Everyeye.it's Scores

  • Games
For 5,529 reviews, this publication has graded:
  • 53% higher than the average critic
  • 7% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Mass Effect 2
Lowest review score: 20 The Quiet Man
Score distribution:
5537 game reviews
    • 69 Metascore
    • 82 Critic Score
    Ultimately, Crime o' Clock is a title that works, fulfills and entertains. Furthermore, the excellent artistic direction, full of homages and pop culture references, greatly enhances the experience and is already worth the price of admission alone. You will never feel the risk of running into possible mishaps during the investigations, but if you are looking for a relaxing and carefree point and click, which can keep you company in these sultry summer days with a mystery that unfolds over the centuries, this could be the right game.
    • 75 Metascore
    • 75 Critic Score
    Without a shadow of a doubt Tindalos Interactive has managed to pack an interesting horror-tinged adventure. What is most intriguing is the set of action, tactics and stealth proposed by the experience, which manages to competently return the atmospheres and tension of the Alien films. Basically, if you are a fan of xenomorphs you could give the game a chance but RTS fans will have to deal with a not very developed strategic dimension, a sometimes lame soldier AI and a series of bugs that in our test have caused some setbacks that are hard to ignore.
    • 78 Metascore
    • 75 Critic Score
    Harry Potter Magic Awakened is a good mobile game that allows any fan of the brand to take a trip to Hogwarts and experience an adventure with a familiar flavor. Some edges related to the repetitiveness of the activities, the microtransactions and the technical sector take it away from perfection, yet the free to play of Portkey Games has the numbers to give a few hours of fun to fans of the bespectacled wizard.
    • 77 Metascore
    • 75 Critic Score
    If we could extrapolate the sole essence of the narrative sector of Master Detective Archives: RAIN CODE, our judgment on the production would be much more flattering. Unfortunately, the new creation of the authors of Danganronpa is plagued by some problems related to the rhythm of the story. A technical sector that is not too dusty and gameplay elements that are not fully developed help to limit the great potential of Too Kyo Games' work. Master Detective Archives: RAIN CODE remains in any case a title capable of being appreciated by lovers of investigative adventures with disturbing atmospheres.
    • 67 Metascore
    • 65 Critic Score
    Crash Team Rumble left us with mixed feelings. Although it is able to entertain for a few hours, with its frenetic games that see the confrontation between the beloved protagonists and villains of the saga, it is impossible not to notice worrying lack of content and a balance that would require a lot of additional work. If we add to this a non-optimal server population, it is really difficult to foresee a bright future for the new work of Toys for Bob, especially if we consider how rich and qualitatively surprising the market for free to play competitive games is.
    • 73 Metascore
    • 70 Critic Score
    Despite the involvement of outstanding artists, the star of Trinity Trigger does not shine as much as one would expect. As engaging as it is, the plot faithfully follows the topoi of the playful genre to which it belongs without ever proposing even vaguely original developments, while from a graphic point of view it seems to have in your hands a production intended for the now defunct Nintendo 3DS. Net of an almost non-existent challenge rate, the frenetic real-time combat system is the most successful aspect of the action RPG, which if played in local multiplayer together with two friends shows much of its great unexpressed potential. Maybe it won't end up in the annals of the JRPG, but overall Trinity Trigger remains a more than decent title. Our advice is to recover it on Nintendo Switch during the discount period.
    • 78 Metascore
    • 85 Critic Score
    The reissue of the collection that delighted all Sonic nostalgics last year fleshes out its offer with a handful of titles with fluctuating quality: devoid of those small modernization processes that had characterized the first chapters of the series in the last edition , Sonic Origins Plus games originally released on the Game Gear are more distinguished by their historical value. The addition of Amy as a playable character is an important step for the entire saga, but her moveset does not revolutionize the approach to those levels that we have now learned by heart. Basically, if you missed the 2022 appointment, you absolutely must make this expanded edition yours. Die-hard fans of the pet with base experience might think seriously about upgrading, everyone else should think twice.
