CD-Action's Scores

  • Games
For 3,535 reviews, this publication has graded:
  • 39% higher than the average critic
  • 9% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 Uprising44: The Silent Shadows
Score distribution:
3535 game reviews
    • 71 Metascore
    • 50 Critic Score
    Pokémon Scarlet and Violet somehow manage to be the best entries to the series and the worst ones, at the same time. Even though there’s plenty of fun to be had in Paldea, awarding these unbelievably buggy games a higher score would be a disservice to everyone, including Game Freak.
    • 71 Metascore
    • 55 Critic Score
    Goat Simulator 3 is a more extensive and technically polished but also less charming version of its predecessor. It’s perfect for co-op or brief relaxation, so the ideal course of action would be to buy it discounted and play it in short sessions.
    • 69 Metascore
    • 60 Critic Score
    If you expect a revolution in terms of gameplay, you’ll be disappointed. The developers still experiment in search of the perfect interactive cinematic experience formula, but their attempts are too modest to really make a difference. The Devil in Me is not only derivative, but also squanders the potential of its story and setting, and compared to The Quarry, looks like an unpolished project developed on a tight budget.
    • 73 Metascore
    • 70 Critic Score
    After crazy Shadow Warrior 3 and toned down Trek to Yomi the Warsaw-based Flying Wild Hog studio offers a new IP that combines Wild West, horror and steampunk. It’s an explosive concoction with a surprisingly complex combat system, but if slaying monsters is not enough for you and you expect a wider range of experiences, Evil West is not a game for you.
    • 88 Metascore
    • 70 Critic Score
    Spider-Man: Miles Morales is still very enjoyable, but mainly because the base game was great, as this stand-alone expansion does next to nothing to evolve the formula. If you’re okay with getting more of the same, you should not be disappointed, especially that the port is solid and looks fantastic on a powerful PC.
    • 75 Metascore
    • 50 Critic Score
    Sonic Frontiers is both the best and the worst entry to the series. Romping around the open environments is great, the bosses are among the best Sonic has ever met, and the soundtrack is once again full of bangers. It’s a shame that every step of the way you can see that the development was rushed, which resulted in an incredibly rough gameplay and made my experience sad and painful.
    • 88 Metascore
    • 100 Critic Score
    Pentiment is one of the most intelligent and most engaging adventure games I have ever played. Just like Umberto Eco’s “The Name of the Rose”, Obsidian’s masterpiece intertwines crime mystery with historical, theological and personal threads and embeds all that in a very believable portrayal of human relations. I’m convinced this brilliant game will be remembered for decades to come.
    • 59 Metascore
    • 60 Critic Score
    Fortunately, Bloody Ties is more than just a series of arena fights, as it also offers other types of quests and a pretty extensive (but not particularly great) story. If you enjoyed Dying Light 2 and are thirsty for more, you will probably be satisfied with this DLC, but don’t expect it to elevate the whole experience.
    • 79 Metascore
    • 90 Critic Score
    Call of Duty: Modern Warfare II offers excellent, perfectly toned-down multiplayer that – unlike the previous games in the series – requires good but not superhuman reflexes. Guns feel better than ever and the extremely dynamic, huge Ground War is a great mode for a Battlefield fan. Modern Warfare II is simply the best online shooter available. What’s more, the single player campaign is outstanding too. Missions in its second half might disappoint those who expect to have their finger on the trigger all the time, but amazing graphics and some really cool assignments make bearing with those gameplay experiments worth it.
    • 86 Metascore
    • 90 Critic Score
    Bayonetta 3 turned out to be fresher than I expected thanks to Viola (an additional heroine with her own fighting style), side chapters that reward stealthy approach, and the ability to summon demons who aid you in combat. However, as much as I applaud introducing new features, I must point out that they are a bit less polished than the mechanics we’ve seen before. Despite some little problems Bayonetta is still one of this year’s best games and a must-have for every Switch player.
    • 81 Metascore
    • 90 Critic Score
    Victoria 3 hides its light under a bushel, but once you invest enough time to get acquainted with all of its mechanics, you’ll realize it’s one of the best, most engaging grand strategies ever.
