DarkZero's Scores

  • Games
For 1,718 reviews, this publication has graded:
  • 38% higher than the average critic
  • 6% same as the average critic
  • 56% lower than the average critic
On average, this publication grades 4.4 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 The Bug Butcher
Lowest review score: 10 101-in-1 Sports Party Megamix
Score distribution:
1718 game reviews
    • 77 Metascore
    • 70 Critic Score
    In conclusion, Just Dance 4 is a good game which utilises the Kinect in an impressive manner.
    • 70 Metascore
    • 70 Critic Score
    If anyone enjoys cooperative player vs environment games like Left 4 Dead, Strange Brigade or Warhammer: Vermintide, then World War Z is for you. It’s not the greatest of the bunch, but it scratches the same itch as the above games while bringing a little something of its own with the swarm mechanic.
    • 78 Metascore
    • 70 Critic Score
    Woolly World is still a great game that is happy to welcome gamers of all skill levels into its cushy embrace. It is one of a few select titles that is easy to get lost in, and is good for what ails you if you’ve had a troubling day.
    • 77 Metascore
    • 70 Critic Score
    Tera sure makes promise on the "true action combat" that it so advertises, but that change alone to the MMORPG formula isn't enough to flip the genre on its head, especially when you've forgotten about other aspects of it.
    • 67 Metascore
    • 70 Critic Score
    So yes. Code Veronica X still does the job. For fifteen pounds though? Hmmm. Unsure. If you're loopy about all things Resident Evil and have some xbox points sitting about then knock yourself out.
    • 67 Metascore
    • 70 Critic Score
    In summation, Citizens of Earth is a pretty enjoyable game, but it’s far too short for me to be able to call it a classic.
    • 69 Metascore
    • 70 Critic Score
    While this isn’t a classic like Donkey Kong Country Returns or Rayman Legends, there is a lot to like with your short time with Tembo The Badass Elephant, and it goes to show that Game Freak are more than just “that Pokémon company.”
    • 74 Metascore
    • 70 Critic Score
    As a game by itself it kind of feels empty and soulless. Get a mate to join with you and that is forgotten as the fun level rises considerably. It’s not a bad game in single player, but you feel as if it really was meant for humans and not COMs to play with you.
    • tbd Metascore
    • 70 Critic Score
    Dreeps may not be the most action packed game I ever played, and I hasten to add I never “played” it in the usual sense of the word, but I do know that I enjoyed whatever you’d choose to call my interactions with the app.
    • 74 Metascore
    • 70 Critic Score
    The best praise you can give Romeo is a Dead Man is this is probably exactly what game you would expect from Grasshopper Manufacture and Suda51. It has that Suda51 personality embedded within it, even if it is a bit rough. Its stylish presentation, absurd storytelling, and amusing ideas like the Bastards system, along with entertaining combat help make it a fun time, but it eventually becomes repetitive as enemy variety thins out in the later stages with that frustrating level design. Still, for fans of Suda51’s work, there is stuff here to appreciate. It is a little messy, somewhat inconsistent, and a bit rough, but unmistakably a Grasshopper Manufacture game, and that alone will be enough for some people. What I am trying to say is that Romeo is a Dead Man is good, but in a quaint, unconventional manner.
    • 67 Metascore
    • 70 Critic Score
    In all honesty, the simplification of the controls and hit-miss nature of the superstar mode mean that Sega Superstar Tennis isn’t quite as good as the tennis masterclass that was "Virtua Tennis 3."
    • 76 Metascore
    • 70 Critic Score
    There is enough content here to keep the game entertaining for a while, and as long as the annoyance of the purposedly sluggish controls can be forgiven, then Party Animals will be having players laughing and cursing for many months to come all thanks to its wacky physics and fun game modes.
    • 72 Metascore
    • 70 Critic Score
    The biggest chunk of praise needs to go to Swordfish, though, who have managed to take what – on paper, at least – is an awful idea and turn it into a decent shooter, even in a very crowded market.
