Eurogamer Poland's Scores

  • Games
For 500 reviews, this publication has graded:
  • 39% higher than the average critic
  • 4% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 1.3 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 Alone in the Dark: Illumination
Score distribution:
  1. Negative: 15 out of 500
500 game reviews
    • 64 Metascore
    • 70 Critic Score
    There's an interesting atmosphere of anxiety in Kholat, effectively keeping us in front of the screens - that's biggest advantage of the game. On the other hand, developers quickly ran out of ideas that would make the exploration easier and more interesting. Still, Imgn.pro's debut is largely successful.
    • 74 Metascore
    • 70 Critic Score
    Metal Gear Solid is back after more than eight years. Konami decided to start safely and prepared a collection of older but iconic installments. The Master Collection package is loaded with additional content and is certainly a treat for Kojima fanatics, but at the same time it's hard to shake the feeling it's all a bit of an afterthought.
    • 71 Metascore
    • 70 Critic Score
    Biggest selling points of Sébastien Loeb Rally Evo? A lot of interesting cars and good tracks. While the game gameplay leaves something to be desired, it's still a solid alternative to other games in recently revived rally genre.
    • 57 Metascore
    • 70 Critic Score
    Tengami is a visually beautiful, intimate story based on Japanese culture, distinguished by original gameplay.
    • 73 Metascore
    • 70 Critic Score
    Most interesting addition to The Sims 4 so far, introducing a lot of fresh concepts to the established formula.
    • 72 Metascore
    • 70 Critic Score
    The new expansion proves to be better than The Dark Below, but still it seems that it could've been even better.
    • 72 Metascore
    • 70 Critic Score
    There's few bigger additions in Rise of Iron and the latest expansion certainly won't make you feel like you're playing a brand new game, but gathering fresh loot and discovering secrets can still be engaging.
    • 79 Metascore
    • 70 Critic Score
    Capcom has delivered on its promises. Dead Rising Deluxe Remaster polishes up the original game, but leaves some annoying elements intact. There was potential for more, perhaps a full-fledged remake - it's a shame the developers didn't have more courage.
    • 69 Metascore
    • 70 Critic Score
    Magicka 2 lacks any fresh ideas, but the chaotic spellcasting, co-op and peculiar humor are still fun.
    • 74 Metascore
    • 70 Critic Score
    The Elder Scrolls Online has received a number of fixes, but other shortcomings still persist.
    • tbd Metascore
    • 70 Critic Score
    Reverse Crawl is a perfect game for a battle or two, but it can also hold our interest for much longer. There's no deep story or especially beautiful graphics, but the game is perfectly serviceable, with easy to use interface. This small, easy-going production can deliver a lot of fun.
    • 72 Metascore
    • 70 Critic Score
    It's fun to visit the mountains in Steep from time to time and enjoy a pleasant ride down the slope or one of the more exciting challenges. It's important not to Overstay the game's welcome, since Steep can quickly become rather boring and monotonous.
    • 75 Metascore
    • 70 Critic Score
    The new instalment of the wacky party game series surprises with absurd ideas. Playing with friends in WarioWare: Move It! is certainly fun, but boredom creeps in pretty quickly.
    • 76 Metascore
    • 70 Critic Score
    The two main innovations in FC 25, namely Rush mode and the FC IQ system, really hit the mark. However, the other significant changes can be counted on the fingers of one hand. If you liked FC 24, you will certainly like FC 25, but if you were not a fan of the previous installment, you will probably not have a good time here.
    • 74 Metascore
    • 70 Critic Score
    Total War Pharaoh is unlikely to be a game you will sink hundreds of hours in, due to its repetitiveness and lack of variety. Fortunately, frequently criticized parts of previous games - AI and powerful heroes disrupting the balance - have been improved. Overall, few new mechanics and a new historical period are not enough to add Pharaoh to the "best in Total War" collection.
    • 81 Metascore
    • 70 Critic Score
    Despite its shortcomings, Marathon delivers solid fun and can really pull you in. Its distinctive art style and Bungie’s signature shooter feel are without a doubt something the competition doesn’t offer. That alone could keep players engaged for the long run, especially once the game gets more content and irons out some of its early issues. For now, I’m giving it a 7/10, but I believe even a 9/10 is within Marathon’s reach.
    • 76 Metascore
    • 70 Critic Score
    Apotheon offers a unique graphical style and an interesting, non-linear adventure. However, imperfect controls can be off-putting for less patient players, especially in dexterity-demanding sections.