    • 26 Metascore
    • 40 Critic Score
    Greyhill Incident is, by no means, a disaster on all fronts. The product packaged by Refugium Games leaks from all sides. From the disappointing technical sector to the cumbersome gameplay, every single aspect of the production leaves a lot to be desired. The poor general quality does not even allow this adventure to be counted among the so-called 'so bad, it's good'. Even lovers of trashy games will probably be dissatisfied with it.
    • 66 Metascore
    • 75 Critic Score
    All things considered, Park Beyond is an experience that we would like to recommend to you if you are a lover of management based on theme parks. If, like us, you have been lovers of RollerCoaster Tycoon and all the subsequent heirs of that winning formula, the new work by Limbic Entertainment and Bandai Namco could enrapture you for dozens and dozens of hours, while not consistently altering the most tried-and-true canons of the genre and net of an evident uncertainty on the technical and artistic side.
    • 82 Metascore
    • 80 Critic Score
    The Elder Scrolls Online Necrom is the expansion that was needed for a game that was beginning to feel the weight of the years. The new maps are fun to explore and unique, full of points of interest and charismatic enemies to face. Furthermore, the lore in which Zenimax Online has sunk his hands to write the plot is dark and mysterious: we can't wait to discover its future developments for the world of Tamriel. Finally, the class that signs the DLC, the Arcanist, is fun to use and flexible, as well as the one with the most rewarding learning curve and the most "explosive" rotations. Seeing is believing.
    • 87 Metascore
    • 88 Critic Score
    Final Fantasy XVI is an excellent starting point for the Square Enix saga, which after several missteps seems to have found the right balance between the tradition of the franchise and a blatantly more mature new ethic. By focusing everything on a complex narrative and dedicating maniacal care to the construction of the world, Yoshida's dream team has however neglected the rhythm of the story, which in addition to reserving some less inspired moments, even slows down the growth of the character.
    • 79 Metascore
    • 75 Critic Score
    Trepang2 is not a perfect title and suffers from some problems that often afflict the productions of smaller teams that aim too high. Net of some flaws in the gameplay and a campaign that runs out too quickly, the work signed by Trepang Studios is damned fun to play, why launch yourself to the massacre of the soldiers, between the use of powers and the activation of the bullet time , is nothing short of satisfying.
    • 81 Metascore
    • 77 Critic Score
    Convergence offers a playful offer supported by well-made gameplay - net of some roughness - and by a structured progression system, which over the hours enriches a formula that starts a bit with the brake on. Despite everything, having reached the end of the adventure, one gets the clear impression that the team has not managed to best express the potential of its creative vision, thanks to an uninspired and much less effective story than that seen in The Mageseeker. Net of its weaknesses, however, the title represents another good test by Riot Forge, waiting to see the third and final chapter of the League of Legends spin-offs.
    • tbd Metascore
    • 60 Critic Score
    Torchlight Infinite reaches the sufficiency by virtue of the good ideas that characterize the combat system and the classes. But it doesn't go further, due to a rather anonymous design of scenarios and enemies and too confusing menus. We are therefore faced with a product that is enjoyable but which, unfortunately, cannot keep up with Diablo Immortal and other exponents of the genre.
    • 75 Metascore
    • 80 Critic Score
    Bloober Team has paid homage to its series with an updated and extended package, both from a playful point of view and in terms of visual presentation. Thanks to Unreal Engine 5 we have faced an even more immersive thrill journey, strengthened by some new gameplay solutions. The defects of the second chapter have remained more or less unchanged, and we believe that the developers could have tried to file them with more conviction. Having said that, the work of the Polish collective convinced us, so we can only recommend the experience to fans of the genre.
