EGM's Scores

  • Games
For 1,066 reviews, this publication has graded:
  • 50% higher than the average critic
  • 3% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 0.6 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Shovel Knight Dig
Lowest review score: 5 Ride to Hell: Retribution
Score distribution:
1072 game reviews
    • 82 Metascore
    • 80 Critic Score
    Gnosia takes the classic social game of Werewolf and transforms it into a single-player graphical adventure experience. Arguing against the computer in an attempt to determine who is the human-killing alien in your group is far more dynamic and exciting than you’d ever expect this type of game to be. Unfortunately, its compelling gameplay gets tarnished somewhat by the requirement to go through those searches so many times that their charm can wear off. Still, Gnosia’s engrossing story and fantastic cast of characters make the game’s duller moments worth getting through in the end.
    • 85 Metascore
    • 80 Critic Score
    Monster Hunter Generations is a game that caters heavily to fans of the series, but sometimes leaves new players in the dust. Yet, a deep armory of gear and an engaging multiplayer experience deliver a game that offers hours of gameplay for those who don’t mind the grind.
    • 76 Metascore
    • 80 Critic Score
    Though I never expected to ever see a sequel to The Evil Within, we’ve now gotten one, and I’m rather glad that we did. While The Evil Within 2 isn’t without problems—and I’m not sure it’s the kind of game I’ll ever want to play through a second time—by the time the final credits rolled, I had legitimately enjoyed the adventure I’d just gone on, and the improvements that Tango Gameworks had tried to bring to the series.
    • 85 Metascore
    • 80 Critic Score
    Kirby and the Forgotten Land does pretty much everything it needs to as the pink puffball’s first 3D adventure. Clever level design and the appropriately named Mouthful Mode show that Kirby’s floating, sucking ways can work in a 3D space. Forgotten Land might not reach the highest heights of Nintendo’s other first-party adventures, but it definitely shows that Kirby can hold his own in a three-dimensional arena.
    • 85 Metascore
    • 80 Critic Score
    While not as "definitive" of a package as one might hope for $60, thanks to its markedly improved graphics and performance, Tomb Raider: Definitive Edition is now the only way I’d want to experience Crystal Dynamics’ rebooting of gaming’s leading lady.
    • tbd Metascore
    • 80 Critic Score
    Samurai Shodown NeoGeo Collection has most of what it takes to be a definitive collection of SNK’s legendary fight game series, but just misses the mark in the end. All of the games thankfully play and feel as they should, and there’s a tremendous wealth of quality bonus features included. Unfortunately, its basic approach to online versus means it’ll be harder to find matches among the smaller playerbase. Still, for both older franchise fans, and fighting game players looking to finally dig into the series, this is probably the best Samurai Shodown collection we’ve ever gotten.
    • 88 Metascore
    • 80 Critic Score
    Immortality finds creator Sam Barlow building on the found-footage FMV framework of Her Story and Telling Lies in ambitious and surprising new ways. That boldness pays off in the frame-shifting narrative, which encompasses three meticulously crafted feature films, their creation, and the sinister truth of what happened to the woman who starred in them. But the “match cut” system you use to navigate between clips and discover new ones means the actual process of piecing together the story is messier and less satisfying than in his previous work.
    • 86 Metascore
    • 80 Critic Score
    When taken for what it is—and not what it could have been—we’ve been given a game that serves as a fantastic first step, but which also is clearly only a first step in what will be an arduous journey.
    • 88 Metascore
    • 80 Critic Score
    As long as Doom Eternal didn’t stray too far from its predecessor, it was going to be a good game. But id Software comes surprisingly close to muddying everything with new mechanics. The flamethrower and rechargeable chainsaw give you more options during battle, but they can also feel like unnecessary additions. Still, a deeper lore, a banging soundtrack, and plenty of demons to gib leave Doom Eternal in a happy place—relatively speaking.
    • 79 Metascore
    • 80 Critic Score
    Sniper Elite 5 is the best game in the series so far. Its intricately designed levels, deep weapon customization system, and satisfying gameplay offer hours upon hours of entertaining ways to kill Nazis. After five games, the game’s story and character development still feel too underdeveloped, making every mission blend together in an unending series of contextless kill cams and gravelly voiced one-liners, but if you don’t care about any of that then you will still find a lot to enjoy.
