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8.5

Generally favorable reviews- based on 5159 Ratings

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  1. Mar 22, 2020
    10
    Up there with my fav games of all time. Like all soulsborne games it's just epic and the combat is spot on. Challenging but fair. Cannot recommend it enough
  2. Sep 10, 2022
    9
    Ok. WOW! What a fantastic game. There’s only a few game series I play as soon as they release. Dead Space, God of War, many of the Lego Games & now From Software games. Bloodborne was my first & after that i started playing the backed up games. Dark Souls, DSIII, didn’t like DSII then Elden Ring & recently Sekiro. At first it’s incredibly difficult. I played through the game twice beforeOk. WOW! What a fantastic game. There’s only a few game series I play as soon as they release. Dead Space, God of War, many of the Lego Games & now From Software games. Bloodborne was my first & after that i started playing the backed up games. Dark Souls, DSIII, didn’t like DSII then Elden Ring & recently Sekiro. At first it’s incredibly difficult. I played through the game twice before becoming what I would consider to be proficient. If you want to cheese many bosses there are ways but that is cheating yourself out of a lot of satisfaction & fun. The game can be finished w/4 endings. One ending is about 60% if the full game the typical ending is about 95% of the game. There’s a lot of fighting techniques Sekiro can learn to make fights more difficult, easy, interesting & easy. Attack power is upgraded after defeating major bosses & using the memory to upgrade. So grinding for attack power doesn’t work. You have to learn the fight. Maybe a skill can help & that can be a grind objective; along w/Sen (gold). A very different From Software game that feels right at home because of the excellent boss, character, level & fight designs. I do think Sekiro is the most difficult From Software game I’ve played but it’s fair & that’s most important. Don’t skip this game & if you do play don’t give up. I’m on NG+6 & some fights are still difficult. I still die a couple times or more to some bosses. Expand
  3. Apr 11, 2019
    9
    People who buy this need to understand that it's a story-driven action game, not an rpg. It's a story about a shinobi with the power of resurrection, saving his master. That means there is no character creation, no character builds, and you must play as one person in the same clothes all game. Imagine ninja gaiden iwith a souls twist. Blocking, while it works, is much less effective thanPeople who buy this need to understand that it's a story-driven action game, not an rpg. It's a story about a shinobi with the power of resurrection, saving his master. That means there is no character creation, no character builds, and you must play as one person in the same clothes all game. Imagine ninja gaiden iwith a souls twist. Blocking, while it works, is much less effective than parrying, LIKE AN ACTION GAME WOULD DO. This is an action game. not an rpg. You get permanent damage buffs when you beat main bosses, so don't worry about dying. Your healing flasks are permanant so don't worry about dying. Your skill points and money that level up skill trees can be grinded back in 5 minutes SO THERE IS NO REAL PENALTY FOR DYING. you know why? BECAUSE IT'S AN ACTION GAME. LIKE NINJA GAIDEN. IF YOU GOT YOUR BUTT KICKED IN NINJA GAIDEN THEN YOU DO THE RUN AGAIN. yes, this game is an endurance test. like ninja gaiden. the action game. Expand
  4. Dec 11, 2022
    0
    I don't get the love for this game. It's definetely broken, but its recieved with praise as a "challenging FromSoft game". Enemies (all of them) rotate on invisible lazy susans to track you when you use dodge (making dodge pointless). Archers fire arrows that clearly change course to track you. Enemies rarely react to being hit and their attacks can seldom be interrupted. Theres a specificI don't get the love for this game. It's definetely broken, but its recieved with praise as a "challenging FromSoft game". Enemies (all of them) rotate on invisible lazy susans to track you when you use dodge (making dodge pointless). Archers fire arrows that clearly change course to track you. Enemies rarely react to being hit and their attacks can seldom be interrupted. Theres a specific move you can get for "crowds", I have yet to use it without an enemy interrupting it (and ignoring the move itself).

    Old, broken and poorly designed combat system lends to the games "difficulty" as you can really only engage in one on one scenarios. Camera system is horrendous is tight areas. Stealth isn't stealthy as enemies are always alerted when you perform a "stealth" attack.

