Destructoid's Scores

  • Games
For 4,836 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Nine Hours, Nine Persons, Nine Doors
Lowest review score: 10 Afro Samurai 2: Revenge of Kuma Volume One
Score distribution:
4910 game reviews
    • 72 Metascore
    • 75 Critic Score
    Tales of Zestiria plays by the book in a lot of ways, particularly when it comes to its cast and narrative. But it's still a great entry into the series, and a welcome return for old fans, especially as far as the battle system is concerned. In fact, it's even inspired me to go back and finish both Xillia titles -- that's the magic of the Tales series at work.
    • 81 Metascore
    • 95 Critic Score
    I love the new controller design, the FMV portions work far better than they should, and Guitar Hero TV hooked me with its channel concept.
    • 86 Metascore
    • 90 Critic Score
    This last episode maintains the action, drama, and comedy present throughout the series. It ties up all the major loose ends while leaving just a hint of room for more to come. Most of all, it solidifies Tales from the Borderlands as Telltale's best series to date, a pinnacle of modern adventure gaming.
    • 67 Metascore
    • 40 Critic Score
    If this what Fatal Frame is now, I don't want it anymore.
    • 78 Metascore
    • 70 Critic Score
    Its uniqueness is its greatest asset; there isn't anything else quite like it out there, and it takes a different kind of thinking to get through.
    • 61 Metascore
    • 50 Critic Score
    I really couldn’t muster up feelings either way on this game. It’s a competent fighter with nice sprite work, but it also does very little interesting with narrative presentation, combat mechanics, or gameplay modes. It all feels very safe, and I didn’t really feel much by the time I was done.
    • tbd Metascore
    • 85 Critic Score
    Brass tacks, the Jackbox Party Pack 2 made me and my friends laugh our asses off, and that's what it's all about. I can't think of an easier or quicker way to reduce a room to a giggling mass of hysteria, just toss it at a group of people and go.
    • 71 Metascore
    • 50 Critic Score
    So far, Minecraft: Story Mode is like a Saturday morning cartoon. Sure, there is conflict, but it doesn't feel dire. Sure, there are funny bits, but the comedy isn't sharp or intelligent. Sure, there is a story, but it doesn't feel like it matters yet.
    • 85 Metascore
    • 90 Critic Score
    While certain aspects of System Shock don't hold up in today's world, a surprising amount of them do. New players, like myself, can jump right in and have a very enjoyable experience, full of atmosphere and action. The enhanced version is exactly what it claims to be, and makes the game way more playable than the original version.
    • 72 Metascore
    • 65 Critic Score
    I wouldn't necessarily recommend picking up the entire Metal Gear Solid V package just for online play, as it still has a lot to prove. I'm pulling for it to get better, but I don't trust Konami.
    • 59 Metascore
    • 55 Critic Score
    If you're a die-hard Chibi-Robo! fan, or if the possibility of having to replay the same levels over and over again doesn't bother you too much, then Zip Lash might be for you. Unfortunately, it's tough for me to give this game a good recommendation after the frustrating time I had with it. I still love you, Chibi-Robo, but this was not your best effort!
    • 66 Metascore
    • 65 Critic Score
    While decent enough, Dengeki Bunko: Fighting Climax may be too simplistic for most hardcore fighting game fans to enjoy as anything more than an ephemeral lark, but also perhaps still too complex for those that find the genre intimidating.
    • 77 Metascore
    • 70 Critic Score
    Dragon Quest Heroes almost feels like a fully-fledged action RPG, but there's a few things holding it back from greatness. In the end though it still has its charms, alongside of a beautiful art style and a buttery smooth framerate. If you really dig Warriors games and can go at it solo, you'll likely enjoy it.
    • 63 Metascore
    • 70 Critic Score
    When you get right down to the core of it, see how the elements work in your favour or conspire against you, Skyhill admirably creates this tense game of hubris and courage, one that never lets up until you escape or, far more likely, die.