    • 63 Metascore
    • 70 Critic Score
    With a focus mainly on story, cinematics, directing and technical implementation, The Order 1886 leaves you with a sense of hunger and a feeling that you spent your money only to get a short portion of this stunning spectacle.
    • 81 Metascore
    • 70 Critic Score
    Even the best stories and intriguing atmosphere is not enough if other elements do not match their level. Constant repetition makes the dark sea adventures less and less interesting with each try.
    • 78 Metascore
    • 70 Critic Score
    Stellaris brings a lot of fresh elements to the space strategy genre, but - after a promising start - the gameplay changes into more tedious management. At some point you can't help but feel it would be more interesting to start again with a fresh save and abandon our civilization: special events disappear, errors make it impossible to finish missions and the enemy AI is never very smart in combat.
    • 77 Metascore
    • 70 Critic Score
    I wouldn't call Synapse a must-have for PlayStation VR2, but it's certainly a unique experience. Basic gameplay and character development are brilliantly executed, so if you decide to pick up this game, you'll be throwing enemies to the ground and bludgeoning them with virtual bullets with a smile on your face. It's just a shame that the small amount of content makes it feel a bit like a proof of concept rather than a full-fledged game.
    • 76 Metascore
    • 70 Critic Score
    An interesting and pleasant adventure, not too demanding alternative for Pokémon fans, who are perhaps a little bit tired with the same formula. Yo-Kai Watch won't offer any deep gameplay system, but maybe that's the point.
    • 79 Metascore
    • 70 Critic Score
    Elden Ring: Nightreign is undoubtedly an interesting experiment that could bring a much-needed breath of fresh air to the soulslike genre. Its gameplay loop, built around relatively short matches, offers an intriguing alternative to the traditional, hours-long campaigns FromSoftware is known for. However, as the studio’s first foray into multiplayer-focused gameplay, it suffers from some early growing pains - issues unlikely to be fully resolved through patches alone. The lack of built-in voice chat is a major drawback, and I wouldn't recommend the game to players who don’t have at least one reliable teammate and access to an external communication tool. Playing with randoms can be a frustrating experience.
    • 73 Metascore
    • 70 Critic Score
    Arizona Sunshine 2 could have been one of the best VR games, but the developers made some weird decisions that get in the way of fully enjoying the game. However, they succeeded in what is most important - enjoyable zombie shooting. Buddy the dog is also a fantastic addition to the first installment.
    • 75 Metascore
    • 70 Critic Score
    Intriguing and captivating at times, only to irritate few moments later. That being said, Revelations 2 leaves fond memories.
    • 73 Metascore
    • 70 Critic Score
    Stalker 2 is a great example of a game that some would describe as “eurojank”. Ambitious, unfussy, charming, eluding industry trends and incredibly addictive, but at the same time quite "stiff" and with numerous technical flaws. If you are able to put up with it, you will have a great time. I, as a long-time fan of the series, certainly had.
    • 71 Metascore
    • 70 Critic Score
    The Crew is not without issues, but still offers a lot of fun: the pleasant driving model and huge world encourage exploration. It's during the free roaming that the game spreads its wings and offers real breadth.
    • 81 Metascore
    • 70 Critic Score
    Final Fantasy XV is a good game, suffering after years of chaotic development. It's definitely worth checking out, but bare in mind That Square Enix have not managed to make a "Final Fantasy for everyone", like the company claims. All we get is an approach to find the golden mean, not always a successful one.
    • 65 Metascore
    • 70 Critic Score
    WRC 5 is not a spiritual successor of the first Colin McRae Rally games or a milestone for the genre, but still a solid racer with solid driving model and a decent-looking tracks.
    • 68 Metascore
    • 70 Critic Score
    Layers of color, humor and fun gameplay hide an unpolished title, with full potential in reach - but only if Gearbox Software can expand the core mechanics with more content and variety.
    • 82 Metascore
    • 70 Critic Score
    Another good game with pocket monsters, providing hours of fun for fans. But it does not offer the same breath of fresh air as last year's X and Y.
    • 83 Metascore
    • 70 Critic Score
    Another good game with pocket monsters, providing hours of fun for fans. But it does not offer the same breath of fresh air as last year's X and Y.
    • 65 Metascore
    • 70 Critic Score
    Specific and abstract humor in Maize will most likely narrow down the audience. You can feel the Monty Python and classic adventure games' vibes, but Maize has enough character to defend itself as a standalone title. Too bad the price is quite high for three hours of gameplay.