    • 80 Metascore
    • 80 Critic Score
    The setting based on Korean folklore of the Chosun era is wonderful, represented with great detail and a necessary, but respectful, charge of imagination. Obviously, given its massively multiplayer nature, the success of the DLC will depend on how new and returning players perceive the changes.
    • 82 Metascore
    • 80 Critic Score
    Accessibility is the watchword of F1 23. Codemasters has not limited itself to the homework and has rearranged the driving model to make it less unpredictable and, above all, more suitable for those who do not compete with the wheel and pedals. The return of the Braking Point mode and the renewed F1 World hub add even more substance to an excellent content offer. The graphics/physics engine is starting to show some signs of aging but is still valid. The ups and downs of the AI ​​are unfortunately still part of the experience, but on the other hand the multiplayer sector has been redesigned and should satisfy all players a little. This incarnation is ultimately good: in the future, however, we expect Codemasters to take more clear steps forward for the series.
    • 79 Metascore
    • 70 Critic Score
    Dordogne is a half-successful experiment. The excellent artistic direction is accompanied by a simple but functional gameplay, which also finds some inspired solutions in the completion of Mimi's diary. Unfortunately, in our opinion, the narrative sector moves on the same tracks only for the first half of the story. After effectively outlining the relationship between the protagonist and her missing grandmother, Dordogne in fact shifts the attention to other issues, which she however fails to address with the same attention.
    • 73 Metascore
    • 75 Critic Score
    If for wines there are memorable vintages and others less so, the same can also be said for the annual sports simulations. MotoGP 23 proves to be a perfect game for those approaching the world championship for the first time or for those who have skipped a couple of editions of the Milestone series. The neural aids and AI in general work, the new career has more bite and depth than previous incarnations and the dynamic weather conditions (including Flag to Flag) give a new dimension to the racing. Those who have played the 2022 edition, however, will find very few differences in the driving model (however improved) or on the graphics front. With the launch of RIDE 5 in a few months and a possible new chapter dedicated to SBK, Milestone has played it safe with a conservative approach, a bit too much for our tastes.
    • 77 Metascore
    • 75 Critic Score
    Rich in lore and full of interesting characters, the world of Shattered Heaven pushes the player to explore it, net of an overwhelming amount of information at times, which is a bit heavy especially in the second part of the adventure. The excellent artistic direction and the multifaceted combat system, thanks to the guessed card game structure, manage to keep the pleasantness of the experience high, net of some balancing problems, clearly evident especially during the boss fights. In any case, the title developed by Leonardo Production offers an interesting mix of playful elements, which fans of role-playing adventures with cards in hand should not underestimate.
    • tbd Metascore
    • 50 Critic Score
    ONE PIECE ODYSSEY - Reunion of Memories is an appendix to say the least listless. Net of interesting narrative premises at first glance, the DLC proved to be disappointing in every respect: an already superfluous and forgettable plot is in this case aggravated by the total removal of the exploratory component, which on balance translates into an extremely linear experience and boring, and from the exasperating recycling of settings and bosses already proposed by the main game. Except for a single semi-unpublished mechanic, which at least in theory should have increased the challenge rate, but which in practice does not greatly influence the overall difficulty of the expansion, the combat system does not offer anything new. Bearing in mind that the longevity barely settles on about five hours, the €25 required to be able to face the extra episode of the tie-in seem excessive and unjustifiable to us.
    • 77 Metascore
    • 80 Critic Score
    The playful formula of Amnesia: The Bunker is configured as the most articulated and varied in the entire history of the brand. The introduction of weapons proved to be pleasant, because it was far from a risky action drift. Even the fascinating setting chosen for this new iteration confirms the indisputable talent of Frictional Games in crafting digital nightmares. Ultimately, if you are a fan of the series or are simply looking for a horror that thrives on tension, characterized by a valuable level design and well-crafted gameplay, you have come to the right place: the Amnesia bunker is a place you will never forget easily.