    • 75 Metascore
    • 85 Critic Score
    Much to my surprise, all of the playable characters have different styles. Grimlock is more of a grappler, Bumblebee is quicker and doesn't pack a punch, Sideswipe has access to a quicker dash, and so on. They're not wildly different to the point where you'll have to relearn every single facet of the game, but they're nuanced enough that there's actually a reason to pick different Autobots.
    • 80 Metascore
    • 75 Critic Score
    NHL 16 isn't perfect, but it's a substantial improvement over what released last year.
    • 57 Metascore
    • 70 Critic Score
    Armikrog does not surpass The Neverhood, but just like a successor to any celebrated piece of media, that would have been an impossible task. However, it does contain a unique charm in its own right which fans of The Neverhood or other old-school point-and-click adventures will especially appreciate.
    • 79 Metascore
    • 70 Critic Score
    On one hand, it's not only a hassle to switch generations due to the fact that so many elements don't work with the new one, but additionally -- Rock Band 3 is still a thing, supports all of your DLC, and has more features. On the other, there's nothing inherently wrong with this iteration, and for those of you who missed out in the past or have broken 360s or PS3s, you'll still be able to rock out into the night with friends and have a whole lot of fun.
    • 80 Metascore
    • 80 Critic Score
    It's also a great choice for anyone who is looking for more diversity in their video games, as it does a wonderful job of promoting inclusion without making it the sole focus. Plus, there's an awesome, adorable little robot friend to hang out with, and who doesn't want that?
    • 80 Metascore
    • 75 Critic Score
    It's one of the most expensive propositions in all of gaming right now, but the gameplay is there and the Starter Pack stands on its own. While the campaign can be a bit uneven at times, the always reliable LEGO charm and the innovation of the physical aspect of Dimensions allows it to excel.
    • 76 Metascore
    • 90 Critic Score
    On the surface, The Beginner's Guide is a game about game design and critical analysis. Digging deeper, it provides a window into the mind of a man I might not have fully understood otherwise. It does all of this in a way only a video game could. More than anything else, it has caused me a lot of introspection, a feat few games ever achieve.
    • 39 Metascore
    • 50 Critic Score
    There are flashes of brilliance, but much of that is piggybacking off of the foundation its predecessors have already created.
    • 77 Metascore
    • 85 Critic Score
    For those wanting a solid mobile platformer, consider dropping the five bucks on PewDiePie: Legend of the Brofist, as it has a kickass chiptune soundtrack, colorful levels, and tight touchscreen platforming.
    • 65 Metascore
    • 65 Critic Score
    I found the overall experience to be a little underwhelming. It's fun for a short rhythm game, but with only 12 levels, it felt like Laserlife never really got a chance to fully explore the broad topics it brought to the table.
    • 21 Metascore
    • 10 Critic Score
    In the words of Samuel L. Jackson, "what kind of f.cked up repugnant shit is this?"
    • 76 Metascore
    • 85 Critic Score
    Skylanders: SuperChargers reinvigorates my interest in the series, and I'd go so far as to say that I wouldn't mind a full-on SuperChargers racing spin-off in the same vein as a proper Mario Kart game (note that the Wii and 3DS editions are racing games, essentially).
    • 60 Metascore
    • 60 Critic Score
    A Fistful of Gun’s only major errors lie in its repetitive and muddied action, all blasted through an ADD pacing. It’s still fun and humorous, but that relentless nature condenses its longevity into just a couple of sessions.
    • tbd Metascore
    • 20 Critic Score
    It's nearly impossible to recommend.
    • 86 Metascore
    • 70 Critic Score
    Slowly but surely, Bungie is morphing this chimera of a game into something more presentable.
    • 92 Metascore
    • 100 Critic Score
    Undertale provided me with many hours of laughter, happiness, and warm, fuzzy feelings, all the while surprising me with some truly sad and shocking moments out of the blue. It's the kind of game that I'll want to replay many times in order to see how all of the various choices play out, and I'm sure I will remember it fondly for years to come.
    • 64 Metascore
    • 65 Critic Score
    If anything, Extreme Exorcism is a game for those who have tried TowerFall and Samurai Gunn at their parties and want something even more hectic, and bustin' makes them feel good; otherwise players new to the genre may feel a bit overwhelmed with the amount of on-screen action.
