Digital Chumps' Scores

  • Games
For 3,137 reviews, this publication has graded:
  • 75% higher than the average critic
  • 6% same as the average critic
  • 19% lower than the average critic
On average, this publication grades 4.9 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 L.A. Noire
Lowest review score: 20 Ace Banana
Score distribution:
3148 game reviews
    • 81 Metascore
    • 80 Critic Score
    Capcom Fighting Collection 2 is another feather in Capcom’s cap as it works to revitalize marooned games in its catalog. Though distinctly for genre enthusiasts, the high-quality netcode ensures that decades-old titles could have their time in the competitive scene. While Capcom may soon run out of quality material to include in these offerings, one can only hope different genres (and prominent publishers) will follow suit.
    • 71 Metascore
    • 80 Critic Score
    Little Nightmares III is an eerie return to this beloved, haunted universe, captained by a developer with plenty of experience in scares. Though much of this third entry may strike a familiar chord with players, the opportunity to engage in harrowing chases and solve grotesque puzzles together makes for a tantalizing offering that you shouldn’t be frightened of.
    • 77 Metascore
    • 80 Critic Score
    Teenage Mutant Ninja Turtles: Splintered Fate takes a lot of big swings for a franchise that has been incarnated into almost every possible genre in games. Super Evil Megacorp mostly succeeds with a formula that narratively borrows from Hades but excels at providing some satisfying gameplay and upgrade paths. It may be short on content but does promise a lot of entertainment for a group of friends wanting to tackle the Foot Clan as their favorite heroes in a half-shell.
    • 73 Metascore
    • 80 Critic Score
    Wizard With a Gun is yet another strange roguelike that finds enough ways to separate itself from the pack. A unique aesthetic that leans into survival and crafting may turn away players who want action. But the creative, magical gunfights are a spectacle on their own and even better with co-op. My hope is that over time, Galvanic Games adds to the experience, allowing Gunmancers to go turn back time again and fight back Chaos.
    • 89 Metascore
    • 80 Critic Score
    Dark Souls' tenacious pursuit of gaming idealism, even at three (or five) entries deep, remains a virtuous enterprise. It's also a show that, no matter how well executed, loses potency with each consecutive performance.
    • 76 Metascore
    • 80 Critic Score
    Dead Take works as a message, as a personal anecdote, as a performance showcase. It may not present a wholly unexpected take on the first-person horror genre nor dazzle with complex puzzles. But this dissection of power and the ones who wield it feels especially timely in our constantly-changing world that seems to reward ambition through viciousness. As an eerie, moody look at Hollywood, players may grow uncomfortable at Dead Take‘s honesty but remain enraptured by the phenomenal talent of its acting and direction until its final, stark moments.
    • 73 Metascore
    • 80 Critic Score
    Iron Man and Tony Stark are conduits of chaos. Virtual reality is a medium that demands comfort and sophistication. Iron Man VR attempts control of both worlds, combining Iron Man’s breakneck speed and giddying repulsors with the crafted elegance of a maturing medium. The product is a confident and convincing presentation of Iron Man, albeit one that feels limited by its budget and hardware.
    • 72 Metascore
    • 80 Critic Score
    Forgiving the tedious side-quests, aggravating random battles, and cliché cast and storyline, Nostalgia is actually a fairly solid role-playing title. If it weren’t so tragically constrained by its decades-old allegiances, however, it could have been much more than that.
    • 69 Metascore
    • 80 Critic Score
    A strong core soccer sim offering with some neat Wii U Gamepad features make FIFA 13 one to think about this holiday, although you may want to see if the online community grows after the Wii U launch in Europe later this month if you expect to play online.
    • 76 Metascore
    • 80 Critic Score
    Invincible VS from developer Quarter Up is an impressive fighting game that plays it safe in some areas, but exceeds expectations in others. The mix of story content that launches into 3v3 battles is seamless as it is entertaining. The game isn’t perfect by any means, but it’s more impressive than it is not.
    • 84 Metascore
    • 80 Critic Score
    Style and substance creates a very solid game. The core platform mechanics are right up there with the best, and the added element of switching between "hot" and "cold" creates just that much more frustration and fun. The different but pleasing visual presentation with a good library of dependable sounds fleshes out the strong gameplay foundation quite well. Download the trial and if your first impression is positive, the 800 MS Points will be well spent.
