Everyeye.it's Scores

  • Games
For 5,532 reviews, this publication has graded:
  • 53% higher than the average critic
  • 7% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Wonderbook: Book of Spells
Lowest review score: 20 Just Dance
Score distribution:
5540 game reviews
    • 60 Metascore
    • 55 Critic Score
    Having less contents than the PC version, we can't really call this Ps4 Edition so Special.
    • 59 Metascore
    • 55 Critic Score
    There are tons of characters, game modes, costumes and options, but the gameplay doesn't feel deep or compelling as it should.
    • 61 Metascore
    • 55 Critic Score
    In an era where titles like Streets of Rage 4, Teenage Mutant Ninja Turtles: Shredder's Revenge, and even its predecessor, Double Dragon Gaiden, have proven that it's possible to revive the classic beat 'em up formula with modern depth and respect for the source material, Double Dragon Revive represents a step backwards in virtually every way. It's a missed opportunity that likely relegates the historic series to the background once again, waiting for someone to finally do it the justice it deserves.
    • 67 Metascore
    • 55 Critic Score
    Neon Chrome is unfortunately an overly flat title and is likely to be very boring.
    • 69 Metascore
    • 55 Critic Score
    The Simpsons Arcade is simply too old to entertain without reservation. Structured for arcade machines, it still presents an overwhelming difficulty.
    • 59 Metascore
    • 55 Critic Score
    The second chapter almost sinks the ship. It's incredibly short and it lacks memorable moments.
    • 54 Metascore
    • 55 Critic Score
    The roguelike scene is quite crowded right now, and this game isn't really original or compelling enough to stand out. Just for die hard fans of the genre, but the lack of contents won't keep them busy for a long time anyway.
    • 58 Metascore
    • 55 Critic Score
    Poor graphics, a not functional gameplay and an exaggerated focus on pay-to-win mechanics made Blacklight Retribution a not too convincing free-to-play.
    • tbd Metascore
    • 55 Critic Score
    Shadows Over Bögenhafen is content that does not distance itself from the type of DLC already released for the first Vermintide...I wonder if Fatshark will surprise us in the future with something more ambitious and interesting.
    • 57 Metascore
    • 55 Critic Score
    Naruto Shippuden: Kizuna Drive is proof that the franchise needs a pause. The combat system is dull and multiplayer simply doesn't work.
    • 60 Metascore
    • 55 Critic Score
    Although, it lacks some important gameplay modes, the basics are all there, and for most of the time it plays quite good. DLCs will probably fill some of the gaps, and next year's title will probably do so in a deeper way, but what we're left with today is just half a game.
    • 45 Metascore
    • 55 Critic Score
    In 2018 it should be unthinkable, for example, to publish a game with the multiplayer mode not implemented (even today it is hidden behind a little reassuring sign "Coming soon") or without the chance to play a double, neither against the AI, nor in multiplayer.
    • 48 Metascore
    • 55 Critic Score
    An unfortunately anonymous experience, sometimes even unnerving when it ends up in the maze of trial and error.
    • tbd Metascore
    • 55 Critic Score
    Finding all the conclusions will require at most a couple of evenings: in case you are indefatigable fans of the horror genre, you could even give her a chance.
    • 68 Metascore
    • 55 Critic Score
    It's an interesting escape room concept, but the gameplay is utterly disappointing. A waste of a good idea.
    • 63 Metascore
    • 55 Critic Score
    Squirrel with a Gun tries its best to be as fun and lighthearted as Goat Simulator and the like, but perhaps that's why it fails. For a short time after the first start, it's interesting to try to understand what we can do with our character, how destructive he can be, and how vast his arsenal is. However, this initial charge soon runs out due to unresponsive controls, the repetitiveness of the proposed situations, and some obvious gameplay limitations, such as the small size of the magazines. In short, with or without weapons, goats remain the undisputed masters of video game nonsense, once again.
    • 71 Metascore
    • 55 Critic Score
    In its next gen version, the Dutch game remedies the errors of the past iteration with a visually convincing but terrible performance graphics mode, while the more performing one does not improve the minimum graphic detail we were already accustomed to.
    • 46 Metascore
    • 55 Critic Score
    It's surely a niche game, but the graphics are so bad that the immersion gets completely spoiled.
    • 59 Metascore
    • 55 Critic Score
    Shaun White Skateboaring fails in so many ways, from the gameplay to its lackluster technic, that it cannot appeal not only the average gamer, but even those who love the genre.
    • 48 Metascore
    • 55 Critic Score
    Sherlock Holmes has many elements in common with professor Layton, but the poor quality of the puzzles and of the story makes it a worse game than the Level 5 masterpiece.
    • 51 Metascore
    • 55 Critic Score
    The nostalgic breath is felt, and it cannot be denied that some idea, if treated in a different way, could have easily given its fruits. Yet, the new effort of Naka and Oshima collapses under the weight of a shoddy, disoriented realization, mostly unable to pay homage to the old days without being unnecessarily cumbersome.
    • 76 Metascore
    • 55 Critic Score
    If The Foundation had already raised some doubts, in this case Remedy has pulled too hard, trying to save a structurally and playfully weak content with the indisputable charm of the franchise that is about to recover.
    • 59 Metascore
    • 55 Critic Score
    An incredible wasted opportunity.
    • tbd Metascore
    • 55 Critic Score
    MicroVolts is a third person shooter that looks trivial and a bit derivative, especially in front of Valve's Team Fortress 2, that cannot compete with a free-to-play market full of new and much interesting alternatives.
    • 72 Metascore
    • 55 Critic Score
    Gamedec's ideas are interesting and so is its imagination. But what disappoints about the work of Anshar Studios is how the concepts were concretized and how ineffective the dialogues are - both in describing the world (the discovery of which will only be possible by reading dozens of codex documents), and in telling the characters and their emotions.
    • 67 Metascore
    • 55 Critic Score
    Romance of the Three Kingdoms is the umpteenth demonstration of the unfortunate union between gamepad and strategic games. The developers have thought of a great product, with many potentialities on paper. The title is destroyed by the bad mapping of controls and a not so impressive technical realization.
    • 75 Metascore
    • 55 Critic Score
    Event 0 starts with original ideas, but lacks the courage to tell the story of an Artificial intelligence and its relationship with the player.
    • tbd Metascore
    • 55 Critic Score
    An old school scrolling beat'em up, with nothing new to bring to the genre.
    • 53 Metascore
    • 55 Critic Score
    There are some interesting pieces in this puzzle, but once they form the final picture, you'll see something very different, and sadly not entirely enjoyable.
    • 53 Metascore
    • 55 Critic Score
    Inversion is a mediocre title. The gameplay shows some interesting ideas, but at the same time too many similarities with Gears of War. Recommended only to those who are very addicted to shooters.

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