Everyeye.it's Scores
- Games
For 5,532 reviews, this publication has graded:
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53% higher than the average critic
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7% same as the average critic
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40% lower than the average critic
On average, this publication grades 1 point lower than other critics.
(0-100 point scale)
Average Game review score: 74
| Highest review score: | Wonderbook: Book of Spells | |
|---|---|---|
| Lowest review score: | Just Dance |
Score distribution:
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Positive: 3,217 out of 5532
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Mixed: 2,150 out of 5532
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Negative: 165 out of 5532
5540
game
reviews
- By Date
- By Critic Score
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- Critic Score
Carrier Comand is a game that shows solid and excellent bases, Otherwise it's an incomplete work and only the Fans of previous chapter on Amiga could go forward these many problems.- Everyeye.it
- Posted Oct 27, 2012
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- Critic Score
It's a fair shooter, but the missions are all alike, and the experience is really short.- Everyeye.it
- Posted Mar 24, 2016
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- Critic Score
MeiQ: Labyrinth of Death is evidence that Compile Heart and Idea Factory can make mistakes too. In recent years, the two Japanese companies produced a long series of little titles, innovative and exquisitely witty. The new product has only touched the target, showing many flaws in the most important aspects of the structure and gameplay.- Everyeye.it
- Posted Sep 6, 2016
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An entire game built around a paradox seemed like an interesting idea, sadly the final result isn't compelling enough. Everything is given to the player in the first minutes, so it lacks any feeling of real progression.- Everyeye.it
- Posted Jun 5, 2015
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- Critic Score
Fragile has a great emotional impact, but the gameplay is repetitious and boring.- Everyeye.it
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It's a basic shoot'em up, lacking a quirk that could make it emerge from the masses.- Everyeye.it
- Posted Jun 22, 2015
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- Everyeye.it
Posted Jun 9, 2017 -
- Critic Score
It's a weak brawler game, that tries desperately to monetize on the Kung Fu Panda license, but does so in a very lazy fashion.- Everyeye.it
- Posted Jan 22, 2016
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- Critic Score
The technical sector is in fact immature, with consequences that strongly influence the use of the adventure.- Everyeye.it
- Posted Sep 16, 2020
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In the noble attempt to resuscitate the original Dungeons and Dragons brand in a videogame, the developers really messed things up, as the gameplay is a mixed bag, and not all mechanics work as they should.- Everyeye.it
- Posted Jan 22, 2016
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- Critic Score
Exploring these characters is by far the most enjoyable thing to do in Empire of Sin.- Everyeye.it
- Posted Dec 1, 2020
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- Critic Score
No Straight Roads is a colossal wasted opportunity: the first work of the young Malaysian team Metronomik has character to spare and an aesthetic to scream, of those that grab attention without being shot. But be careful not to be charmed by a spell that ultimately proves to be all form and no substance.- Everyeye.it
- Posted Aug 25, 2020
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- Critic Score
Net of these sporadic moments, Sea of Solitude has not been able to convince us as we would have liked.- Everyeye.it
- Posted Jul 5, 2019
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- Critic Score
Invizimals: The Lost Kingdom is not a well-crafted game, suffering lots of problems from the gameplay perspective to the graphical side. Just Battle Mode, an action-RPG side of the game, feels good, but is not enough to advise playing this PS3 version.- Everyeye.it
- Posted Nov 13, 2013
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To the serious shortcomings already mentioned we must then add a survey of inadequate body movements and a roguelike component capable not so much of raising the challenge rate, but rather the frustration level reached by the player.- Everyeye.it
- Posted Dec 1, 2019
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This gardening themed spin-off carries over all the issues with the main chapter of Cooking Mama. There's no depth in the minigames and player progression, and that doesn't help an overall uninteresting offer.- Everyeye.it
- Posted Mar 6, 2015
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- Everyeye.it
- Posted Jun 19, 2017
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It's a lame conversion from the iPad version, so you'd better stick with the mobile one.- Everyeye.it
- Posted Feb 6, 2015
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The basic structure of a space sim is there, but while you grind for hours to make your ship better and better, you'll feel that something is missing, and that's the originality of gameplay solutions that can make a game really stand out.- Everyeye.it
- Posted Oct 26, 2015
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- Critic Score
Even if it has a great number of interesting game modes, Backbreaker simply does not work. The gameplay has some interesting ideas, but most of them are not appropriately used, while the graphical engine is barely sufficient.- Everyeye.it
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It's an interesting concept, but not all of its parts are fully developed, and that's a true shame.- Everyeye.it
- Posted Jan 21, 2016
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- Critic Score
Though the mechanics on which the entire experience is based is definitely fascinating, it tends to lose its effectiveness quickly despite the short duration of the adventure.- Everyeye.it
- Posted Nov 7, 2017
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- Critic Score
Afterall: Insanity is the rough copy of Dead Space. We can't suggest it to anyone unless you really love the genre. But, we warn you: be careful and keep informed about the product before purchasing it.- Everyeye.it
- Posted Dec 6, 2011
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- Critic Score
We hope that Warner Bros knows how to learn from this slide to reflect carefully on the future of its IP: a premature end is certainly not the fate that Scribblenauts deserves.- Everyeye.it
- Posted Mar 9, 2018
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- Critic Score
The fast and hectic gameplay is fairly pleasant, but the presence of a single mode, monotonous and with some balancing problem, limits the appeal of the game.- Everyeye.it
- Posted Oct 20, 2016
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Although the world of Eden Tomorrow is intriguing, the playful limits that compromise its enjoyment are difficult to overshadow.- Everyeye.it
- Posted Mar 18, 2019
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- Everyeye.it
- Posted May 30, 2013
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- Critic Score
Way of the Dogg is not up to the chosen testimonial. Poor in gameplay mechanics and technically way below the standard, it is a product to avoid.- Everyeye.it
- Posted May 30, 2013
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- Critic Score
Transformers 2 is a mediocre title that cannot stand with the other productions seen during this generation.- Everyeye.it
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The epilogue of Camouflaj's Republique forgets about the mediocre God's Acre and tries to catch up with the first three episodes. But two years after the debut many ideas are outdated and the linear level design can't sustain a pleasant progression.- Everyeye.it
- Posted Apr 20, 2016
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