    • 69 Metascore
    • 80 Critic Score
    Space Adventure Cobra – The Awakening is a fun action platformer that brings an entertaining story, familiar characters, and good gameplay to the table. It does have some faults, but it’s a cool and stylish Cobra adventure.
    • 74 Metascore
    • 80 Critic Score
    In the way that sports games go, this is every bit a $60 release, even with availability limited to aging hardware.
    • 69 Metascore
    • 80 Critic Score
    Conspicuous in style, literal in primary objective, and contentious in an exclusive platform, Murasaki Baby commands attention across myriad of dimensions. It executes its heartfelt intentions with a confident nonchalance, wondering why other games need to scream when a careful whisper will do.
    • 74 Metascore
    • 80 Critic Score
    Ruffy and the Riverside finds quirky and joyful ways to meld past and present gaming ideologies. This is a mascot platformer collectathon at heart, feeling like a Nintendo 64 game but not being too bogged down by nostalgia and reverence. While its best ideas may sometimes feel underutilized, Ruffy and the Riverside is inventive enough to constantly push the player towards one new thrill after the next.
    • 74 Metascore
    • 80 Critic Score
    Disney Illusion Island from Dlala Studios is a fantastic platformer that features some gorgeous animation, a decent story, and short stints of good gameplay that will keep gamers hooked. While it may not completely satisfy more seasoned gamers, it should entertain those who adore the mouse house.
    • 67 Metascore
    • 80 Critic Score
    Gotham Knights may not be the Arkham follow-up players were expecting. Yet it is an admirable addition to the Batman universe, striving to forge a path of its own. Multiplayer fuels the experience, allowing for seamless crimefighting with a friend. Growing pains may exist with loot, crafting, and progression but it balances out in harder difficulties that reward calculated play and thoughtful tactics. While some may be lost without Bats, this family has found a way to survive.
    • tbd Metascore
    • 80 Critic Score
    Moo Lander is a fun game that can be played in short stints. It has a whacky and creative story that supports a side-scrolling shooter/puzzle/RPG backbone. It does more right than not and makes for an engaging and entertaining journey to hunt down alien cows.
    • 72 Metascore
    • 80 Critic Score
    Haven presents a lush alien world, one rife with resource gathering and loaded with turn-based combat, as a suitable venue for its forbidden love story. Such an unorthodox collection of disparate elements may have had trouble connecting if not held together by widely relatable and sharply written interpersonal dialogue. It’s an assembly that allows its pair protagonists to thrive inside moments of tedium, suggesting a story worth telling takes precedent over action not always worth doing.
    • 83 Metascore
    • 80 Critic Score
    Even with trial and error style gameplay falling out of style, Hitman: Absolution makes absorbing and learning every last detail attractive and engaging. This point of entry is technically more flawed, but it's potentially more interesting for skilled and patient players. You try, you fail, and in time you maniacally celebrate the payoff when it all finally falls into place. It's easy to forgive Absolution's flaws when that process works so well.
    • 80 Metascore
    • 80 Critic Score
    If Sly's your thing - and it's not an exclusive club - this is another fine way to enjoy three classic games.
    • 86 Metascore
    • 80 Critic Score
    There are times when Saints Row IV feels like the greatest super hero game ever made and there are times when it feels paralyzed by all of its power. Even when Saints Row IV retreats into molds it’s perfectly equipped to destroy, it’s always operating under the some of the most ridiculous and hilarious context seen in a videogame.
    • 77 Metascore
    • 80 Critic Score
    I was taken by surprise with War on Cybertron and how well that turned out. And, honestly, I think Activision and High Moon probably felt the same way. The gameplay was steady and the multiplayer was just really fun. This sequel carries on that favorable edge.
    • tbd Metascore
    • 80 Critic Score
    Rogue Piñatas: VRmageddon from developer Nerd Ninjas is just a dumb-fun survival experience. Endlessly taking down rebellious piñata with various weapons and characters makes for a good time. While it won’t be as deep or rich as other VR experiences on the Meta Quest, it’s still good gameplay that is come-and-go-as-you-please without a long-term commitment.