    Its an old, outdated, broken design that is inexplicably escused away as "challenging", in almost all From games. More modern, polished games like Ghost of Tsushima allow the player to take on upwards of 20 enemies at once with combat systems that function properly.

    If you like broken, poorly designed games because they're "difficult". This is your game.
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  5. Dec 27, 2019
    5
    Playing an Activision game was the very first punitive element in this game.
  6. Apr 9, 2019
    10
    Another home run from From Software. Some of these negative reviews are absurd. One person complained that there are no "wall stealth kills" and rated the game a 0. There ARE wall stealth kills. You have to hug the wall and wait for the exact moment the red dot flashes.
  7. May 1, 2019
    10
    One of the best games I have ever played. I finished it last week through all endings and I am on my way to platinum the game through NG+. From the creators of the Souls and Bloodborne shows an epic tale of japan in the 16 century. A young Shinobi named Seikro is tasked by his foster father to protect a young boy who serves as an integral part of the story. The game introduces a newOne of the best games I have ever played. I finished it last week through all endings and I am on my way to platinum the game through NG+. From the creators of the Souls and Bloodborne shows an epic tale of japan in the 16 century. A young Shinobi named Seikro is tasked by his foster father to protect a young boy who serves as an integral part of the story. The game introduces a new gameplay mechanic unlike any that has been done by the souls series or bloodborne. If you play the game like those games then you will have a hard time completing the game. Whatever those game taught should be best forgotten because in this game enemies here will frustrate you hard and their attacks are stronger since this game does not have an upgrade in defense mechanic. The gameplay mechanic relies on attacking and deflection with those two on hand will help you win the battle easily and should be timed fast to counter your enemies. Your main character has a great speed movement with unlimited stamina which can be an advantage. People who will play the game as souls games must understand that your main focus is vitality and postures not stamina. Use prosthetics equipment overcome enemies and you will best bosses using those techniques. Expand
  8. Nov 22, 2022
    6
    As a veteran and fan of the SoulsBorne games it was natural that I give Sekiro a shot.

    Most of what I played I enjoyed, the style, stealth, combat and graphics are excellent. The truth is I just couldn't get into it. I'm burnt out on this type of game, the brutal difficulty, respawning enemies, learning patterns and ambiguous game mechanics I've poured 100s of hours into Nioh,
    As a veteran and fan of the SoulsBorne games it was natural that I give Sekiro a shot.

    Most of what I played I enjoyed, the style, stealth, combat and graphics are excellent.

    The truth is I just couldn't get into it.

    I'm burnt out on this type of game, the brutal difficulty, respawning enemies, learning patterns and ambiguous game mechanics

    I've poured 100s of hours into Nioh, Souls 1 and 2, and Bloodborne, I don't get pleasure out of this type of game any more. The continual grind, dying over and over doesn't appeal to me. I simply don't have time for it. I can't do it any more.

    When I get a chance to game I want to relax and get immersed in characters and story, none of which are Sekiro's strong points.
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  9. Apr 23, 2020
    8
    Lot of stuff in game is usless like exp and martial arts on bosses. Bosses are really anoying, save points are on spot. But great game...
  10. May 9, 2022
    10
    This is a masterpiece if you accept the challenge and have the patience to play through and learn the fights. In my opinion the best and most skillbased combat system of all the from soft games. Boss battles once you have learned them are a beautiful sword dance and to finally get the kill is so satisfying.
  11. Nov 20, 2019
    8
    Interesting story, great visuals and engaging combat that is slightly let down by repetitive enemy encounters towards the last third of the game.
  12. Dec 20, 2020
    9
    Sekiro is a definite different type of FromSoft game. Simultaneously it is one of their best as well.
    To start with, this is by far the hardest FromSoft game imo. Some bosses are so intense and difficult that it took me a long time to beat some of them.
    The stealth element is a great new way of gameplay, the prosthetic tools give rise to endless combos and even more so with the
    Sekiro is a definite different type of FromSoft game. Simultaneously it is one of their best as well.
    To start with, this is by far the hardest FromSoft game imo. Some bosses are so intense and difficult that it took me a long time to beat some of them.
    The stealth element is a great new way of gameplay, the prosthetic tools give rise to endless combos and even more so with the unlockable skills. And the aesthetics plus world building is once again incredible.
    I study Japanese language and culture so this was going to be very interesting to see from the beginning and they delivered. The Sengoku period is portrayed differntely and beautifully.
    Dark souls character creation compared to the set character, was kind of a missed opportunity. But that is the single and only downside of this game.
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  13. Nov 27, 2019
    9
    I came into this game not liking it very much. It was soooo different from the other souls game. But after some time in and beating lady butterfly, I finally understood how I was supposed to play. I felt the swordplay so keenly once I got into rhythm and improved on deflecting and posture damage. When I finally understood the gameplay, I began to enjoy the world more. Sekiro and the peopleI came into this game not liking it very much. It was soooo different from the other souls game. But after some time in and beating lady butterfly, I finally understood how I was supposed to play. I felt the swordplay so keenly once I got into rhythm and improved on deflecting and posture damage. When I finally understood the gameplay, I began to enjoy the world more. Sekiro and the people he interacts with hold a lot of meaning. You genuinely care about them. I haven't felt that way for a long time, which was back in demon souls and in ds1 .