    • 71 Metascore
    • 65 Critic Score
    Forspoken: In Tanta We Trust is a strange and half-successful experiment. Stripped of the crafting and all the secondary activities that characterized the vast world of Athia, the DLC focuses everything on the narrative, revealing an apparently essential background in order to continue exploring Frey's adventure. Without detracting from the quality of the plot, which in its final stages manages to reserve even unsettling twists, the downloadable content basically acts as a glue between Forspoken and its possible sequel, which at this point could really be part of the plans for the future of Square Enix. If we greatly appreciated the changes made to the combat system and the great focus placed on the cooperation between the two protagonists, we declare ourselves dissatisfied with the overall longevity of the DLC, in our opinion not exactly suitable for the entrance ticket (€ 12.50). With good reason, the purchase of In Tanta We Trust is recommended only for those few who loved the main game and would like to continue digging into the ever-rich mythology of Athia.
    • 77 Metascore
    • 80 Critic Score
    Etrian Odyssey Origins Collection is an excellent collection of three titles that have made the history of their genre. The gaming experience may be anachronistic for the youngest, but it is a nostalgia operation that works very well: beyond some aspects penalized by the console, such as the need to get a stylus not supplied to better map the dungeons, we are facing a return of a piece of history of the Nintendo DS. Among other things, the amount of content within the package is remarkable, to the delight of fans of the series.
    • 86 Metascore
    • 85 Critic Score
    The first version of Diablo 4 is a canvas on which the developers could, over the months, paint a true masterpiece. The equipment and progression system is extremely robust and lends itself well to the significant innovations that the team plans to implement in the production lifecycle, through patches and expansions. If Blizzard manages to keep the attention high on the title and make the right changes, we could be faced with a new milestone in the action RPG genre.
    • 92 Metascore
    • 95 Critic Score
    Street Fighter 6 is the new milestone of the genre. A mass of content never seen in fighting games, two distinct single player modes and an experimental and innovative online component. All seasoned with a dry and harmonious combat system, perfectly balanced in every part. Capcom's latest effort is an essential purchase for anyone who wants to approach fighting games. So it's time to put on your kimono and step back into the ring: the King of fighting games is back!
    • 78 Metascore
    • 80 Critic Score
    System Shock is back in a version that is a love letter to the original and to its fans, but which can also be an opportunity to rediscover an authentic video game classic for a new audience of enthusiasts. We have to overcome the obstacle represented by a gameplay that has remained anchored in the past, but - once this is done - we find ourselves faced with a memorable cyberpunk imagery, the same one that made an entire generation fall in love in the 90s. SHODAN awaits you in the Citadel: will you have the courage to face his evil machinations?
    • 38 Metascore
    • 55 Critic Score
    We were very sorry not to give at least the sufficiency to The Lord of the Rings: Gollum. But the limits are too many. The unpublished portion of the story is not up to Tolkien's saga and the playful phases are imprecise and obsolete. A thicker graphic rendering would have at least allowed fans to better enjoy some flashes of the pleasant artistic direction. In short, we hope that future patches will solve, if nothing else, the technical stumbling blocks. In any case, even if the stability of the game will improve in the future, Daedalic Entertainment's one is unfortunately not the treasure we wanted it to be.
    • 69 Metascore
    • 85 Critic Score
    The extensive possibilities for customizing the difficulty and fighting style make the production interesting for both veterans and newcomers to the genre, who will be able to find the right degree of challenge to accompany Elvis and Diggs on their journey to save the world.
    • 75 Metascore
    • 75 Critic Score
    Warhammer 40,000: Boltgun is an inspired production, fully consistent with the intention of bringing the brutality of the miniatures game imagery into a lead and blood boomer shooter. Dispensing death is the thing that works the most, thanks to a satisfying gameplay when it comes to pulling the trigger, regardless of the weapon in hand and the quantity and variety of enemies faced. The exploratory dimension weighs down the playful experience a bit, but when the time comes to reduce the enemies to shapeless red pulp, we think less about it.

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