    • 73 Metascore
    • 70 Critic Score
    Hardline both succeeds with flying colors, and fails miserably in various aspects of its game design but the good outweighs the bad with its sandbox style mission design, handful of addicting multiplayer modes, and rock solid Battlefield gunplay players know and love.
    • 86 Metascore
    • 70 Critic Score
    Rockstar's continued insistence on favouring animation over character control makes for an unnecessarily sluggish core game, but it is one that eventually settles into its own set piece groove, and ultimately gets swept up and propelled forward by the momentum of its story and impressive portrayal of its setting.
    • 66 Metascore
    • 70 Critic Score
    This episode seems a slight disappointment on the first, mostly due to the narrative hand-holding.
    • 73 Metascore
    • 70 Critic Score
    It has its flaws, and is by no means the perfect game, but it is the perfect Wolverine-simulator, at least for the time being.
    • 74 Metascore
    • 70 Critic Score
    For better or worse, The Alliance Alive is the very definition of a mid-tier RPG. The visuals and story fall under the line of “good enough” that they don’t necessarily have to aim for greater heights, while the content is practically bursting with customizable features and mechanics that will drive stat-lovers into a joyous frenzy, even though the time it takes to reach to the juicy center is a bit on the long side. It’s an overall solid experience and yet another badge to pin on the Nintendo Switch for its outstanding service of the RPG genre.
    • 73 Metascore
    • 70 Critic Score
    Lego Batman 3: Beyond Gotham is another solid and humorous jump into the world of Lego and the DC universe. It has issues, such as sloppy AI and a sluggish start, but that aside, the game is packed with references pouring out of its ears.
    • 73 Metascore
    • 70 Critic Score
    Even though the game has lost its thrilling moments and the story feels like filler in the grand scheme – making me not care much about Alan this time – Alan Wake's American Nightmare is still a good and entertaining shooter. The story will last around four hours and the Arcade Mode will keep you coming back if you enjoy that type of gameplay.
    • 70 Metascore
    • 70 Critic Score
    The Angry Birds Movie 2 VR: Under Pressure ignores the traditional Angry Birds gameplay and goes for something that works more suited for playing with friends. The developers have seen what asymmetrical gameplay can deliver through VR and by merging gameplay ideas from other titles on the market gives it a solid foundation. The way the game includes a variety of mechanics that evolve with each level helps bring an impressive amount of challenge to the game, but still remains a fun and hectic cooperative experience with delightful VR thrown in for good measure to bring its own identity of madness and joy.
    • 71 Metascore
    • 70 Critic Score
    In the end, Mantis Burn Racing manages to bring effortless controls and a superb handling model, while being an enjoyable skill-focused racer that gets by just fine with its lack of funky weaponry that often features in these top-down racers. Mantis Burn Racing inhabits an area of gaming that is rather mundane in its selection, and while it’s not the greatest racing game to come out this year, and its online suffers from a lack of players, it’s a solidly made top-down racer with a lengthy career mode and fun multiplayer that I can recommend it for for people who enjoy this now currently niche part of the genre.
    • 72 Metascore
    • 70 Critic Score
    Design choices made by the limited hardware this title originates from hinder the overall game, stopping it short of greatness, but this is still one Final Fantasy that RPG fans should find time for, as joining in education with Class Zero is a jolly experience.
    • 64 Metascore
    • 70 Critic Score
    Although fun, it doesn't have the greatest depth in the world. Nail'd is unreservedly a mindlessly fast racing game. It's the kind of game you could easily blast through in a weekend, but it is cheaper than the average game, so if you like fast arcade-style racers this is definitely worth a look.
