Eurogamer Poland's Scores

  • Games
For 500 reviews, this publication has graded:
  • 39% higher than the average critic
  • 4% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 1.3 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Last of Us Part II Remastered
Lowest review score: 10 Alone in the Dark: Illumination
Score distribution:
  1. Negative: 15 out of 500
500 game reviews
    • 67 Metascore
    • 60 Critic Score
    Rogue Wizards starts out very interesting, but the lack of variety in gameplay strikes a little bit too soon and the side quests are here just to stretch the game even further. Spellbind Studios' game looks nice, but won't hold your attention to the very end.
    • 80 Metascore
    • 80 Critic Score
    Latest Football Manager is still a great game, easily the best in genre. There's a few interesting innovations and fixes, but they're not necessarily important enough to warrant a purchase if you still have a save going in FM16.
    • 80 Metascore
    • 60 Critic Score
    Tyranny offers a few fresh, well-thought-out mechanics and fragments of really engrossing story, between longer periods of terribly boring combat. Open ending is not good, either - all we get after 40 hours is a suggestion that the interesting bits were saved for a sequel.
    • 88 Metascore
    • 90 Critic Score
    In the light of recent sequels, Dishonored 2 is fresh, creative, and simply enjoyable. It's hard to stop experimenting with new weapons and abilities, which makes it's hard to stop playing, even when the campaign is finished.
    • 82 Metascore
    • 70 Critic Score
    Strange sequel. The world is bigger and hacking is more advanced, but there's a lack of real innovation. Story is mediocre and the new tone won't sit right with everyone. Overall a solid game, with nothing exceptional to note.
    • 77 Metascore
    • 60 Critic Score
    World of Final Fantasy seems to be a little forced and it's hard to shake the feeling it's been made as a distraction fueled by nostalgia, part of a marketing plan before Final Fantasy 15. Combat and exploration quickly becomes boring, and there's not much in terms of story and character development.
    • 77 Metascore
    • 80 Critic Score
    This year's Call of Duty greatly improves the campaign, with a solid Zombie mode and a good cast. Focus on story hurts the multiplayer, where Modern Warfare Remastered is a better option if we decide to spend more on the Legacy edition.
    • 89 Metascore
    • 90 Critic Score
    Titanfall 2 is better than the first game in almost every aspect. Campaign connects us with the world, and multiplayer is improved thanks to more varied Titans and maps. Respect for Respawn: for listening to the consumers and providing almost a perfect sequel.
    • 88 Metascore
    • 90 Critic Score
    Despite some shortcomings, Civilization 6 is just great fun. It's amazing how, after two decades, this series still evolves, provides innovations and moves forward. Many gameplay systems were designed from the scratch, but everything works together very well. Now we just have to wait for patches with improvements to the AI.
    • 74 Metascore
    • 70 Critic Score
    The Turing Test provides interesting story and characters, but the puzzles are a bit too monotonous and easy. Still, this science-fiction tale is worth discovering, and the dialogue is well-written.
    • 71 Metascore
    • 70 Critic Score
    Lince Works' debut game is a solid proposition for enthusiasts of stealth genre. Aragami is not some kind of an amazing diamond in the sea of indie titles, but offers a complete experience and interesting shadow-hopping for about ten hours.
    • 88 Metascore
    • 80 Critic Score
    Battlefield 1 provides a fresh enough approach to the total war concept, in which this series has thrived for years. It's only a shame that the classic conflict was a bit "modernized" with pervasive machine guns. Nevertheless, it's a great game, with an interesting campaign and extensive multiplayer.
    • 78 Metascore
    • 80 Critic Score
    Shadow Warrior 2 is a great sequel. Even irritating dialogues and jokes can't hide the fact, that the combat is simply great and enjoyable. Every fan of dynamic shooting -- and slashing -- should definitely spend some time with the game.
    • 68 Metascore
    • 70 Critic Score
    It's obvious that Mafia 3 is a game with huge potential, with a great prologue and a couple of missions later on. Sadly, it seems the developers did everything they could to undermine the quality of the game. However, despite many shortcomings, Mafia 3 still has this special "something" that makes you want to come back and find some more TL-49 fuses.
    • 84 Metascore
    • 80 Critic Score
    Gears of War 4 as a whole looks interesting and it's definitely a pleasure to once again become an armed warrior and jump from cover to cover. The game may not impress in terms of graphics, and the universe is not as captivating as it used to be, but it's still good, demanding "Gears" - and that's crucial.