    • tbd Metascore
    • 75 Critic Score
    Aerannis is a beautiful, diverse metroidvania with solid mechanics mixed in with some tin-foil hat madness, and regardless of your political views you should give it a shot; you might just enjoy it, I know I did.
    • 80 Metascore
    • 80 Critic Score
    Alliance of Vengeance may not have the best story or cast in the series, but it gets the job done, and brings a ton of advancements with it in the process. I'll probably be playing this one for years to come, and I sincerely hope NIS is able to continue this series. It's still one of the best SRPG franchises in the business.
    • 76 Metascore
    • 80 Critic Score
    This fusion of visual novel of rhythm game isn't exactly perfect, but speaking as someone who loves Persona (and Shoji Meguro's work in particular), I really enjoyed my time with this one. It might be pure fan service, but sometimes maybe that's enough.
    • 66 Metascore
    • 70 Critic Score
    If finding the perfect furniture for your house in Animal Crossing was your favorite part of the series, then you'll surely get some enjoyment out of this game.
    • 71 Metascore
    • 75 Critic Score
    For those only interest in single-player, I'd recommend looking elsewhere. If online multiplayer or even AI skirmishes are all you need, Act of Aggression delivers a wonderful product.
    • 84 Metascore
    • 90 Critic Score
    SOMA gets everything right about the the survival horror genre.
    • 89 Metascore
    • 95 Critic Score
    Shovel Knight already felt complete at launch, but Plague of Shadows just makes it even more enticing. The fact that it's a free update for existing (and new) owners rather than paid DLC is the cherry on top.
    • 66 Metascore
    • 60 Critic Score
    It's not a must-buy, not even for platformer fans, but it's a cute little game that most people can find some fun with.
    • 64 Metascore
    • 25 Critic Score
    Overstays its welcome and starts to get rather monotonous around halfway through.
    • 80 Metascore
    • 95 Critic Score
    This levity, this world, and these people are going to be with me forever. If you've ever complained about there being too much violence in gaming, or that games are all the same, and you don't play this... I hope somebody hugs you.
    • 83 Metascore
    • 75 Critic Score
    I maintain that Castle Crashers is a good game. Great, even, if you're playing cooperatively. But seven years later, I'm not nearly as smitten. I just can't endlessly grind battles like I used to.
    • 80 Metascore
    • 90 Critic Score
    Brilliant level design and a great aesthetic keep the game fresh from start to finish.
    • 51 Metascore
    • 30 Critic Score
    It's a silly idea and it seems like developer Bossa Studios had a lot of fun building all of the different modes, but I wish I were having that much fun playing it.
    • tbd Metascore
    • 45 Critic Score
    It's almost like developer Hapa Games had two really cool ideas and tried to integrate them both into Ascendant, with mixed results. At times it has flashes of brilliance with its focus on raw skill and combat, and others, it feels like you're just aimlessly wandering another barren landscape, in search of a rush.
    • 82 Metascore
    • 100 Critic Score
    Lovers in a Dangerous Spacetime reminds me of why I love video games, because it provides a unique and colorful journey to get totally immersed in that can be enjoyed with a loved one. Probably the most original game I've played to completion in the past five years.
    • 87 Metascore
    • 95 Critic Score
    It was enough to outright bring me back into the racing fold. I found myself racing for hours, racking up credits, ferociously buying new cars to add to my garage, and cursing at my friend's Drivatars. Forza 6 is the new king of simulation racing.
    • 74 Metascore
    • 70 Critic Score
    Evoland 2 is a pretty good Zelda-style game with mediocre pieces and parts of other games mixed in; it doesn't reinvent the wheel but pays homage to the wheels that came before it.
    • 80 Metascore
    • 65 Critic Score
    Hatsune Miku: Project Mirai DX retains the essence of the Project DIVA series, but it's definitely its own unique thing. It may not appeal to all fans of the vocaloid songstress' previous work, and it's certainly my least favorite outing of hers in the realm of games.
