Everyeye.it's Scores

  • Games
For 5,532 reviews, this publication has graded:
  • 53% higher than the average critic
  • 7% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Wonderbook: Book of Spells
Lowest review score: 20 Just Dance
Score distribution:
5540 game reviews
    • 45 Metascore
    • 50 Critic Score
    City Interactive misses the shot.
    • 52 Metascore
    • 50 Critic Score
    Rogue Corps is an admittedly arduous and ferocious adventure, but the satisfaction in reaching the credits unfortunately collapses under the weight of frustration.
    • 59 Metascore
    • 50 Critic Score
    We should have known: the planet we need to explore in this short and dull adventure, is unequivocally lifeless.
    • 45 Metascore
    • 50 Critic Score
    It does not rely on a solid contour such as that of the Netflix series to lighten the weight of these problems on the player, who instead sees himself launched into the fray with banal justifications without bite.
    • 59 Metascore
    • 50 Critic Score
    Quotation forthcoming.
    • 61 Metascore
    • 50 Critic Score
    MegaTagmension is an extremely niche product, made of pure and simple fanservice, reserved strictly to the fans but without any attention to the design itself, which is necessary to guarantee a real entertaining and interesting game experience.
    • 69 Metascore
    • 50 Critic Score
    Despite the great expectations, it all ends in a predictable collection of mini games, sold at a way too expensive price.
    • 49 Metascore
    • 50 Critic Score
    Iron Sky: Invasion is a space simulation game with cool and fun gameplay, strongly affected by a lack of technical deficiencies and a very repetitive game structure.
    • 53 Metascore
    • 50 Critic Score
    Kill Strain was conceived as an "asymmetric MOBA" with a Twin Stick control scheme. It is an unbalanced battle arena with a sloppy graphic and an impressive scarcity of contents.
    • 75 Metascore
    • 50 Critic Score
    The concept is original, but the execution doesn't get too far. Some of the puzzles are so complicated to become frustrating, and the humour that permeates the production doesn't deliver the fun it's expected to.
    • 25 Metascore
    • 50 Critic Score
    Leisure Suit Larry: Box Office Bust fails reproducing the original spirit of Leisure Suit series. It fails from a technological and artistic point of view too, with tasteless humor and poor graphic. Variety is the only good aspect of the game, with some good sets and a high number of minigames, but it isn't enough to make it a good game.
    • 80 Metascore
    • 50 Critic Score
    Full of grammatical errors and with a lack of challenge, this game doesn't keep its promises and fails on too many levels. The only thing that saves it from hell is the funny style in which it was made.
    • 52 Metascore
    • 50 Critic Score
    Just an Othello variant. With creepy graphics.
    • 52 Metascore
    • 50 Critic Score
    R.A.W. Realms Of Ancient War is a mediocre game. The price is too high and the gameplay has many problems.
    • 49 Metascore
    • 50 Critic Score
    The concept is not that bad, but the main adventure is repetitious and still. No environment interaction and a simple story kills the magic of the first moments.
    • 56 Metascore
    • 50 Critic Score
    Hunting Grounds is, in short, a poorly finished product, small on the interface and shaky in the gameplay department. Recommended only for those with a close-knit team, for those who do not want to surrender to the curse of the asymmetric multiplayer, or to diehard fans of the film saga; and even in that case the suggestion remains to wait for an advantageous offer.
    • 62 Metascore
    • 50 Critic Score
    Rure fan-service. Too bad that the hack'n'slash-style of gameplay doesn't work well, and it's too simple and repetitious.
    • 47 Metascore
    • 50 Critic Score
    After Lost: Via Domus, The Conspiracy clearly shows that the serial-tie-in is the new deviant monster of our market.
    • 53 Metascore
    • 50 Critic Score
    The developers of Dimps had set themselves the goal of offering a peculiar asymmetrical multiplayer with a Dragon Ball theme, capable of immersing players in the tension of a game between cat and mouse lived on a tightrope. Unfortunately, due to a clear imbalance between the experience with villain and that in the role of the survivors, Dragon Ball: The Breakers fails to hit the mark, also given the only game mode present and the small number of maps available.
    • 52 Metascore
    • 50 Critic Score
    No multiplayer mode, a confused plot and messy UI. Let's put aside this episode and wait for something more compelling on the 3DS.
    • 55 Metascore
    • 50 Critic Score
    From the creators of Mulaka we would have sincerely expected more, and yet what the Mexican studio lands with Aztech Forgotten Gods is a missed worthy spiritual successor: a sequel that could have dragged all the charm of Aztec retrofuturism at hypersonic speeds, but which limits itself to re-proposing a decidedly outdated type of game design. Although the intention to build such a peculiar movement system is good, every possible form of playful enthusiasm is dampened in the bud by multiple ripples of a technical nature, as well as by a bite-free progression.
    • 55 Metascore
    • 50 Critic Score
    Kinect Star Wars is one of the poorest games for the Microsoft motion sensor. Its lack of precision ruins all good gameplay ideas and gets the player consistently frustrated.
    • 49 Metascore
    • 50 Critic Score
    Dull mini games and misinterpreted pictures: after the solid Gamecube game, we would have expected a brighter future for Chibi.
    • 60 Metascore
    • 50 Critic Score
    It is difficult to imagine, in 2020, a category of gamers that Drawn to Life: Two Realms can actually be tempted by.
    • tbd Metascore
    • 50 Critic Score
    A frantic and colorful puzzle game, but incapable of winning and gratifying the player due to excessive simplicity.
    • 61 Metascore
    • 50 Critic Score
    Cyanide seems to embody more and more the stereotype of the uphill sprinter: in oxygen debt, with marble legs and long since detached from the head of the race.
    • 54 Metascore
    • 50 Critic Score
    Top Spin 4 is almost unplayable, and its terrible control scheme is only the worst of a long list of flaws. There's only one reference for those who want to play real tennis on Wii, and it's still Grand Slam Tennis.
    • 49 Metascore
    • 50 Critic Score
    Dragon Ball: Kinect has major flaws in every section. Badly designed and dull to play, it fails to entertain even really young players.
    • 52 Metascore
    • 50 Critic Score
    Silent Hill The Short Message is a product that misses the mark and fails to best deal with extremely serious and delicate issues. Net of the problems relating to writing, narrative rhythm, and playful composition, it is still a completely free game that guarantees around 90 minutes of entertainment within an atmospheric scenario, thanks also to the contribution of two figures key who worked on past episodes of the series. As mentioned, however, the quality of this entertainment undergoes rather significant declines during the path traced by the adventure, towards an ending that many will reach with some difficulty.
    • 65 Metascore
    • 50 Critic Score
    Difficult to recommend.

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