Everyeye.it's Scores

  • Games
For 5,533 reviews, this publication has graded:
  • 53% higher than the average critic
  • 7% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Wonderbook: Book of Spells
Lowest review score: 20 Just Dance
Score distribution:
5541 game reviews
    • tbd Metascore
    • 53 Critic Score
    A good scripting and some humour aren't enough.
    • tbd Metascore
    • 53 Critic Score
    It's a wasted chance, since the level design is almost never able to deliver what a 2D platform fan usually asks for.
    • 65 Metascore
    • 53 Critic Score
    The playful component is also ludicrous, which has proved boring and devoid of intriguing tricks, especially for a shooting component made too roughly.
    • 46 Metascore
    • 52 Critic Score
    Quotation forthcoming.
    • 63 Metascore
    • 52 Critic Score
    Override 2: Super Mech League has failed to expand the good ideas of its predecessor, because the absence of the single-player campaign adds a limited play offer on several fronts.
    • 62 Metascore
    • 52 Critic Score
    It remains a product mainly directed towards a very young audience, which is not very familiar with our favorite medium and prefers a few matches hit and run.
    • 45 Metascore
    • 52 Critic Score
    The gameplay delivers its best traits only sometimes, when everything clicks together. But that doesn't always happen, spoiling the fun.
    • 62 Metascore
    • 52 Critic Score
    The idea is sound, albeit not original, but the mix doesn't work as it should.
    • 48 Metascore
    • 50 Critic Score
    It's the lack of humour that kills this game, and that's really unforgivable.
    • 56 Metascore
    • 50 Critic Score
    The resurrection of a saga that already failed to win the hearts of players twenty years ago turns out to be a bit empty, like the coffin that Grave carries on his shoulders: the developers of Iggymob offer an extremely simple experience through a shooter third-person shooter with basic mechanics, fixated on repeating shooting to mow down wave after wave of helpless enemies. The long and always identical corridors that form the backdrop to the carnage of the resurrected gunslinger frame an all too meager playful recipe, weakened by a spartan technical realization and by a basic repetitiveness that is revealed within a few hours. The artistic direction of Yasuhiro Nightow is evident in a character design very close to the lines admired in Trigun, but it is not enough to elevate what remains an unambitious product.
    • 62 Metascore
    • 50 Critic Score
    Press any key. Repeat. That's all.
    • 70 Metascore
    • 50 Critic Score
    The Collider 2 is a sci-fi endless runner that tries to stand out thanks to the VR Support, but doesn't have the content of the quality to keep the player engaged for a long time.
    • 68 Metascore
    • 50 Critic Score
    A lover of Miami-like games can safely acquire it, aware of finding a series of playful patterns not easily pursued in other genres, but as regards the various elements of the work (from history to aesthetic choices, through the variety of enemies and possible interactions), we are faced with a concentration of banality.
    • 47 Metascore
    • 50 Critic Score
    The idea is interesting, the execution much less so. This is just the first act, but it's not a great start, since gameplay mechanics do not connect with the good art direction.
    • 72 Metascore
    • 50 Critic Score
    One wonders if it is worthwhile to enjoy a few minutes of nice parodic slings at the cost of enduring very insignificant hours of play.
    • 64 Metascore
    • 50 Critic Score
    Driver: San Francisco fails in every aspects. Bad graphics and a terrible lack of variety sink its gameplay, making of it a title that can't be recommended.
    • 59 Metascore
    • 50 Critic Score
    Pokemon Rumble is definitely not a title with a strong appeal. Banal background that leads inexorably to a repetitive gameplay, combined with the simplification or the absence of some key aspects of this genre of games, such as the growth of the Pokemon, makes Pokemon Rumble a disappointing WiiWare.
    • 58 Metascore
    • 50 Critic Score
    A missed opportunity to exploit the videogame medium to talk about something important, relevant and extremely current.
    • 46 Metascore
    • 50 Critic Score
    The game structure seems too simplistic for those who would like to approach the dungeon crawler's tight action for the first time, unable to engage the player with engaging progression and stratified and rewarding gameplay.
    • 54 Metascore
    • 50 Critic Score
    Completely useless for those who have played one of the other 2 versions, quite futile for other players. Just for Pocket Monsters fans.
    • 69 Metascore
    • 50 Critic Score
    Even if characters and events are charming and thrilling, gameplay mechanics are dull and a bit flat.
    • tbd Metascore
    • 50 Critic Score
    Noob: The Factionless is a production afflicted by too many problems for it to be valid entertainment even for the young audience to which it is addressed. Under its surface of appreciable simplicity, which partially forgives a little challenging and little wriggling gameplay, it hides a banality and even discouraging neglect. The operation of trying to take intellectual property outside its borders through a video game certainly made sense, but it crashes loudly on the rocks of mediocrity.
    • 68 Metascore
    • 50 Critic Score
    Nier is a complete mess. To mix up action rpg and 2d scrolling shooter is a weird idea, and the results are very disappointing. The clumsy plot and the ugly graphics do the rest.
    • 41 Metascore
    • 50 Critic Score
    Net of the charm of the protagonists and an overall enjoyable combat system, Devil May Cry Peak of Combat is a product totally devoid of original ideas which limits itself to replicating what has been done by other free to play games, however obtaining results which are not even vaguely comparable in terms of effectiveness. So if you appreciate the formula, you'd better divert your attention to Honkai Impact 3rd and other free action games for mobile.
    • 61 Metascore
    • 50 Critic Score
    Monkey King: Hero is Back is a game that you should consider only if you are an avid fan of the Chinese movie of the same name, eventually relying on a strong post launch discount.
    • 48 Metascore
    • 50 Critic Score
    It's good to see a shooter on Nintendo's handheld, but, on the other hand, Ironfall Invasion reminds us why so few made their way to the double screen: controls feels awkward. What's more, the game is not a great shooter per se, so you'd better consider sticking to other genres.
    • 49 Metascore
    • 50 Critic Score
    Dungeon Hunter: Alliance is too much of a classic production with the poorest combat system on the portable market. Graphics lacks in definition and gameplay in precision, so the game is absolutely not an investment.
    • 45 Metascore
    • 50 Critic Score
    A clear example of how not to develop a tie-in. The plot is convincing, but everything else, from the gameplay to the technical department, does not deserve your attention.
    • 55 Metascore
    • 50 Critic Score
    The Drowning amazes users for a few minutes, making them breathe a catching atmosphere, crafted and enhanced by first class graphics.
    • 43 Metascore
    • 50 Critic Score
    Naughty Bear should burn in the flames of videogame hell. The funny-but-trivial idea of a sociopath teddy bear is spoiled by a noxious gameplay and an evil look. Don't buy it.

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