    • 76 Metascore
    • 80 Critic Score
    Escape Academy is an exceptionally well designed puzzle game, if not a flawlessly executed one. Developer Coin Crew Games has replicated the creativity and fine-tuned challenge of the best real-world escape rooms while amping up the fantasy and stakes in a way only video games can. But the studio’s inexperience rears its head when it comes to polish, with stiff console controls being the most obvious knock on an otherwise great experience.
    • 84 Metascore
    • 80 Critic Score
    Telling Lies may borrow its core mechanic from Her Story, but shifting from monologues to two-sided conversations brilliantly expands the investigative gameplay, and a pivot from murder mystery to political thriller gives director Sam Barlow a much richer set of ideas to explore. A few storytelling hiccups and awkward edges do little to detract from a thought-provoking look at the modern surveillance state—delivered not through soapbox lecture but by forcing you, unsettlingly, to participate.
    • 81 Metascore
    • 80 Critic Score
    Shadow of War is stellar in the moments the player focuses on the game’s grander scope, but some of the mechanics that tie the rest together should have received a bit more attention. It may start off a bit slow, but the end payoff is more than worth it.
    • 61 Metascore
    • 80 Critic Score
    Younger gamers out there may not see the appeal, but this nostalgia-driven collection is a must have for gamers who remember placing quarters on cabinets to call next game.
    • 75 Metascore
    • 80 Critic Score
    Ghostwire: Tokyo offered Japanese developer Tango Gameworks a chance to mix things up after the first two The Evil Within games, and the result is an open-world action adventure that definitely has its moments. Unfortunately, those moments come together with some missed potential and a lack of truly fleshing out all of the ideas presented. In the end, Ghostwire: Tokyo is a good game—but one that could have been something more.
    • 87 Metascore
    • 80 Critic Score
    Spelunky 2 rests on the laurels of its predecessor, and that’s not necessarily a bad thing. It still retains all of the gameplay mechanics and level design that made the original such a satisfying experience. But as a sequel, Spelunky 2 feels a little too scared to expand its horizons. For a game that’s all about taking risks, Spelunky 2 is surprisingly risk-averse.
    • 82 Metascore
    • 80 Critic Score
    Not all of the games in this classic collection stand the full test of time, but for die-hard Kirby fans, the entire package is more than worth the price tag.
    • 77 Metascore
    • 80 Critic Score
    Kingdom Hearts HD 1.5 ReMix successfully brings a PS2 classic to the modern age with a noticeably impressive visual update, improved camera controls, and, for added fun, secondary and tertiary Kingdom Hearts content all contained on one disc (as opposed to spread across disparate platforms).
    • 78 Metascore
    • 80 Critic Score
    Minis on the Move is a welcome addition to Mario’s many offshoots, boasting smartly crafted puzzles that demand an adroit touch—well, tap.
    • 86 Metascore
    • 80 Critic Score
    Mini Metro was a surprise hit for me when I first played it on computers four years ago, and I was really excited to finally see the game hit a proper console. While the controls aren’t quite as good as I was hoping they’d be, the game itself still remains enjoyable and engrossing, offering a more-than-worthwhile experience for anyone who hasn’t played Mini Metro on other platforms.
    • 78 Metascore
    • 80 Critic Score
    Hyrule Warriors: Age of Calamity ingeniously translates The Legend of Zelda: Breath of the Wild’s world, style, and gameplay into the Warriors formula, and fans of both series will be extremely satisfied with how both are reimagined here. But if you were expecting a more straightforward prequel that truly mined the tragedy of the war against Calamity Ganon, instead of relying on tired tropes like time travel, you might be left a little shell-shocked.
    • 77 Metascore
    • 80 Critic Score
    Longtime fans will certainly love the fanservice and visuals, but even those new to Dragon Quest may find a lot to like here.
    • 88 Metascore
    • 80 Critic Score
    A unique blending of genres and interesting new modes added to the XBLA version make this a solid buy, even if the luster wears off quickly.