    • 75 Metascore
    • 80 Critic Score
    All Sonic & Sega All-Stars Racing had to do was not be completely terrible, but Sumo Digital ignored Sonic's awful racing pedigree and produced a pretty darn good kart racer.
    • 71 Metascore
    • 80 Critic Score
    In sum, 9 Monkeys of Shaolin is a fun, accessible, and deeper-than-you’d-expect brawler that is perfect to co-op through with a buddy. Happy to recommend to anyone looking for a good experience in the genre or anyone that likes brawlers/beat’em ups.
    • 68 Metascore
    • 80 Critic Score
    The Tribe Must Survive from developer Walking Tree Games GmbH is a fun survival game that is difficult as it is addictive.
    • tbd Metascore
    • 80 Critic Score
    Quality over quantity; Emergence is not a big release, but the value here for those that played the original game is spot-on.
    • 79 Metascore
    • 80 Critic Score
    ECHO was a very pleasant surprise. It will most certainly test intelligence and patience of gamers with its puzzle of enemies in tightly built rooms, while testing the amount of anxiety one can take with jump scares and pressure to get to the next checkpoint. That’s the charm of the game. Ultra Ultra did a fantastic job with ECHO and it shouldn’t be missed.
    • 68 Metascore
    • 80 Critic Score
    All in all, Missile Command: Recharged is a good game. It doesn’t mess with the gameplay design that the original established, but it does give you options and reasons to keep playing it.
    • 84 Metascore
    • 80 Critic Score
    People Can Fly and Epic Games, seemingly bored with the state of first person shooters, have cranked out one of the most objectively offensive titles in recent memory, but pulled a fast one by backing it up with clever, fresh and addicting mechanics wholly absent in every one of its peers.
    • 81 Metascore
    • 80 Critic Score
    Sunless Sea stresses a fondness for resource management, vaguely turn-based combat, roguelike principles of calculated disposability, and basic role-playing.
    • 77 Metascore
    • 80 Critic Score
    Gnog distills the joy of fiddling with switches, dials, and knobs into a potent liquid and then uses that fluorescent elixir to invigorate a monster’s brain. The result is a collection of orderly puzzles eager to illustrate logic while soaked in giddying medley of spaceships, electricity, and mother birds. If you were ever allowed to peer inside of a candy monster’s skull, Gnog is precisely what you would find.
    • 73 Metascore
    • 80 Critic Score
    Nidhogg 2 is the madhouse on top of Nidhogg's foundation. Formidable swords and a low-fi aesthetic are swapped for a gleeful array of sharp objects and a ridiculous style that embraces the 90's grossest toys. Nidhogg's singular focus isn't lost or diluted, it's amplified with a jubilant response to skill and spontaneity.
    • 78 Metascore
    • 80 Critic Score
    The folks at 24 Carat Games apparently spent their nights dreaming of slamming Guitar Hero against a side scrolling shoot 'em up because that's exactly what they ended up making with Retro/Grade. And it's delicious.
    • tbd Metascore
    • 80 Critic Score
    Teenage Mutant Ninja Turtles: Shredder’s Revenge – Dimension Shellshock is seated in the halfway point between good and great. On one hand, the Survival mode is better served for parties wanting a good challenge. On the other, TMNT fans should be excited about additional characters for replaying the already fantastic beat-em-up. If you’re looking to replay the single player experience with two new characters or a challenge for yourself and your friends, then Dimension Shellshock is a no brainer.
    • 68 Metascore
    • 80 Critic Score
    Zoo Tycoon is engaging, rewarding, and fun, just don't burn yourself out on it too quickly. It isn't so much for the hardcore sim manager, but for those not looking for a tremendous amount of depth, there's a lot to like with what Frontier offers.
    • 58 Metascore
    • 80 Critic Score
    Jupiter & Mars presents a sincere restoration of the radical environmentalism that permeated pop culture in the early 90's. Steering its pair of dolphins through a neon post-human wonderland measures against its persistent undercurrent of despair and culpability. Jupiter & Mars lets players smile at what's left while scowling at the wreckage we're doomed to leave behind.
