Destructoid's Scores

  • Games
For 4,836 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Nine Hours, Nine Persons, Nine Doors
Lowest review score: 10 Afro Samurai 2: Revenge of Kuma Volume One
Score distribution:
4910 game reviews
    • 77 Metascore
    • 85 Critic Score
    For now, we're left with our first glimpse at Arcadia Bay, our initial look into the life of Max. It was a slow, yet well-paced initial chapter that set the table more than anything else.
    • 72 Metascore
    • 70 Critic Score
    The maps alone in the Call of Duty: Advanced Warfare Havoc DLC are an average affair, but Exo Zombies rises this package slightly above the cut. I love the new cast, the Exosuits makes a world of difference, and I'm digging the Hollywood cheese of the story.
    • 75 Metascore
    • 70 Critic Score
    Dying Light often boils down to "Zombies: The Videogame," but it's fun to flip around like a ninja and cause havoc while you shuffle from one mission to the next. For many of you out there, that's basically all you'll need.
    • 84 Metascore
    • 95 Critic Score
    Some adventure game puzzle logic and Glottis' chunky orange polygons aside, it doesn't feel dated. It's well-written, rich, heartfelt, funny, and I'm glad as heck it's readily available for everyone to play.
    • 75 Metascore
    • 80 Critic Score
    Gravity Ghost is pretty great. The gameplay exists in an odd space where it would require appreciable skill in order to play it well, but does not feature any sort of punishment for playing poorly. Though it only rarely can be described as difficult, it can still be satisfying.
    • 66 Metascore
    • 60 Critic Score
    As-is, Citizens of Earth is at best a semi-mediocre journey with lots of quests to complete. Alas, it seems that while it tried its best to do so, it just couldn't quite grasp EarthBound's true form.
    • 64 Metascore
    • 80 Critic Score
    Gat out of Hell was a great swan song for Saints Row IV, and it is now one of my favorite entries in the series.
    • 82 Metascore
    • 95 Critic Score
    The models look great, especially on a high-end PC with all of the settings jacked up. It blows the GameCube version out of the water, and looks incredibly smooth and fluid.
    • 43 Metascore
    • 30 Critic Score
    There aren't many runners on consoles, and the genre deserved better. They can be special at times and at the very least a fun time waster, but funk this.
    • 85 Metascore
    • 95 Critic Score
    Legend of Grimrock 2 will consume your mind in many ways. The puzzles will slowly tear away at your brain until they are solved, and the amount of focus needed for just about every combat encounter is through the roof.
    • 64 Metascore
    • 65 Critic Score
    There's an air of freshness about it that works in some ways and falls flat in others. Dead Kings isn't likely to reignite anyone's love for Assassin's Creed, but it certainly won't extinguish any existing flames, either.
    • 85 Metascore
    • 85 Critic Score
    Super Mega Baseball should be your next purchase if you moderately enjoy baseball on any level. Although it doesn't have the bells and whistles you may expect from a recent sports title, you'll be playing for quite some time based on the strength of the core game alone, whether it's by yourself or with friends.
    • 69 Metascore
    • 80 Critic Score
    Despite the old school feel, the level design holds up tremendously. So long as you can deal with some over-the-top humor, you'll have fun with Duke all over again.
    • 73 Metascore
    • 70 Critic Score
    As far as Lego games go, it’s not perfect, but it delivers a solid story and a plethora of DC characters to play around with, which is more than ICE can ask for.
    • 52 Metascore
    • 40 Critic Score
    Unlike its predecessors, Escape Dead Island feels devoid of heart or identity. It is a cruel reminder of the shovelware that plagued the PlayStation, PlayStation 2, and the Wii and behind its generic facade hides a malnourished newborn of a game starved for nutrition and attention.
    • 81 Metascore
    • 80 Critic Score
    With no new features aside from the rudimentary 3D, this collection is meant to satisfy those who haven’t come to love the unique and colorful world of Phoenix Wright.
    • 73 Metascore
    • 90 Critic Score
    Like the Metroid titles that inspired it, the music, graphics, and world/enemy design are more than worth revisiting a few times a year. This may be Renegade Kid's best game yet, despite its relatively short length.
