Digital Chumps' Scores

  • Games
For 3,137 reviews, this publication has graded:
  • 75% higher than the average critic
  • 6% same as the average critic
  • 19% lower than the average critic
On average, this publication grades 4.9 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 L.A. Noire
Lowest review score: 20 Ace Banana
Score distribution:
3148 game reviews
    • 51 Metascore
    • 40 Critic Score
    One Piece: World Seeker falls flat. Its poor mechanics, sloppy combat, slow pacing, and repetitiveness all made me want to stop playing. The game has a decent story but was not worth the frustration. I would not recommend.
    • 39 Metascore
    • 40 Critic Score
    Regardless, JU-ON: The Grudge: Haunted House Simulator provides very little entertainment beyond the surface appeal and jump scares.
    • 38 Metascore
    • 38 Critic Score
    What little DARK gets right is far outweighed by what it doesn't. For those that simply must play everything in the genre or have an unusually high interest in vampires, DARK may offer some moments of satisfaction, but for everyone else it's safe to skip.
    • 42 Metascore
    • 36 Critic Score
    With control problems, boring gameplay, a very bland presentation, and more interesting wrestling games available (TNA's for example), it's safe to skip SvR 2010 on the iPhone.
    • 49 Metascore
    • 36 Critic Score
    Unless you’re a big fan of the franchise, I can’t recommend buying Beyblade Revolution, especially at its suggested retail price. Its deceptively frustrating, promising a simple video game replication of real-life Beyblade that resides nowhere close to simple, especially as you begin.
    • 55 Metascore
    • 36 Critic Score
    Unfortunately while Monochroma's story manages some delicate moments, its gameplay can't escape obscene points of needless frustration and mechanical tedium. It’s the latter that comes to define the experience.
    • tbd Metascore
    • 34 Critic Score
    Bloodbath is a mess of a game as of this writing and barring some major game-changing patches, will be one you can safely skip no matter how much you like the fighting genre.
    • 49 Metascore
    • 34 Critic Score
    Twin Sector suffers from a lot of problems such as wonky game play mechanics, questionable physics and terrible voice acting, terrible story and level design.
    • 42 Metascore
    • 32 Critic Score
    It’s my understanding that previous One Piece video games have established a positive reputation both among the series’ fans and the gaming community. If that’s the case, it’ll be better for both parties to ignore this title and hope outsiders will do the same in hopes of preserving that standard.
    • 26 Metascore
    • 32 Critic Score
    There’s very little to enjoy here at any point during the experience at all. As you’ve read enough times already, the endless fetch quests don’t even remotely translate to entertainment.
    • 38 Metascore
    • 30 Critic Score
    CrossFireX gets little to nothing right, and I don’t take pleasure in saying that. On a technical level, yeah the graphics and framerate and such aren’t bad, but you won’t get to enjoy them because I think you’ll be too distracted with all of the other problems in the game. Voice-acting, the script, the AI, controls, story-telling, the intensely lazy and generic feel of it all, the push for microtransactions — the game is asking players to overlook or otherwise deal with too much. Now, I am an optimistic and forgiving person by nature, but what SmileGate, Remedy, and Microsoft have done here is absolutely regrettable. This game has issues that even patching cannot fix, and I’m typically the first one to point out that games can often be much improved by patching. CrossFireX, though, has problems that run too deep and too broad — and I can’t recommend this game to anyone.
    • 31 Metascore
    • 30 Critic Score
    The PlayStation Network might be starved of Adventure or "Find the Hidden Object" titles, but Dream Chronicles isn't the game to fill that void.
    • 35 Metascore
    • 30 Critic Score
    Adding insult to injury is the success Dead Rising 2: Case Zero, a $5, fully produced prequel to Dead Rising 2. The bar was raised, and Ignition has no business occupying the same space.
    • 40 Metascore
    • 30 Critic Score
    Slain is what happens when naiveté and enthusiasm rampage through ability and execution. Unfortunately, it's the latter pair that measure proficiency, leaving Slain so hostile, broken, and boring that it's hard to muster a sympathetic response.
    • tbd Metascore
    • 30 Critic Score
    This is exactly the type of game that makes me lose confidence in motion gaming's future. There is nothing of substantial value here and I recommend leaving this one on the shelf.
    • 33 Metascore
    • 30 Critic Score
    AMY
    It's hard to watch a game stumble with every step, but AMY repeatedly demolishes any reason to suspect Occam's razor shouldn't be employed; it's a dreadful game and a miserable experience.
    • 58 Metascore
    • 26 Critic Score
    Senran Kagura 2: Deep Crimson is a game about girls of indeterminate age exploding out of their shirts. Sometimes there is fighting and usually it's with another girl, but it's mostly about Tamsoft creating excuses to watch gigantic breasts wobble from different angles. If that's your thing, cool, but it's not mine.
    • 35 Metascore
    • 24 Critic Score
    Eldar Saga is a game marred by a great many ailments. It's functional on a basic level, but it seems to do everything in its power to discourage the player from wanting to spend time with it.
    • tbd Metascore
    • 20 Critic Score
    I want to have faith that Ion Driver is a proof of concept for something bigger and better from Gammera Nest, but what currently exists is less of a test of racing skill and more of a test of patience for a futuristic racing enthusiast. The lack of content, inconsistent hit detection, and buggy racing experience will leave you disappointed. You will see everything Ion Driver has to offer within a few minutes of playing the game, so don’t expect an experience of progression, futuristic and high-speed racing, nor skill.
    • 40 Metascore
    • 20 Critic Score
    Ace Banana demonstrates that virtual reality experiences can be as creatively bankrupt and technically destitute as the most cynically conceived mobile games. It's an untended facsimile of wave-based survival that specializes in unreliable control, dubious assembly, and the induction of nausea.
    • 32 Metascore
    • 20 Critic Score
    Weeping Doll is a brief presentation of experiments that do not work in virtual reality. Its theme is neither frightening nor coherent, its puzzles are mundane and straightforward, player movement is disorienting and inelegant, and its visual aesthetic imitates the vision of a person with a dangerous blood alcohol concentration. Weeping Doll blunders its format worse than Digital Pictures' full-motion video projects miscalculated the Sega CD.
    • 49 Metascore
    • 20 Critic Score
    Just Dance is really an awful game that should be avoided. If you like dancing and waving your arms around, there are a lot better ways to spend $40.

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