Everyeye.it's Scores

  • Games
For 5,529 reviews, this publication has graded:
  • 53% higher than the average critic
  • 7% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Mass Effect 2
Lowest review score: 20 The Quiet Man
Score distribution:
5537 game reviews
    • 83 Metascore
    • 90 Critic Score
    Marvel's Midnight Suns kept us glued to the screen for hours, making the most of each of its playful components.
    • 79 Metascore
    • 80 Critic Score
    Overall, Call of Duty Warzone 2.0 is a better product than its predecessor in almost every respect. The gameplay takes advantage of the small additions of the latest Modern Warfare 2, the positioning of the loot is finally believable and the DMZ mode, despite being in Beta, already looks promising right now. At present, Warzone 2.0 has some gameplay imperfections and numerous technical problems that affect the experience both when navigating the menus and within the game itself. We hope that the situation will improve in the coming weeks, so as not to overshadow the excellent work done by the Activision teams in packaging this experience of absolute importance for Call of Duty.
    • 56 Metascore
    • 50 Critic Score
    The resurrection of a saga that already failed to win the hearts of players twenty years ago turns out to be a bit empty, like the coffin that Grave carries on his shoulders: the developers of Iggymob offer an extremely simple experience through a shooter third-person shooter with basic mechanics, fixated on repeating shooting to mow down wave after wave of helpless enemies. The long and always identical corridors that form the backdrop to the carnage of the resurrected gunslinger frame an all too meager playful recipe, weakened by a spartan technical realization and by a basic repetitiveness that is revealed within a few hours. The artistic direction of Yasuhiro Nightow is evident in a character design very close to the lines admired in Trigun, but it is not enough to elevate what remains an unambitious product.
    • 84 Metascore
    • 80 Critic Score
    OlliOlli World Finding the Flowzone is certainly the most successful expansion of the two that make up the Season Pass of the Roll7 game. Thanks to a considerable variety of stages and the introduction of even more complex paths than those we have been used to in recent months, it is impossible that this content does not meet the tastes of players who have loved the title and who are looking for an excuse to get back on the skateboard and put into practice all the tricks learned. The only flaws of this DLC concern the limited amount of time required to reach the credits and the presence of bugs, which could annoy the most competitive players and make it difficult for them to climb the global rankings.
    • 73 Metascore
    • 70 Critic Score
    Evil West is not a cornerstone of the action genre, but it is a product supported by a solid and fun combat system. Facing hordes of monstrous creatures with a vast and customizable arsenal through numerous upgrades is rewarding enough to overshadow the not excellent technical realization, as well as a narrative that is not without flaws. Not to be negligible is also the inclusion in the package of an online cooperative mode which could be the perfect excuse to relive Jesse Reinter's epic alongside a friend, perhaps to unlock every single secret and make the slaughters even more fun. monsters.
    • 81 Metascore
    • 75 Critic Score
    Ghost Song left a slight bitterness in our mouth when we consider its remarkable potential. The story conquers, the maps and in general the level design of the game are well built, while the variety of the clashes and the role-playing component work (initially) very well. Unfortunately, the average difficulty does not grow with the passing of the hours and on the contrary turns downwards, thanks to some devastating power ups and a general repetition of the enemies. Despite these critical issues, Ghost Song has amused and fascinated us, which is why we still recommend you try it, especially if you are an Xbox Game Pass subscriber.
    • 68 Metascore
    • 75 Critic Score
    Goat Simulator 3 is an ode to unbridled fun, a jumble of easter eggs, absurd and "deliberate idiocy", capable of giving healthy entertainment to all those who choose to play the sheep once again. Thanks to simple but fun multiplayer activities and a pool of weapons and cosmetic items to be collected, clearly to wreak havoc on the town at the center of the experience, the game of Coffee Stain knows how to give smiles and surprise, with its repetitive missions but guess what and the catastrophic consequences of the actions of this bleating goat and a little Dragonborn.