    • 88 Metascore
    • 90 Critic Score
    Diverse content, great locations and a number of well-thought-out changes make Legion one of the best opportunities to go back to World of Warcraft. The road to "max level" is a pure pleasure and new endgame activities don't disappoint.
    • 72 Metascore
    • 70 Critic Score
    There's few bigger additions in Rise of Iron and the latest expansion certainly won't make you feel like you're playing a brand new game, but gathering fresh loot and discovering secrets can still be engaging.
    • 71 Metascore
    • 70 Critic Score
    Massive Damage deftly combines several genres, but some aspects detract from other, better elements - especially resources gathering and waiting for buildings. Still, Halcyon 6 can be recommended for every fan of space exploration and management, often making us feel like in a Star Trek episode.
    • 77 Metascore
    • 80 Critic Score
    Despite the banal gameplay mechanics, Reigns is a great little game that will keep you engaged for hours. Nerial is another studio proving that minimalism can go hand in hand with great gameplay.
    • tbd Metascore
    • 80 Critic Score
    Toxikk is a great arena shooter, but lacking one element that would make it unique - especially in terms of available weapons. Enthusiasts of classic shooters, especially Unreal Tournament, should check it out nevertheless - there's even a very handy free version.
    • 84 Metascore
    • 80 Critic Score
    If EA Sports will stay on this path and plans to provide a story next year, this mode should be improved. It's already a great foundation for the future, though not without flaws. Fortunately, the new engine, other, proven and reliable modes, with quick and rewarding gameplay, make this year's FIFA a really good one.
    • 91 Metascore
    • 90 Critic Score
    Playground Games reminds us once again that a car can be nothing more than a huge, expensive toy. Breaking the law in the Australian outback and building a great festival is a lot of fun - the newest Forza Horizon is the best one yet.
    • 85 Metascore
    • 90 Critic Score
    Pro Evolution Soccer is one step closer to perfection. Gameplay in PES 2017 is fantastic and engaging, but many of the elements not directly related to kicking the ball need more attention, especially licenses and interface. Fortunately, Konami is on the right path.
    • 63 Metascore
    • 70 Critic Score
    ReCore is a decent game and your time spent with it is not lost - not all of it, that's for sure. Armature Studio had some interesting ideas for a title that should've been shorter, more varied and with fewer cheap tricks to extend the last couple of levels.
    • 70 Metascore
    • 80 Critic Score
    Mother Russia Bleeds provides the same emotions as classic beat 'em ups in days of yore, but is not without similar issues and problems. For one, the game really needs an online mode.
    • 81 Metascore
    • 90 Critic Score
    Redout delights with its fast, fluid pace and an incredible sense of speed. It's a great choice for perfectionists: although the game is very demanding and can make you gnash your teeth, every perfect lap is extremely satisfying.
    • 74 Metascore
    • 60 Critic Score
    In the era of Galactic Civilizations 3 and Stellaris, Master of Orion seems to go the easy and safe route: it's devoid of glaring errors, but also shallow. It can only be recommended for people new to the 4X strategy genre.
    • 76 Metascore
    • 90 Critic Score
    Obduction can only be recommeneded for hardcore fans of challenging 3D adventure games, but they will find everything they were waiting for in Cyan World's game: hours of puzzles, fantastic world full of mysteries to discover, and beautiful graphics.
    • 78 Metascore
    • 80 Critic Score
    Worms W.M.D remains faithful to the classics. This is key evidence that this series does not require 3D graphics or changes to the core concepts. Minor fixes and well-integrated innovations are enough to once again drag you in for countless hours.
    • 71 Metascore
    • 70 Critic Score
    Bound can invoke a lot of different emotions in few short minutes, but overall it's a beautiful artistic vision with a very shallow gameplay.
    • 74 Metascore
    • 60 Critic Score
    Even if Telltale came up with an interesting intrigue, the first episode didn't showed enough to properly rate it. First two hours offer couple of good scenes, but overall the story is not too engaging and very familiar.
    • 84 Metascore
    • 80 Critic Score
    Deus Ex: Mankind Divided keeps you engaged and touches on some serious issues, with great combination of stealth and action to boot. Some elements have been improved and there's no shortage of new gadgets, but players expecting significant changes in Human Revolution's formula will be disappointed.