    The world is not only beautiful but detailed and interactive. Sooo many ways to explore as a shinobi. Crawling under spaces or soaring through the air by grappling. I love how much it feels like you're an actual shinobi. Especially when you have so many arm upgrades to choose from too. The best thing is you can literally beat any boss without them but they're still there if you want to fight a certain way. Customizing your playstyle is very appealing. My favorite was the umbrella and mist feathers since I resort to being defensive to contain my panic moments. Music was ok. I probably only liked about 5 tracks and so that's a little disappointing for me because I care very much about the ost of every souls game. And I only didn't like the fact that they reused a lot of bosses and areas. Wish I could have explored more places and fight some more different bosses. Ptsd of a certain giant ape... Solid game. Loved it very very much. Close second to my favorite souls game which is still BloodBorne. Although I'd pick sekiro gameplay over any other souls game. And this is coming from someone who initially hated it. I'd give it 8.5/10 but since I can only pick whole numbers it'll be a 9 on metacritic.
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  14. Apr 21, 2021
    5
    Of course it’s a masterpiece, a great game in so many aspects, and I loved the mechanics that makes difficult even to a soulsborne adept! But I couldn’t feel the same way I felt when I finish Dark Souls 1 and 3 or Bloodborne. I don’t know, the progression is quite unfair, you can have your char fully developed, but can be wiped out with two hits easily, making the efforts quite empty. IOf course it’s a masterpiece, a great game in so many aspects, and I loved the mechanics that makes difficult even to a soulsborne adept! But I couldn’t feel the same way I felt when I finish Dark Souls 1 and 3 or Bloodborne. I don’t know, the progression is quite unfair, you can have your char fully developed, but can be wiped out with two hits easily, making the efforts quite empty. I haven’t felt the same satisfaction compared with the other soulsborne games. Expand
  15. Jul 10, 2023
    10
    Amazing game! My story with Sekiro is complicated. I bought it when it won GOTY but I played for maybe 2 hours and sold the game. It seemed brutal and not well designed. Some time later with PS5 I bought Demon Souls for launch. I played the **** out of it. It's a beautiful remake if you haven't played it. I went through most of the game, I advanced much more then the first time I played itAmazing game! My story with Sekiro is complicated. I bought it when it won GOTY but I played for maybe 2 hours and sold the game. It seemed brutal and not well designed. Some time later with PS5 I bought Demon Souls for launch. I played the **** out of it. It's a beautiful remake if you haven't played it. I went through most of the game, I advanced much more then the first time I played it on PS3. I think it because of the fact the loadings are so much faster now, so when you die you don't have to go and make a tea, before you can jump right back. Still did not finish it, because I was distracted by Returnal. OMG Returnal is perfect. Mind bending SF lore and hard fights that made my heart pumping adrenaline like nothing before... and then there was Elden Ring. By that time Returnal made me thirsty for a challange, so Elden Ring was excellent. Zelda like exploration, but better??? How is it even possible!? You stumble on to the lift and you spend next 3 days killing Dragon God who lives under the monster-ant kingdom in a long forgotten underground human civilnization. Amazing! And hard fights! Emotions so powerful, impossible really to describe. Once it ended I had to finish Demon Souls, which suddenly became extremely easy:) Once I got back to it, not only I killed the boss I was stuck on in second try... I basically sprinted through the rest of the game almost without dying. The final boss I got on my first try:) I got gud ;) Then Jedi Knight quickly which gave me a fix of FS... and Kena that contrary to her looks is a challenge with some bosses.... but I needed more... so I bought Dark Souls Trilogy... :D DS1 - cool, but to old... I will probably finish it after Sekiro... where I'm going... But DS3? This is the next level **** Great bosses, better then ER and really good graphics and fluency in 60fps. Loved it! I tried Bloodborne... it's ok but too old and clunky... same with DS2 - clunky as hell, actually looks worse then DS1 remaster... so after DS3 and all it's DLCs I bought Sekiro again, because many people say it's the best FS game... What can I say? iI you read all the way to this worlds and your journey and tastes, at least partially, align... then I think you will be enchanted by it. It's not that hard and you will have a blast with exploration, rythmic combat and cool lore. It's all so nicely packed into so many cool and tight mechanics... and there so cool secrets and suprises along the way... even the smallest details are really cool. Yeah. it's an almost perfect game! As close as game can be... I don't know yet if this is better then DS3... will see:) but the time spent with it, is definetely worth it. Expand
  16. Apr 7, 2021
    9
    almost gave up on this one, had a hard time adjusting to the fighting mechanics and couldn't progress. while it shares much of it's DNA with dark souls, its a completely different experience and once i started to appreciate it for what it is i started to really enjoy it. you don't have the freedom you had to build a character to your liking like in other soulsborne games but thealmost gave up on this one, had a hard time adjusting to the fighting mechanics and couldn't progress. while it shares much of it's DNA with dark souls, its a completely different experience and once i started to appreciate it for what it is i started to really enjoy it. you don't have the freedom you had to build a character to your liking like in other soulsborne games but the prosthetics and the way you approach a fight still allows you to express yourself. Expand
  17. May 31, 2019
    10
    Only for those that are strong, Sekiro has a very steep learning curve but once you get it, the combats and explorations are unique.
  18. May 9, 2020
    10
    The highest height FromSoft has ever reached in any base release of them. So good that an expansion to über complete it could have made it Miyazaki’s magnum opus.
  19. Mar 2, 2022
    10
    It’s a masterpiece and for sure a must play game , yes it’s difficult but can be managed with alot of practice and reading professional notes . The uniqueness of it’s gameplay and the mechanics make you fall in love with it . You don’t have to compare it with other games cause it’s special, I’m glad to see such kind of games .
  20. Apr 30, 2019
    10
    People continue to compare this to Dark Souls. This is not Dark Souls or Bloodborne, never wanted to be. It must be judged as a game apart from the usual Souls games.

