Eurogamer's Scores

  • Games
For 5,043 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Uncharted 2: Among Thieves
Lowest review score: 10 New World Order
Score distribution:
5963 game reviews
    • 75 Metascore
    • 70 Critic Score
    Want instant pick-up-and-play entertainment from a game that doesn't take itself too seriously? Then FIFA 10's Wii waggling action is the way to go, so long as you're prepared for the novelty to wane fairly quickly.
    • 75 Metascore
    • 80 Critic Score
    It has an uncanny knack of holding your interest, rarely feels frustrating, and deserves to be heralded among the very best titles on the format.
    • 75 Metascore
    • 60 Critic Score
    This beautiful mix of shooter and tower defence still lacks in the progression department: with richer upgrades and more flexibilty and customisation options, Endless Dungeon's pleasures would last us longer.
    • 75 Metascore
    • 70 Critic Score
    Between the improved weapon modification and the more living Zone, a certain strand of Stalker fan will find much here to applaud, and those who've never actually played the earlier game at all will still be enchanted by the unique atmosphere of the place... but would be recommended going there first, perhaps with the Oblivion Lost mod attached.
    • 75 Metascore
    • 70 Critic Score
    Bit.Trip's carefully poised fusion of old-school difficulty and retro-futuristic aesthetics won't be to everyone's taste, but anyone with an interest in distilled arcade design owes it to themselves to at least have a go.
    • 75 Metascore
    • 50 Critic Score
    The core combat is still as rigid and throwaway as the Mortal Kombat series has ever been and bereft of the kitsch appeal of the earlier games, Armageddon is pretty much as forgettable as brawlers come these days.
    • 75 Metascore
    • 90 Critic Score
    This is a game that sticks with you long after you switch it off.
    • 75 Metascore
    • 70 Critic Score
    This HD edition builds subtly on the 3DS foundations, but thankfully doesn't crush them under the needless AAA junk that has dragged the series so far off course. That leaves a game that is just rough enough around the edges to win over fans who still pine for the series' heyday, and suggests the saga might yet come back to life.
    • 75 Metascore
    • 80 Critic Score
    Gyromancer has longevity, it's fearsomely addictive, and it's more absorbing the more you play it.
    • 75 Metascore
    • 80 Critic Score
    Some of you might also grumble about how little innovation there is in this sequel. In most senses, yes, this is a straightforward re-run of the last one. In its favour, though, it boasts vastly superior visuals, instant restarts, an achievement system, and, of course, an online components like a leaderboard, uploadable replays and multiplayer modes.
    • 75 Metascore
    • 70 Critic Score
    With its delightful liquid physics, Liqua Pop could be the most salubrious casual distraction since Osmos.
    • 75 Metascore
    • 70 Critic Score
    They've managed not to mess up any of the things which made the original so enjoyable. The control system is still intuitive, the camera does what it's supposed too, there's a good amount of gory moments and genuine scares and the whole thing has bags of atmosphere.
    • 75 Metascore
    • 70 Critic Score
    The meagre character list is among the few real drawbacks in what is a surprisingly accomplished fighting game, sporting just fourteen selectable fighters (two of which are stronger, slightly broken versions of existing ones).
    • 75 Metascore
    • 80 Critic Score
    For fans of twitch-gaming this surely ranks up there with the best that this anachronistic sub-genre has to offer.
    • 75 Metascore
    • Critic Score
    A dazzlingly different debut with a haunting sense of place and adventure. [Eurogamer Recommended]
    • 75 Metascore
    • 60 Critic Score
    There are just a few development decisions, made too early or too late, that bring down the experience.
    • 75 Metascore
    • Critic Score
    A one-of-a-kind blend of blood-thumping martial arts, combo curation and grindy multiplayer set in a ravishing wasteland. [Recommended]
    • 75 Metascore
    • 80 Critic Score
    While online may be an opportunity missed, overall TrackMania DS delivers, and whether you're a fan of the series or a total novice, the slick, compulsive fight to gather all the game's golds will have you plugging away until you've exhausted its content. What's more, it's that rarest of things: a DS game with amazing graphics.
    • 75 Metascore
    • 90 Critic Score
    As a precursor to Phantom Pain, it suggests that greatness awaits, but even on its own terms Ground Zeroes is something special. In the purity of its systems and the focus of its action, it's not just an antidote to the glut that had begun to weigh down Metal Gear Solid but also to the bloat that weighs down so many of the series' big-budget peers.