    • 73 Metascore
    • 70 Critic Score
    Quite successful two-hour introduction to the pleasant, typically 'Resident' adventure. Plus: an interesting character switching option.
    • 64 Metascore
    • 70 Critic Score
    Switchback VR is one of the best games currently available on PS VR2. At the same time, it's a disappointment in terms of graphics and can be completed in one evening.
    • tbd Metascore
    • 70 Critic Score
    What the Bat will certainly appeal to fans of its golf predecessor. Absurd humor of the tasks works equally well in VR, while variety and brevity of challenges make you lose yourself in the cartoon world, unable to stop completing level after level. It's just a shame there's not much to come back to once the adventure is over.
    • 72 Metascore
    • 70 Critic Score
    Adventures of Cormack and the different point of view of an old conflict are the only positives of Assassin's Creed Rogue. Everything else is already well-known.
    • 74 Metascore
    • 70 Critic Score
    Pleasant, engaging title, providing hours of gameplay. It's only a pity that the refreshed version offers little in terms of new elements.
    • 80 Metascore
    • 70 Critic Score
    At first, hours spent with The Division go by very quickly. Constant action in Manhattan can engage for a good while, but the game becomes repetitive and monotonous if approached without friends or other agents.
    • 79 Metascore
    • 70 Critic Score
    Exciting and fun, with brand new experiences. At this moment it's just fat too short and has too many technical flaws.
    • 82 Metascore
    • 70 Critic Score
    The huge Kickstarter success story is now a finished game - with a great concept and solid execution, but it's also too small and short to really engage the player. Constant action drags us forward in neck-breaking pace, only to emphasize this flaw.
    • 73 Metascore
    • 70 Critic Score
    A treat for comic and LEGO fans, but also nothing we haven't seen before.
    • 71 Metascore
    • 70 Critic Score
    Act of Aggression is a great proposition for everyone still waiting for the next Command & Conquer: Generals. Old-school gameplay is engaging, but the first excitement dissipates with time, and the campaign is not great.
    • 73 Metascore
    • 70 Critic Score
    Hard West surprises with creative gameplay systems, neatly written group of characters and interesting, well-realized ideas - but not without some strange choices.
    • 76 Metascore
    • 70 Critic Score
    Despite some shortcomings, Blood Bowl 2 will please fans of tactical gameplay and planning on a football field. Lack of proper tutorials makes it hard for newcomers.
    • 64 Metascore
    • 70 Critic Score
    A light and pleasant strategy game, with a slightly chaotic artificial intelligence and repetitive mission scenarios.
    • 81 Metascore
    • 70 Critic Score
    The release of Diablo 4: Vessel of Hatred is quite an interesting case, as the best changes are brought by the free 2.0 update, not the expansion itself. In the expansion, however, we get a powerful and well-designed Spiritborn class, companions, as well as a new map section loaded with quests and side activities for single- and multiplayer. Unfortunately, the new features are a bit lacking, and the storyline isn't particularly captivating.
    • 77 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 82 Metascore
    • 70 Critic Score
    The Veilguard is not the sequel I dreamed of ten years ago, when the Inquisition's credits rolled on my screen. Nonetheless, the game reassured me that there are still people at BioWare who sincerely respect and love the Dragon Age world. However, if the series is to return to its golden age, the developers cannot allow themselves to take shortcuts and water down the key elements that made it special in the first place.
    • 77 Metascore
    • 70 Critic Score
    Dragon Quest Heroes is a positive adventure with great battles against hordes of monsters as a main pillar of gameplay. This element is just too repetitive and the character development system insufficiently developed to keep the players interested for a long time.
    • 71 Metascore
    • 70 Critic Score
    Minecraft Legends has its ups and down. Starting with dispatching the same units over and over again is not very interesting but the gameplay improved with settlement defence and new mobs creation. The best part is the PvP mode, with a mix of tower defense and classic strategy. Game definitely requires more content to keep players engaged for longer.
    • 69 Metascore
    • 70 Critic Score
    Scars Above is heavily inspired by classic works of pop culture: pioneering sci-fi cinema and cult video games. The story is decent and the world is rich, but all of that is spoiled a bit by poorly thought-out gameplay systems.
    • 71 Metascore
    • 70 Critic Score
    Bound can invoke a lot of different emotions in few short minutes, but overall it's a beautiful artistic vision with a very shallow gameplay.