    It's absolutely awesome as a game if you consider it as Sekiro and not as a "Worse Dark Souls".
  21. Apr 10, 2019
    10
    From Software has done it again. In my opinion, no developer better delivers the tense, heart-pounding, yet rewarding action that From Software has provided in each of its major titles over the last decade. Is it challenging? Absolutely. However, at the same time it is extremely fair. If you die, it wasn't due to bad luck, it was due to your poor performance. The game requires you toFrom Software has done it again. In my opinion, no developer better delivers the tense, heart-pounding, yet rewarding action that From Software has provided in each of its major titles over the last decade. Is it challenging? Absolutely. However, at the same time it is extremely fair. If you die, it wasn't due to bad luck, it was due to your poor performance. The game requires you to brush yourself off, get back up, and try again with the knowledge you just gained. I prefer games that respect my intelligence and ability, while making available all the tools and hints I need to piece together a strategy to overcome a difficult situation. Sekiro does exactly that.

    I've spent approximately 30 hours or so in the game and have achieved one of several endings. I'm already looking forward to jumping back in for a second run to find everything I may have missed the first time around. Since this is not a full-fledged RPG like previous titles, customization is not at as high, which may hurt replay value some. However, it still provides excellent enemy variation, skill trees, and prosthetic tool upgrades to spice things up. The story is much more defined. The world and level design is incredible, as you'd expect from From Software.