    • 70 Metascore
    • 70 Critic Score
    These remasters maintain all the extra features from the previous collection – the visual improvements, 60fps + mode, photo mode and other tweaks – and ultimately are the best way to play these games, it’s just the quality of games on offer here aren’t quite as consistently good as the first collection. Aspyr have been doing a really good job with these remasters, especially the Legacy Of Kain set released at the back end of last year and shows that they can do an excellent job in bringing these classic titles back for existing fans to enjoy again but with enough modernisation so a new audience can enjoy them without losing the spirit and feel of the original releases. They didn’t really put a foot wrong with this collection – unfortunately, in the case of Angel Of Darkness, Eidos already did that all those years ago.
    • 72 Metascore
    • 70 Critic Score
    If you've not played the Wii game then this is worth a rental at least, or maybe wait until its price drops to about £20, then it would be worth it. If you have played the Wii game though, just don't bother, there is nothing new here, and the slightly shinier visuals don't disguise the fact you are playing a slightly worse version of the same game.
    • 74 Metascore
    • 70 Critic Score
    In the end, Assassin’s Creed Rogue feels like a multi-colored blanket stitched together by years of older materials.
    • 73 Metascore
    • 70 Critic Score
    Eufloria brings a much-needed minimalist take on the 'RTS' genre and does so quite well.
    • 67 Metascore
    • 70 Critic Score
    In summary, Out of Time warps into the Survivors-like genre with a mix of chaotic, era-mashing, auto-action, and a gear-based skill system that sparks creative builds. The Tether mechanic encourages co-op play, which is the better way to play the game. Future updates, including new Eras, gear, and modes, should help give the game legs for the long haul. Yet, repetitive missions, and simplistic and mundane map design, and minor hiccups keep it from standing at the top of the genre. For genre fans with time to spare, Out of Time is a fun ride, but it will not stop the clock as a true standout in the genre.
    • 77 Metascore
    • 70 Critic Score
    The best thing about Bound in Blood is that it feels different from all the modern first person shooters on the market.
    • 70 Metascore
    • 70 Critic Score
    A combination of cooperative gameplay and ferocious versus modes keeps things fresh in the game’s online multiplayer.
    • 74 Metascore
    • 70 Critic Score
    However, what it does bring is the best representation of One Piece to a video game, while giving fans the chance to get caught in all of Luffy’s mad adventures in a fun and solid, if uninspiring, Warriors game aimed to depict the madness that comes with taking down hundreds of enemies with unique characters.
    • 85 Metascore
    • 70 Critic Score
    It falters in just enough places to make you think before you hand over your money.
    • 77 Metascore
    • 70 Critic Score
    Etrian Mystery Dungeon is a good dungeon crawler with a few small annoying elements to it. For some those might all add up and cause a great deal of frustration, but for people who are able to put up with it and dig deep into the dungeons, there’s fun to be had.
    • 78 Metascore
    • 70 Critic Score
    The game is fun, but sadly it doesn't reinvent the wheel, and if you happened to have bought WWE '12, there is no great evolutionary leap nor distinction between the two, making this essentially an unnecessary purchase.
    • 77 Metascore
    • 70 Critic Score
    Though it slightly misses that mark, this is still one adventurous journey that is worth the few bumps along the road.
    • 75 Metascore
    • 70 Critic Score
    Atelier Marie Remake: The Alchemist of Salburg will not be winning any awards for best Atelier entry, but its aim was never to achieve this. The whole point of this release is to bring the title to the non-Japanese market to celebrate the origins of the Atelier games for its 25th Anniversary, and that is exactly what Gust and Koei Tecmo have done. The bonus is that they decided to throw quality of life and visual improvements while keeping most of the mechanics intact to let fans discover how much the series has evolved over time from its infant beginnings on the PlayStation. Fans will enjoy seeing how it all began, the fascinating idea of hiring teammates and the implementation of the Atelier mechanics that fans have come to know over the years broken down into a much simpler form. I cannot fault the developers for putting in the effort to offer fans a piece of history that was once locked away in Japan. For that, Atelier Marie Remake: The Alchemist of Salburg does it the right way and somehow manages to put a smile on fans’ faces.