    • 69 Metascore
    • 72 Critic Score
    More long-lived, rich and experimental than the other episodes, The Devil in Me concludes the first season in a somewhat discontinuous way. What on the one hand adds to the playful formula, on the other subtracts it in terms of narrative rhythm. Thanks to the usual multiplayer modes, and the possibility of collecting special coins along the hotel to unlock some extras in the main menu, the last piece of the tetralogy is the most dense but also the most bulimic: it always remains disturbing and refined on the side of the atmosphere, however, takes a step backwards in terms of cohesion between its parts. For now, the curtain falls on the Supermassive anthology, with a fairly positive overall balance, if only for the team's ability to have shown us, from time to time, the many shades of horror.
    • 72 Metascore
    • 75 Critic Score
    Summing up the new Pokémon game always means triggering a conflict between heart and head. By heart, among other things, Scarlet and Violet have plenty to sell. Although very diluted and with a very staid pace, the plot entertains and surprises especially at the end, and the many supporting actors of this new epic are among the funniest and most intriguing of the entire franchise. Overall, Game Freak packs a fun and content-rich adventure, despite some of the new features not fully convincing. The open world works but at the same time is limited by a great underlying repetitiveness, while some of the most interesting achievements achieved by the spin-off on Arceus have been revised and adapted - not always positively - for the new formula. Unfortunately, to weigh on the final judgment are the many technical problems on which it is now really impossible to postpone. In the hope that the development team, sooner or later, will be able to align their productions with current generational standards, we can still assert that the new pair of Pokémon games is interesting.
    • 71 Metascore
    • 75 Critic Score
    Summing up the new Pokémon game always means triggering a conflict between heart and head. By heart, among other things, Scarlet and Violet have plenty to sell. Although very diluted and with a very staid pace, the plot entertains and surprises especially at the end, and the many supporting actors of this new epic are among the funniest and most intriguing of the entire franchise. Overall, Game Freak packs a fun and content-rich adventure, despite some of the new features not fully convincing. The open world works but at the same time is limited by a great underlying repetitiveness, while some of the most interesting achievements achieved by the spin-off on Arceus have been revised and adapted - not always positively - for the new formula. Unfortunately, to weigh on the final judgment are the many technical problems on which it is now really impossible to postpone. In the hope that the development team, sooner or later, will be able to align their productions with current generational standards, we can still assert that the new pair of Pokémon games is interesting.
    • 73 Metascore
    • 75 Critic Score
    Vile Monarch packs an experience that manages to stand out in the panorama of post-apocalyptic themed city builders, at least on the aesthetic front. From the point of view of the gameplay we would have preferred to see carried forward that vein of innovation that distinguishes the management side of relations between clans. Unfortunately, on the whole, the game has been able to capture the most successful aspects of other exponents of the genre to which it refers, without daring to detach itself from playful elements already repeatedly proposed over the last few years. In any case, city builder fans may appreciate Floodland for the solidity of the mechanics implemented and for its vision of a future that is anything but surreal.
    • 71 Metascore
    • 67 Critic Score
    While not reaching the expressive heights of Limbo or Inside, Somerville is placed in the wake of Playdead's videogame experiments. Jumpship's first work offers intriguing suggestions on the artistic and thematic front, but fails to translate the amount of stimuli proposed into a truly concrete narrative message. An unsettled contrast between level design, direction and game mechanics is unfortunately the background to the entire experience, which thus fails to fully express its potential. With a total duration of about 4-6 hours and several endings - all equally hermetic - to be gutted, Somerville could still conquer fans of the reference genre, even without representing one of the best exponents.
    • 88 Metascore
    • 85 Critic Score
    The availability of Pentiment from the launch on Game Pass will encourage even those who do not normally love narrative adventures to give a chance to the excellent work signed by Josh Sawyer and Obsidian Entertainment, which adds a gem of great value to the crown of Xbox Game Studios and his bright career.
    • 84 Metascore
    • 82 Critic Score
    Although several decades have passed since its debut on the market, Tactics Ogre continues to be one of the best exponents of the strategic genre and the new re-edition packaged by Square Enix has been able to greatly increase the smoothness of the experience. Although with some exceptions, the tricks made to the playful dough have been able to rejuvenate the title with an old-school flavor, making it palatable even in the eyes of the new generations. On the flip side, however, the technical sector does not defend itself as well. Our advice is therefore to use it on the small screen of the Nintendo Switch, which thanks to portability will be able to partially mask the age of a milestone like Tactics Ogre.