    • 61 Metascore
    • 75 Critic Score
    Ubisoft’s familiar structural pitfalls like microtransactions, online-only play, and other trappings hinder rather than enhance, but those things have become par for the course by now. Thankfully, they don’t mar the overall experience, and that was an overtly positive one for me.
    • 81 Metascore
    • 80 Critic Score
    Kalimba is an enjoyable solo romp, but to get the full experience you're going to need a local co-op partner; trust me, the juice is worth the squeeze if a couch friend is hard to come by.
    • 84 Metascore
    • 90 Critic Score
    Guilty Gear is still one of the most badass fighting franchises out there, and Xrd -Sign- honors that legacy. It looks breathtaking, the action is constant and in-your-face, and although the roster is smaller than I'd like, there is a lot of variation to be found once you start digging into the game.
    • 73 Metascore
    • 60 Critic Score
    There are still great things to be found in the Temple of Osiris, and those who care less about scoring points or who have some good partners to team up with can still find some fun in it. For me, Lara Croft and the Temple of Osiris is a lot like Horus's staff: it is a treasure that can do great things, but it is cursed.
    • 81 Metascore
    • 90 Critic Score
    For those new to the Kingdom Hearts universe or fans just brushing up before the release of Kingdom Hearts III, this is one of the most faithful remasters of any game I’ve ever played. With the PlayStation 3 nearing obsolescence, it’s great to see such an amazing system have this collection as one of its swan songs.
    • 63 Metascore
    • 65 Critic Score
    There's an easy test to judge whether or not you should pick up The Dark Below: did you play Destiny from launch all the way up until the first expansion? If so, you'll want to get it as soon as possible. If your enthusiasm has faltered over the past few months and you never really got into the first raid, you can wait or pick up the Season Pass at a later date after more incremental improvements have been made.
    • tbd Metascore
    • 30 Critic Score
    In the end, that unique beauty cannot save Ultraworld. The areas are too small and often too linear to be worth exploring for longer than necessary, and the dull philosophical narration drags the whole experience down. Although it picks up after the first section, there is still not a lot to enjoy here.
    • 85 Metascore
    • 80 Critic Score
    The Talos Principle has some important things to say, but more thoughtfully, it wants the player to have important things to say as well. Even those who do not bother to think about the philosophical topics can find a smart, sometimes frustratingly difficult puzzler here. It really shines for those open to both.
    • 52 Metascore
    • 20 Critic Score
    Ruining all of the goodwill that Popcap has built up over the years is a damn shame. EA is doing some things right in the current climate, but the publisher has consistently shown us that it cannot move forward without taking multiple steps back.
    • 64 Metascore
    • 75 Critic Score
    Although the foundation for a great online twin-stick shooter has been laid with Secret Ponchos, it's going to need more content and a meatier core mode to really keep people interested -- until then, I think the game will struggle with keeping some of its community.
    • 75 Metascore
    • 70 Critic Score
    The bad situation that House Forrester is in is only going to get worse. It feels like a punch to the gut, and it sets the stage for an intensely emotionally draining experience. In spite of its blemishes, so far it looks like Game of Thrones: A Telltale Game Series deserves its place in the A Song of Ice and Fire lore.
    • 81 Metascore
    • 80 Critic Score
    Captain Toad is an experience that doesn't attempt to really wow you, but instead delivers consistent puzzle experiences at a rapid pace.
    • 84 Metascore
    • 90 Critic Score
    Its consistently funny writing and duo of unreliable narrator protagonists set the stage for a great overarching story, and it feels very much like it belongs in the Borderlands franchise. If the rest of the season maintains this level of quality, Tales from the Borderlands will be up there in history with the other great recent Telltale adventures.
    • 82 Metascore
    • 100 Critic Score
    It's certainly the most ambitious and fully realized title in the series to date, and it's difficult to imagine a different take that would improve it. In many ways, it is the perfect game.