    • 75 Metascore
    • 50 Critic Score
    As a game in its own right, and if you compare it to combat flight sims on other platforms, it simply doesn't really ever get off the ground.
    • 75 Metascore
    • 80 Critic Score
    More varied, colourful and refined than its predecessors, F.E.A.R. 3's single-player campaign would be enough to recommend on its own. Supplementing it with Fettel's brilliant body-swapping mechanic is a masterstroke. F.E.A.R. 3 is like a Siamese twin; two great games sharing the same campaign. Coupled with four unique multiplayer modes, there's a lot of lasting value here.
    • 75 Metascore
    • 80 Critic Score
    Styx: Blades of Greed isn't quite as well cut out as a fine piece of quartz, but it's easily the best stealth game in years - and so utterly compelling you'll be desperate to get back to it when you have to do boring un-murdery things like, I dunno, going to the shops, or feeding the cat.
    • 75 Metascore
    • 50 Critic Score
    Until the bugs are squashed, Eurogamer cant recommend Wings Of Victory to anyone but wealthy sim completists with a gambling streak.
    • 75 Metascore
    • 90 Critic Score
    Super Crate Box may not be new, then, but on iOS it's not to be missed. This belongs up there with Drop7, Solipskier and SpellTower as an example of the very best that the App Store offers. It's endlessly cheerful, and cheerfully deadly, and it's the perfect digital companion for the month of January, with its frosty clarity and new years' resolutions. Here is a piece of design that offers a path to true mastery through careful practice. Here is a game that provides unceasing opportunities for self-improvement.
    • 75 Metascore
    • 70 Critic Score
    To put it bluntly, Dementium II represents one of the better survival horror experiences on a system not known for its support of the genre.
    • 75 Metascore
    • Critic Score
    Bomber Crew takes the FTL formula to WW2, but it can be a bit of a bumpy ride.
    • 75 Metascore
    • 70 Critic Score
    It works well for now, then, but Tropico 5 is clearly more concerned with introducing new concepts atop the old than it is with overhauling its base mechanics. Looking ahead to the future, this long-running series would benefit from having the fires of revolution lit beneath it.
    • 75 Metascore
    • 60 Critic Score
    Multiplayer doesn't offer much, either.
    • 75 Metascore
    • 70 Critic Score
    At 60-80 hours in length, and given the fittingly near-infinite customisability of your fleet, Infinite Space offers a massive chunk of fun for those who can forgive its foibles, but many will find the barriers to real enjoyment too high due to poor usability. A solid game for many rainy afternoons, then, but be prepared to work for your reward.
    • 75 Metascore
    • Critic Score
    Short and simple, Donut County is absolutely sublime. [Recommended]
    • 75 Metascore
    • 70 Critic Score
    Basically this is still worth a go if you're obsessed with what happened in F.E.A.R, and must know more, but otherwise you'd be better off buying an FPS you haven't played yet, or renting a few horror films instead.
    • 75 Metascore
    • 70 Critic Score
    Evil Genius overcomes its flaws and ultimately satisfies. Building an evil empire is a good idea, and the way Elixir's constructed the game is thoughtful, enterprising and occasionally inspired.
    • 75 Metascore
    • 90 Critic Score
    By some combination of cunning and magic, it makes you a child again. It helps you rediscover the bottomless fascination and joy you had in discovering the properties of string, or sand, or animals, or Newtonian physics for the very first time. It makes you free to play, and happy to make your own entertainment, for hours on end.
    • 75 Metascore
    • 40 Critic Score
    Massive bravely peels away the many layers of Ubisoft open world-isms in Star Wars Outlaws. It's a fatal error.
    • 75 Metascore
    • 70 Critic Score
    Maybe it's the classic, solid city-building gameplay. Maybe it's the unique style and sense of humour. Maybe it's the fact that, despite all the niggles, the game is still so absorbing you can spend hours on it without realising just how much time you've wasted.
    • 75 Metascore
    • 70 Critic Score
    This title is a vastly preferable alternative to a myriad Sonic Advances in the style of Nintendo's Mario rehashes.
    • 75 Metascore
    • Critic Score
    From its winning art to its calming music and puzzle design, Luna has a lot going for itself. [Eurogamer Recommended]
    • 75 Metascore
    • 90 Critic Score
    This game made me laugh - not gently or under duress of slow realisation, but in staccato outbursts which alarmed and unsettled passers-by.
    • 75 Metascore
    • Critic Score
    Frictional returns with a subversion of horror tropes, though it's not quite the measure of other games in the series.