    • 86 Metascore
    • 70 Critic Score
    Dragon's Dogma 2 is an RPG tailored for fans of the first game. They will get everything that delighted them 12 years ago, but in greater quantity and with a more careful execution. However, Capcom got lost somewhere in the process and forgot that there are also a lot of people who expected more than just a better first game. It is undoubtedly a bold title that tries to combine features of an RPG, hack'n'slash and a "road game" in an original way, but it didn't master any of these elements.
    • 74 Metascore
    • 70 Critic Score
    The Turing Test provides interesting story and characters, but the puzzles are a bit too monotonous and easy. Still, this science-fiction tale is worth discovering, and the dialogue is well-written.
    • 66 Metascore
    • 70 Critic Score
    The biggest strength of PayDay 3 is the equal treatment of stealth and open combat. Regardless of playstyle, this heist simulator provides a lot of fun, especially with friends - even if there's no shortage of rough edges that spoil the overall experience. The truth is, that - not counting previous installments - there's no other game like it on the market, and PayDay 3 is simply more thoughtful and better designed in terms of gameplay than predecessors.
    • 73 Metascore
    • 70 Critic Score
    Tomb Raider Remastered trilogy works well as an interactive, renovated monument in a video game museum. It's a collection made for gaming veterans longing for those gone days when the sky was bluer and games were created out of pure passion rather than a desire for profit. Younger gamers uninterested in the history of the genre are unlikely to find anything for themselves here except a lesson in humility, through which they'll begin to appreciate the convenience of modern games.
    • 70 Metascore
    • 70 Critic Score
    LEGO Horizon Adventures is a clever combination of brick aesthetics with a world full of dangerous animal machines. It works great in a parent + child configuration or for playing with your partner. It runs and looks great and, most importantly, delivers fun. Adults, however, may get bored before they reach the end credits.
    • 78 Metascore
    • 70 Critic Score
    Inkulinati will be a very good choice for people looking for light and casual gameplay mixed with a little bit of thinking. It's an original, fun and approachable strategy game, with a fair amount of untapped potential that may yet be realised in the future. A must-play for fans of medieval art and butt jokes.
    • 63 Metascore
    • 70 Critic Score
    Ubisoft once again proved its ability to develop smaller, more "artistic" games, strengthening the biggest series. The second episode of Assassin's Creed Chronicles doesn't offer any significant revolution, but it's still a very enjoyable platformer.
    • 80 Metascore
    • 70 Critic Score
    Ghostrunner 2 is a good, atmospheric and at times quite challenging game. However, it seems that it was created from random pieces, which the developers did not manage to put together in one coherent vision. What hurts the most, however, is that the spirit of the phenomenal first installment has disappeared somewhere in the Cybervoid depths, and a trace of it remains only in the title.
    • 72 Metascore
    • 70 Critic Score
    Tormentum: Dark Sorrow is not very challenging, but it has undeniable artistic flair, an intriguing story and subtle charm.
    • 76 Metascore
    • 70 Critic Score
    American Truck Simulator can impress if we haven't seen the popular series before. New theater of operations is certainly interesting, but there's just not enough important additions to gameplay. It's hard to see the game as something more than just an expansion pack.
    • 77 Metascore
    • 70 Critic Score
    Crimson Desert is undoubtedly an original and ambitious game, but at the same time it feels a bit like a soup with too many ingredients thrown in. On one hand, it offers an intriguing world where almost every hour of play can bring something new; on the other, it overwhelms with an excess of mechanics you constantly have to learn, often without much guidance. When you take a closer look at its gameplay systems, you’ll notice plenty of missteps, yet despite them it’s hard to remain indifferent to this game. If you can accept its flaws and invest a good amount of time and attention, you’ll likely get hooked just like I did - discovering an adventure on a scale beyond anything we’ve seen in video games so far.
    • tbd Metascore
    • 70 Critic Score
    Tin Man Games' interactive book is a fun way to spend an evening or two for people who know and like Hamlet.
    • 85 Metascore
    • 70 Critic Score
    Star Wars Jedi: Survivor is decent fun, but nothing more than that. Respawn lost the charm of the first game, going for "trendy" solutions but executing them in a merely correct way. Instead of betting on a thoughtful development of the formula, Respawn put emphasis on misguided elements that the game didn't need.
    • 72 Metascore
    • 70 Critic Score
    Robust and addictive strategy game, connecting Mad Max universe with FTL: Faster Than Light mechanics. Hours can pass by without you realising.