    • 70 Metascore
    • 75 Critic Score
    Its pace may be too plodding for some and it certainly seems somewhat backwards or dated in relief with other modern strategy games, but Nobunaga's Ambition: Sphere of Influence still remains an ornate and absorbing title that kept me engaged for hours on end and surely will continue to do so.
    • 36 Metascore
    • 40 Critic Score
    The Flock is a promising idea dressed in the blandest of clothes.
    • 69 Metascore
    • 70 Critic Score
    I did enjoy my time in the wasteland, even if it doesn't offer up a whole lot that we haven't seen before.
    • 88 Metascore
    • 80 Critic Score
    Super Mario Maker is a charming little creation tool, and I'm sure fans will come up with some amazing levels for years to come. However, it feels a bit more constrained than it needs to be, and is in dire need of updates or DLC to keep it going long term.
    • 79 Metascore
    • 85 Critic Score
    STASIS is one of the most memorable experiences I've had from gaming in quite a while. Some puzzles can be frustratingly obtuse, but the majority are a pleasure to solve.
    • 65 Metascore
    • 45 Critic Score
    Although its premise was simple and delightful at first, playing through FEIST was a trying experience and one that I would not want to repeat.
    • 75 Metascore
    • 80 Critic Score
    Rough edges like that are a small price to pay when Satellite Reign does Syndicate better than Syndicate ever did.
    • 74 Metascore
    • 75 Critic Score
    Despite its Frankenstein-esque shortcomings, Pirate Warriors 3 is a beautiful game, and still a lot of fun to play locally.
    • 72 Metascore
    • 65 Critic Score
    Ultimately, Danganronpa Another Episode: Ultra Despair Girls just didn't click for me the same way previous games did.
    • 80 Metascore
    • 85 Critic Score
    Just like its predecessor, Disney Infinity 3.0 feels a bit limited by the lack of variety in the Starter Pack, but the good news is that the studio is still on track with its core mission to create an action game for all ages. Twilight of the Republic is still a fun way to spend your time, and the Toy Box Mode should keep you busy even if you don't intend on buying any more pricey add-ons.
    • tbd Metascore
    • 90 Critic Score
    If you enjoyed Super Meat Boy, VVVVVV, and the like, you will certainly enjoy this one as well. It does a really great job of easing new players into the mechanics too, so it's worth trying out even if the difficulty sounds daunting.
    • 49 Metascore
    • 40 Critic Score
    At around three hours, it's hard to recommend Corpse of Discovery to starved sci-fi fans, let alone the general public, and especially at full price. With some optimization patches it would be at least worth a play through for sci-fi fans, but as it stands I'd let this one get lost in space.
    • 83 Metascore
    • 90 Critic Score
    Lara Croft GO is clearly the product of a love for what the Tomb Raider series used to mean.
    • 82 Metascore
    • 90 Critic Score
    For the price, I'd still recommend Runbow for solo players, as long as you really love platforming. Even if you only enjoy the genre just a little though, it's still a fantastic party game.
    • 64 Metascore
    • 60 Critic Score
    Despite owing a lot to Hotline Miami in terms of sight and sound, Party Hard is almost the antithesis of its most obvious influence. On a personal note, it's actually more reminiscent of How to be a Complete Bastard, a similar (and ancient) game involving house parties and a destructive protagonist.
    • tbd Metascore
    • 85 Critic Score
    If you're the kind of person who has friends over for couch competitive games, Capsule Force is easily recommendable as the multiplayer is a colorful, frantic, hell of a good time, but if you're a loner, give this one a pass. The limited single-player content won't hold your attention for long.
    • 80 Metascore
    • 85 Critic Score
    After booting the game up I was inspired to beat all six games again and work on the challenges, so the Mega Man Legacy Collection did its job.
    • 83 Metascore
    • 65 Critic Score
    Throwing, catching, and defending throws have seen some welcomed, long-ignored additions that get a couple yards closer to faithful simulation. You can decide if that's enough.