    • 75 Metascore
    • Critic Score
    This is possibly the most focused, directly enjoyable game Polyphony Digital has put out since the heady days of Gran Turismo 3. Racing improves the breed, industrialist Soichiro Honda once said, and Gran Turismo Sport is proof positive of that. [Recommended]
    • 75 Metascore
    • 70 Critic Score
    Etrian Odyssey succeeds in making some aged and usually uncomfortable RPG conventions feel fresh, thoughtful and engaging and is thoroughly recommended to DS owners with even a passing interest in the genre.
    • 75 Metascore
    • 80 Critic Score
    Just take it as read that you shouldn't buy this game if you're not going to play it with friends, and assume that the verdict is based on those who will be making their pals go pop on a regular basis.
    • 75 Metascore
    • 70 Critic Score
    Speaking of which - you're unlikely to get more than a handful of campaigns in before your interest in AZS begins to wane, but that should be more than enough to get your money's worth.
    • 75 Metascore
    • Critic Score
    Characterful fighters, a good skill ceiling, and a co-op emphasis with real depth makes Warner Bros. MultiVersus a very pleasant surprise. [Eurogamer Recommended]
    • 75 Metascore
    • 70 Critic Score
    A flawed masterpiece. There's so much that's done well but so much which counters it to its doom - like the weapons. At about 15 in total there are simply too many, and they claw to convention like a headcrab.
    • 75 Metascore
    • Critic Score
    People Can Fly's cult sci-fi shooter - and booter, and whipper, and blower-upper - returns in an impressively lavish package.
    • 75 Metascore
    • 70 Critic Score
    The game's pitch was always to offer accessible, even-more-ridiculous fun that would mix up Legends and Superstars. If that's all you want, it delivers.
    • 75 Metascore
    • 60 Critic Score
    Dead Rising's over the top zombie shenanigans still hold up in 2024, but next to the remaster from 2016, this is definitely geared more toward first-time players than returning fans.
    • 75 Metascore
    • 70 Critic Score
    If you can live with the lo-fi elements, there's an awful lot to enjoy.
    • 75 Metascore
    • Critic Score
    Far more than just a Monster Hunter clone, Wild Hearts exceeds expectations and then some, mixing streamlined action with inventive new toys. [Eurogamer Recommended]
    • 75 Metascore
    • 80 Critic Score
    While it's fair to level some criticism at the lack of tutelage, and the combat is a bit divisive and unforgiving to begin with, you can't really blame the developer for Savage's biggest problem - the way it's played online. Given the right people and the right attitude, this is one of the finest multiplayer games of the year so far.
    • 75 Metascore
    • 60 Critic Score
    It's very good at what it does, but it doesn't offer anything new.
    • 75 Metascore
    • 70 Critic Score
    Once you wade into it, Tidalis is a charmingly lo-fi package that positively drowns you in content.
    • 75 Metascore
    • 70 Critic Score
    Far more fun than it reasonably ought to be, Steambirds is the kind of game whistling was invented for.
    • 75 Metascore
    • 70 Critic Score
    Handily, Minter has come up with a novel swipe-based aiming system, designed firmly with strafe tactics in mind. Rather than having to deal with precise movement and shoot at the same time, you can focus on getting out of the way of the onslaught and adjust your firing direction only when necessary.
    • 75 Metascore
    • 70 Critic Score
    If you want a cheap trip down memory lane, Elite's collection is a truly brilliant exercise in nostalgia - it just isn't all that much fun if you want to actually play them.
    • 75 Metascore
    • 40 Critic Score
    Gone is the marriage of lush, detailed and hugely compelling space combat missions to key moments in the film trilogy, replaced by poorly put together ground-based approximations of the old style, and a series of gimmick-driven vehicle missions that barely even summon up an initial "wow" factor.
    • 75 Metascore
    • 80 Critic Score
    Behind its playful charm is a platformer of rare quality. Blobster combines the best of what we love about retro platformers, but with modern refinements, and then has the cheek to charge next to nothing for it.
    • 75 Metascore
    • 70 Critic Score
    In many ways, it's a spiritual sibling to Far Cry 3's Blood Dragon expansion. Both are fuelled by a heady brew of nostalgia and adrenalin, and both have tongue so firmly implanted in cheek that it bursts out the other side. Where Blood Dragon built to a manic crescendo, however, after the first few hours SUDR3ARHEEXPA too easily turns into a fun but flawed grind for all but the most dedicated Capcom aficionado.