    • 75 Metascore
    • 80 Critic Score
    Blood of the Werewolf is a solid 2D platformer that hearkens back to a bygone era. Tight controls and decent action make up for somewhat bland aesthetics, while the extra modes seen in this version offer more than enough replayability to garner a look from most gamers.
    • 83 Metascore
    • 80 Critic Score
    With an arresting art style and admirable commitment to minimalist game design, Gris manages to turn a straightforward, often derivative platformer into something that feels far more special and important.
    • 74 Metascore
    • 80 Critic Score
    Steelrising is a new Souls-like twist on the French Revolution that unfortunately doesn’t see all of its lofty ambitions grow into accomplishments. While its gameplay is enjoyable once you get far enough to earn some unlocks and get main character Aegis more decked out, it tries to mimic elements of FromSoftware’s action RPG classics without always understanding what made said elements work. When Spiders leans less on taking inspiration from other games and more on presenting its own ideas, we get an intriguing—and surprisingly deep—alternate take on an important moment in France’s history.
    • 81 Metascore
    • 80 Critic Score
    While it’s taken far too long for it to arrive, The Sims 4 Seasons is one of the most necessary expansions that exists for the game, as the addition of weather alone adds so much to the overall experience. It’s not everything it could have been, and it’s definitely got some quirks here and there, but dedicated The Sims 4 players should consider this one a must-own.
    • 83 Metascore
    • 80 Critic Score
    While Splatoon 2 wasn’t the go-all-out sequel I would have loved to have seen following the original Wii U game, simply getting it onto the Switch and giving it a selection of new content still makes a trip back to Inkopolis more than worthwhile. Previous fans should find enough new here to reignite their interest in the series, while new players will have a whole lot of fantastic gaming to sink their cephalopod teeth into.
    • 71 Metascore
    • 80 Critic Score
    While not fantastic in terms of gameplay, Corpse Party shines as a journey in surviving a world of disturbing horror.
    • 81 Metascore
    • 80 Critic Score
    Puyo Puyo Tetris seemed like an unexpected crossover when it first hit Japan in 2014, and it still does now that it’s come to the West. And yet, the idea has come together wonderfully, providing a release that has a lot to offer for fans of either game or simply the puzzle genre in general.
    • 81 Metascore
    • 80 Critic Score
    Like the 1.5 Remix before it, Kingdom Hearts HD 2.5 Remix is a great deal for franchise fans looking to consolidate the platform-spanning series under one roof—and on as few discs as possible. The narrative quality is questionable, at least when viewed through a modern lens, but the charm and novelty still ring true, as does the series’ pioneering action-RPG combat.
    • 77 Metascore
    • 80 Critic Score
    Blue Reflection: Second Light is a perfect example of judging a game on what it tried to be, and not what it isn’t. While it pales in comparison to other blockbuster Japanese role-playing games, and remains constrained by the long-standing limitations of its developer, it is an enjoyable and engrossing adventure when taken for what it is: a mid-tier RPG that brings together a group of fleshed-out characters who are trying to improve both their lives and their world. Coming off the original Blue Reflection, Second Light genuinely advances the franchise both in terms of storytelling and gameplay, offering an even better experience to those looking for this sort of game.
    • 84 Metascore
    • 80 Critic Score
    Despite my gripes with the multiplayer options, the 10-to-12-hour campaign's still very much worth the price of admission, and it needs to be seen to be believed-trust me, this game's done more than enough to earn its "M" rating from the ESRB.
    • 77 Metascore
    • 80 Critic Score
    Shank 2 takes the old-school, side-scrolling brawler and infuses it with a hefty dose of blood and gore. Crisp graphics, smooth controls, and ballet-like action will give action fans a reason to take a break from Modern Warfare 3 or Battlefield 3.
    • 65 Metascore
    • 80 Critic Score
    While it's aimed at the same audience as its silver screen counterpart, Brave: The Video Game seems to have been sprinkled with plenty of Pixar's age-spanning magic. Sadly, for most, its spell will wear off after a weekend or two.