    • 82 Metascore
    • 70 Critic Score
    The only problem is we still want more! Don’t get me wrong, I’m always grateful to see a new deeply cooperative game release as, as mentioned, they are often few and far between, but the We Were Here games are special.
    • 81 Metascore
    • 70 Critic Score
    These two short episodes (about three hours for both) did keep me invested and reminded me that Telltale can spin a good story. There were a few effective moments and a few tricky choices. However, the technical and narrative flaws are too glaring to ignore. And, perhaps saddest of all, I am just not as excited to play the next episode as I usually am with Telltale games.
    • 80 Metascore
    • 70 Critic Score
    These two short episodes (about three hours for both) did keep me invested and reminded me that Telltale can spin a good story. There were a few effective moments and a few tricky choices. However, the technical and narrative flaws are too glaring to ignore. And, perhaps saddest of all, I am just not as excited to play the next episode as I usually am with Telltale games.
    • 67 Metascore
    • 70 Critic Score
    If you're one of the many who've grown tired of spikey blonde protagonists and thirty hour corridors, then maybe it's time you let Nier convince you that there is room for change.
    • 73 Metascore
    • 70 Critic Score
    The game is seriously addicting thanks to the gratifying mechanics and simple, fun premise that it’s built on. I can see myself jumping online almost daily to claw my way through the ranks but I do worry that the long wait times for matches will only get worse if High Horse Entertainment don’t manage to pull in some more players. I wish them all the best and hope to see Disc Jam continue to be supported by them for the foreseeable future.
    • 67 Metascore
    • 70 Critic Score
    In all honesty, the simplification of the controls and hit-miss nature of the superstar mode mean that Sega Superstar Tennis isn’t quite as good as the tennis masterclass that was "Virtua Tennis 3."
    • 74 Metascore
    • 70 Critic Score
    As a gamer I found it enjoyable, but as a fan I finally found an excellent extension to the film trilogy I love.
    • 67 Metascore
    • 70 Critic Score
    In the end, you are getting a bloated game with a ridiculous amount of content that is spoiled by some unwanted QTE implementation and vehicle sections, and long boss fights. If you can look past those negatives, then the core gameplay is engaging and rewarding enough to be worthwhile.
    • 82 Metascore
    • 70 Critic Score
    Turnip Boy Robs a Bank is a thin vertical slice of these genres wrapped in layers of farcical humour, designed to deliver on a bite-size evening or two of amusement. It does that exceedingly well.
    • 75 Metascore
    • 70 Critic Score
    There is no doubt that Sanzaru Games played it safe with Sly Cooper: Thieves in Time. Fans will feel right at home with the game’s structure and gameplay layout, almost like this was made exclusively for the fans, since they haven’t had a new entry in the series for quite some time.
    • 68 Metascore
    • 70 Critic Score
    JoJo's Bizarre Adventure HD is peculiar, but tremendous amounts of fun. A stand-out fighter that holds up well, but ported without much love from its developers.
    • 78 Metascore
    • 70 Critic Score
    Still, it's a cheap RPG that is well worth the asking price.
    • tbd Metascore
    • 70 Critic Score
    If you like a challenging arcade game with simple yet addictive gameplay, then Spaceborn is for you.
    • tbd Metascore
    • 70 Critic Score
    Thy Creature is a game that wonderfully displays its horror with great artwork, and it shows that the developers had fun crafting their vision of the traditional Frankenstein story. While the puzzles are simple when outside of battle, moving them into the framework of a bullet-hell and having the player need to resolve these while avoiding waves of horrors is a fascinating blend that somehow works. It sure is a challenge, but one that always ends in a satisfying feeling. It might be easy to beat for veteran bullet-hell players, but for the average gamer, this game will offer an unsettling challenge that will test you over its 10-hour adventure. It will frustrate, it will amaze, but overall, it sits as a good game with a unique blend of two genres that it somehow makes work together.