    • 86 Metascore
    • 80 Critic Score
    Dragon's Dogma 2 presents a challenging yet rewarding gaming experience. Amidst breathtaking scenery and immersive exploration, the game's combat against colossal monsters is where it shines. An innovative mechanic allows players to integrate friends' customizable Pawns into their team, enriching gameplay with shared memories and strategic depth. However, the game suffers from notable faults such as the absence of fast travel and outdated camera controls. Despite these drawbacks, the dynamic world overflowing with roaming NPCs and unpredictable enemy encounters keeps gameplay engaging. While combat provides unexpected challenges and gratifying victories, the game's performance disappoints, with a lackluster framerate and noticeable choppiness.
    • 81 Metascore
    • 80 Critic Score
    Paradise Killer’s gameplay design and execution are simple, though sometimes taxing. There is a lot to ingest before getting to the game’s conclusion, but the style makes the experience unique and worthwhile, which is a huge plus.
    • tbd Metascore
    • 80 Critic Score
    WrestleQuest oozes with charm, easter eggs, and sweet chin music thanks to how well it blends traditional RPG elements with a clear love of classic wrestling. It’s easy to look past some of its design quirks because of how well other RPG elements are implemented that respect the player’s time and encourage them to play an active role in worldbuilding. The Switch’s current implementation ain’t the best, but the game sure had me in a cobra clutch for hours.
    • 73 Metascore
    • 80 Critic Score
    The Grandia HD Collection lacks any bells and whistles worth gushing over. Rather, it is a perfect excuse to uncover a legacy JRPG series that many would argue has been lost to time. Players may long for higher quality remakes to allow for the most optimal, modern experience available but sometimes, a polished time capsule is all we need to enjoy a game in its purest form.
    • 74 Metascore
    • 80 Critic Score
    Life is Strange 2 on the Switch is simply that. Are you a person who has managed to not touch the series or this particular entry yet? Do you only have a Switch? Then this is the version for you. The core game is an excellent narrative adventure full of emotional ups and downs. On Switch it may be inferior to PC, PlayStation, or Xbox but now all players can enjoy the full Life is Strange trilogy wherever they would like.
    • 71 Metascore
    • 80 Critic Score
    It brings a relaxing gameplay design that is geared more towards exploration, rather than sci-fi action. In addition to exploration, it has a healthy crafting system, an interesting monetary structure that adds extra motivation, and an endless amount of adventures and secrets to uncover along the way.
    • 69 Metascore
    • 80 Critic Score
    Madden NFL 23 proves that content is indeed king, as the modes included drive the experience and do a good job more than not. There are some glitches in the game, especially in some menus featured in some modes, but for the most part, the gameplay has improved considerably in this year’s title for those not to get in the way of the experience.
    • 79 Metascore
    • 80 Critic Score
    Hello Kitty Island Adventure from developer Sunblink isn’t going to replace Animal Crossing anytime soon. However, it’s a worthy cozy game that offers simple gameplay that is driven by quests, solid exploration, and a good crafting system, which will keep players coming back for more. It’s a good game, especially for a younger gaming audience. It’s a good way to waste time for older gamers.
    • 73 Metascore
    • 80 Critic Score
    Demonschool from developer Necrosoft Games is a wonderful tactical turn-based fighting game that will entertain players thanks to a strong story, good strategy-led map designs, and enough characters to create multiple paths to approach fights. While it needed to be a bit less linear and more user-controlled on the story side of the tracks, it’s a fantastic experience from beginning to end.
    • 74 Metascore
    • 80 Critic Score
    In an age when design risks are often squashed by budget concerns, Zeno Clash is a runaway success. There is literally nothing else like it.
    • tbd Metascore
    • 80 Critic Score
    Overall Project Winter is a fun community-based game. It is a simple and engaging survival challenge that will test all of your skills. If you want to talk to strangers, work as a team, and trick people then you will love Project Winter.
    • 88 Metascore
    • 80 Critic Score
    Beyond gameplay design, and control complaint, I would be remiss if I didn’t mention how absolutely gorgeous Battle Bay’s presentation is for a mobile title. Colorful, big bays that are full of huge rolling waves and detailed ships is what you get with BB. Visually everything about the game is a step up from what you generally get with a mobile title. I played this on an iPhone 7, so it handled all the visuals, including a solid FPS, beautifully. Anyway, Battle Bay is a pretty game, so it won’t fail you in that department.