    • 69 Metascore
    • 75 Critic Score
    At the time of landing on the planet Star Ocean: The Divine Force we had many reservations, mostly due to the disappointment reserved for us by the previous episode. Putting aside the technical sector, which appears unfortunately dated even by the standards of the last generation, the new game packaged by the tri-Ace guys has progressively won our sympathy with an engaging story and suitably rejuvenated gameplay. Not everything convinced us fully, but overall Star Ocean: The Divine Force can be seen as a good starting point for a series that we believed was now doomed, and which on the contrary has strongly shown that it still has something to say.
    • 61 Metascore
    • 50 Critic Score
    Too little remains to save The Ram from Hibernia from the abyss of mediocrity that pervades the horizon by tackling the story alone, a sign of how the game is limited only to exploiting a famous license to attract attention by putting little or nothing of its own.
    • 70 Metascore
    • 72 Critic Score
    An imperfect yet amusing title, capable of showing us the potential face of the hedgehog's future.
    • 80 Metascore
    • 83 Critic Score
    Football Manager 2023 is the natural evolution of last year's edition, and brings with it some innovations aimed at making the gaming experience more comfortable and immediate. The section called the Squad Plan is that tool you don't realize you need until you have it available and when you become familiar with it it is hard to do without it. UEFA licenses add atmosphere to cup matches and market dynamics are increasingly realistic, although still perfectible. Once again, the smallest progress concerns the technical sector, which instead was - and unfortunately remains - the area with the widest room for improvement, but overall this does not undermine an overall judgment, because Football Manager is above all tactics and transfer market and from these points of view continues to be the number one managerial for all fans of the sport to which it is dedicated.
    • 72 Metascore
    • 80 Critic Score
    Honey, I Joined a Cult uses the same cynicism already seen in Cult of the Lamb to decline it in a totally managerial sauce, and it does so with great success. In the face of some aesthetic choices that are not exactly inspired and of options in the missions at times with a somewhat obscure outcome, the title developed by Sole Survivor Games fully convinces, also thanks to the wide range of options. And now you will have to apologize, but we must return to venerate the supreme Parasaurolophus: it will also be a herbivorous dinosaur, but it is better not to make it angry ...
    • 71 Metascore
    • 65 Critic Score
    The Chant is a horror movie with some interesting ideas. The narrative intrigues the user and encourages him to venture into the darkest corners of Glory Island. The story, however, loses its bite at the end, failing to keep up with what was shown in the first hours of the game. The combat, the survival component and the vital parameters of Jess, are elements well amalgamated with each other, although they do not manage to affect the gameplay in a fully effective way. In short, we are talking about a first discreet test for Brass Token, which we hope can return with a more refined and scary horror in the future.
    • 94 Metascore
    • 95 Critic Score
    We certainly appreciated both the expansion of the explorable scenarios, as well as that of the environmental enigmas that mark the progression, among the meshes of a world capable of kidnapping the senses in a continuous succession of breathtaking views. In short, net of some small roughness, the latest work by Santa Monica Studio has given us an extraordinary experience, destined to leave an indelible mark in the collective memory of the videogame audience. we certainly appreciated both the expansion of the explorable scenarios, as well as that of the environmental enigmas that mark the progression, among the meshes of a world capable of kidnapping the senses in a continuous succession of breathtaking views. In short, net of some small roughness, the latest work by Santa Monica Studio has given us an extraordinary experience, destined to leave an indelible mark in the collective memory of the videogame audience.
    • 75 Metascore
    • 80 Critic Score
    Call of Duty Modern Warfare 2 lays the foundations for the future of the series and does so with solid gameplay and a wide and varied play offer, since in a single package you can find a good campaign, a not too rich cooperative mode of content but still fun and a multiplayer that will probably be able to entertain for months thanks to the post-launch support. The critical issues are not lacking but on the whole we can be satisfied with what Infinity Ward and the teams involved have managed to offer us.