    • 83 Metascore
    • 85 Critic Score
    Persona Q can be grind. It can be frustrating, and, at times, made me want to fling my 3DS across the room. It's also a heartwarming love letter to Persona fans, and an engrossing role-playing game, among the best the 3DS has to offer. Let go and enjoy the ride.
    • 63 Metascore
    • 50 Critic Score
    Sneaky Sneaky is not a bad game. At five bucks for about two hours of gameplay, I could even recommend it to fans of stealth and/or puzzles. But it is by no means a must-play, even for fans of those genres.
    • 47 Metascore
    • 25 Critic Score
    There's almost nothing redeeming about it...The biggest problem with Shattered Crystal is the sluggish pace.
    • 56 Metascore
    • 50 Critic Score
    No matter how much things have changed, bad gameplay is the same now as it was then, and the questionable design decisions and performance of this game have a bargain-bin feel about them. If you're hankering for some good wrestling times, look elsewhere. This one's down for the count, even if you can play as Sheamus.
    • 32 Metascore
    • 50 Critic Score
    The game could have used a few more months in the hopper and taken many more risks.
    • 92 Metascore
    • 95 Critic Score
    Super Smash Bros. for Wii U delivers all of the rock-solid mechanics that the 3DS version gave us, with the joy of playing on a big screen with friends and a heap of worthwhile modes. It certainly doesn't negate the greatness of the 3DS edition, but for those who have a bunch of friends anxious to Smash and can only get one, this is the version to get.
    • 79 Metascore
    • 75 Critic Score
    With all of the innovations LittleBigPlanet 3 brings with Toggle, Oddsock, and Swoop, it's a shame they aren't allowed to show off their stuff on a regular basis, because they are the best thing to happen to the series in years. It would be nice to see them return in a big way in a potential sequel, but for now hardcore LBP fans should have enough creation options to last them until that point.
    • 66 Metascore
    • 70 Critic Score
    Sure, Never Alone is far from perfect, but its highs are much more significant than its lows. Rarely is an experimental take flawless, and that's the case here. But, hopefully everyone involved can take what's on display with Never Alone, improve the formula next time, and continue to teach because it's a fascinating way to learn.
    • 82 Metascore
    • 90 Critic Score
    However, this entry feels like a true next-gen title, with all the charm of the Pokémon franchise and just the right amount of features and complexities to have players journeying through Hoenn for years to come.
    • 62 Metascore
    • 70 Critic Score
    Five Nights at Freddy's 2 managed to win me over on the strength of its personality, but hopefully we'll get a long vacation before our next shift.
    • 70 Metascore
    • 70 Critic Score
    Tengami is a decent way to spend a soothing afternoon, but overall left me wanting more from what was there.
    • 78 Metascore
    • 90 Critic Score
    A full-featured, intuitive, and challenging pop star simulator dressed up as a rhythm game. Whether you love Miku and the rest of the virtual virtuosos there's something to enjoy here, even if it's just to prove that you know your way around a rhythm game.
    • 87 Metascore
    • 85 Critic Score
    By industry standards for post-release content, Nintendo is killing it. This is a must-buy for Mario Kart 8 players, and I'm hopeful the company will continue pulling in other franchises going forward.
    • 85 Metascore
    • 90 Critic Score
    Far Cry 4 could have all of the multiplayer elements stripped away and it would still be a very strong game. If you enjoyed its predecessor and didn't grow tired of Ubisoft Montreal's open world formula, you'll have a blast living the experience again.
    • 72 Metascore
    • 55 Critic Score
    Those who yearn for a return to Black Flag's sandbox will take comfort knowing this is "more of the same," as the clichéd review expression goes. But, Rogue's systems do nothing to move Assassin's Creed forward, leaving it fittingly stuck in the past like the last-generation consoles it graces.
    • 61 Metascore
    • 70 Critic Score
    This is a surprisingly meaty title that'll have you coming back again and again to best one difficulty level after another, even if it's just to collect special accessories with which you can outfit your girls.
    • 76 Metascore
    • 70 Critic Score
    Tales of Hearts R isn't going to shatter anyone's perceptions of the genre. But it isn't trying to do that either. It's a solid, traditional experience that should satisfy fans of classic JRPGs.