    • 71 Metascore
    • 70 Critic Score
    No Man's Sky fulfills its basic function, offering impressive exploration of endless planets, with plenty of amazing vistas and exciting discoveries. Some other elements - like combat, survival or inventory management - are poorly thought-out though, which lessens the overall experience. Hello Games' ambitious title is great for short trips and relaxing sightseeing, not extensive all-nighters.
    • 83 Metascore
    • 90 Critic Score
    Abzu is a captivating and intriguing adventure, once again proving that the journey is more important than the outcome. Journey was maybe a little bit more moving, but Giant Squid's title is still one of the best artistic indie games in recent years.
    • tbd Metascore
    • 60 Critic Score
    Jérôme Bodin managed to combine elements from excellent deck-building games - like Dominion or Ascension - and present a fresh, interesting approach to survival gameplay. Frost will eventually become monotonous, but it's a great proposition for few minutes of free time.
    • 74 Metascore
    • 80 Critic Score
    Headlander could do with a bit shorter story and less repeatability of certain elements, but it's a great game overall. Double Fine's title provides great style and interesting mechanics, easily overcoming the irritating parts.
    • 51 Metascore
    • 40 Critic Score
    Carmageddon: Max Damage tries the nostalgia approach, but offers unfinished gameplay in scandalously low graphics quality. Times are different, games had moved on - but this Carmageddon title still clings to the past.
    • 59 Metascore
    • 60 Critic Score
    It's tough to go back to solo play after a couple of successful adventures with friends. Even then, modest choice of weapons, lack of addition classes and boss fights makes Necropolis interesting only for few hours, before the repetitiveness kicks in.
    • 69 Metascore
    • 70 Critic Score
    Despite some technical shortcoming and not always well-thought-out logical puzzles, Song of the Deep is worth checking out. There an unique charm in little girl's heroic adventure in world known only from her father stories, backed up with solid gameplay.
    • 83 Metascore
    • 80 Critic Score
    Hearts of Iron 4 makes it hard to sometimes register what's happening on all the fronts, but gameplay is extremely engaging - and exciting, when watching the frontlines move. Paradox Interactive managed to create an atmosphere of overwhelming conflict, making it very hard to quit.
    • 76 Metascore
    • 80 Critic Score
    If you think that an action game can't exist without boss battles, Furi is a must for you. Various skirmishes are well-designed, placed in fascinating world, with great graphics. One of the biggest surprises this year - but Furi is definitely not for everyone.
    • 78 Metascore
    • 80 Critic Score
    Return to Star Wars universe (in LEGO form) offers great fun and plenty of adventures. Thanks to the movie - and some innovation from Traveller's Tales - LEGO series is back on track, with a breath of fresh air.
    • 52 Metascore
    • 40 Critic Score
    Keiji Inafune seems to be a bit lost with this game. Maybe it was the budget management? Nevertheless, Mighty No. 9 is a disappointment. It's a very mediocre platformer that more often irritates than entertains.
    • 71 Metascore
    • 70 Critic Score
    Dead by Daylight can be scary for the victims and satisfying for the hunter, but lack of variety in game modes makes it repetitive after a dozen or so hours, especially if we don't have a group of friends ready for bloody competition.
    • 68 Metascore
    • 70 Critic Score
    Spiders proves once again that you don't really need a huge budget to create something pleasant and somewhat unique. The Technomancer is not a top-shelf AAA kind of game, but it's also not a mediocre one. Some 30 hours on Mars goes by very quickly.
    • 93 Metascore
    • 80 Critic Score
    Inside is short but immensely interesting, telling its story almost like a silent movie, without words. Playday has once again managed to create something unique, a game that stays with us for hours after finishing the story.
    • tbd Metascore
    • 60 Critic Score
    Short and simple adventure, providing few hours of gameplay. Opus: The Day We Found Earth will make you appreciate the size of the universe, even if the gameplay mechanic is not very deep.
    • 78 Metascore
    • 80 Critic Score
    It's hard to be bored while sabotaging competition's infrastructure and detonating underground nukes. Couple more buildings or patents would be a welcome addition, but Offworld Trading Company is already a complete, well-thought-out strategy.
    • 36 Metascore
    • 50 Critic Score
    Umbrella Corps has potential and interesting concepts - and not much more. Few engaging moments can't hide the overall mediocrity and lack of polish. Patches can improve the game in a long run, but so far there's little to be excited about.