    • 94 Metascore
    • 90 Critic Score
    Some say God of War Ragnarok is a below-par effort from Santa Monica Studio, because in reality it’s just a glorified PS4 game. You know what? Just ignore those voices. It’s an excellent sequel whose story perfectly sets the evolving relationship between Kratos and adolescent Atreus against the backdrop of key events from Norse mythology. The scale, the visceral combat, the end of the world looming on the horizon… Play this game, it’s worth it.
    • 91 Metascore
    • 60 Critic Score
    The PS5 version of Persona 5 Royal is the best edition of one of the greatest games of the previous generation. However, is a set of DLCs and an upgrade to 60 frames per second worth paying the price the publisher is asking? I don’t think it is. Someone should break into Atlus’s Palace and change the hearts of the management, because this rip-off is distasteful.
    • 86 Metascore
    • 85 Critic Score
    This curious mix of a roguelike and a reversed bullet hell shooter will either discourage you quickly or – if you give it a chance – amaze you with gameplay intensity and quite complex mechanics revealed gradually. You’ll either love Vampire Survivors or hate it – I don’t see a middle ground here.
    • 67 Metascore
    • 60 Critic Score
    Playing The DioField Chronicle, I kept thinking of the popular meme: “Mom, can we have Fire Emblem? No, we have Fire Emblem at home”. The DioField Chronicle could have been a competition for the Fire Emblem series, but it’s not as complex as it pretends to be, fails to offer anything more than just solid basics and ultimately turns out to be bland.
    • 67 Metascore
    • 70 Critic Score
    Did Batman’s mentees manage to carry on without him? They did, buy he would’ve coped better. Gotham Knights has its moments, but its not as fun as Rocksteady’s gems and fails to hit the visual quality I expect from a PS5 game despite running at 30 fps. WB Games Montréal delivered a decent title that satisfies the hunger for adventures set in the DC Universe, but I had the feeling the developers didn’t even try to beat the Arkham series.
    • 69 Metascore
    • 45 Critic Score
    New Tales from the Borderlands impressed me with its graphics and pleased me with settings that let you customize QTE’s or even turn them off completely. It’s a shame that the game didn’t inherit its predecessor’s cool writing and kept annoying me with cringe-making attempts at humor. What’s worse, it simply bored me.
    • 85 Metascore
    • 90 Critic Score
    Mario + Rabbids: Sparks of Hope is a surprisingly refreshing sequel based on the same concept but not afraid of substantial changes. Some encounters seem out of context and the story is lackluster, but the game benefited greatly from reworked combat system (ditching squares for free movement was a good idea after all) and significantly increased emphasis on exploration. For me, it was one of the best gaming experiences of 2022.
    • 87 Metascore
    • 70 Critic Score
    The PC edition of Uncharted: Legacy of Thieves Collection is decent in terms of technical execution and still looks good despite the years, but in 2022 its graphics are not jaw-dropping anymore. The gameplay should appeal to those looking for a simple de-stressing fun and an adrenaline rush, but heavy emphasis on a cinematic experience may not be everyone’s cup of tea and the multiplayer modes are missing.
    • 73 Metascore
    • 70 Critic Score
    1428: Shadows over Silesia is a very good adventure game, an unexceptional stealth game and a frustrating action game with some traces of an RPG. I enjoyed its engrossing dark story set in medieval Europe with magical elements, distinct atmosphere, great music and very difficult (yet logical) puzzles, but unpleasant combat and other flaws sometimes turn Shadows over Silesia into a chore.
    • 76 Metascore
    • 80 Critic Score
    FIFA 23 is a worthy farewell to the series’ current name. The HyperMotion2 technology makes gameplay more realistic and simply better, while the changes to Ultimate Team’s squad chemistry system are a step in the right direction. However, it’s a shame that single-player modes were neglected once again.
    • 79 Metascore
    • 60 Critic Score
    Cultic borrows heavily from grandpa Blood, but is a step backwards compared to Monolith’s cult classic. Admittedly, all available guns are fun to use, but even though the game is short, it still overstays its welcome due to bloated, boring environments and repetitive enemies.