    Ultimately, it's an incredible game. However, if you don't like challenging games or are a person that gets frustrated easily, you might be better off steering clear of this game. Or i'd at least make sure you have Youtube handy to find tutorial videos as needed.
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  22. Feb 21, 2022
    10
    Absolutely fantastic game although it is very hard to get to grips with especially at the start, I still managed to get the platinum trophy however, very good but also very hard in my opinion
  23. Mar 25, 2020
    10
    Fromsoft does it again, another masterpiece in its catalogue. Superb gameplay with the tightest mechanics I've ever seen. The story is pretty good as well and has decent replayability. Next up is Elden Ring!
  24. Jun 26, 2020
    9
    This review contains spoilers, click expand to view. Outstanding, complex and challenging. Very technical and well written story which engages and etegrate all elements in a Devin manner. Expand
  25. May 23, 2020
    8
    In comparison to other souls-borne games, Sekiro is differently flavoured yet certainly enjoyable. I played immediately after playing Bloodborne and while both are fluid and action-filled, Sekiro stands out as you could almost feel the swords clashing. Few developers make you feel the weight of your character and weapon like From Software do. As many other reviews have stated, you have toIn comparison to other souls-borne games, Sekiro is differently flavoured yet certainly enjoyable. I played immediately after playing Bloodborne and while both are fluid and action-filled, Sekiro stands out as you could almost feel the swords clashing. Few developers make you feel the weight of your character and weapon like From Software do. As many other reviews have stated, you have to unlearn everything the souls-borne games taught you about dodging and learn how to parry. I took a while for me until it clicked, but once it did this fights were enjoyable and challenging. Anyone could kill you if you don't play as the game wants you to play.

    On the other hand, this is no longer an RPG. Gameplay-wise, there are more elements of an action game like Tomb Raider than an RPG like Dark Souls which is not necessarily bad, but it is certainly quite different than previous games.

    The story is Ok and the storytelling is direct this time. I didn't need to dig through the forums or youtube to understand what was going on or why I was killing this boss.

    Graphics are good and the world is beautiful at certain points. Nothing special though.

    Level design is the standard From Software recipe, interconnected areas that separate the boss fights but the checkpoints are placed in at a more reasonable distance from boss fights which is good since you will die.. a lot.