    • 68 Metascore
    • 80 Critic Score
    There’s no sugarcoating the fact that The Bureau lacks much of the refinement we expect from modern triple-A games, but anyone who looks past the flawed surface will find a game bursting with brilliant ideas. With smart, engaging tactical combat and one of the most compelling sci-fi narratives the medium has seen to date, this one’s destined to become a cult classic.
    • 80 Metascore
    • 80 Critic Score
    Rising is one hell of a rollercoaster ride that all Metal Gear fans should definitely play, but more than a decade after MGS2, it turns out that I’m still frustrated in the role of Raiden. But this time, it’s simply because the game doesn’t quite unleash his full potential.
    • 78 Metascore
    • 80 Critic Score
    Alien: Isolation might not deliver the scary, intimate experience players expected for its entire running time, but smart design, good pacing, and a ton of gameplay variety more than make up for the lack of chills.
    • 76 Metascore
    • 80 Critic Score
    World of Tanks offers enough tense action and team-based strategy that can be enjoyable even for those who aren’t usually into war-themed games—all for the unbeatable price of free. Unfortunately, the experience is marred at times by a level of unfriendliness for new players, and a long grind at higher levels for those not willing to shell out major cash.
    • 77 Metascore
    • 80 Critic Score
    Another fantastic adventure to the world of Cybertron by the folks at High Moon Studios-but one that combines some excellent new elements and gameplay offerings with a smattering of peculiar omissions and design choices.
    • 90 Metascore
    • 80 Critic Score
    Ori and the Will of the Wisps does everything that a good sequel is supposed to do. It refines The Blind Forest’s mechanics, expands on the world, and throws in a whole bunch of new moves and concepts. But in an era that’s rich with “emotional platformers,” Will of the Wisps doesn’t do anything to make itself stand out. It’s a fine, if not forgettable, experience.
    • 70 Metascore
    • 80 Critic Score
    There was a lot of potential for Code Vein to end up little more than a mediocre Dark Souls clone dressed in anime clothing, and yet, it’s actually kinda, sorta, pretty good. The game mixes some long-established gameplay qualities with a totally engrossing class system and a story that’s more enjoyable than it has any right to be. Code Vein won’t be for everyone, even if you’re a Souls fan, but if the overall idea sounds appealing, the execution might surprise you.
    • 77 Metascore
    • 80 Critic Score
    Sniper Elite 4 isn’t the most sophisticated experience, but it puts all of its strengths front and center and delivers a very polished shooter.
    • 74 Metascore
    • 80 Critic Score
    Famicom Detective Club: The Missing Heir is a captivating window not only into Nintendo’s past, but also into the past of adventure games as a whole. While it retains some of the gameplay frustrations that plagued the genre back in its earlier days, The Missing Heir offers a gripping murder mystery at its core, wrapped in video and audio upgrades that freshen up the experience for a whole new generation of would-be detectives.
    • 76 Metascore
    • 80 Critic Score
    Though it falls short of being fantastic, Strider is an impressive attempt to revive a classic Capcom franchise, one whose action, challenges, and player empowerment are more than worth experiencing.
    • 79 Metascore
    • 80 Critic Score
    Is it possible that the fourth version of a fighting game built on a simple control scheme could still be worth visiting? Yes, and the developer’s devotion to the series gives current fans and those who may get bit by the Naruto bug down the line a good reason to start the game up with friends again and again.
    • 84 Metascore
    • 80 Critic Score
    Hitman 2 may seem like more of a second season than a full sequel, but there’s still nothing like a Hitman game. It might not represent a massive leap forward for the series, and it might be missing some of the bells and whistles that the last game had, but it should still satiate fans of Agent 47, thanks to its more satisfying stealth and its complex, lively mission areas.
    • 84 Metascore
    • 80 Critic Score
    A few unnecessary sequences hold back the episode a bit, but as a whole, No Going Back serves as a fitting conclusion to season two. And thankfully, it also leaves enough room for more intrigue and drama in season three.
    • 79 Metascore
    • 80 Critic Score
    While Trials Fusion isn’t the best entry in the long-running motorbike-racing franchise, the core of what made previous entries so great remains, which should satisfy longtime fans and newcomers alike.