    • 71 Metascore
    • 80 Critic Score
    As gameplay goes, Knowledge is Power is, for the most part, fun. I think the game moves just a little slow in between rounds, as I found myself trying to skip dialogue and get us into the next question quickly, but the animation and the way you can really screw with opponents is clever, as are the variety of questions given. The price tag isn’t bad either, as the game comes in at $19.99, certainly a price worth paying for some good trivia. I would play this game at home with the kids/wife, and I intend to do so during the holiday break, so it does have some longevity to it. All in all, though, and at least in my opinion, this game does a good job of bringing back memories of 3DO’s Twisted, which I consider the best trivia game to date. I know people want to crown You Don’t Know Jack, but Twisted for me.
    • 66 Metascore
    • 80 Critic Score
    I want to believe that the Switch is capable of supporting graphic adventures, compelling stories, and riveting experiences that are expected from other consoles. For the case of Life is Strange Arcadia Bay Collection, I cannot help but express concern that this remaster is less of a remaster and more of a port of the original 2015 game, graphical artifacts and outdated loading times included. Yes, Life is Strange is an outstanding game and very easily one of the best written games I’ve played in my lifetime. The Arcadia Bay Collection comes with all the content associated with Life is Strange and Before the Storm. Switch owners should definitely play Life is Strange during their lives. But, if you own other consoles/a PC, then maybe you should consider trying Life is Strange on a platform that makes the game look and feel better than its original. If you already own Life is Strange, then this collection becomes much more difficult to recommend.
    • 76 Metascore
    • 80 Critic Score
    Tales of Kenzera: ZAU accomplishes the difficult role of translating a deeply personal concept into the medium of gaming. With a lack of intricate backtracking and complex combat, Surgent Studios’ platformer is relatively simple. But the extraordinary narrative, paired with equally powerful visuals and audio provide an experience that is engaging enough to not commit the sin of forgetting it must also be fun and resonant.
    • tbd Metascore
    • 80 Critic Score
    Tortuga: A Pirate’s Tale from Gaming Minds Studios and Kalypso is a solid pirate simulator. It gives you a good dose of action and a large dose of complicated backend elements to keep your intellectual simulator side satisfied. While there are some hiccups with the repetitiveness of tasks and a camera with a mind of its own during battles, the game is still entertaining and fulfilling.
    • 80 Metascore
    • 80 Critic Score
    MLB 15: The Show smoothes out some issues that MLB 14 had last year. The graphical portion of the game is the biggest improvement with MLB 15 and something you’ll see right from the start. In addition to visuals, the game’s upgrades and additions in its modes, as well as some unexpected elements, make it a much better experience than last year’s title.
    • 74 Metascore
    • 80 Critic Score
    Heading Out is a wholly unique game that defies expectations. More narrative-driven adventure than vehicle-driven roguelike, expect a fascinating black-and-white style and progressive story beats but little else in the way of meaningful longevity.
    • 75 Metascore
    • 80 Critic Score
    Gamers may not like the lack of control and variety of gameplay, but the freedom to dictate the character and story might be enough to warrant a go.
    • tbd Metascore
    • 80 Critic Score
    Chorus is a gorgeous space flight fight simulator that harkens back to the days of Wing Commander with eventually smooth controls and intense battles. It does have some visible flaws to the narrative and some onscreen issues during battle, but for the most part, it’s darn good.
    • 67 Metascore
    • 80 Critic Score
    As another varied entry in the expansive franchise, Warhammer 40,000: Mechanicus gives players a gloomy turn-based adventure with enough good ideas and personality to differentiate it from similar titles, while overcoming a few minor downfalls.
    • 77 Metascore
    • 80 Critic Score
    Solar Ash excels when it captures that dream-like feeling of gliding across cosmic, surreal spaces. There are moments when the speed of Rei’s skates across the back of a terrifying monster will exhilarate, reminding players why they love games. But as a platformer, Solar Ash can be tedious, repetitive, and a bit clumsy. While these issues may clash with the lovingly crafted world and gravity-defying puzzles, they never truly harm what is ultimately a uniquely engaging game.