    Overall, a great polished experience and enjoyable challenging game. Bloodborne is still my favourite though!
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  26. Jun 25, 2019
    10
    I've played and beaten every From game since Demon's Souls and Sekiro is tied for my favorite next to Bloodborne. It is frustrating that the gaming community is so toxic that people arbitrarily will review bomb such a flawless game as Sekiro, but unfortunately there are a lot of bad reviews that fall into one of two camps:
    1) The wrong person bought this game. Someone who isn't interested
    I've played and beaten every From game since Demon's Souls and Sekiro is tied for my favorite next to Bloodborne. It is frustrating that the gaming community is so toxic that people arbitrarily will review bomb such a flawless game as Sekiro, but unfortunately there are a lot of bad reviews that fall into one of two camps:
    1) The wrong person bought this game. Someone who isn't interested in a very challenging game that requires resourceful attention and application of all of the game mechanics and practice. This game will exercise your wits, strategy, reflexes and patience. If that sounds unenjoyable then why buy it?
    2) People who have become overly attached (obsessed) with one particular title in the Souls series and doesn't want From to stray from the formula. We've already had 4 incredible souls games that adhered to the same mechanics. Sekiro is extremely refreshing in this regard, and allows you to focus more on the action and the story than navigating confusing menus. The new movement options are excellent.
    If you don't fall into either of the two camps above you will enjoy this game. If you do you shouldn't blame From for creating a game tailored to a specific audience.
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  27. Sep 22, 2019
    10
    One of the best game of this decade..period..I dont know why period giving this negative review..
  28. Feb 10, 2022
    9
    The satisfaction that comes after defiting the boss is unforgatable. You really are getting better while playing the game.
  29. Apr 12, 2019
    10
    Best Fromsoft game I have played! I really enjoyed the Japanese sitting, and i was happy to see that they decided to add story cut scenes compared to BB that left me wanting more story. The graphics are the best I've scene from fromsoft, alot of the environments are beautiful to look at and I enjoyed discovering every book and cranny. The gameplay is tight and fluid, was nice not toBest Fromsoft game I have played! I really enjoyed the Japanese sitting, and i was happy to see that they decided to add story cut scenes compared to BB that left me wanting more story. The graphics are the best I've scene from fromsoft, alot of the environments are beautiful to look at and I enjoyed discovering every book and cranny. The gameplay is tight and fluid, was nice not to worry about stamina. The cam was good enough there was times that it got wonky on me which was probably my biggest complaint. I really like the fact that they let let you remap the button layout which made it alot easier to customize my playstyle. Sekiro is definitely a hard ass but very rewarding, but not impossible to beat. The only real hangups I had was with the final boss which probably took me 10 hours to beat so definitely **** that jerk. Overall the game took me like 50 hours to finish and i beat most the bosses and got 3 of the endings. If you want a challenge pick up sekiro! Expand
  30. Jul 30, 2023
    10
    It is ridiculous how good this game is. I am certainly not a From game player but they managed to make a world that was thematically and aesthetically interesting for me and while I certainly am not a fan of From's "Learn the hard way or don't play it" philosophy because I think casual players should also have the chance to play the game just for being interested in stuff like its worldIt is ridiculous how good this game is. I am certainly not a From game player but they managed to make a world that was thematically and aesthetically interesting for me and while I certainly am not a fan of From's "Learn the hard way or don't play it" philosophy because I think casual players should also have the chance to play the game just for being interested in stuff like its world and story, I just cannot be too mad about it because this game is so engaging and rewarding that maybe even a casual player finds the motivation to get through it. Expand
  31. Nov 20, 2019
    8
    Because of the thematic and atmosphere, this game is my From Software favorite a hard and for some frustrating game that when accomplished it's very fulfilling, you level up your skills and weapons instead of just your stats being more about techniques that a power measure, semi open world with backtracking adjusted to your level as you come back around after certain story points talkingBecause of the thematic and atmosphere, this game is my From Software favorite a hard and for some frustrating game that when accomplished it's very fulfilling, you level up your skills and weapons instead of just your stats being more about techniques that a power measure, semi open world with backtracking adjusted to your level as you come back around after certain story points talking of the story it haves bifurcations that change the end and a new game plus that keep things interesting and doesn't make the game become tedious. Expand
  32. Sep 14, 2019
    10
    Another masterpiece from From Software. Not really Soulslike, but still very very good.
  33. Mar 18, 2022
    9
    I hate games based on Japan but for this game I have to make an exception because everything feels so good: learning how to deflect blows with your sword and getting down proper counters for the bosses has never been so satisfying! This is the actual peak of FROM SOFTWARE's games. Bloodborne is their second best followed closely by Dark souls 3. Then we have Elden Ring and Dark SoulsI hate games based on Japan but for this game I have to make an exception because everything feels so good: learning how to deflect blows with your sword and getting down proper counters for the bosses has never been so satisfying! This is the actual peak of FROM SOFTWARE's games. Bloodborne is their second best followed closely by Dark souls 3. Then we have Elden Ring and Dark Souls remastered... and Dark souls 2... what were they thinking for that game. Expand
  34. Jan 31, 2022
    9
    As a Souls series veteran, I was really surprised how good is the gameplay of this game. It is a lot faster than DS and has a three different types of dodges and those things make de combat system a lot more fun.

    The ambientation is incredible with gorgeous scenarios (Fountainhead Palace) and the variety of enemies and especially bosses is incredible there are bossies of different types
    As a Souls series veteran, I was really surprised how good is the gameplay of this game. It is a lot faster than DS and has a three different types of dodges and those things make de combat system a lot more fun.

    The ambientation is incredible with gorgeous scenarios (Fountainhead Palace) and the variety of enemies and especially bosses is incredible there are bossies of different types and shapes, and all are very cool to face.