    • tbd Metascore
    • 40 Critic Score
    The major problem with The Consuming Shadow is that it’s a bubble-gum experience, especially compared to its peers. When it works, it’s only because of a new discovery. There’s something genuinely thrilling about finding a connection and jotting it down in your table of suspects, before setting off to the next hotspot. But when you enter another procedurally-generated dungeon, it’s a wearisome slog again.
    • tbd Metascore
    • 85 Critic Score
    Snakebird is not for everyone. But for those puzzle-lovers out there seeking the ultimate challenge, definitely give Snakebird a shot. You might be surprised by how often this game will leave you stumped, but that just makes the feeling of overcoming challenges so much sweeter!
    • 79 Metascore
    • 70 Critic Score
    Until Dawn knows exactly what it is, and it doesn't pretend to be anything more. In that process it allows for some predictable plotlines, hammy acting, and lack of meaningful choices, but I'm glad that it exists, and every horror fan owes it to themselves to play it at some point -- especially at a price cut.
    • 82 Metascore
    • 90 Critic Score
    Whether the campaign or multiplayer, Gears of War undoubtedly succeeds in constantly entertaining. The Ultimate Edition takes that to a new level through optimized gameplay, smoother controls, and updated visuals. Most importantly, it makes this classic relevant again.
    • 93 Metascore
    • 90 Critic Score
    Despite the fact that I hit a few snags along the way, Metal Gear Solid V: The Phantom Pain feels like a simultaneous celebration of the series, and a decidedly new chapter. It's equal parts tough and flashy, and it's fitting that if this is Kojima's last Metal Gear, he goes on a high note.
    • 78 Metascore
    • 50 Critic Score
    What Rapture does well feels slight. Interwoven character sketches stretched out like clippings of a short story dropped every mile.
    • 55 Metascore
    • 30 Critic Score
    With hitbox resizing, the ability to move in one direction while shooting in another, and some difficulty adjustments, Gryphon Knight Epic could be an okay game. As it stands, it's a messy medieval hodgepodge that you'd be better off avoiding at all costs.
    • 51 Metascore
    • 10 Critic Score
    Risen 3 is stunning, but not for the reasons the developers intended. Frustrating, ugly, broken, irritating, dull -- I cannot recommend this game to a single person. Even if you enjoyed it on PC, there is no way the busted PS4 version is worth a double-dip.
    • tbd Metascore
    • 80 Critic Score
    A wonderfully weird, smart little game for less than the price of a cup of coffee: you could call it steal or five-fingered discount if that kind of wordplay tickled you.
    • 64 Metascore
    • 55 Critic Score
    If ambiguity and self-directed discovery are aspects of games you appreciate when they exist, and can handle one where you'll spend most of your time not doing anything, you're the audience RymdResa is looking for.
    • tbd Metascore
    • 85 Critic Score
    There isn't much replayability outside of playing with new friends or going for a new high score, but just getting through all of the stages the first time will not be quick. For players who fancy a challenge, either solo or with a friend, Curses 'N Chaos is not one to miss.
    • 80 Metascore
    • 70 Critic Score
    SMITE is a fine game and a great choice for folks who may not spend a lot of time on their PC, but there are a number of shortcomings present in both editions that prevent me from playing it as much as some of its competitors. Still, it's a perfect starting point if you're looking to get into the genre, especially with the intuitive controller scheme.
    • 79 Metascore
    • 100 Critic Score
    The best episode of Tales from the Borderlands yet. I laughed. I cried. I haven't been able to say that about a Borderlands game since Tiny Tina's Assault on Dragon Keep, or about a Telltale game since the first season of The Walking Dead.
    • 80 Metascore
    • 60 Critic Score
    My biggest complaint of what's here is the ability for a player to cheese their way through a level, abusing the checkpoint system or the exit square to call something a win despite feeling like a clumsy mess.
    • 60 Metascore
    • 40 Critic Score
    There really just needed to be more of everything: more story, more to do, and more reasons to do it. With such a beautiful art style and such a unique character Beyond Eyes had a chance to be something really special but instead it just feels like walking past a beautiful painting, as it is over in the blink of an eye.