    • 76 Metascore
    • 70 Critic Score
    In conclusion Assassin’s Creed: Syndicate is an amazing standalone game packed with fun things to do from beginning to end. However a weak, badly paced story, and two uninspired protagonists hold it back from being a great Assassin’s Creed.
    • 74 Metascore
    • 70 Critic Score
    Teslagrad is a fine game, wonderfully presented and an enthralling adventure. If you’re a fan of this genre of games and want something to pick up and play on the go, this comes recommended. I just hope you have a high tolerance for difficult and sometimes unfairly frustrating puzzle-platformers.
    • 64 Metascore
    • 70 Critic Score
    It’s not mechanically deep or rewarding to be a classic, but Killer Is Dead remains a solid piece of entertainment that Grasshopper fans will enjoy, while the rest of the world looks in bemusement as to why someone would like this.
    • 68 Metascore
    • 70 Critic Score
    The ideas and creativity are there, and I like the inclusion of the side quests, giving the player a reason to explore the foggy town. It's just a shame that the atmosphere is spoilt with some unnecessary framerate drops and basic combat.
    • 77 Metascore
    • 70 Critic Score
    As it stands, F1 2013 is a great, but familiar racer that samples a fraction of the sport’s history. But as a game, you’ll only need it if you’re a diehard fan.
    • 69 Metascore
    • 70 Critic Score
    If you're in the market for a solid platformer that utilizes an intuitive drawing system, then don't hesitate to pick up Max & The Magic Marker during your next PSN Shopping Spree.
    • 83 Metascore
    • 70 Critic Score
    For those who already owned both Danganronpa games in handheld or PC, this PS4 collection offers little-to-no additions, and becomes a case-by-case basis of whether it’s worth dipping in again. For newcomers, this is a bargain price for two of the most memorable adventure games in years, featuring all sorts of stylized artwork and utterly insane twists and turns. It may be more of an extracurricular than a mandatory course, but this collection tour of despair is still worth enrolling in.
    • 77 Metascore
    • 70 Critic Score
    It’s a pleasant romp through a funky world that might be a touch too exotic for narrow-minded audiences, but the gameplay is entirely accessible. For a fresh world to vent your frustrations and fulfill your violent fantasies in, Zeno Clash is the way to go.
    • 72 Metascore
    • 70 Critic Score
    Faults or not, if you’re looking for a different involvement with a video game, then you should give up a spare afternoon to sit down and wet yourself in Rain’s absorbing little world.
    • tbd Metascore
    • 70 Critic Score
    It might not be a title you cherish forever, but I guarantee it will leave a bit of itself with you. An interesting twisted take on a classic, with accessible mechanics, and a powerful soundtrack that annoyingly still hasn’t yet become available for purchase.
    • 69 Metascore
    • 70 Critic Score
    The package as a whole isn’t as polished and deep as NHL 10, but its accessibility and fun factor certainly counts for something. It looks great too, and with online modes that extend the challenge and lifespan of the game, NHL 2K10 has come as close as its ever done to matching EA’s game.
    • tbd Metascore
    • 70 Critic Score
    Despite those flaws, anyone looking for an entertaining mix of turn-based action will have a fun time with it. Just like the Saturday morning cartoons that inspired this game that you all enjoyed as a kid; they might not be the best TV shows, but they did the job of providing happy entertainment. Sometimes that can be enough to be satisfied for the day, and Implausible Industries has created something similar to that emotion with their game Research and Destroy.
    • tbd Metascore
    • 70 Critic Score
    It’s not a lengthy piece of content, but if you already enjoy the game, then this is nice addition bolted on to the campaign that fits within the context of the game to offer up the nasties of horror to throw your virtual dice at.