    • 69 Metascore
    • 70 Critic Score
    Mirror's Edge Catalyst is a classic example of form over substance. Pleasant, acrobatic sprint over futuristic roofs is often slowed down and distracted by focus on combat or hidden items. Basic gameplay and running in the City of Glass is still more than worthwhile though - there's no better courier than Faith.
    • 53 Metascore
    • 40 Critic Score
    Shadwen's biggest problem is not the execution, but an excess of ideas. Frozenbyte tried to include various mechanics and concepts, prioritizing quantity, not quality. It seems the game would be better without the shallow emotional story and time-stopping system. Gameplay is more often annoying than fun.
    • 84 Metascore
    • 80 Critic Score
    Despite some shortcomings and impediments in the combat system, Valkyria Chronicles has barely aged at all. Sure, it's a last-gen game, but it's still charming, intriguing and forcing to use a tactical approach.
    • 82 Metascore
    • 90 Critic Score
    Severed is a great game, drawing from the classic dungeon crawling adventures, with an interesting gameplay model and unique visuals. Unfortunately, full playthrough is a little bit too short - it's a pity to part with such a good production after seven hours of fun.
    • 91 Metascore
    • 90 Critic Score
    Overwatch in a nutshell? Satisfaction, competition, excitement and heaps of fun, thanks to extremely refined gameplay. One of the best online shooters available, with plenty of varied characters to choose from and master.
    • 92 Metascore
    • 90 Critic Score
    When it comes to expansion packs, Blood and Wine is truly a masterpiece: huge scale, beautiful vistas, interesting stories and multitude of activities beyond the main quest. A wonderful goodbye for one of the best games in a long, long time.
    • 64 Metascore
    • 60 Critic Score
    People interested in improving scores in rhythmic fight sequences will have a moment of fun with Shadow of the Beast. Those counting on a story, exploration or character development will be disappointed - there's not much more under the puddle of blood.
    • 67 Metascore
    • 50 Critic Score
    Subsequent episodes of The Walking Dead: Michonne were issued very quickly. This affected the quality of the final product, and the full story can be completed in few hours. The game fails in many ways and makes us more a spectator than a participant in the events.
    • 86 Metascore
    • 80 Critic Score
    Total War: Warhammer is a successful entry in the storied franchise, its biggest advantage being the opportunity to guide perfectly recreated units from the tabletop original. This diversity encourages to try and finish all the campaigns, even though the differences between armies should have been emphasized a little bit stronger.
    • 85 Metascore
    • 80 Critic Score
    Id Software proved that you can use a classic road to get to present time, without destroying the charm of the original. Doom remains an old-school, dynamic shooter devoid of lengthy cut-scenes and convoluted plot. It's a hell of a ride, just like twenty years ago.
    • 54 Metascore
    • 60 Critic Score
    Homefront: The Revolution can at times make us feel like a freedom fighter. These moments are pleasant, but far too rare. Gameplay quickly boils down to checking tick-boxes on a map and even the story missions are not sufficiently engaging and interesting.
    • 78 Metascore
    • 70 Critic Score
    Stellaris brings a lot of fresh elements to the space strategy genre, but - after a promising start - the gameplay changes into more tedious management. At some point you can't help but feel it would be more interesting to start again with a fresh save and abandon our civilization: special events disappear, errors make it impossible to finish missions and the enemy AI is never very smart in combat.
    • 77 Metascore
    • 80 Critic Score
    Battlefleet Gothic: Armada is an interesting proposition, worth recommending for gamers interested in complicated strategy, with quick reflexes and divided attention. It's also a beautiful adaptation, perfectly conveying the atmosphere of Warhammer 40,000.
    • 68 Metascore
    • 70 Critic Score
    Layers of color, humor and fun gameplay hide an unpolished title, with full potential in reach - but only if Gearbox Software can expand the core mechanics with more content and variety.
    • 63 Metascore
    • 50 Critic Score
    Interesting adventure, but only during the first playthrough. March of the Living won't encourage you to try again, despite replay value being one of its core concepts.
    • 93 Metascore
    • 90 Critic Score
    Uncharted 4 undoubtedly keeps up pace with its predecessors, serving as an excellent ending for the series. A lot of action, incredible adventures, humor, and highest levels of audio and graphics in video games - Uncharted 4 has it all. It's a stellar game.