    • 72 Metascore
    • 80 Critic Score
    You might not initially think that the story of a Yakuza member fighting for control of the streets of Tokyo would make a good template for a tale about post-apocalyptic warriors battling over resources (and pride), but Sega’s Fist of the North Star: Lost Paradise is the best game the beloved manga series has ever seen. While the experience does have some failings, they’re nothing protagonist Kenshiro can’t shake off.
    • 78 Metascore
    • 80 Critic Score
    Presently, what we have is a fantastic golf game, and that’s good enough for now.
    • 85 Metascore
    • 80 Critic Score
    Pro Evolution Soccer has never looked better, and with great controls to match, Pro Evo 2017’s core gameplay is incredible. However, a lack of licenses and repetitive commentary keep the title from shining as brightly as it could have.
    • 82 Metascore
    • 80 Critic Score
    While it took longer than it ever should to fix its mistakes, Bungie’s new expansion for Destiny 2, Forsaken, is a massive leap forward. Guardians can finally experience a story that packs an emotional punch and several reworked features that make general gameplay epic. However, it also divides players with its endgame progression, forcing them to choose between becoming a dedicated daily player or someone that can only enjoy a small portion of what it has to offer.
    • 69 Metascore
    • 80 Critic Score
    Knack II fixes many of the problems of its predecessor, delivering a fun action-platformer worthy of giving this series a second chance. The story is still a bit bare-boned, but the gameplay alone will be enough to keep you going until you see the end credits.
    • 73 Metascore
    • 80 Critic Score
    This inventive and unique puzzler is so much fun for the price that a few irksome late game flaws can be forgiven.
    • 92 Metascore
    • 80 Critic Score
    Forza Horizon 5 delivers everything that made the last game enjoyable on a map that’s more fun to drive with a lot more visual diversity. While the changes and additions are largely incremental—especially when it comes to the core game experience—what’s here is good enough to warrant a recommendation for fans of the series or racing enthusiasts who’ve been meaning to try it out.
    • 72 Metascore
    • 80 Critic Score
    République’s transition from mobile to console is a mostly smooth one, but does feature some control hiccups along the way. The star of the show is the modern Orwellian tale crafted here, though, allowing you to look past a fair amount of technical issues.
    • 90 Metascore
    • 80 Critic Score
    NBA 2K13 offers a solid upgrade from last year's installment, but there's still enough unnecessary frustration here to make me believe there's room for something greater.
    • 79 Metascore
    • 80 Critic Score
    Mafia: Definitive Edition is the best of both worlds. Its updated graphics bring Lost Heaven and its inhabitants to life without burdening them with modern game design elements. While the characters themselves haven’t aged as well, Mafia: Definitive Edition, though based on a game that’s nearly 20 years old, feels more refreshing than most open-world games.
    • 76 Metascore
    • 80 Critic Score
    Through the grounded reality it portrays and simple jobs players are tasked with, Firewatch sneaks up and surprises you when it zeroes in on a powerful message about the human condition.
    • 71 Metascore
    • 80 Critic Score
    Maneater constantly blurs the line between sadistic mass murder simulator and clever satire, while also managing to be as fun as any human-based open-world game. Chris Parnell’s narration can get a little repetitive, as can the missions, and the camera could use a little work, but it’s all a matter of context. It’s a wild reversal of ego, an experience that is both completely freeing and oppressive at the same time. Stare into the dead eyes of the shark, and the shark stares into you.
    • 74 Metascore
    • 80 Critic Score
    Ghosts ‘n Goblins Resurrection marks the return of Capcom’s brutally challenging action platformer series after a 14-year hiatus, and it’s a game that hasn’t forgotten the teachings or techniques of its ancestors. While it’s more of a “best of” for the series than a fresh new chapter, Resurrection is both a trip down memory lane, and a new experience that’ll test both longtime fans and players alike. It probably won’t resurrect the Ghosts ‘n Goblins franchise for a new era, but at least it reminds us that both Arthur and his enemies aren’t ready for the grave quite yet.