    • 77 Metascore
    • 70 Critic Score
    Nobody Wants to Die is a cold water splash reminding us that the concept of a “cinematic experience” doesn't have to be just an empty marketing gimmick or an excuse for gameplay shortcomings. The beautifully designed and neatly presented world, combining the atmosphere of cyberpunk and 20th century detective stories, is an actual protagonist of the game. It's just a shame that sometimes it overshadows the rest of the cast and the story itself.
    • 75 Metascore
    • 70 Critic Score
    A decent debut project Double Damage Games. Rebel Galaxy is engaging and creates a great atmosphere, but the repeatability kicks in a little too early.
    • 68 Metascore
    • 70 Critic Score
    It's obvious that Mafia 3 is a game with huge potential, with a great prologue and a couple of missions later on. Sadly, it seems the developers did everything they could to undermine the quality of the game. However, despite many shortcomings, Mafia 3 still has this special "something" that makes you want to come back and find some more TL-49 fuses.
    • 73 Metascore
    • 70 Critic Score
    The Flame in the Flood offers a lot of interesting ideas, but not all of them are properly developed - it seems as if the game was released too early. With more items, enemies and locations, it could compete with Don't Starve, but all we get is few hours of beautiful and interesting gameplay that ultimately leaves you wanting more.
    • 72 Metascore
    • 70 Critic Score
    The Invincible passes the basic test - it's a worthy adaptation of Lem's novel it's based upon. At the same time, however, it's nothing more than that. Add to this the fact that there's not much to do here and you simply get an interactive experience set on a pretty planet. An experience that neither surprises nor comments on Lem's ideas in its own way.
    • 71 Metascore
    • 70 Critic Score
    Lords of Xulima is an addictive and huge RPG. Numantian Games' production provides hours of engaging gameplay, despite its poor graphic design.
    • 76 Metascore
    • 70 Critic Score
    Simple story, low difficulty level in campaign and lack of variety among fighters can be a little disappointing. Pokken Tournament seems to be a base for future, more robust installments.
    • 72 Metascore
    • 70 Critic Score
    Guild of Dungeoneering is light and simple, which is the greatest advantage and disadvantage at the same time. Approachable gameplay allows us to jump into underworld right from the start, without fear of making a mistake. With time, however, the game becomes rather monotonous.
    • 68 Metascore
    • 70 Critic Score
    Spiders proves once again that you don't really need a huge budget to create something pleasant and somewhat unique. The Technomancer is not a top-shelf AAA kind of game, but it's also not a mediocre one. Some 30 hours on Mars goes by very quickly.
    • 66 Metascore
    • 70 Critic Score
    The new Need for Speed is a successful sequel in the popular series, providing hours of content. It's not ideal, but examples of Driveclub or The Crew show that errors and deficiencies can be corrected over time. The final score could be higher, but we have to wait for more difficult races and some AI improvements in the promised free DLC.
    • tbd Metascore
    • 70 Critic Score
    Despite minor bugs, Flooded is a very interesting, original and truly addictive game. Fun for dozens of hours.
    • tbd Metascore
    • 70 Critic Score
    Extremely simple, but engaging and pleasant strategy game with hand-drawn art. There are some issues and interface could be less clunky, but Highlands is simply a good game.
    • 65 Metascore
    • 70 Critic Score
    Payday 2 is not without issues on consoles. Patient gamers will undoubtedly spend many hours robbing, shooting and killing hostages. The technical side still requires a bit of work, but hopefully developers will manage to eliminate most of the problems with net code.
    • 64 Metascore
    • 70 Critic Score
    Original gameplay, difficulty level and the atmosphere of loneliness create interesting and engaging roguelike game, which unfortunately is a little too irritating in the last chapter.
    • 74 Metascore
    • 70 Critic Score
    Wrong Number fulfills its purpose and offers a good, brutal and challenging game, but nothing more.
    • 82 Metascore
    • 70 Critic Score
    Gears of War: Ultimate Edition reminds us of the good and bad sides of the original. Prettier Gears can be a lot of fun, it's just a pity that developers didn't refresh anything substantial in gameplay. It's possible that new gamers will recognize the "charm" of the original.
    • 71 Metascore
    • 70 Critic Score
    As a whole, LEGO Marvel's Avengers is a polished and positive adventure, but also a sign of exhaustion in the current formula. Even the biggest fans have to admit that another clone can't bring the same level of enjoyment. Perhaps it's a time for a decent evolution and a new direction.