    • 86 Metascore
    • 100 Critic Score
    Rebirth is an incredible experience that can't be missed. Descend into the basement, lock the trapdoor behind you, and don't look back.
    • 72 Metascore
    • 70 Critic Score
    My lack of enthusiasm for the multiplayer is mirrored by my experience with the rest of the game. Unity does take a few extra strides towards advancing the series, but in many ways it feels like a step back from Black Flag.
    • 89 Metascore
    • 85 Critic Score
    Inquisition is a triumph and proves that despite some missteps along the way, BioWare hasn't lost its touch.
    • tbd Metascore
    • 30 Critic Score
    Pass up the The Voice on consoles and just catch it on television. Or, sing in the shower. You'll get more out of it.
    • 85 Metascore
    • 90 Critic Score
    This is the new gold standard for remakes. Well done, 343 Industries.
    • 73 Metascore
    • 80 Critic Score
    It's the PS Vita's biggest release this year, and likely will be for some time. If you own a PlayStation Vita or TV, you'd be crazy to pass up Freedom Wars.
    • 81 Metascore
    • 80 Critic Score
    Advanced Warfare plays it a little too safe with the campaign, but it feels like a real core entry in the series, and will please fans who are jaded after last year's release. While Treyarch is still the king of Call of Duty in my eyes, Sledgehammer Games has shown itself to be more than capable of taking over with its debut entry. Infinity Ward is now the odd man out.
    • tbd Metascore
    • 85 Critic Score
    There's hours of arcade fun, strange charm, and game design science here. If you can get past the game's deceptively simple surface and are content to challenge yourself after the game stops providing new carrots to chase, you'll find Woah Dave! to be well worth your pennies.
    • tbd Metascore
    • 30 Critic Score
    It's pretty to look at, but utterly devoid of any redeeming value.
    • 81 Metascore
    • 85 Critic Score
    Sunset Overdrive may have a few flaws inherent to many open-world games and lack an engaging narrative, but it's an incredibly fun, vibrant game that's a nice break from the overly gritty tone we see far too often in today's market. After Fuse, this is exactly what Insomniac Games needed.
    • 59 Metascore
    • 50 Critic Score
    Mind Zero is in no way a travesty, but despite glaring shortcomings, it's very average.
    • 73 Metascore
    • 80 Critic Score
    If you're looking for something to scratch that Animal Crossing or Tomodachi Life itch with a little more substance, Fantasy Life is the game for you.
    • 76 Metascore
    • 70 Critic Score
    There's a very specific sort of audience that will gleefully devour Pokémon Art Academy, however, and I surmise that these players will only be interested in learning more about the craft, with elements that attract "regular" Pokémon fans acting as icing on the cake.
    • 82 Metascore
    • 75 Critic Score
    Shantae and the Pirate's Curse under-delivers on a few aspects of the overall package, but the fact remains -- genie or not, Shantae is still very much relevant in the current market. Just keep in mind that at times it feels like an appetizer for the upcoming Half-Genie Hero, which sees the full return of Shantae's powers as well as a fully playable Risky Boots.
    • 81 Metascore
    • 90 Critic Score
    The Civilization pedigree holds a lot of weight after all these years, and Beyond Earth more than lives up to its name.
    • 61 Metascore
    • 55 Critic Score
    A City Sleeps feels like a half-made game. Perhaps if they had a little more time or budget to add a few more Dreams, and even out the experience for players of all skill levels, it might have been something special.
    • 49 Metascore
    • 70 Critic Score
    While Platinum has done a great job in terms of delivering a solid action romp, the jarring cutscenes and open-and-shut story leave little in terms of replay value. Avatar and Korra fans will likely rejoice at the fact that they're finally getting a decent game.
    • 76 Metascore
    • 80 Critic Score
    Samurai Warriors 4 suffers from the same pratfalls as the rest of the Warriors series on occasion, but the strong offering of content and robust Chronicle mode will keep you interested for quite a while.
    • 77 Metascore
    • 80 Critic Score
    I'm just glad that the gameplay is so solid and feels so new that the sound of a less-than-desirable song is still something worth playing.