    • 82 Metascore
    • 80 Critic Score
    A Plague Tale: Requiem tells an engaging story set in breathtaking sceneries of 14th-century France where enchanting flowery meadows contrast with battlefields reeking of corpses. For the most part, it’s a safe sequel, but some improvements to the formula gave the game a chance to win over those disappointed by the extreme linearity of its predecessor. Requiem offers open, sometimes very spacious environments with multiple paths and hiding spots, but it’s a shame that mediocre AI can’t keep up with more freedom and possibilities given to the player in terms of dealing with enemies.
    • 70 Metascore
    • 85 Critic Score
    Inspired by the works of Giger and Beksiński, Scorn is a visual masterpiece that will leave you uneasy, feeling defiled, possibly horrified. And worst of all – it will probably make you brood over uncomfortable things. It’s simply not a game everyone will enjoy. It will discourage some by exceeding the limits of good taste. Others will be too goal-oriented to take in the atmosphere, intellectually engaged in solving puzzles so much they’ll miss their consequences, too excited by encountering enemies to notice their weapons have an umbilical cord. But I’m sure some will appreciate Ebb Software’s captivating creation deeply.
    • 83 Metascore
    • 80 Critic Score
    Grounded captivated me with its survival layer and the atmosphere of its wonderful miniature world. Then it discouraged me with a couple of ill-considered design choices, including ones that artificially extend its length in a tiring manner. Ultimately, however, I kept coming back to Obsidian’s game not because I had to, but because I wanted to. Despite having devoted 60 hours to Grounded, I can’t shake the feeling this backyard still holds many secrets and I’m eager to discover them.
    • 84 Metascore
    • 90 Critic Score
    In some respects Prodeus pretty much seems to be a clone of the very first Doom, but it imitates the legend ridiculously well, because the guys from Bounding Box Software perfectly understand the pillars of id Software’s success. Their game is fast and satisfying, old school and modern at the same time, sounds great and looks even better.
    • 87 Metascore
    • 95 Critic Score
    Aided by the Terrible Toybox team, Gilbert and Grossman deconstructed the legend and rebuilt it, modernizing it but also paying homage to the past. Return to Monkey Island is not just a great point’n’click that will remind you why you fell in love with the genre, but also an artistic statement that needs a certain degree of maturity to be fully appreciated. We were promised a comedy about pirates, but also got a piece on mortality.
    • 80 Metascore
    • 80 Critic Score
    The Excavation of Hob’s Barrow is charged with the aura of moors and local folklore. I really enjoyed taking part in the experience of the heroine stranded in a strange place were the real and supernatural worlds intertwine, but I also have to applaud logical puzzles and a really engaging story.
    • 81 Metascore
    • 65 Critic Score
    For me Shovel Knight Dig is the blandest of all games starring the blue knight. It does everything decently as a 2D roguelike platformer but fails to impress in any way and I would only recommend it to those fans of Shovel Knight who have already played all previous entries to the franchise.
    • 83 Metascore
    • 80 Critic Score
    As expected, Splatoon 3 is a terrific game. It’s addictive, its core concept is still brilliant, the story mode turned out to be surprisingly good and there are some minor overall improvements. If you haven’t played two previous entries to the series, you should definitely add something to the score. The disappointing thing is, five years were not enough for the developers to stir the old paint properly and for me Splatoon 3 often felt more like a DLC than a full-fledged sequel.
    • 68 Metascore
    • 65 Critic Score
    Serial Cleaners is a clever story about mob’s crime scene cleaners, unfortunately spoiled with a couple of annoying flaws, e.g. an irritating save system or the tendency to waste your time by making you wait for something idly. Overall, it probably won’t wow you, but is quite engaging and has a distinct, enjoyable atmosphere backed by an excellent soundtrack.
    • 47 Metascore
    • 50 Critic Score
    New game from the developers of Gas Station Simulator seemed very promising but in reality resembles an underbaked pizza littered with absolutely everything the cook found in the fridge. It’s a shame the developers failed to filter out poor ideas and unnecessary elements and polish the game properly, because it could’ve been really good.
    • tbd Metascore
    • 85 Critic Score
    Railbound is an engaging, lovable, only seemingly easy puzzle game for everyone. It offers 150 diverse challenges of greatly varied difficulty that will sometimes drive you mad, but I guarantee you the satisfaction of cracking a conundrum will be huge.