    • 58 Metascore
    • 30 Critic Score
    Even if the price was right (and that price is free, regardless of platform) Goat Simulator is not worth playing. It's a game designed for YouTube, not the average consumer. Reward this shrewd business decision by not buying this game and just watching some clips online instead.
    • tbd Metascore
    • 10 Critic Score
    Knowing the game was made by only two people makes me feel a bit like a yogasshole by saying this game is yogawful, but this is one cherry pit I couldn't wait to spit out.
    • 60 Metascore
    • 75 Critic Score
    I have problems with the way Toy Soldiers: War Chest is packaged, but thankfully it does uphold the same classic focus on strategy and action. You'll have to foot the bill for those costly licenses, but it's mostly worth it, warts and all.
    • tbd Metascore
    • 85 Critic Score
    A great game.
    • tbd Metascore
    • 70 Critic Score
    I wish Astral Breakers had a more involved single player component and a smoother visual style, but for the most part, there's a serviceable core experience here. Just don't dive in alone.
    • 82 Metascore
    • 70 Critic Score
    I wish Galak-Z: The Dimensional wasn't so fragmented, because the core experience is a treat for roguelike and space combat fans alike. Even 15 hours through I was still seeing new items and upgrades, which is a testament to its lasting power, warts and all -- I just need to take breaks from the tedium every so often.
    • 75 Metascore
    • 85 Critic Score
    At the end of the day, I'm happy with what Sledgehammer Games (and Raven) brought to the table with Call of Duty: Advanced Warfare as a whole.
    • 47 Metascore
    • 30 Critic Score
    Within under ten minutes time you'll have experienced all the game has to offer; boring boating, equally dull scaling of buildings and peering out a periscope to find the next white and green building to climb. There is no failstate, no urgency, no combat, just moving from point to point and monotonously collecting shit.
    • 76 Metascore
    • 60 Critic Score
    There might be something special to World of Tanks, but it's not something that's immediately apparent; it's something that only shows itself after a significant investment. The gameplay can be rewarding at times, but most won't have the patience (or the money) to ever get to that point.
    • 84 Metascore
    • 90 Critic Score
    A new milestone for compilations. A great deal of care was put into the project, and 30 games is enough meat to ensure that everyone will really enjoy at least half of them. I sincerely hope this is the start of a revival of the classic Rare we know and love.
    • 77 Metascore
    • 70 Critic Score
    Those new to Magic will find it easy to dive in and learn the intricacies of deck-building, while more experienced players should finally have the customization and card variety they’ve been asking for.
    • 82 Metascore
    • 80 Critic Score
    Etrian Odyssey 2 Untold: The Fafnir Knight is a remake that's perfectly timed and well crafted, despite the fact that the formula isn't quite as fresh as the wholly new Etrian IV (I really miss the more open-ended maps).
    • 70 Metascore
    • 75 Critic Score
    The Swindle is nowhere near an entirely negative experience. It's a festival of moments, of anecdotes filled with failures and smiles.
    • 66 Metascore
    • 50 Critic Score
    Angry Birds 2 proves that the Angry formula is still fun, but Rovio isn't doing itself any favors by gating that fun left and right. Angry Birds is supposed to be a series you can just pick up and play, and I have no idea what they were thinking here -- other than "more money."
    • 73 Metascore
    • 60 Critic Score
    The first episode ended on a truly gripping exchange that sold me on trying the second episode, but the first episode in a vacuum is at times more painful to play through that any new IP can afford to be.
    • 74 Metascore
    • 90 Critic Score
    Dark Room has been the most masterful installment in Life is Strange thus far, and it sets us hurtling toward the finish line.
    • 74 Metascore
    • 90 Critic Score
    Beautiful levels with equally beautiful story, characters, and music come together to form one amazing puzzle adventure. Niko: Through The Dream is easily one of the best first-person puzzle games I've played, and a strong contender for my game of the year.
    • 80 Metascore
    • 95 Critic Score
    I wish King's Quest: A Knight to Remember was a bit more taxing, but I loved everything about it.

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