    • 75 Metascore
    • Critic Score
    A racing game that mostly does away with the racing, Onrush is a chaotic and curious spin on a much-loved genre. [Recommended]
    • 75 Metascore
    • Critic Score
    Eager to do the many issues of medieval life justice, Yes Your Grace can't hit a good balance between challenging and frustrating.
    • 75 Metascore
    • Critic Score
    The follow-up to Mothmen 1966 is another fascinating, spooky treat. [Eurogamer Recommended]
    • 75 Metascore
    • 60 Critic Score
    Aliens: Dark Descent is an occasionally wayward but on the whole, inspired movie adaptation, and a suspenseful real-time tactics game.
    • 75 Metascore
    • 80 Critic Score
    While the invisible hand of compulsion and in-game spending lingers, Pokémon TCG Pocket benefits from smartly interwoven systems and, crucially, just a darn good underlying card game.
    • 75 Metascore
    • 60 Critic Score
    Kyle Crane is back, and looking for revenge on the evil scientist who's spent 13 years experimenting on him in this enjoyable if sometimes uneven romp through Techland's greatest hits.
    • 75 Metascore
    • Critic Score
    Last Day of June is a touching story of love and loss, its emotional weight cemented by eerie visuals and a spine-tingling soundtrack.
    • 75 Metascore
    • 80 Critic Score
    It's still a long way from being the slick, sophisticated crime thriller it wants to be but, with a little forgiveness from the player, this rough diamond manages to shine.
    • 75 Metascore
    • 80 Critic Score
    Once you penetrate beyond the first few hours of torpid "Basic" races and start earning the praise continually heaped on you regardless by the game's obsequious announcer lady, this is a Ridge Racer experience that could be unlike any other. It has the pace, it has a solid structure and it has a new edge thanks to that magic 3D slider.
    • 75 Metascore
    • 50 Critic Score
    If the parent release fulfilled your thirst for Mentalist twitch shooting and you feel like topping up then you can't really complain at what's on offer here, but for us it's almost the dictionary definition of an average shooter. For those wanting something a little more cerebral and fulfilling, this sure as hell isn't it.
    • 75 Metascore
    • 70 Critic Score
    Art Academy's potential to encourage latent talent or simply inspire a new hobby shouldn't go unnoticed.
    • 75 Metascore
    • 60 Critic Score
    Much like Sid Meier's recent reinvention of "Pirates!,' huge numbers of ideas have been included at the sacrifice of any of them being particularly impressive. Jack of far too many trades, apprentice at only a few.
    • 75 Metascore
    • 60 Critic Score
    Leaping from vehicle to vehicle like some sort of crazy offspring of Evil Kinevil and The Six Million Dollar Man is a lot of fun for a while. But then a combination of a horrible driving experience and some tedious difficulty spikes drain all the fun out of it, and you're left scowling about missed opportunities.
    • 75 Metascore
    • 70 Critic Score
    While FIFA Manager 10 is by no means a poor game, there's an underlying suspicion that the energy that's been pumped into the hit-and-miss multiplayer features would have been better spent on genuinely innovating the single-player game, which sadly feels a little too similar to last year and a little tactically thin compared to FM and CM.
    • 75 Metascore
    • 60 Critic Score
    Nintendo serves up another bumper blink-and-you-lose blitz in WarioWare: Move It!, but the package is let down by the need to fumble with often-fussy motion controls.
    • 75 Metascore
    • 60 Critic Score
    It's competent and capable of entertaining, and perhaps Camelot has proven that you don't need to exercise as much restraint as Wii Sports did to make a good golf game - but it still suffers from a lack of challenge for single players and being disappointingly unbonkers.
    • 75 Metascore
    • 60 Critic Score
    The drab lunar landscape which makes up much of the game is a poor substitute for the rich snowfields and forests of Earth 2150, and poorly balanced campaigns make the single player experience less satisfying than it perhaps should have been.
    • 75 Metascore
    • 60 Critic Score
    The all-new split-screen multiplayer modes are a bit hit and miss, but still welcome nevertheless.
    • 75 Metascore
    • 70 Critic Score
    One of those games which stands inches away from greatness.
    • 75 Metascore
    • 80 Critic Score
    If you do like games that challenge you to work out the rules for yourself, to find the edges of the world by falling over them, then Fract is a unique and often remarkable experience, best savoured in the dark at full volume. Go on, get lost.