    • tbd Metascore
    • 80 Critic Score
    Antstream Arcade is a good retro-gaming service that does a great job of bringing old gaming experiences easily home to gamers, and additional interesting content (tournaments, challenges, etc.) that adds more value to the yearly subscription fee. The service has a vast library and a respectable price point to begin reliving one’s childhood. The application probably needs some additional information architecture work and clarification on how it crosses back and forth between platforms that users online have been wondering about.
    • 72 Metascore
    • 80 Critic Score
    Fall of Porcupine from Critical Rabbit is a serious story wrapped in cute animation that only Richard Scarry could fully appreciate. The story is driven by branching choices and relaxed from time to time by mini-games. The main crux of this game is the story, which may not be for everyone, especially considering the topics of conversation it presents. They can be powerful at times, but also empty on interactivity.
    • 77 Metascore
    • 80 Critic Score
    Shu
    Shu is a simple, pretty game that presents a tough challenge for even the most seasoned gamers. Its design is built for running and thinking on the fly, while at the same time asking the gamers to keep an active eye out for some collectible goodies. It’s definitely more than it seems on the surface.
    • 78 Metascore
    • 80 Critic Score
    Days Gone Remastered, from developer Bend Studio and publisher Sony Interactive Entertainment, brings a more defined and pointed experience, as well as a bigger world and a more refined amount of gameplay. While the story feels disconnected from said gameplay, which does hurt the game, the overall gameplay experience is pretty solid.
    • 82 Metascore
    • 80 Critic Score
    GRID 2 brings a fast and fun racing experience that will keep your appetite in check until the next generation racers get here. Just don't go into it expecting a Gran Turismo-like depth.
    • 62 Metascore
    • 80 Critic Score
    Overall this game does what it set out to do, and it does it well, giving both veterans of the series and new players a chance to experience some of the original magic of Total Annihilation, while keeping it fresh and extensive enough to create new battles and new war stories on a galactic scale to tell around the Real-Time Strategy campfire.
    • 77 Metascore
    • 80 Critic Score
    By effectively clinging on to the Halloween aesthetic from beginning to end, Costume Quest evokes the often forgotten nostalgia of childhood. It manages to create a fantastical world without resorting to high fantasy. As something that both kids and adults can relate to, Costume Quest is a heartfelt reminder that with the right viewpoint, everything can be awesome.
    • 78 Metascore
    • 80 Critic Score
    It's not a brand new game, but it's a cool enough spin on the old one to merit reasonable interest.
    • 73 Metascore
    • 80 Critic Score
    Metallic Child doesn’t really suffer from anything aside from its lengthy dungeon crawls. Even then, the frenetic melee combat and constantly shifting nature of its core mechanic provide many avenues for players to maximize their time. Compact rooms mean that challenges are never too difficult and can be cleared rapidly. Mostly, though, I was surprised by the game’s charming take on narrative perspective and the colorful worlds that really popped on the Nintendo Switch. It might not be the most traditional spin on a roguelike but Metallic Child offers enough action and bosses to entertain you for quite some time.
    • 71 Metascore
    • 80 Critic Score
    Pato Box combines the classic Punch-Out!! fighting mechanic with a noir story, a black and white comic world, and a great soundtrack with a beady-eyed, anthropomorphic boxing duck. The game has a few flaws but accomplishes exactly what it intends to in taking a classic video game genre to new heights and would be enjoyed by anyone who enjoys Punch-Out!!, a new indie game, or cartoonish anthropomorphic ducks in general.
    • 83 Metascore
    • 80 Critic Score
    Stray’s strength is delivering a fun gameplay experience in playing as one of the world’s most adored animals. While its story isn’t going to be attempting to say anything new about the world, it’s hard to pass up the opportunity to play as a cat.
    • 79 Metascore
    • 80 Critic Score
    Ragnarock is a wonderful rhythm game from WanadevStudio that does enough to separate it from its Beat Saber brethren. The Viking backdrop and drum-beating fun make it unique in its music-driven rhythm gameplay, as does the variety of music included. The difficulty jumps from easy to hard is a steep climb that may not be everyone’s cup of tea.