    • 46 Metascore
    • 40 Critic Score
    Cool idea, terrible execution. In the long run, LEGO Brawls is simply boring, very often chaotic and not varied enough in terms of gameplay. Yes, there are tons of bricks to unlock and some neat special skills, but it doesn’t save the game. If you feel you need to check it out, I recommend you play locally with your kids.
    • 61 Metascore
    • 45 Critic Score
    Scathe is a mess. Constant lack of ammo forces you to use the base weapon (which is painful the more so that some guns are really fun), heavy backtracking is extremely frustrating, enemies respawning in previously cleared areas are annoying, and the overall repetitiveness will wear you down unless the soundtrack will put you to sleep first.
    • 79 Metascore
    • 85 Critic Score
    If you enjoyed BPM: Bullets Per Minute, you must know that Metal: Hellsinger is better in every aspect. It’s stellar soundtrack alone is worth checking out, but it’s not the game’s only advantage, because it’s also got great pace, well-designed mechanics and hellishly satisfying gunplay. But why is the campaign so short?!
    • tbd Metascore
    • 80 Critic Score
    An extremely difficult arcade game with simple controls. Overcoming crazy challenges is immensely satisfying and thanks to You Suck at Parking’s sense of humor failures never irritated me.
    • 67 Metascore
    • 60 Critic Score
    Simplicity and mobile origin (at first, Little Orpheus was released on iOS) can be drawbacks but they don’t have to be. If you struggle in hardcore platformers and value challenge less than a fun narrative and picturesque environments, you may enjoy this game.
    • 72 Metascore
    • 70 Critic Score
    On paper Sunday Gold has the elements needed for a simple but interesting RPG, including enjoyable puzzles and characters who have a lot to talk about. Sadly, most of its promising plot threads remain undeveloped, the enemies are repetitive and the level cap takes fun out of combat. Real shame, because it could have been a gem.
    • 79 Metascore
    • 65 Critic Score
    F1 Manager 2022 does a terrific job at recreating the atmosphere of Formula 1, but the simulation itself needs huge improvements, because poor balance and terrible AI strip the races of realism.
    • 68 Metascore
    • 70 Critic Score
    Steelrising is completely different from what the fans of Spiders’ previous games could expect. It copies traditional soulslike mechanics but does stand out thanks to an interesting art direction and options that let you adjust the difficulty level to your liking. It should have been optimized better though, because the game’s visual quality does not justify its thirst for processing power.
    • 74 Metascore
    • 70 Critic Score
    Pac-Man World Re-PAC is a faithful remake of the 1999 platformer with all the strengths and weaknesses of the original (the former prevail). It’s a fun game with enjoyable graphics and almost no violence at all, so it’s a good choice for kids. However, grown-ups will enjoy it too, especially if they are nostalgic for Pac-Man.
    • 63 Metascore
    • 55 Critic Score
    Call of the Wild: The Angler offers vast, varied environments, as well as lots of equipment to chose from, but obviously is simplified in comparison to real fishing and devoid of its many subtleties. There are moments when the game is fun even despite some considerable flaws and the ridiculously limited multiplayer component, but as a whole it presents a quality level more befitting Early Access than a finished game.
    • 76 Metascore
    • 75 Critic Score
    Regiments, a real-time tactics game almost completely free of micromanagement and focused on combat, is worth checking out if you’re a fan of World in Conflict or Wargame by Eugen Systems. It fails to bring anything new to the genre, but is overall a solid offering.
    • 67 Metascore
    • 70 Critic Score
    Kirby’s Dream Buffet is an endearing little game that should be treated as a quick snack before the main course. It offers entertainment for a couple of evenings, but it’s not one of those titles you’ll keep on your Switch for months. It would score higher if its local multiplayer mode supported more than two players on one console.
    • 87 Metascore
    • 90 Critic Score
    Immortality is extraordinary and insanely polished, but because of its unique nature and not very engaging gameplay not everyone will be taken with it. However, if you want to feel like a detective analyzing David Lynch’s lost movie, you’re in for a treat. I hope this one-of-a-kind experience gets the spotlight it deserves.
    • 71 Metascore
    • 70 Critic Score
    Destroy All Humans! 2: Reprobed is a journey back to the times when people were not offended even by rudest jokes. If you’re sensitive, you should steer clear, because Crypto takes no prisoners and mocks absolutely everyone. I did enjoy the game’s humor, but the gameplay itself is competent at best.