    • 74 Metascore
    • 80 Critic Score
    Stories: The Path of Destinies masterfully blends interactive storytelling with action gameplay. It's the story that's undoubtedly the best part of the game, but other elements are not far behind. All of this makes replaying a highly attractive proposition, even after discovering that one, proper ending.
    • 79 Metascore
    • 80 Critic Score
    Alienation is a beautiful and deadly spectacle. Gameplay is immensely fun, making it hard to stop exterminating more and more aliens. It is a pity that the developers could not achieve 60 frames per second or add a local co-op option, but the game is great nonetheless.
    • 76 Metascore
    • 70 Critic Score
    An interesting and pleasant adventure, not too demanding alternative for Pokémon fans, who are perhaps a little bit tired with the same formula. Yo-Kai Watch won't offer any deep gameplay system, but maybe that's the point.
    • 84 Metascore
    • 90 Critic Score
    Devolver Digital proves once again that it knows very well which independent games are worth supporting. Enter the Gungeon is a deeply engaging proposition and the multitude of challenges will keep you occupied for hundreds of hours.
    • 84 Metascore
    • 80 Critic Score
    Hyper Light Drifter offers an engaging, mysterious adventure. Heart Machine's game demands patience, but rewards with great atmosphere and satisfying combat system. All we need is an addition 30 frames per second. 30 FPS lock can be a valid design choice, but not in a dynamic game with a focus on action.
    • 85 Metascore
    • 80 Critic Score
    The Ratchet & Clank series returns to its roots, years after first release. This extensive remake looks beautiful, offers long campaign, varied gameplay, plenty of good humor and an accomplished dubbing.
    • 67 Metascore
    • 70 Critic Score
    Forced Showdown's design makes it fun to exterminate hordes of enemies for a few hours on various arenas, but later on the progress of unlocking much needed cards stalls significantly, just like our enjoyment.
    • 89 Metascore
    • 100 Critic Score
    A unique concept polished to perfection by evolution - without any compromises along the way. Dark Souls 3 is beautiful, with great art direction and equally wonderful music. An outstanding effort by FromSoftware and a phenomenal ending for the series.
    • 77 Metascore
    • 90 Critic Score
    Telling a story inside and outside the game was a risk that ultimately paid off. The result is certainly satisfying. Quantum Break is something special: the best TV show you can play and the best game you can ever watch like a TV show. Remedy delivers once again.
    • 76 Metascore
    • 70 Critic Score
    Simple story, low difficulty level in campaign and lack of variety among fighters can be a little disappointing. Pokken Tournament seems to be a base for future, more robust installments.
    • 79 Metascore
    • 70 Critic Score
    Still plenty of fighting, but second part of The White March expansion also offers more interesting story - successfully raising it above the first episode.
    • 67 Metascore
    • 70 Critic Score
    A new adventure effectively keeps the attention, although it is a little bit too short, which makes it hard to develop a proper story. Still, it's nice to return to the Commonwealth and the robots building mechanic is certainly a nice addition for DIY enthusiasts.
    • 79 Metascore
    • 80 Critic Score
    Trackmania regulars can be disappointed by certain missing options in the PC version, but Turbo is definitely a fine sequel, with plenty to do.
    • 84 Metascore
    • 80 Critic Score
    Salt and Sanctuary can be called a 'Dark Souls 2D' and certainly is more worthy of this name than the official Slashy Souls on mobile. Frustration, perseverance, joy, satisfaction - all present. Shortcomings are not serious enough to overshadow this specific kind of enjoyment, characteristic for Souls series.
    • 69 Metascore
    • 70 Critic Score
    Cobalt is a complex, demanding game. Sometimes even frustrating, when forcing to replay the same level over and over again. Despite that, the quick and flashy combat system is a lot of fun.
    • 79 Metascore
    • 80 Critic Score
    Great gameplay, wonderful audio and video, but the single player modes are not well-thought-out.
    • 80 Metascore
    • 70 Critic Score
    At first, hours spent with The Division go by very quickly. Constant action in Manhattan can engage for a good while, but the game becomes repetitive and monotonous if approached without friends or other agents.
    • 60 Metascore
    • 50 Critic Score
    Lower difficulty level and focus on stealth or action mechanics could make We Are The Dwarves a worthwhile proposition. In its current state, the Whale Rock Games' production can only be recommended for players fond of extreme challenges.