    • 76 Metascore
    • 70 Critic Score
    Atelier Ayesha Plus: The Alchemist of Dusk is a solid port from Gust, which adds another Atelier game to the PlayStation Vita.
    • 63 Metascore
    • 70 Critic Score
    Although, the game overall was not a letdown, as I got exactly what I expected, with a story told like some crazy paradox by a character you can’t help but enjoy.
    • tbd Metascore
    • 70 Critic Score
    It’s exactly the type of game I would recommend to indie fans that are looking for something a bit different.
    • tbd Metascore
    • 70 Critic Score
    Whether the game is worth the asking price is ultimately up for each individual to decide, but sooner or later this is a classic game with a timeless mechanic that deserves a lot more attention now that it’s crossed over the pond and into digital distribution.
    • 64 Metascore
    • 70 Critic Score
    Anyone able to overlook the mundane presentation will find an intriguing title that will take time to master its mechanics, and is worth checking out for people who have had their fill of Space Hulk or are after the next digital adaptation of a challenging 90s board game.
    • 67 Metascore
    • 70 Critic Score
    I can’t fault what Interceptor Entertainment have created with Rise of the Triad. They’ve accomplished what they set out to do – bring a faithful remake of a very old first-person shooter that hasn’t sacrificed it’s soul for modern gaming. Any gamer who loved the classic shooters of the 90′s will have a blast with it.
    • 78 Metascore
    • 70 Critic Score
    It’s a very rewarding game, not just in its mechanics, but with the plot and its possibilities of altered scenarios playing out.
    • 74 Metascore
    • 70 Critic Score
    WRC 10 is the best the WRC series has ever been. It might not be the biggest leap in improvements, but the refinement of the vehicle control, the improved physics, new tweaks to the career – just as time-consuming as last year’s – and the increased legendary car/track count help make the return to the series a good one. There is just a bit too much deja vu here that might put off casual fans from buying the game if they already have WRC 9. Sadly, that is one of the downsides that come with these yearly sports releases. Still, I can recommend WRC 10 to the people who want a new racing game, and those who are into motorsports will find WRC 10 a great title to play with, just make sure you try to go for the full wheel set up to truly experience throwing a car around these amazingly designed courses.
    • 76 Metascore
    • 70 Critic Score
    A nice evolution of its predecessor rather than been a true revolution of the developers efforts from last gen.
    • 80 Metascore
    • 70 Critic Score
    Visions of Four Heroes is very much more of the same, but that is not a criticism when the foundation it builds upon is solid. Dynasty Warriors: Origins laid a strong baseline for the series with its refined combat, improved presentation, and more focused storytelling. This DLC chooses to expand that storytelling, one of the strongpoints of the original game. The additional story content offers deeper insight into familiar figures, while the gameplay remains enjoyable taking down 1000s of soldiers in battle. Although it does little to push the formula forward, it successfully delivers more of what already worked, making it a decent expansion for those who enjoyed the main game.
    • 60 Metascore
    • 70 Critic Score
    It is unfortunate that Corpse Party: Blood Drive suffers from the technological leap to the Vita, as the new visual style and gameplay features are the best improvements seen in the series from a conceptual standpoint.
    • 64 Metascore
    • 70 Critic Score
    In the end, Robinson: The Journey is the closest thing to a full-fledged title for the PSVR, which would explain its full price tag. Unfortunately, its average length is only slightly longer than the average VR title, clocking in around five hours. Regardless of the price, there’s no denying the level of polish and immersion that Robinson succeeds at, opening the doors even wider for the kind of innovative experiences Sony’s virtual headset can offer. If the games can steadily improve from here, then it’s a sure bet that the PSVR won’t go extinct before its prime.
    • 64 Metascore
    • 70 Critic Score
    WRC 4: FIA World Rally Championship is a good, solid attempt at a rally game that feels satisfying enough to enjoy.