    • 65 Metascore
    • 50 Critic Score
    Fairy Fencer F is inherently flawed, but it does boast familiar combat, plenty of items to collect, and JRPG elements that do make up for some of its shortcomings. Unfortunately, dull and grating characters, an uninspired narrative, and the slog of the game’s lengthy dungeons drag it through the dust.
    • 68 Metascore
    • 70 Critic Score
    If you like old-school third-person action games with horror elements, I'd recommend picking up The Evil Within on a console, possibly at a price cut. It will definitely scratch the itch of someone who has been pining for a return to the older days of gaming, but everyone else who has come to expect that certain layer of polish likely won't be amused.
    • 67 Metascore
    • 80 Critic Score
    If you’re a fan of the franchise or want to get in on some good, old-fashioned melee combat with undies and lady bits in between, Senran Kagura: Shinovi Versus is a great place to start.
    • 56 Metascore
    • 50 Critic Score
    Longest Day is a vibrant, scatterbrained thing that seems far more intent on creating a spectacle than a compelling story or gameplay experience.
    • 77 Metascore
    • 70 Critic Score
    Your enjoyment of Sherlock Holmes: Crimes and Punishments will depend on whether you want to be guided on a series of baffling murders or have the great detective be fallible.
    • 75 Metascore
    • 60 Critic Score
    Borderlands: The Pre-Sequel is a solid entry to the series, but I hope that the development team takes some of the failings to heart and delivers excellence in the future.
    • 91 Metascore
    • 100 Critic Score
    It not only plays great, but there's so much style involved in just about every animation. Dashing turns you into a panther, double-jumping allows you to sprout butterfly wings, hovering turns you into a crow. Everything from the snapshot "photo finish" effect of completing a challenge room is painstakingly detailed.
    • 74 Metascore
    • 70 Critic Score
    If you have an Xbox 360 and a Kinect handy, you'd be better off just picking up prior Dance Central games on the cheap and reaping the benefits of an extended library, better multiplayer, and more game modes. But for everyone else who bought an Xbox One and has a Kinect collecting dust, it's a great way to bring some life to your next party.
    • 72 Metascore
    • 60 Critic Score
    Perhaps the game could have benefited from more enemies, events, discoveries, or more unique items. The neon charm was always a pleasure to play through, but overall I felt Heavy Bullets wore thin over time. If you’re a huge fan of rogue-like dungeon crawlers it’s worth a shot, but not six bullets.
    • 68 Metascore
    • 70 Critic Score
    Despite its flaws, Neverending Nightmares offers a striking and unforgettable horror experience, combined with an uncomfortably intimate look into the true torment of mental illness. However, its lack of content and uneven pacing prevent it from being the classic it feels like it could have been.
    • 78 Metascore
    • 75 Critic Score
    While I never really connected with the trap mechanic or the new Trap Master toys, Skylanders: Trap Team is still a well-oiled machine. On newer consoles it looks fantastic, the action gameplay is still exciting, and the charm is still there. I just hope that Activision and its ilk have more interesting concepts in mind for the next iteration.
    • 68 Metascore
    • 80 Critic Score
    Costume Quest 2 still has that Double Fine charm and any game that includes a Blazing Saddles joke in 2014 is okay in my book.
    • 71 Metascore
    • 75 Critic Score
    Driveclub is fast and easy to get into, nice to look at, and it has a lot going on in the background to keep you connected and competitive with your club members and other individuals. But that doesn't change the issues in the foreground. Its approachable and enjoyable racing is marred by AI cars that love to unfairly bash and crash on the single-player side. And bugs with the interface and the networking kept me from fully enjoying the multiplayer side.
    • 53 Metascore
    • 50 Critic Score
    Natural Doctrine isn't atrocious, but it does have a lot of issues. It's as frequently enjoyable as it is repugnant, an experience that will often blindside you with cheap deaths that reek of artificial difficulty.
    • 77 Metascore
    • 70 Critic Score
    My biggest complaint is the length. I don’t know what I was expecting at this price point, but I completed the game in just under three hours.
