yet the free to play of Portkey Games has the numbers to give a few hours of fun to fans of the bespectacled wizard.
    • 77 Metascore
    • 75 Critic Score
    If we could extrapolate the sole essence of the narrative sector of Master Detective Archives: RAIN CODE, our judgment on the production would be much more flattering. Unfortunately, the new creation of the authors of Danganronpa is plagued by some problems related to the rhythm of the story. A technical sector that is not too dusty and gameplay elements that are not fully developed help to limit the great potential of Too Kyo Games' work. Master Detective Archives: RAIN CODE remains in any case a title capable of being appreciated by lovers of investigative adventures with disturbing atmospheres.
    • 67 Metascore
    • 65 Critic Score
    Crash Team Rumble left us with mixed feelings. Although it is able to entertain for a few hours, with its frenetic games that see the confrontation between the beloved protagonists and villains of the saga, it is impossible not to notice worrying lack of content and a balance that would require a lot of additional work. If we add to this a non-optimal server population, it is really difficult to foresee a bright future for the new work of Toys for Bob, especially if we consider how rich and qualitatively surprising the market for free to play competitive games is.
    • 73 Metascore
    • 70 Critic Score
    Despite the involvement of outstanding artists, the star of Trinity Trigger does not shine as much as one would expect. As engaging as it is, the plot faithfully follows the topoi of the playful genre to which it belongs without ever proposing even vaguely original developments, while from a graphic point of view it seems to have in your hands a production intended for the now defunct Nintendo 3DS. Net of an almost non-existent challenge rate, the frenetic real-time combat system is the most successful aspect of the action RPG, which if played in local multiplayer together with two friends shows much of its great unexpressed potential. Maybe it won't end up in the annals of the JRPG, but overall Trinity Trigger remains a more than decent title. Our advice is to recover it on Nintendo Switch during the discount period.
    • 78 Metascore
    • 85 Critic Score
    The reissue of the collection that delighted all Sonic nostalgics last year fleshes out its offer with a handful of titles with fluctuating quality: devoid of those small modernization processes that had characterized the first chapters of the series in the last edition , Sonic Origins Plus games originally released on the Game Gear are more distinguished by their historical value. The addition of Amy as a playable character is an important step for the entire saga, but her moveset does not revolutionize the approach to those levels that we have now learned by heart. Basically, if you missed the 2022 appointment, you absolutely must make this expanded edition yours. Die-hard fans of the pet with base experience might think seriously about upgrading, everyone else should think twice.
    • 26 Metascore
    • 40 Critic Score
    Greyhill Incident is, by no means, a disaster on all fronts. The product packaged by Refugium Games leaks from all sides. From the disappointing technical sector to the cumbersome gameplay, every single aspect of the production leaves a lot to be desired. The poor general quality does not even allow this adventure to be counted among the so-called 'so bad, it's good'. Even lovers of trashy games will probably be dissatisfied with it.
    • 66 Metascore
    • 75 Critic Score
    All things considered, Park Beyond is an experience that we would like to recommend to you if you are a lover of management based on theme parks. If, like us, you have been lovers of RollerCoaster Tycoon and all the subsequent heirs of that winning formula, the new work by Limbic Entertainment and Bandai Namco could enrapture you for dozens and dozens of hours, while not consistently altering the most tried-and-true canons of the genre and net of an evident uncertainty on the technical and artistic side.
    • 82 Metascore
    • 80 Critic Score
    The Elder Scrolls Online Necrom is the expansion that was needed for a game that was beginning to feel the weight of the years. The new maps are fun to explore and unique, full of points of interest and charismatic enemies to face. Furthermore, the lore in which Zenimax Online has sunk his hands to write the plot is dark and mysterious: we can't wait to discover its future developments for the world of Tamriel. Finally, the class that signs the DLC, the Arcanist, is fun to use and flexible, as well as the one with the most rewarding learning curve and the most "explosive" rotations. Seeing is believing.
    • 87 Metascore
    • 88 Critic Score
    Final Fantasy XVI is an excellent starting point for the Square Enix saga, which after several missteps seems to have found the right balance between the tradition of the franchise and a blatantly more mature new ethic. By focusing everything on a complex narrative and dedicating maniacal care to the construction of the world, Yoshida's dream team has however neglected the rhythm of the story, which in addition to reserving some less inspired moments, even slows down the growth of the character.
    • 79 Metascore
    • 75 Critic Score
    Trepang2 is not a perfect title and suffers from some problems that often afflict the productions of smaller teams that aim too high. Net of some flaws in the gameplay and a campaign that runs out too quickly, the work signed by Trepang Studios is damned fun to play, why launch yourself to the massacre of the soldiers, between the use of powers and the activation of the bullet time , is nothing short of satisfying.
    • 81 Metascore
    • 77 Critic Score
    Convergence offers a playful offer supported by well-made gameplay - net of some roughness - and by a structured progression system, which over the hours enriches a formula that starts a bit with the brake on. Despite everything, having reached the end of the adventure, one gets the clear impression that the team has not managed to best express the potential of its creative vision, thanks to an uninspired and much less effective story than that seen in The Mageseeker. Net of its weaknesses, however, the title represents another good test by Riot Forge, waiting to see the third and final chapter of the League of Legends spin-offs.
    • tbd Metascore
    • 60 Critic Score
    Torchlight Infinite reaches the sufficiency by virtue of the good ideas that characterize the combat system and the classes. But it doesn't go further, due to a rather anonymous design of scenarios and enemies and too confusing menus. We are therefore faced with a product that is enjoyable but which, unfortunately, cannot keep up with Diablo Immortal and other exponents of the genre.
    • 75 Metascore
    • 80 Critic Score
    Bloober Team has paid homage to its series with an updated and extended package, both from a playful point of view and in terms of visual presentation. Thanks to Unreal Engine 5 we have faced an even more immersive thrill journey, strengthened by some new gameplay solutions. The defects of the second chapter have remained more or less unchanged, and we believe that the developers could have tried to file them with more conviction. Having said that, the work of the Polish collective convinced us, so we can only recommend the experience to fans of the genre.

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