    • 79 Metascore
    • 70 Critic Score
    It's not a bad game by any means, and it does fix some problems with the controls that plagued previous games, but having the story that essentially makes Agent 47 less of a hitman and more of an espionage hero, makes Absolution a decent stealth game but not a fantastic Hitman game.
    • 75 Metascore
    • 70 Critic Score
    It’s another game of discovering magical creatures that do battle for you, but it feels modern and up to date, with decent graphics and has more mechanics than a broken down Bugatti.
    • 77 Metascore
    • 70 Critic Score
    Like Peggle Nights, Peggle 2 feels like just an extension of the original game and not a whole lot more.
    • 74 Metascore
    • 70 Critic Score
    Dead or Alive 5: Last Round is a good fighting game that remains similar to the last release, building on the already strong foundations created by the game two and a half years ago.
    • 73 Metascore
    • 70 Critic Score
    Space Run is a solid entry in a genre that is full of unimaginative titles, and from the get go Space Run supplies an easy to understand, but challenging to beat campaign that will keep people’s minds and fingers active from beginning to end.
    • 76 Metascore
    • 70 Critic Score
    Anthem#9 is a stylish, compact roguelite that somehow works by doing less, but doing it well. No doubt it comes with a bold visual identity and an imaginative gem-chaining combat system. The lack of permanent updates might not be one for people who have become accustomed to the modern roguelite design, but this does mean the game is solely focused on offering a game that is purely about the player’s skill. Although the game’s tutorials and explanations can feel underdeveloped, the satisfaction of mastering its mechanics outweighs the early learning curve. In the end, what I found is that Anthem#9 delivers a surprising amount of depth wrapped in a striking, but simplistic presentation.
    • 80 Metascore
    • 70 Critic Score
    In the end, Street Fighter 30th Anniversary Collection is a respectable package that will doubtlessly tug at the heartstrings of longtime fans, but falls a bit short of being a truly complete package. In addition to the spotty netcode and bland interface, there is also some notable versions of these games that are missing.
    • 75 Metascore
    • 70 Critic Score
    Overall the story never really grabbed me and seems underdeveloped but it’s a not a story driven game, it’s a game driven by gold and exploration. This game is a great port and one I would recommend any switch owner pick up as it’s fun to play. The great things is Steamworld Dig 2 is already on Switch so you can go pick that one up straight after you finished the first one.
    • 80 Metascore
    • 70 Critic Score
    If you are a Wii owner looking for something a bit different, and incidentally if you’re a twenty five year old man who misses the days he could sit in his pants watching Going Live, then A Boy And His Blob is still definitely worth a look-in.
    • tbd Metascore
    • 70 Critic Score
    The Kids We Were is a simple game that is fully invested in its narrative. There is not much of a game to play here, meaning it is not for everyone; mainly fans of heavy stories or visual novels will enjoy this time-traveling, heart-warming adventure. It touches on serious topics, treating them with a good conscience, and does so while throwing in the fascination of time travel and the whole idea of “what if you could change someone’s future for the better?” The voxel graphics might not totally fit with the themes, but the music and script make up for this, which allows The Kids We Were to tug on your heartstrings with its satisfying conclusion.
    • 81 Metascore
    • 70 Critic Score
    It will be interesting to see what will happen to the Atelier series going forward, now that Ryza’s chapter comes to an end after this entry. The increased presentation and improvements following the first two titles really demonstrated how the trilogy resonated with its audience. Hopefully more care can be put into better streamlining the mechanics and UI elements, as this series just needs a few more polished ingredients to produce a truly high grade experience. In the meantime, this flawed trilogy of games is still worth the appraisal for both old and new school fans of RPGs, or any enthusiast of watching the numbers go up.
    • 75 Metascore
    • 70 Critic Score
    Someone once told me to not buy things for what you want them to be, but buy them for what they currently are. Based on that sound reasoning, I would recommend holding off on Life is Strange for a while, but keep an eye on how well future episodes are received.