    • 81 Metascore
    • 85 Critic Score
    Isolation has some flaws, but it's faithful to the film series, and I'd love to see a follow-up with a few extra alien evolutions.
    • 70 Metascore
    • 60 Critic Score
    The Sims 4 has room to grow, but right now you're better off continuing to play its predecessor. While certain features were axed in the name of progress, those features were a large reason why many have come to love the series in the first place.
    • 82 Metascore
    • 85 Critic Score
    The melancholy tale is matched with some wonderful visions to make a game that really sticks in the mind.
    • 83 Metascore
    • 75 Critic Score
    None of Dark Souls II's DLC is particularly spectacular compared to what was already in the base game, but they are great companion pieces to the proper package.
    • 73 Metascore
    • 85 Critic Score
    Going at Chariot solo adds up to a competent and unique platformer that's satisfying, yet somewhat unfulfilling because of all the opportunity that's unfortunately necessary to pass up. However, once you have a friend in the mix, any concern dissipates and you're left with a memorable social experience that just happens to be almost flawless in its execution.
    • 84 Metascore
    • 90 Critic Score
    Pretty much everything a fan could ask for. It's a satisfying, high-octane fighter that's synchronously accessible and fathomless.
    • 81 Metascore
    • 80 Critic Score
    Danganronpa 2: Goodbye Despair is an accomplished amalgam of storytelling, character interaction, and deduction – plus, a macabre attitude that isn’t afraid to show its true colors.
    • 68 Metascore
    • 80 Critic Score
    Gauntlet is a polished game that does right by its predecessors. It's a great mix of both old and new school sensibilities, and despite the fact that the art style isn't as pronounced as it could have been, the actual core of the game is very sound.
    • 85 Metascore
    • 90 Critic Score
    Delivered just about everything I wanted out of it, and then some. I've grown attached to a number of newcomers, I've played more online matches than I ever did with Brawl, and I'll be tackling all of the single-player content for weeks on end. I'm all in again thanks to Smash 3DS.
    • 84 Metascore
    • 60 Critic Score
    Ultimately, like many ambitious projects, Middle-earth: Shadow of Mordor doesn't deliver on everything it sets out to do.
    • 86 Metascore
    • 95 Critic Score
    Every element in Forza Horizon 2 adds up to an exceptional experience. The story isn't over the top so as to get in the way of racing, driving feels as good as it ever did in Forza Motorsport, there's a ton of things to do, and the game looks absolutely beautiful -- especially the long-awaited dynamic weather system.
    • 59 Metascore
    • 60 Critic Score
    It's all such a shame because at its heart NHL 15 is a very solid hockey game. It just doesn't do any of the non-hockey stuff right. Honestly, newcomers to the franchise might not even notice. But, series veterans would feel incredibly cheated.
    • 57 Metascore
    • 70 Critic Score
    Akiba’s Trip: Undead & Undressed is an interesting culture shock of a good time if you can see past the silliness, especially if “quirky Japanese games” happen to be your cup of tea.
    • 81 Metascore
    • 80 Critic Score
    It has all of the familiar elements and even if some aspects of its presentation are not quite up to modern standards, its design and gameplay are timeless and welcome.
    • 76 Metascore
    • 90 Critic Score
    D4 has me intrigued, mostly because I felt a genuine attachment to the characters. I want to see this journey through to the end, and the classic Swery wackiness kept me interested throughout the relatively familiar adventure genre gameplay.
    • 71 Metascore
    • 80 Critic Score
    2.0 feels like a natural evolution, and that's a good thing if you liked the original.
    • 76 Metascore
    • 85 Critic Score
    Hyrule Warriors can fall into the same trappings as any hack and slash, but the amount of effort that went into making it enjoyable for Zelda fans is staggering. This is one of the best couch co-op games I've ever played, warts and all.
    • 76 Metascore
    • 65 Critic Score
    The story and setting leave a lot to be desired, but the gunplay is very sound, and the PVP element reminds me of some of my favorite shooters, filled with tons of exciting moments...But even after digging into the nitty-gritty, the endgame structure is rigid and has too many problems at the current moment to warrant a full recommendation.

Top Trailers