    • 83 Metascore
    • 80 Critic Score
    Nier Replicant remakes an under-appreciated action RPG for a new era of consoles and players, giving us another look into the beautifully bizarre mind of creator Yoko Taro. Replicant isn’t the most impressive remake on a technical or visual level, but it’s received some very welcome upgrades, such as an improved combat system. More importantly, the thing that didn’t need fixing wasn’t broken: the original’s captivating storyline and cast of characters. Everything in that regard is still here as it should be, just told through the eyes of the initially intended protagonist, and with a few pieces of originally cut content restored.
    • 85 Metascore
    • 80 Critic Score
    Even if you haven’t played the first game in the series, Mario + Rabbids Sparks of Hope is a great introduction to a certain type of strategy game, iterating on a now-familiar formula with a readable, predictable approach to combat and some fun innovations in character movement. It knows where to streamline without sacrificing depth, all while starring mascots that fans know and love. Its exploration elements might slow the pace a bit too much, but you won’t mind too much thanks to the gorgeous art direction.
    • 80 Metascore
    • 80 Critic Score
    Marvel’s Guardians of the Galaxy may not be able to quite match the humor of James Gunn’s MCU films, but it’s packed with plenty of personality and decently fun (if not groundbreaking) combat. To its great credit, Eidos-Montréal’s story-driven approach always keeps the focus on its ragtag team of heroes, making for a worthwhile and memorable trip to the Cosmic Marvel universe.
    • 85 Metascore
    • 80 Critic Score
    Bravely Default is a reminder that classic Final Fantasy themes and gameplay elements are timeless in the right hands. Unfortunately, its later segments are some of the worst examples of unnecessary padding in RPG history. All told, it’s a flawed masterpiece that shows more potential than any other current Square Enix RPG property.
    • 87 Metascore
    • 80 Critic Score
    Battlefield 1 does a service to the series’ core fanbase with a unique, yet strangely familiar take on World War I.
    • 80 Metascore
    • 80 Critic Score
    Great gameplay and a humorous, well-written plot are more than enough to help LEGO City Undercover overcome some of the franchise’s lingering technical flaws, making it one of the few worthwhile experiences on the Wii U.
    • 85 Metascore
    • 80 Critic Score
    MLB The Show 16 continues to find innovative ways to push the series forward by adding new features and improving on old ones. Some new problems have arisen, however, and old ones—most notably the horrendous stability of online play—continue to persist and hold the series back.
    • 84 Metascore
    • 80 Critic Score
    A wonderful throwback to a bygone era, Axiom Verge’s focus on classic gameplay provides a welcome change of pace, even if it could’ve benefitted from a hint of modern design.
    • 83 Metascore
    • 80 Critic Score
    Danganronpa Decadence finally brings Spike Chunsoft’s amazing murder mystery series to the Nintendo Switch, accompanied by an all-new bonus game, Danganronpa S: Ultimate Summer Camp. While the latter is fun on a shallower level, the Danganronpa games remain engrossing and engaging experiences that are just as good today as they were back when they originally saw release on the Vita. Well, almost as good, as the ports we get here see reduced visuals or performance at times due to (seemingly) being based on the previous mobile releases.
    • 73 Metascore
    • 80 Critic Score
    If you play Assassin’s Creed primarily for the single-player experience, The Tyranny of King Washington is definitely worth it. Think of it in terms of Marvel’s alternate-storyline What If comics: It’s fun for what it is, but it doesn’t surpass the original in terms of enjoyment.
    • 80 Metascore
    • 80 Critic Score
    New aspects in NHL 16 like the on-ice trainer and the Morale system in Be a GM give the game some welcome layers of depth, and the actual gameplay is as good as ever. However, you can’t help but get the sense that the biggest additions to this year’s game just came from putting back features that were cut from last year’s title.
    • 76 Metascore
    • 80 Critic Score
    A polished, tremendously fun time even without all the options or content of its multiplayer contemporaries.
    • 76 Metascore
    • 80 Critic Score
    Watch Dogs: Legion pushes through Ubisoft’s generally noncommittal attitude towards storytelling and exploiting current events to create something that feels like a genuine shift, or at least the prototype of that shift. It might be a sloppy game in many regards, but Legion offers a novel way to experience an open world, with its interconnected NPCs and the introduction of permadeath to the genre.