    • tbd Metascore
    • 60 Critic Score
    Crossing the borders of the RPD or Casa Baker and fighting to the death - only to come back to life as a biological weapon and follow up on the fight - is as fun as it sounds, even without characters more effective than others and of the luck factor, which certainly characterizes what is an experience characterized by lightness. Unfortunately, however, Resident Evil Re: Verse has reached the launch poor in content, with only two maps, a single game mode and an uninteresting support apparatus. The cost of celebrations, skins and secondary elements, in fact, is high and the Battle Pass paths, even the Premium one, have failed to arouse our interest as long-time fans. In the future, things could change but in the current state of things the title of Neobards Entertainment does not have the back to entertain fans for more than a few hours.
    • 71 Metascore
    • 70 Critic Score
    NHL 23 is an improved and refined version of last year's edition. EA Vancouver had declared that it had taken advantage of all the criticisms raised by its passionate community: so it was. Too bad that to improve the playing experience on ice and offer greater realism, the team sacrificed everything else. It is not enough to have cleaned up the audiovisual sector, improved the AI, retouched the Franchise mode or added the possibility of playing with the IIHF girls: everything else is more or less the same as seen in NHL 22 and given the premises it was it is reasonable to expect more.
    • 71 Metascore
    • 70 Critic Score
    Asterigos: Curse of the Stars does everything discreetly, but nothing really well. It is a full-bodied production in practice, because it combines an extended narrative with a playful system full of interesting features. However, his very appreciable desire to be easily usable is not able to combine a good underlying complexity. The simplicity and immediacy of the individual game elements often represent more of a limit than an added value, with the adventure that just can't shake off that feeling of enjoyable but inconsistent lightness.
    • 75 Metascore
    • 80 Critic Score
    Fun in single and fabulous in company, Gunfire Reborn is an adrenaline-fueled, frenetic roguelite shooter (if you are not a Game Pass subscriber, it must be said that the purchase cost of the product is still quite low) and capable of giving hours and hours of healthy and carefree shootings. To the solid gunplay, Duoyi Network has added a well-layered RPG component able to make every game session unique and heart-pounding.
    • 85 Metascore
    • 80 Critic Score
    Beyond a few small limits, Marvel Snap is the card game that many fans have been waiting for: fun, fast, overflowing with style and boundless fanservice, with a simple regulation and an intriguing and layered progression system. If you are passionate about the House of Ideas and are looking for a "hit and run" gaming experience, the Second Dinner Studios game could be for you. For those who grew up on bread, Marvel Comics and MCU, getting sucked into the snap of Marvel Snap is practically ... ineluctable.
    • 80 Metascore
    • 70 Critic Score
    Saturnalia is an adventure that shows off its Italian roots by creating an intriguing story, although not too original, capable of exploiting Sardinian folklore and a credible setting within a highly inspired sensory frame. It works more on a conceptual and visual level than on a strictly playful one, but it is an imbalance that does not excessively affect the pleasure of the experience.
    • 81 Metascore
    • 89 Critic Score
    Victoria 3 finally arrives after years of incessant requests from the Paradox community and grand strategies, and it does it in style. The team responsible for the new chapter has managed to implement what fans were hoping for: expand, innovate and simplify a system of social and economic simulation without sacrificing the complexity that had so amazed already in the second title of the series. Victoria 3 is not a game for everyone but all those who want to play it hard will see this "investment" highly rewarded.
    • 86 Metascore
    • 90 Critic Score
    Bayonetta 3 is Pure Platinum again. Technical uncertainties partially weaken the visual appeal, but do not sufficiently reduce the overall audiovisual footprint and do not prevent the adventure from achieving excellence. The third chapter of the saga is a continuous discovery, a fireworks show dedicated especially to fans of the Witch of Umbra. In support of a flair and a variety of very high thickness stands a highly calculated gameplay, a combination of controlled chaos and trotting spectacularity. There is a lot, in Bayonetta 3, all that is needed to allow Platinum's work to represent the apotheosis of action games.

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