    • 63 Metascore
    • 70 Critic Score
    ReCore is a decent game and your time spent with it is not lost - not all of it, that's for sure. Armature Studio had some interesting ideas for a title that should've been shorter, more varied and with fewer cheap tricks to extend the last couple of levels.
    • 71 Metascore
    • 70 Critic Score
    Dead by Daylight can be scary for the victims and satisfying for the hunter, but lack of variety in game modes makes it repetitive after a dozen or so hours, especially if we don't have a group of friends ready for bloody competition.
    • 72 Metascore
    • 70 Critic Score
    Don't let the graphics and cheerful mood fool you - Renowned Explorers is an unforgiving and demanding strategy game, with deep systems and combat. It's not necessarily a bad approach, but it seems that it needed a bit more work - particularly regarding the lack of tutorials and uneven difficulty level.
    • 80 Metascore
    • 70 Critic Score
    Oxenfree from Night School Studio is a beautiful interactive thriller with interesting, but not very complicated story - a perfect game for an evening or two.
    • 84 Metascore
    • 70 Critic Score
    Although the term 'remastered' is too generous in this case, the refreshed Grim Fandango is still a great adventure game, even if a bit outdated by today's standards.
    • 73 Metascore
    • 70 Critic Score
    This 'interlude' between bigger Zelda games can be really engaging at times, but it's not very satisfying when playing solo, and the lack of decent communications system is sometimes a problem.
    • 71 Metascore
    • 70 Critic Score
    The Cosmic Shake disappointed me in many ways, but I can't say it's a failure, not at all. It's simply a game aimed directly at a particular target group. The youngest SpongeBob fans will have a good time, but the more mature enthusiasts - not so much.
    • 61 Metascore
    • 70 Critic Score
    Right now Tharsis provides a few hours of fun, but there's not much to go back to after finishing the game on both difficulty settings. Choice Provisions' game is ingenious, evoking a lot of emotions, though at times it's a bit unfair.
    • 65 Metascore
    • 70 Critic Score
    Depth delivers thrills, making you feel like a dangerous hunter or a target. It's a nice change of pace from more traditional multiplayer games. It's only a shame that there's not more content.
    • 73 Metascore
    • 70 Critic Score
    Mafia: The Old Country isn't a AAA title, so it should be judged by slightly different standards - but still, more was expected from Hangar 13. Sure, the first and second Mafia games didn’t have outstanding gameplay either, but they made up for it with atmosphere, charismatic characters, sharp dialogue, and the chemistry between the protagonists - especially Vito and Joe. That’s what helped players overlook the gameplay flaws. The Old Country, unfortunately, lacks that spark. That said, it’s still worth playing - if only for the stunning vistas, impressive world design, and well-directed cutscenes.
    • 71 Metascore
    • 70 Critic Score
    No Man's Sky fulfills its basic function, offering impressive exploration of endless planets, with plenty of amazing vistas and exciting discoveries. Some other elements - like combat, survival or inventory management - are poorly thought-out though, which lessens the overall experience. Hello Games' ambitious title is great for short trips and relaxing sightseeing, not extensive all-nighters.
    • 64 Metascore
    • 70 Critic Score
    What makes Atlas Fallen stand out is its spectacular combat system and nice world. However, in between the combat, the gameplay heavily loses its quality, presenting an uninteresting storyline and unimaginative missions. If you plan to give this game a chance, however, you won't be disappointed by the battles with giants and wielding the power of sand.
    • 65 Metascore
    • 70 Critic Score
    Immortals of Aveum is in many respects a successful game, but at the same time it does not offer any fresh ideas. Pleasant gameplay contrasts with clichéd and predictable plot, and the game itself is overall a quite forgettable experience.
    • 71 Metascore
    • 70 Critic Score
    Lince Works' debut game is a solid proposition for enthusiasts of stealth genre. Aragami is not some kind of an amazing diamond in the sea of indie titles, but offers a complete experience and interesting shadow-hopping for about ten hours.
    • 69 Metascore
    • 70 Critic Score
    Mirror's Edge Catalyst is a classic example of form over substance. Pleasant, acrobatic sprint over futuristic roofs is often slowed down and distracted by focus on combat or hidden items. Basic gameplay and running in the City of Glass is still more than worthwhile though - there's no better courier than Faith.
    • 69 Metascore
    • 70 Critic Score
    An interesting break from the traditional Assassin's Creed formula. Not without its shortcomings, but engaging enough.

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