    • 82 Metascore
    • 75 Critic Score
    It’s not a great roguelike, it has some technical and design issues and the cool idea behind the whole game carries it only for so long, but at its best Cult of the Lamb guarantees immense fun spiced up with black humor and a phenomenal soundtrack.
    • 79 Metascore
    • 80 Critic Score
    Shin chan: Me and the Professor on Summer Vacation is easy to fall in love with and difficult to forget. Ten hours spent with this charming game recharged my batteries almost like a real summer break and proved that you can use this medium to tell stories of happy childhood without moralizing or preying on nostalgia.
    • 82 Metascore
    • 75 Critic Score
    An interactive cartoon, a 2D adventure game, a puzzle game embellished with small arcade challenges – Lost in Play does all of that and it does it well. It’s also a great family title, as it’s funny, virtually non-violent and satisfying both to kids and adults.
    • 76 Metascore
    • 85 Critic Score
    What looked like a small, modest indie title, turned out to be chock-full of content. Midnight Fight Express is a brilliant game from a solo developer and an irresistible offer for anyone who enjoys fighting against overwhelming enemy forces. Here, you can use literally everything within reach as a weapon to overcome demanding challenges.
    • 65 Metascore
    • 70 Critic Score
    Way of the Hunter is an engaging hunting game. You’ll skulk around the bushes, experience some breathtaking views and unfortunately step not only in animal feces but also in a couple of bugs and simplifications. It’s obviously not a game for everyone, but it’s plenty satisfying and might devour a lot of your free time.
    • 81 Metascore
    • 85 Critic Score
    I haven’t played such a good arcade game in a long time. Rollerdrome is a great blend of genres with both the shooting and the roller-skating aspects realized very well. Its art style might not be everyone’s cup of tea and the lack of a multiplayer mode is a pity, but you should definitely consider checking Rollerdrome out, especially if you’re a fan of Tony Hawk games.
    • 66 Metascore
    • 80 Critic Score
    River City Saga: Three Kingdoms is a side-scrolling brawler developed with love, full of humor and surprisingly rich in content. You won’t find a more charming series in this genre and Three Kingdoms shows how much you can still squeeze out of it by improving its formula.
    • 89 Metascore
    • 80 Critic Score
    The Last of Us Part I is the best way to experience the wonderful story initially told in 2013. However, the original game, and especially its remaster, stood the test of time really well, so it’s difficult to justify remaking it so soon without substantial improvements to the gameplay and selling it at this price.
    • 61 Metascore
    • 55 Critic Score
    The feisty, distinct series was transformed into another run-of-the-mill sandbox game. New Saints Row is painfully unremarkable. The gameplay is pretty fun but repetitive and formulaic. The city – large but bland. The chaos – still present but kept on a short leash. As to the new characters, Volition must have recruited this grotesque, random gang in front of a Starbucks. What’s more, the AI is terrible and the whole game desperately needs patches.
    • 69 Metascore
    • 70 Critic Score
    Unexplored 2 is an incredibly ambitious and beautiful game that will captivate the player with well thought out survival systems. However, its lackluster story and lack of polish will be a major hinderance for anyone who wants to become a wayfarer.
    • 81 Metascore
    • 70 Critic Score
    Live A Live is fresh and surprising – there are moments when it’s really hard to believe that it’s a remake of a 30-year-old game. Despite its shallow story and the fact that the combat system’s potential went unrealized, this experimental jRPG is definitely worth your time thanks to its creativity. And if you’re a true fan of the genre, you’ll have lots of fun spotting elements borrowed years later by jRPG masterpieces.
    • 83 Metascore
    • 90 Critic Score
    Saying that Two Point Campus is loads of fun would be an understatement. Its developers have learned from previous mistakes (very few, I might add, as Two Point Hospital is still great) and created a game that deserves a magna cum laude distinction – genuinely amusing, very pretty and hugely enjoyable.
    • 77 Metascore
    • 80 Critic Score
    The story and the relationships with companions could’ve been done better, but combat in Hard West 2 is excellent. Action points reset mechanic, interesting skills, card system and well-designed items make for well though out, engaging encounters.