    • 71 Metascore
    • 80 Critic Score
    Immortals Fenyx Rising: A New God stands on the strength of the base game’s many captivating puzzles and challenges. In the dense Greek world there were so many Vaults and side activities to uncover that it was an embarrassment of riches. Those who didn’t want to wait for more should embrace A New God for the handful of new mechanics it introduces–including a coveted triple jump–and be satisfied with another reason to dive back into the game so soon after launch. Players expecting more combat and more story are likely going to be disappointed but the next two episodes of DLC tease content that may drastically mix up the formula. Fenyx’s journey is not over yet and for that I’m thrilled.
    • 78 Metascore
    • 80 Critic Score
    After the Fall from Vertigo Games is a wonderful jumpstart to the PSVR 2 starting line-up. It has some fun zombie shooting times, great upgrades, and reasons to revisit the game, but falls short in substance in some areas. It is worth your time if you’re looking for a good VR experience.
    • 63 Metascore
    • 80 Critic Score
    The more I played Gods Will Fall, the more I understand its intricate design. It’s a good game that at the very heart depends on dungeon design and bosses to make it fun. It exceeds in the latter and does a good job with the design. The story is meaningful, the gameplay design of the action is simplified, and while it does have its pain points here and there, it delivers a fun and purposeful experience.
    • 65 Metascore
    • 80 Critic Score
    No Place for Bravery is endearing if not exhausting. This broken world harbors countless deadly foes that players will have to rip and tear through. At times it may feel needlessly dour but through the muck and the mire is a beautifully visualized title that pulls no punches at its hardest junctures. But inviting difficulty sliders ensure that no hurdle is too sharp and that every challenge can be conquered, driving Thorn and the player ever-closer to salvation.
    • 70 Metascore
    • 80 Critic Score
    Two Worlds II is a solid open world RPG that has enough good going for it to overshadow its issues. Had it a little more time in development for polish and tweaks, it could have been outstanding, but as it stands I think it's still a great game that I'm happy to recommend.
    • 72 Metascore
    • 80 Critic Score
    TOHU reminded me of a lot of games that I played as a child, from the point and click design to the mini-game layout, I found myself feeling a bit nostalgic. This game is quite delightful if you don’t mind going at a slower pace and you have the patience to figure out some pretty difficult puzzles. I found myself enjoying the problem-solving aspect and wanting to play more.
    • 81 Metascore
    • 80 Critic Score
    Square Enix does a superb job with bringing Kingdom Hearts fans the best of the series in a beautifully remixed HD upgrade.
    • 86 Metascore
    • 80 Critic Score
    Harking to its title, this might be a hazard to your health! Capcom introduces this inexorable survival horror series to another generation of machines with a fresh perspective that reinvigorates the unease of old.
    • 66 Metascore
    • 80 Critic Score
    A strong first outing on the PS4 that's pretty great as is and worth considering for anyone at all interested in motocross. Next year's version should be quite interesting.
    • 72 Metascore
    • 80 Critic Score
    Karma: The Dark World is a rare game that offers stark familiarity but challenges the concept of normalization. Its mechanical trappings keep it grounded and mildly rote. But it is horror with minimal jump scares. Techno-thriller via existential dreams. Disparate elements made tenuously coherent. Beyond any critique, however, Pollard Studio, with their debut, have made a game with truly stunning visual direction that only the most seasoned directors have achieved.
    • 72 Metascore
    • 80 Critic Score
    Everybody’s Golf Hot Shots, from developer Hyde, brings together a strong essence that makes the series so much fun. A good set of modes, overdramatic characters, and easy-to-use mechanics make this experience entertaining and accessible, even for the non-golf fan. While it’s not perfect, it’s a solid release in the series.
    • 79 Metascore
    • 80 Critic Score
    Routine from developer Lunar Software and Raw Fury is a good space horror game filled with the right amount of intensity and fear, which is complemented by its gameplay elements. The only improvement needed is with the controls.
    • 69 Metascore
    • 80 Critic Score
    In a game like this there's careful line between frustration and elation, and Octodad walks it (or slides down, falls along, slithers against - whatever) with appreciable balance.
    • 74 Metascore
    • 80 Critic Score
    SuperHyperCube leverages virtual reality as a space for three dimensional thinking. It may be the most straightforward game of PlayStation VR's launch, but its intelligible nature makes it no less effective at creating panic. SuperHyperCube is fast, smooth, and, right now, an ideal entry point for virtual reality gaming.