    • 78 Metascore
    • 80 Critic Score
    RIGS is the first great PlayStation VR game. It can be a bit shallow with a lack of match types and game modes, but I cannot deny how great it feels to pilot my own mech into competition—and to do so with a natural-feeling control scheme that immerses players in the experience.
    • 73 Metascore
    • 80 Critic Score
    While I still don’t know that the world needs dancing games based off of the Persona series, it’s obvious that Atlus could do way worse than Persona 3: Dancing in Moonlight and Persona 5: Dancing in Starlight. Both games show clear effort in terms of visuals and animations, and if there’s any RPG franchise with soundtracks you’d want to groove to, it’s Persona.
    • 88 Metascore
    • 80 Critic Score
    Super Mario Maker 2 will please both dedicated level-builders and newcomers. Story Mode gives players a nice pu-pu platter of professionally made Mario levels, and the inclusion of 3D World’s suite of tools and moves offer even the most seasoned veterans more with which to experiment. But in terms of pure scope and ambition, Super Mario Maker 2 more closely resembles the “Deluxe” Wii U rereleases that have become staples of the Switch’s library. That’s not necessarily a bad thing, since the formula is so exhaustive already. Just don’t go in expecting a true evolution of the series—and get that Switch Online subscription ready.
    • 72 Metascore
    • 80 Critic Score
    While I still don’t know that the world needs dancing games based off of the Persona series, it’s obvious that Atlus could do way worse than Persona 3: Dancing in Moonlight and Persona 5: Dancing in Starlight. Both games show clear effort in terms of visuals and animations, and if there’s any RPG franchise with soundtracks you’d want to groove to, it’s Persona.
    • 87 Metascore
    • 80 Critic Score
    Halo Infinite handles the burden of the franchise’s long history gracefully. At times, as with the campaign’s story, it can feel like developer 343 Industries is weighed down by Master Chief’s Mjolnir armor. But Infinite’s bolder design choices, like its open-world environment and Grappleshot, make it feel exciting and new. The multiplayer might play it a little safe to appease longtime fans, but if the worst thing you can say about it is that it feels like old-school Halo, then it’s doing something right. It’s Halo made for Halo fans, but there’s enough novelty to keep it feeling fresh.
    • 77 Metascore
    • 80 Critic Score
    Sure, it's unmistakably familiar, but that's also part of its charm-Tales of Graces f does Japanese RPG conventions exceedingly well, which makes it a must-play for both longtime fans and series newcomers.
    • 73 Metascore
    • 80 Critic Score
    Fun puzzles, inventive murders, and new crime-solving features help make up for a morality system that needed far more fleshing out to be effective.
    • 72 Metascore
    • 80 Critic Score
    It may be hard for some to fully appreciate the three games that make up Sega Vintage Collection: Monster World, but for those who can, you'll find a wonderful world of retro adventure awaiting.
    • 70 Metascore
    • 80 Critic Score
    Hell Yeah! Wrath of the Dead Rabbit sits somewhere between a hardcore classic and a shameless parody, and luckily, I happen to be a fan of both. It's not perfect, but like Vincent Vega once said, "personality goes a long way."
    • 80 Metascore
    • 80 Critic Score
    Though the games themselves may be a little too obscure or esoteric for some fighting-game fanatics, Capcom’s under-appreciated Darkstalkers series has been brought back in fantastic fashion in Darkstalkers Resurrection.
    • 77 Metascore
    • 80 Critic Score
    Furi excels in some areas, serving as an audio/visual treat as you work your way through the game’s world. Its narrative and gameplay could use more depth, but both provide more than enough value to make this a worthwhile experience if you love action or boss rush games.
    • 83 Metascore
    • 80 Critic Score
    Sadly, Dragon Quest Builders isn’t quite the Dragon Quest meets Minecraft mash-up that I was really hoping for. What it does, however, is offer an engrossing adventure that proves giving a world-building engine some storyline, characters, and proper combat goes a long way.
