Everyeye.it's Scores

  • Games
For 5,533 reviews, this publication has graded:
  • 53% higher than the average critic
  • 7% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Wonderbook: Book of Spells
Lowest review score: 20 Just Dance
Score distribution:
5541 game reviews
    • 64 Metascore
    • 55 Critic Score
    Storm is a classic puzzle game, which starts from good ideas without really exploiting anyone.
    • 48 Metascore
    • 55 Critic Score
    The fun delivered by FlingSmash lasts only for a few minutes. It's a poor product, lacking in a solid and satisfying gameplay and getting tedious on the long run. But as a bundle with Wiimote Plus, it has some meaning.
    • 60 Metascore
    • 55 Critic Score
    This year the in-game purchase are too invasive, and the deck building feature is still limited.
    • 49 Metascore
    • 55 Critic Score
    The Shooter section is nice and funny, but the other minigames aren't that good.
    • tbd Metascore
    • 55 Critic Score
    Despite having noble intentions, Retreat to Enen fails to offer engaging game mechanics capable of encouraging the player to continue in his survival. Between the poor replayability, the absence of a multiplayer mode and a series of deficiencies from the gameplay point of view, the Head West product is not unappetizing only in the eyes of survival game enthusiasts, but also to that niche of gamers who they might appreciate a spiritual journey into the middle of nature.
    • 70 Metascore
    • 55 Critic Score
    If you play this game on a classic 3DS, and not the upgraded version, you are going to be utterly disappointed.
    • 57 Metascore
    • 55 Critic Score
    This five and a half is especially for you, Metacritic.
    • 75 Metascore
    • 55 Critic Score
    Dungeon Crawlers is too simple for an RPG. There is no skill tree, no real equipment system and no tactics in all the combat. It's only for you if you are searching for a really soft dungeon experience.
    • 59 Metascore
    • 55 Critic Score
    Ultimately it is difficult to promote Baldo, his flaws are obvious and even assuming that all the technical problems are solved by future patches, it would remain the heart of a frustrating and badly balanced experience.
    • 56 Metascore
    • 55 Critic Score
    It lacks new ideas in track design, and the physics aren't believable at all. It's a budget alternative to Mario Kart, that's for sure, but with a lower price comes also a disappointing experience.
    • 60 Metascore
    • 55 Critic Score
    A quite rushed remaster of an already flawed game.
    • 60 Metascore
    • 55 Critic Score
    Unfortunately, it falls on a fundamental aspect such as balancing, which destroys any strategic desire at the root, favoring a brutal approach with little tactical sense.
    • 62 Metascore
    • 55 Critic Score
    Necromunda Hired Gun rests its foot on the accelerator of dynamism and violence, yet it has an imprecise aim. Many of its problems derive from strictly technical stumbles, some of which can be solved with special updates (such as bugs or application crashes), while others are innate in its playful DNA, and have to do with feedback from the shots almost totally absent, with an artificial intelligence crude beyond belief, and with a general flatness of the shootings. The always timeless charisma of Warhammer takes care of everything, but with a license of this value available, we are convinced that Streum Studio could have done more to honor the Imperium.
    • tbd Metascore
    • 55 Critic Score
    Pang Adventures has some interesting ideas and an cool co-op mode, but the overall difficulty is too low and the game becomes boring after a few matches.
    • 62 Metascore
    • 55 Critic Score
    Sonic Boom is a side scrolling platformer designed for a young public, that suffers from a linear level design, flat and fairly anonymous.
    • 71 Metascore
    • 55 Critic Score
    Nano Assault Neo is an uninteresting twin stick shooter with poor gameplay. Only an overwhelming visual style saves the game from garbage.
    • 57 Metascore
    • 55 Critic Score
    Except for the possibility of wandering around Westeros and meeting some prominent personalities of the continent, Game of Thrones Kingsroad is a title with mediocre gameplay and a not very virtuous monetization system, which pushes the player to spend more and more in order to advance and obtain advantages that are otherwise inaccessible. Unless you are a die-hard fan of the series, there are very few reasons to even try the production signed by NetMarble, given that the market is full of much more valid alternatives.
    • 54 Metascore
    • 55 Critic Score
    Net of a fairly interesting story capable of offering some interesting narrative crossroads, the first work of GoldKnights did not fully convince us. The main problems lie in the gameplay of The Last Oricru: the combat system is cumbersome and not always perfectly responsive, a situation further aggravated by significant drops in frame rates. Exploration, on the other hand, suffers from scenarios that tend to repeat themselves and confuse those who pass through them. Basically we are talking about a missed opportunity, which we hope will give the team some important lessons in view of future productions.
    • 60 Metascore
    • 55 Critic Score
    Quotation forthcoming.
    • 63 Metascore
    • 55 Critic Score
    A wasted opportunity.
    • 75 Metascore
    • 55 Critic Score
    Quotation forthcoming.
    • 70 Metascore
    • 55 Critic Score
    Yet another setback for a title that seems unable to break free from the plots of an adverse fate, unlike its revived silent hero.
    • 53 Metascore
    • 55 Critic Score
    You can buy it to your little child, and try it for a couple of hours, but the gaming experience will not entertain you for long. The dark side of tie-in acquires a new disciple.
    • tbd Metascore
    • 55 Critic Score
    The idea behind Sugar Cube is certainly interesting, but Turtle Cream fails to valorize it.
    • 68 Metascore
    • 55 Critic Score
    MinoMonsters is a corageous try of porting Pokémon on iOS, but when you make such a promise, you have to face the result. And it doesn't accomplish a lot. MinoMonsters is nice to see, but it has a tremendous lack of content. A really short adventure and just 20 monsters. We want more. A lot more.
    • 54 Metascore
    • 55 Critic Score
    The landing of Deadly Premonition 2: A Blessing in Disguise on PC is designed to offer fans of the first chapter the opportunity to take on the role of Francis York Morgan for the second time, thus experiencing his singular and story without necessarily buying a Nintendo Switch. Swery still strikes with his eccentricity but his team failed to resolve numerous problems two years after the original launch. The result is a game that remains undermined by numerous flaws, a lifeless setting and characters characterized by poor models and animations. Only those who have appreciated the events of Greenvale will perhaps be able to accept these compromises to discover a less engaging story than that of the previous chapter but necessary in order to close the circle.
    • 63 Metascore
    • 55 Critic Score
    The Galadriel Blade is too lazy to represent a virtuous extension of Shadow of War.
    • 65 Metascore
    • 55 Critic Score
    Kirby Fighters 2 is, however, the definitive confirmation of the fact that there is nothing left to squeeze out of the old Kirby minigames and that it is therefore time to move on, possibly once and for all.
    • 53 Metascore
    • 55 Critic Score
    Lord Of Arcana is a title that betrays its own philosophy. The fun is directly proportional to the PSP and copies of the game available. Buy it only if you have friends to play whit it, and if you love games like Monster Hunter.
    • tbd Metascore
    • 55 Critic Score
    There is nothing that can entice and stimulate the player to face the twenty hours needed to complete the full-bodied adventure of Lost Epic. The component that works best, the action formula, is also the thinnest, and certainly not enough to bear the weight of the whole experience. The other areas of the gameplay unfortunately only weigh it down further, mechanical accomplices not well implemented and useless trappings. In short, these are the reasons why this 2D action rpg has been trapped in the limbo of mediocrity.

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