Everyeye.it's Scores

  • Games
For 5,531 reviews, this publication has graded:
  • 53% higher than the average critic
  • 7% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Last of Us Remastered
Lowest review score: 20 Scourge: Outbreak
Score distribution:
5539 game reviews
    • 59 Metascore
    • 50 Critic Score
    Its arcadey mechanics are just not fun enough, and there are also technical issues to be taken into account. Sadly, not a good experience for Vita owners.
    • 55 Metascore
    • 50 Critic Score
    Ds version of Ghostbusters does not entertain like the home console versions.
    • 56 Metascore
    • 50 Critic Score
    There's a great way to enjoy the video game version of Blood Bowl: buy the second chapter, which sadly surpasses its successor in every possible way. Blood Bowl 3 manages to give some satisfaction in multiplayer mode but in general we are talking about an unstable experience, plagued by significant bugs and equipped with a single player component that we just can't recommend to fans of the series.
    • 53 Metascore
    • 50 Critic Score
    In short, a "small" sin.
    • 51 Metascore
    • 50 Critic Score
    Quotation forthcoming.
    • 57 Metascore
    • 50 Critic Score
    Third chapter of a saga that desperately tries to follow in the Pokémon footsteps, it doesn't manage to impress, mainly due to silly gameplay mechanics.
    • 58 Metascore
    • 50 Critic Score
    Quotation forthcoming.
    • 44 Metascore
    • 50 Critic Score
    Five cars and three tracks. It makes no sense to buy now Ridge Racer for PS Life. The advice is to wait for the DLC and thought to its purchase.
    • 61 Metascore
    • 50 Critic Score
    Despite some interesting ideas and the same suggestive style of the series, this Journey is, from the beginning to the end, boring.
    • 66 Metascore
    • 50 Critic Score
    Blood of the Zombies is the practical demonstration that the Gamebook still have a charm of its own but which the genre, at least in digital, may dare much more.
    • 69 Metascore
    • 50 Critic Score
    Without the camera, Eye of Judgment looses its appeal, and becomes a standard game.
    • 53 Metascore
    • 50 Critic Score
    Shadwen, unfortunately, has proved to be a messy bunch of ideas, unable to involve the player in its narrative context, which could be interesting, but has been developed too superficially. Same goes for the gameplay mechanics, made of concepts taken from other games and put together almost with no consistency.
    • 63 Metascore
    • 50 Critic Score
    Despite the interesting driving model, the lack of content and the creepy visuals make Alive a terrible game.
    • 67 Metascore
    • 50 Critic Score
    Quotation forthcoming.
    • 61 Metascore
    • 50 Critic Score
    Lord of the Rings: Conquest for Nintendo DS is spoiled by major graphical issues and a short-duration single player. Even if it shows a little variety in the gameplay mechanic (thanks to the three available classes), few players will forgive the bad looking polygonal scene and a offhanded story mode.
    • 46 Metascore
    • 50 Critic Score
    A dismal failure. Tedious, slow and repetitious: here is the best way to describe the latest Atari's work.
    • 57 Metascore
    • 50 Critic Score
    Few minigames, most of which repetitious and dull, and a coarse style. A good showcasing of touch based control scheme reactivity, but nothing more.
    • 61 Metascore
    • 50 Critic Score
    Friday 13th: The Game could have been a great game with a potentially very interesting concept. Not today, not in this life, not in this dimension of the physical universe. It seems that the development team, without clearly paving the way forward, has given the players a still-tough and developing title.
    • 59 Metascore
    • 50 Critic Score
    Boring! No online, no exploration, no plot. The Unreal Engine (also not well used) is not enough to guarantee a good game and, in fact, Combat Arms ain't.
    • 54 Metascore
    • 50 Critic Score
    The combat system is limited, the control system is inaccurate and augmented reality is detrimental to the gameplay itself. Hard to recommend it to anyone.
    • 35 Metascore
    • 50 Critic Score
    All in all fun and able to show the historical characters of the brand from a different point of view, ONE PIECE: Grand Cruise would have won hands down our sympathy (and sufficiency) if it had been proposed not as a game, but as a 'VR experience, maybe free or otherwise at a price consistent with the very few contents offered by the package.
    • 53 Metascore
    • 50 Critic Score
    You might find something interesting in the dark fantasy lore, but the background is ultimately wasted. Gameplay is boring, full of issues, and generally underdeveloped. A rushed project, and nothing can save it from mediocrity.
    • 62 Metascore
    • 50 Critic Score
    Except for the picturesque landscapes, Super Neptunia RPG is a disaster.
    • 69 Metascore
    • 50 Critic Score
    The idea itself didn't seem bad: a mix of rhythm game and platform similar to what we saw in Rayman Legends, with its unforgettable musical levels. The result is instead a mixture that takes the worst of both worlds, between rigid movements and songs on average without bite, and an inexplicable temporal rewinding mechanics that only contributes to interrupting the flow and increasing the annoyance due to the continuous trial & error to which you will be subjected.
    • 59 Metascore
    • 50 Critic Score
    Kyotokei lacks everything a shooter should have: rhythm, pace, destruction. Avoidable, as the Virtual Console if packed of games of similar genre and higher quality.
    • 59 Metascore
    • 50 Critic Score
    Quotation forthcoming.
    • 43 Metascore
    • 50 Critic Score
    A bad Gears of War clone. Without Epic style, and many graphical issues. Worst Cuscenes Ever.
    • 62 Metascore
    • 50 Critic Score
    PokePark Wii is everything but interesting. Sure it's aimed to a younger audience but the game's structure, from the minigames to the exploration of the park, is boring and unrewarding.
    • tbd Metascore
    • 50 Critic Score
    A painfully wasted opportunity with a package that is currently struggling to justify the price of the ticket.
    • 45 Metascore
    • 50 Critic Score
    City Interactive misses the shot.

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