    • 78 Metascore
    • 80 Critic Score
    All That Remains is a fine way to kick off the second season of The Walking Dead. Telltale made some interesting design decisions putting players in the role of Clementine, and most of their choices—but not all—work out nicely.
    • 75 Metascore
    • 80 Critic Score
    ToeJam & Earl: Back in the Groove is a literal return-to-form for the series, and longtime fans should be happy about that. While it might not be a hardcore roguelike or fully integrate its more modern design choices, it does exactly what it sets out to do: give players a true sequel to the original Genesis classic. It’s hard to say how far this formula could have come in 28 years if the series hadn’t taken detours into other genres, but for now I’m just happy that it’s gone back to its roots.
    • 83 Metascore
    • 80 Critic Score
    Hitman: Absolution features plenty of smart new features and tweaks that modernize the franchise without abandoning the essence of what made it great-but the new save system is awful enough to undo a lot of that good.
    • 72 Metascore
    • 80 Critic Score
    Though its graphics are a bit dated and it’s not going to revolutionize the genre any time soon, Tales of Zestiria is a solid, anime-inspired RPG with a new twist on battling, a fun story, and a great central idea that pushes the Tales franchise forward.
    • 77 Metascore
    • 80 Critic Score
    A weird, niche, visually out-of-date little game from a Japanese team you’ve probably never heard of became one of the best horror games to be released in America in years back in 2013. Now, it’s being given new life on the 3DS, and the changes it’s received make for a better experience—mostly.
    • 86 Metascore
    • 80 Critic Score
    At times, the HD upgrade looks fantastic. At other times, the HD upgrade looks terrible. But underneath it all, the game is still Twilight Princess, and that means that it’s a great game.
    • 77 Metascore
    • 80 Critic Score
    As Dusk Falls is exciting, beautiful, and heavy-handed. Its more streamlined approach to narrative gameplay and its less traditional art style create an immersive experience that engages with the player’s imagination. That it can work both as a morally challenging single-player story and a party game for multiple players speaks to the confidence that its developers have. But its second half of the story undercuts some of the tension that its excellent first half builds, and a terrible cliffhanger might leave you feeling betrayed.
    • 82 Metascore
    • 80 Critic Score
    The gameplay feels caught in a weird void between optimizing the experience for single-player and multiplayer, but this is as close to a trip to the old-school arcades of the late ’80s as you’re going to get on home consoles.
    • 75 Metascore
    • 80 Critic Score
    Between its compelling art direction, surprisingly complex strategic decisions, and inventive weaponry, there’s a lot much to love in Void Bastards. Unfortunately, its overall structure and narrative will leave you feeling empty by the end. That’s not to say you shouldn’t let yourself enjoy all that this charming, stressful game has to offer. Just don’t expect to feel totally satisfied once you escape to the right nebula.
    • 69 Metascore
    • 80 Critic Score
    The best Spider-Man adventure in years isn't quite what it should've been. Developer Beenox actually crams too much into the package, cluttering what could've been a landmark tale for Marvel's wall-crawler.
    • 77 Metascore
    • 80 Critic Score
    Street Fighter V paves the way for the future of Capcom’s legendary fighting game series—but it’s also a release that’s relying on near-future updates in order to feel like a finished product. Once they come, however, this should really be something special.
    • 84 Metascore
    • 80 Critic Score
    It was always a long shot that a new take on Resident Evil 3 was going to be able to live up to the expectations set by 2019’s Resident Evil 2 remake, and that’s exactly the case here. Still, beyond a few examples of missed potential, this is another stellar attempt by Capcom to bring its survival horror series into the modern era and retains a sense of individuality and personality that make it stand out from its peers.
    • 74 Metascore
    • 80 Critic Score
    By eliminating class and level systems, the game allows players to take a more free-form approach to character development, effectively allowing a single character to fulfill multiple roles, depending on what the situation calls for. Add in a deep story, diverse quest structure, and some amazingly dark and horrific environs, and the end result is one of the biggest surprises in recent years. Once Funcom squashes all of the bugs-and assuming they continue to support it with new content-The Secret World could become the hit it deserves to be.

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