    • tbd Metascore
    • 75 Critic Score
    For a not very serious game (inspired by serious whodunnit classics though), Lord Winklebottom Investigates is surprisingly engrossing. Get ready for a fun, highly absurd investigation full of British humor, but sadly not a long one, as it took me four hours to complete it.
    • 89 Metascore
    • 80 Critic Score
    Xenoblade Chronicles 3 perfectly combines threads from previous instalments while remaining welcoming to newcomers. It’s based on very enjoyable combat mechanics and offers an interesting world to explore, but it’s a shame that dated graphics and intrusive invisible walls make it look like it was released a few years ago. I’m also disappointed that the developers decided to stick to what worked well twice before instead of making a step forward that the series could use.
    • 87 Metascore
    • 80 Critic Score
    Four years later swinging across the city is still an awesome experience and combat inspired by the Batman series remains fun. However, today I was more annoyed by numerous and tedious Ubi game-like side activities, some of which are necessary to upgrade Spidey. The PC version looks great with graphical settings maxed out on a powerful machine, but I came across some minor technical issues.
    • 73 Metascore
    • 80 Critic Score
    Even though it has no action sequences and lacks tension characteristic for modern TV series, I found South of the Circle to be more engrossing than As Dusk Falls. This narrative game turns out to be more ambiguous than it seems, and uniquely tells a wonderful tale using distinctive art style and a setting that sets it apart from other love stories.
    • 81 Metascore
    • 75 Critic Score
    Eyes in the Dark is a small but feisty mix of a roguelite and a 2D platformer. It’s atmosphere, art style and engaging gameplay make up for the lack of originality and not the best controls (controller highly recommended!).
    • 81 Metascore
    • 85 Critic Score
    I fell in love with this highly addictive gem after just a couple of turns. If you don’t mind that it was created with RPG Maker and looks like a decades-old relic, if you’re able to turn a blind eye to poor enemy AI and you’re willing to give the story time to really get going, you’ll probably lose track of time. Just like I did when I spent 16 hours with Symphony of War just on the first day with it.
    • 76 Metascore
    • 90 Critic Score
    Kaiju Wars is a fantastic title for the fans of old-school strategy games and kaiju movies. The best turn-based tactics game I’ve played this year offers tons of content with a long story mode at the center, exciting combat, stylish visuals and excellent soundtrack.
    • 75 Metascore
    • 85 Critic Score
    MADiSON borrows a lot from lamented P.T., obviously Visage was also a source of inspiration, but you can’t say the game lacks its own identity. It’s actually one of the best horror games of recent years. It tells a gripping story, does a great job at building tension, randomizes jump scares, offers interesting puzzles, looks good and sounds fantastic. On the downside, it tormented me with incessant backtracking and annoyed with strictly limited inventory space.
    • 67 Metascore
    • 70 Critic Score
    Rogue Mage lacks the scope and ambition of Thronebreaker: The Witcher Tales, but despite that provides lots of fun thanks to its addictive, well-balanced gameplay. It’s also a great way to get acquainted with Gwent.
    • 85 Metascore
    • 75 Critic Score
    Monster Hunter Rise: Sunbreak focuses on introducing new content and does not offer substantial changes or improvements in gameplay mechanics. It was made for players who have spent dozens of hours in Monster Hunter Rise and provides a reasonable challenge, but I was annoyed by the fact that some quests look like they were copied from the base game. Also be aware that, unlike the latter, Sunbreak lacks single-player content.
    • 78 Metascore
    • 70 Critic Score
    It’s a good effort to introduce the series to a new generation of gamers. Beautiful music and an accessible difficulty level should guarantee time pleasantly spent for anyone who feels like jumping around a bit, especially younger kids (naïve story and childish art style might annoy older players) and those who are new to video games.
    • 75 Metascore
    • 70 Critic Score
    Endling: Extinction Is Forever is not only a beautiful, touching and important game, but also a unique one, as you control a mother fox, the last of its kind, trying to keep its cubs alive in a world devastated by humans. The problem is, Endling’s gameplay loop is painfully repetitive and the game begins to get boring about halfway through.