    • 77 Metascore
    • 80 Critic Score
    Hitman is a great game, one of the best in series. Even one episode lasts for hours, if we don't mind coming back to the same location. Episodic formula will be a disappointment for players interesting in back to back mission on different maps.
    • 73 Metascore
    • 70 Critic Score
    The Flame in the Flood offers a lot of interesting ideas, but not all of them are properly developed - it seems as if the game was released too early. With more items, enemies and locations, it could compete with Don't Starve, but all we get is few hours of beautiful and interesting gameplay that ultimately leaves you wanting more.
    • 89 Metascore
    • 90 Critic Score
    An ideal combination of smart simplicity in mechanics and an incredible depth of content. Stardew Valley offers a pure, relaxing experience and hours upon hours of fun and gameplay.
    • 83 Metascore
    • 80 Critic Score
    Despite the technical shortcomings, Crate Entertainment managed to develop a worthy spiritual successor for the Titan Quest series. Grim Dawn is extremely rich in content, providing hundreds of hours of hack'n'slash fun.
    • 69 Metascore
    • 60 Critic Score
    Michonne is a great character, but her story - not so much. In Too Deep lasts for about two hours and more often than not we're just a spectator. This short series certainly could've started much better.
    • 82 Metascore
    • 70 Critic Score
    The huge Kickstarter success story is now a finished game - with a great concept and solid execution, but it's also too small and short to really engage the player. Constant action drags us forward in neck-breaking pace, only to emphasize this flaw.
    • 80 Metascore
    • 90 Critic Score
    The conflict between zombies and plants has lasted for years, but still has its original charm. New classes, costumes and locations are appropriately varied and fun, making Garden Warfare 2 a bloodless and colorful shooter for people of all ages. Accessible to beginners, but sufficiently deep to last for hours.
    • 43 Metascore
    • 50 Critic Score
    Prospekt is tough to recommend. It's a good dosage of classic shooting, but the level design and story leave a lot to be desired. Short and not very interesting experience overall, but revoking pleasant memories.
    • 76 Metascore
    • 80 Critic Score
    Far Cry Primal offers fresh and revamped atmosphere, but very little in terms of new mechanics. Thankfully, the core gameplay is still immensely satisfying, especially in later stages. Overall, Primal marks a step in the right direction for the Far Cry series.
    • 80 Metascore
    • 70 Critic Score
    Oxenfree from Night School Studio is a beautiful interactive thriller with interesting, but not very complicated story - a perfect game for an evening or two.
    • 72 Metascore
    • 70 Critic Score
    The continuous development of Cities: Skylines is very promising, confirmed now not only by mods made by the players, but also thanks to another official expansion. Snowfall turns out to be much better than After Dark and offers a wide range of new capabilities, all well-thought-out and satisfying.
    • 71 Metascore
    • 70 Critic Score
    As a whole, LEGO Marvel's Avengers is a polished and positive adventure, but also a sign of exhaustion in the current formula. Even the biggest fans have to admit that another clone can't bring the same level of enjoyment. Perhaps it's a time for a decent evolution and a new direction.
    • 74 Metascore
    • 70 Critic Score
    Capcom covers the most important basics: fighting is engaging, polished and enjoyable. It's only a shame that the extensive beta phase wasn't used to prepare better network infrastructure. Furthermore, fans preferring the single-player aspect of the game will have to wait for more content.
    • 72 Metascore
    • 80 Critic Score
    Layers of Fear is a great horror. Could've been even better, but it's still a fresh genre for Bloober Team, making it easy to forgive some controversial solutions that don't affect the gameplay in a hugely negative way. Fans of terror should and suspense should not miss this dark adventure.
    • 78 Metascore
    • 80 Critic Score
    Unravel is certainly one of the most charming games in recent years, one filled with intimate details from the author's life - perhaps a bit too often. It does not change the fact that - if we accept such concept - we're in for a treat.
    • 81 Metascore
    • 80 Critic Score
    Despite the lackluster ending, Firewatch is certainly a worthwhile production. Well-thought-out and executed graphical style, amazing vistas and fascinating dialogues are definitely something to see and experience for yourself.
    • 79 Metascore
    • 90 Critic Score
    Techland reminds us what a proper expansion pack should look like. The buggy is a great addition, along with a lot of other ideas. The Following only makes you think how many great concepts are in store for a proper sequel, which could also eliminate the minor defects, like the AI of human enemies.

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