    • 75 Metascore
    • Critic Score
    Slick puzzle design finds itself at odds with the creativity of organising that A Little to the Left wants to evoke.
    • 75 Metascore
    • Critic Score
    Mediocre combat and tiresome activities hold back Ghostwire: Tokyo's otherwise spectacular, otherwordly atmosphere.
    • 75 Metascore
    • 70 Critic Score
    Fortunately, the game does at least make it possible for the non-hardcore to eventually grind some extra powers (in the Rising mode) to make things slightly easier - but, you guessed it, you have to work pretty damned hard to get them.
    • 75 Metascore
    • 70 Critic Score
    It's a bland taste to a cultured palette. But it's fun, too, and self-aware.
    • 75 Metascore
    • 60 Critic Score
    Worth a look, then, but probably only if you're in a very exclusive set: FPS-obsessed gamers who only own a Nintendo DS.
    • 75 Metascore
    • 70 Critic Score
    It's so obviously a lot of good games. And we're feeling a degree of magic. But in the end Feel the Magic isn't quite enough to sate us.
    • 75 Metascore
    • 40 Critic Score
    Mafia II gets the last word by destroying the myth that the mafia is interesting at all. It contends that the mob world is a hell of boredom populated by aggressively stupid automatons. These drones wake up each morning, carry out a series of repetitious tasks, and return home.
    • 75 Metascore
    • 70 Critic Score
    While the narrow theme inevitably limits replayability, longevity, and appeal, I've found the challenge of pulling off a peace deal at the toughest difficulty level keeps drawing me back for an hour or two's play every so often. Call me soft, but I want to taste those hopeful tears again.
    • 75 Metascore
    • 60 Critic Score
    There's simply nothing here that leaps out as being interesting, innovative, original or inspired. It's solid, entertaining, and for anyone with an interest in arcade flight combat, will while away quite a few hours some damp weekend - after which time it will be consigned to the corner of your games shelf and forgotten within a matter of weeks.
    • 75 Metascore
    • 70 Critic Score
    If you're the sort who, when presented with a river, like to crouch and examine the eddies, this may be for you. If you just want to know what's downstream... well, less so.
    • 75 Metascore
    • 80 Critic Score
    Even though it's lazy journalism of the worst kind, it's also a pretty accurate summation of Unlimited's appeal - a game where the journey is just as enjoyable as the destination.
    • 75 Metascore
    • 80 Critic Score
    Sand Land proves once again that Akira Toriyama and video games are a perfect match.
    • 75 Metascore
    • 70 Critic Score
    The Maw is the sort of game you'll play for an afternoon, giggling like a fool the whole time. There's not much more to it beyond that brief but satisfying flurry of amusement, unless you want to go back into each level to harvest all the Achievements, but not every game needs endless replay value. The Maw is charming, cheap and memorable enough that its short lifespan shouldn't put you off.
    • 75 Metascore
    • 90 Critic Score
    Raskulls' crazed, crafted combination of platforming, racing and puzzling always promised to be something worth paying attention to, and so it has proved.
    • 75 Metascore
    • Critic Score
    Quotation forthcoming.
    • 75 Metascore
    • 60 Critic Score
    A naturally divisive game, a few will succumb to its slightly wonky charms. Most, however, will find that the gimmicks have only limited appeal.
    • 75 Metascore
    • 60 Critic Score
    There's nothing special here. Elebits is a fairly competent FPS tidy-'em-up with a great edit mode, but that's all.
    • 75 Metascore
    • 80 Critic Score
    If you've somehow held off getting this so far, now is definitely the time to enjoy one of the most creative and engaging indie platformers around.
    • 75 Metascore
    • 50 Critic Score
    Folklore turns out to be one part boring adventure game, one part underdeveloped collect-em up, and one part standard dungeon crawl. The only aspect of the game that rises above the mundane is its technical polish and the vibrant creativity with which its imaginary worlds have been created - the vivid luminescence of the Fairy World, or the scratchy, Ian Miller-esque authenticity of the War World for example. [JPN Import]
    • 75 Metascore
    • 70 Critic Score
    Despite the single-player mode's inability to engage on a narrative level and the fact that you're supremely powerful for most of that side of it, Frontlines is a pleasant addition to the legion of shooters crowding the 360's line-up, largely thanks to its multiplayer.
    • 75 Metascore
    • 80 Critic Score
    I've had more fun playing Mercury than any other PSP game so far. It is my new "Zoo Keeper." That is all.

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