    • 83 Metascore
    • 70 Critic Score
    Whilst the weight of the FFVII hallmark gives the game an undeniable sense of gravity, at times it feels as if it also smothers it.
    • 75 Metascore
    • 70 Critic Score
    Hero Academy is a fun title with some good ideas that fit to a casual mindset but also allow more serious gamers to enjoy as well. My main problem has to do with waiting for moves, and the fact that I can't play against bots while waiting for turns to finish.
    • 63 Metascore
    • 70 Critic Score
    Dokapon Kingdom: Connect might lure some of those Mario Party fans across, but the game feels more aimed at finding its own small audience who love the idea of a video game that blends RPG mechanics with a board game in a decent way. If you are one of those, then get ready to embark on a long adventure filled with friendly banter and devilish competition to be the richest person in the land.
    • 69 Metascore
    • 70 Critic Score
    Battleborn isn’t quite the innovative blend of MOBA and first-person shooter that it could have been, but that does not stop the game from delivering fun with a group of friends or random people online.
    • 73 Metascore
    • 70 Critic Score
    Killsquad is a good attempt at merging a few ideas from other genres and coming up with an arcade-style isometric shooter with a loot grind. The action loop is solid, and the high enemy count makes for some frantic action that merges quick ability activation with the player’s own skill. It falls short in some elements, such as no end game content and a loot grind that is too focused on the shop rather than rewards through contracts, and could do with a better diverse set of abilities and weapons for each character. Still, this is a game that is easy to jump into, and even if the end game does not exist, taking the game as an experience from the first to the last contract is good enough to recommend, think of it as an isometric shooter rather than an action RPG. One thing though is that make sure you have yourself a friendly bounty hunter or three to come along with you to get the best experience from this entertaining, blaster action game.
    • tbd Metascore
    • 70 Critic Score
    Gunfire Reborn offers a solid mix of roguelite progression, creative weapons, and fun hero abilities, making it a good pick for fans of loot-focused first-person shooters. Its low system requirements and co-op gameplay further enhance its accessibility, and it makes for a great Steam Deck experience. However, the highly repetitive level design is a weakness that can’t be ignored. While expansions and seasonal systems add variety, they feel like compensation for the bland environments rather than a true fix. Overall, it’s a good game that is enjoyable, but not without some flaws that stop it short of greatness.
    • 75 Metascore
    • 70 Critic Score
    Project Wingman is not scared of being the indie Ace Combat copy, and it is that brave approach by the developers to replicate something they enjoy that makes it a recommendation for anyone who loves taking to the skies.
    • 84 Metascore
    • 60 Critic Score
    Personally I’m hoping this release was simply a way to hold the fanatics over until the Switch Pokémon title rears its head in a year or two. Until then, I’d recommend playing Ultra Sun/Moon in bitesize chunks because it can wear pretty thin and quickly become a grind when playing through it rapidly. It should be enjoyed a little at a time or saved exclusively to be played on the go as a fun little time killer. The challenge and fun are waiting right there at the end for those who want to power through for it. It’s just a shame there are so many little things that pile up against the experience, like the pokémon-infused pokédex that never stops asking the same questions over and over or the lack of Pokémon-worthy music.
    • 81 Metascore
    • 60 Critic Score
    If this year’s features are expanded on for the next game, brilliant, and all that, but in order to really take things to the next level, perhaps completely reworking the gameplay would be the best thing to add into next year’s release.
    • 68 Metascore
    • 60 Critic Score
    Some fans will find things to like about Ancient Space, but its gameplay isn’t as infinite as the depths of space that surrounds us.
    • 78 Metascore
    • 60 Critic Score
    Overall LPECCE is something of a contradiction. While its additional features are aimed at the hardcore lovers of tundran gaming, the fact that it is incompatible with the original Lost Planet is mystifying. Forcing players to start from scratch, with their only reward being some more achievements is an unnecessary irritation.

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