    • 83 Metascore
    • 80 Critic Score
    Stray is a melancholic game that tells a simple story about a cat lost in a world of robots pretending to be humans. The feeling of solitude is magnified by nostalgic music that captures the mood of the moment well and beautiful environments cloaked in twilight. I liked the cat’s perspective and enjoyed snooping around the underground city, but weird jump mechanics made exploring a bit harder than it should be.
    • 77 Metascore
    • 80 Critic Score
    As Dusk Falls is an engrossing interactive crime drama with memorable characters. The art style and voice acting are great and the well-written, complex story branches out depending on your choices (which are meaningful, not illusory!), making the game worthy of replaying. I recommend giving As Dusk Falls a try instead of binge-watching a show on a streaming platform, but I suggest you launch the game early in the evening, because once you start it, it’s really hard to turn off the console until the end credits roll after 6-7 hours.
    • 72 Metascore
    • 65 Critic Score
    LOUD is very polished and offers light, quick gameplay perfect for a handheld. I’ll be surely coming back to improve my score on some levels, but due to the game’s disappointingly simple story and bland songs the primary feeling I was left with was the urge to dust off DJ Hero.
    • 73 Metascore
    • 60 Critic Score
    Mario Strikers: Battle League Football relies too heavily on whether you fall in love with the core gameplay. Because there’s not much else here, you can either consider it a highlight of the year, or a really mediocre entry in Next Level Games’ track record.
    • tbd Metascore
    • 45 Critic Score
    The vibe of a decade long gone was not enough to make me happy. There were moments when I had genuine fun, but almost every one of them was quickly spoiled by dubious design choices, terrible AI or one of many other flaws.
    • 80 Metascore
    • 80 Critic Score
    Fire Emblem Warriors: Three Hopes, one of the best musou games of recent years, is Omega Force’s return to form and a title that should make Fire Emblem fans nostalgic. If you enjoyed the turn-based original, you’ll probably appreciate Three Hopes too.
    • 89 Metascore
    • 85 Critic Score
    The Delicious Last Course offers more of what we loved about Cuphead, namely challenging, brilliantly designed boss battles and wonderful animations. It also introduces a third playable character and a handful of new equipment. I only wish the expansion was much longer – after all, it spent four years in development.
    • tbd Metascore
    • 70 Critic Score
    As an RPG with roguelite elements and tactical turn-based combat, The Hand of Merlin doesn’t bring anything new to the table, but is engaging and quite pretty. It’s a shame that its feeble story squanders the potential of Arthurian legend. The game is also surprisingly short and can be completed in 4-6 hours, provided that you’re not forced to start over after losing the entire party. However, randomized elements and the ability to chose your path make The Hand of Merlin replayable.
    • 81 Metascore
    • 70 Critic Score
    F1 22 is one of the best racing games on the market, especially when it comes to the career mode. I’m also happy with the VR support, but putting so much emphasis on supercars and cosmetic items is a step in the wrong direction.
    • 59 Metascore
    • 70 Critic Score
    This interesting free-to-play shooter set on an intriguing alien planet can be immensely satisfying or (more often) painfully frustrating depending on how you fare and how well you manage your equipment and finances in the face of losing everything you’re carrying upon death.
    • 73 Metascore
    • 70 Critic Score
    Fans of Outriders should be happy with Wordslayer, as it’s still a very enjoyable shooter and the expansion’s story, while silly, does its job of motivating you to push forward. It’s a shame that it ends so quickly and the endgame – while slightly improved over the base game – probably won’t engage you for very long.
    • 89 Metascore
    • 90 Critic Score
    Neon White is a brilliant, immensely satisfying and stylish hybrid of an FPS and a platformer. It’s gameplay is crazy fast, the level design is stellar, and although the game takes place in Heaven, it’s devilishly addictive. It’s one of the best games of 2022, no doubt in my mind about it.
    • 70 Metascore
    • 75 Critic Score
    Although it’s not very impressive as far as graphics are concerned, this old-school tactical RTS is a game that all fans of Paul Verhoeven’s "Starship Troopers” are going to enjoy.
    • tbd Metascore
    • 35 Critic Score
    Zorro: The Chronicles is a fossil from the PS2 era, a painfully repetitive and tedious game with awfully basic stealth mechanics and barely competent action sequences.