    • 71 Metascore
    • 80 Critic Score
    New players, too, should find that Rhombus of Ruin accommodates Psychonauts with a comfortable home in virtual reality. Hardly any facet of its composition feels conditional, granting Psychonauts’ beloved motif ample room to work through PlayStation VR’s intrinsic weaknesses. Interquels, typically a model disposability, don’t seem so strained or contrived inside of this peculiar parallelogram.
    • tbd Metascore
    • 80 Critic Score
    Overall, Two-Button Metroidvania Necrosphere Deluxe is a good platformer. The game is simple and difficult, has good map design, and an amazing soundtrack. Controls can get difficult to use and it is easy to get lost in the game but overall a good play. This game is great for both intense and casual players. A good addition to my collection.
    • 78 Metascore
    • 80 Critic Score
    InFamous: Festival of Blood succeeds as a ghoulish costume for InFamous 2.
    • 74 Metascore
    • 80 Critic Score
    Overall, with all its gameplay design simplicity on the surface, Journey to the Savage Planet still held some fun discoveries along the way that was drenched in short stints of tongue/cheek humor. It does bring a solid adventure and the fact that you can co-op with a friend helps to keep it all fresh and fun.
    • 76 Metascore
    • 80 Critic Score
    An awful story is salvaged and ameliorated through exceptional combat design and an engaging weapon creation system - leaving Dead Space 3 weaker than its predecessors, but still an experience absolutely worth having.
    • 80 Metascore
    • 80 Critic Score
    The Writer is a much more confident and focused piece of content than The Signal. Above all else, it solves the problem of creating a canonical piece of post-game content that's neither required nor unnecessary. Not quite essential, but hardly regrettable either.
    • 82 Metascore
    • 80 Critic Score
    Dragon's Crown responds to the routinely shallow beat 'em up genre by raising its ceiling so high it's hard to tell when or where it may end. The relationship between play style and potential is cyclical, ensuring any lingering curiosity over a different class or build feeds into a completely new experience. There are some more abrasive aspects that might render Dragon's Crown inaccessible, which is unfortunate, but it’s currently near the top of its genre otherwise.
    • 82 Metascore
    • 80 Critic Score
    Ghostwire: Tokyo is a good game, if only for how thick and unnerving the story and world might be. While the gameplay does come up a bit empty, the story helps to pick up the slack and make the adventure worthwhile.
    • 82 Metascore
    • 80 Critic Score
    Despite the free-to-play model, there is a lot of fun to be had with Call of Champions without laying down a dime. It does give enough reason to break the piggy bank, but doesn’t require you to do so to enjoy it.
    • 82 Metascore
    • 80 Critic Score
    The Elder Scrolls IV: Oblivion Remastered is a great remaster of the original Oblivion. Virtuos Games and Bethesda’s decisions to use Unreal Engine 5, add new aesthetic content, refine some of the original’s UI, and update core systems to today’s standards are great to see. While the classic bugginess, jank, and rough edges remain, they’re not enough to prevent me from investing another 80-or-so hours into replaying this classic Elder Scrolls game.
    • 84 Metascore
    • 80 Critic Score
    No matter what mode you play, KZ3 looks great. I don't have a 3DTV to test the 3D mode on, but your eyes and ears are in for a visual treat nonetheless.
    • 76 Metascore
    • 80 Critic Score
    TopSpin 2K25 from Hangar 13 and 2K is a superb tennis game that looks and feels like you would expect tennis to feel, even down to the frustration and learning curve. It certainly is made for hardcore tennis fans but has enough space for those looking to dip into the series for the first time.
    • 82 Metascore
    • 80 Critic Score
    The Rogue Prince of Persia’s fluid traversal, gorgeous art style, and satisfying combat make it a promising roguelike platformer. What it lacks in endgame content and variety it makes up for in a game that has now set the gold standard for what traversal should be for all platformers going forward. With its physical release and imminent free content updates, now might be the best time to try Evil Empire’s take on a Prince of Persia title.
    • 70 Metascore
    • 80 Critic Score
    Great googly moogly, SCHiM is a beautiful feat of a 3D-platformer with puzzle elements. Its most charming and emotional moments will sneak up on you, so enjoy every single second of this cozy tale of a little shadow that could.

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