    • 65 Metascore
    • 60 Critic Score
    Released 16 years after The Guild 2, the third entry in the series disappoints. Dated graphics, simplified gameplay, unintuitive interface and various other flaws greatly diminish its substantial potential. The Guild 3 spent six years in Early Access and judging by its state, it should have spent there an additional year or two.
    • 69 Metascore
    • 80 Critic Score
    The Centennial Case: A Shijima Story is a great movie and an engaging detective game. The story is its strongest point and even though not all deductions seemed well-grounded to me and gameplay mechanics resemble simple jigsaw puzzle, solving the mystery gave me a lot of satistaction.
    • 83 Metascore
    • 80 Critic Score
    Hardspace: Shipbreaker is what happens when passionate developers and artists set out to create a “worker simulator”. Blackbird Interactive came up with a fantastic idea for a game, made it real using an excellent physics engine and wrapped the whole thing in stunning graphics.
    • 84 Metascore
    • 90 Critic Score
    Teenage Mutant Ninja Turtles: Shredder’s Revenge might not be the most remarkable beat ‘em up ever made, but it was developed by people who understand and love the genre, and therefore it is immensely enjoyable. And, of course, the Turtles-induced nostalgia rolled over me like a tsunami.
    • tbd Metascore
    • 70 Critic Score
    Ravenous Devils is atmospheric and running and expanding your business is surprisingly addictive (although sometimes the repetitive, hectic gameplay might be overwhelming). I enjoyed the very gory animations and appreciated the fact that the story ends after a couple of hours, so the game doesn’t get a chance to become boring.
    • 65 Metascore
    • 60 Critic Score
    While Eiyuden Chronicle: Rising is a decent introduction to the world of Eiyuden Chronicle, it fails to use its full potential. More complex combat and varied side quests would have made it a much better experience.
    • 82 Metascore
    • 80 Critic Score
    Citizen Sleeper – an enjoyable journey into a mind trapped in a stolen artificial body – is a game where the story is more important than gameplay mechanics and the questions that arise along the way are more important than answers. This narrative game that creatively combines the randomness of dice with some survival and management mechanics does not fully deserve to be called a „Disco Elysium in space”, but the association is basically correct.
    • 72 Metascore
    • 75 Critic Score
    Silt is not groundbreaking, but you won’t regret spending 3-5 hours on this stunningly beautiful, somewhat oneiric puzzle platformer, especially if you enjoyed Limbo and David Lynch movies.
    • 67 Metascore
    • 50 Critic Score
    On a basic level Diablo Immortal is an enjoyable game that channels Diablo II and III. Sadly, aggressive microtransactions you encounter every step of the way, a rift between those who pay and those who don’t, and mechanics designed to slow down your progress ultimately make it not much more than a perfidious cash grab.
    • 79 Metascore
    • 90 Critic Score
    Seemingly, it’s more of what we’ve already seen from Supermassive Games: a group of characters, a branching storyline, numerous QTE’s and tons of important decisions to make. However, the devil’s in the details – very interesting narrative style, the pace of the game and it’s surprising story make The Quarry Supermassive’s greatest achievement to date.
    • 71 Metascore
    • 70 Critic Score
    On the one hand I know a couple of better shooters that throw pixels the size of a bouillon cubes at you. On the other hand I had tons of fun with Brain Damaged thanks to its fast, challenging gameplay and tons of pop culture references. Plus, if I ever decide to put together a list of the most twisted game levels, some of new Postal’s maps are sure to be on it.
    • 57 Metascore
    • 40 Critic Score
    Out There: Oceans of Time tries to be something bordering on an RPG and a space survival game, but its roguelike roots do not work well in this new formula. Additionally, the game’s infantile story and ugly graphics are not doing it any favors.
    • 64 Metascore
    • 65 Critic Score
    Cat Café Manager is a casual tycoon where you run and expand, well, a cat café, which means keeping both the cats and the customers happy. The gameplay is simple and repetitive, but nonetheless engaging, however the developers should have refined aspects related to economy and staff management.
    • 72 Metascore
    • 70 Critic Score
    Nintendo Switch Sports is a modern retelling of the Wii classic. Despite somewhat less precise motion controls, it’s about as fun as its predecessor, mostly thanks to the emphasis on online play.

Top Trailers