    The story when I played I really liked but after that, I forgot. It has some good plot twists but is a forgettable story because you don't have the same attachment to the characters as the games with really good stories that work on the characters that build up your attachment over time, like Atreus and Kratos relationship on God of War or the relationship among Arthur and his gang on RDR2. Here in Sekiro, I don't know exactly the protagonist and his Master (Kuro) and the game doesn't build up either, so the plot twists are cool, the story is cool but is forgettable because you don't really like the characters.
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  35. Apr 10, 2019
    10
    Easily the best souls-like ever made, the combat is finally the way I wanted it, bosses are **** dope, aesthetic is amazing, story is way better than anything before it, traversal is awesome, the best souls-like to date. People giving this game a low score are just bad at it, how can you judge a game by YOUR skill rather than what the game brings? Doesn't make sense, its not a review ofEasily the best souls-like ever made, the combat is finally the way I wanted it, bosses are **** dope, aesthetic is amazing, story is way better than anything before it, traversal is awesome, the best souls-like to date. People giving this game a low score are just bad at it, how can you judge a game by YOUR skill rather than what the game brings? Doesn't make sense, its not a review of your personal skills, its a review of the game. Expand
  36. Nov 10, 2019
    10
    Mais um grande jogo da fromsoft..ótima jogabilidade estilo souls pra quem gosta se passar raiva
  37. May 22, 2020
    5
    I really loved Demon's Souls, all three Dark Souls and Bloodborne, I even finished all of them several times. However, Sekiro was disappointment and generally not joy to play. It does not have good framerate on PS4 Pro, the level design is mediocre, the enemies are boring (most of them are sword bearing humans), the prayer beads mechanics is broken (all leveling up is only for skills,I really loved Demon's Souls, all three Dark Souls and Bloodborne, I even finished all of them several times. However, Sekiro was disappointment and generally not joy to play. It does not have good framerate on PS4 Pro, the level design is mediocre, the enemies are boring (most of them are sword bearing humans), the prayer beads mechanics is broken (all leveling up is only for skills, which are mostly worthless). The mechanic hand upgrades are also mostly useless and you are stuck with only one slow sword (except for the mortal blade which cannot be used for swordfight) - it means that you use one fighting style throughout all game and all you have to do is precisely deflect and/or dodge. The game even does not show you properly which critical attack is coming. The grappling hook would be fun if the game would run properly, however it looks like slideshow while jumping. The only improvement is critical attack from behind while crouching, but when you get the necessary skill, it works like in previous games. The overall setting is also mediocre. Nioh was much more fun. From software, sorry, but this game was not worth the time... Expand
  38. Jul 15, 2020
    10
    I'm on my NG+4 Run , didn't want to review this game till i almost 100% Everything, and i can say it's my 2nd Favorite of Miyazaki's title , and my favorite than dark soul, the sound of clanging of sword never gets old and the satisfactory for perfecting Deflects and Mikiri Counter at Every Boss is just a music into my ear, the story is more simple this time unlike Dark Souls but it'sI'm on my NG+4 Run , didn't want to review this game till i almost 100% Everything, and i can say it's my 2nd Favorite of Miyazaki's title , and my favorite than dark soul, the sound of clanging of sword never gets old and the satisfactory for perfecting Deflects and Mikiri Counter at Every Boss is just a music into my ear, the story is more simple this time unlike Dark Souls but it's fresh that the story is told in a simplier way, and the combat is so good, Unlike Dark Souls you don't win by spamming R1 , but you win by following the rhythm of swordplay by deflecting to destroy the enemies posture, and it's the best Combat Designed i have played, and yes it is more challenging to it's predecessor but the patience and overcoming it's mechanic is just satisfaction.....The Game of the Year Award that this game receive, it deserved it.....truly a Masterpiece, i can't wait for Miyazaki's next Project " Elden Ring" Expand
  39. Jun 20, 2022
    9
    This is not a 10 just because the only perfection is Dark Souls 3 - Fire Fades Edition.

    Sekiro is a masterpiece and deserved the GOTY. Even with a high difficult (for those who not know the souls series, do a search before play) it gives you fun from the beggining to the end.
  40. Apr 29, 2021
    10
    Without shadow of a doubt sekiro is one of the greatest Video Games I have Ever Played. Though its tough & painful in many ways , yet there is so much beauty in it once you understand The brilliance of its Combat System .
    this game has Revolutionized the Combat system that depends on Swords or Katana with Introducing The New Mechanic which consider to be one of the greatest of this
    Without shadow of a doubt sekiro is one of the greatest Video Games I have Ever Played. Though its tough & painful in many ways , yet there is so much beauty in it once you understand The brilliance of its Combat System .
    this game has Revolutionized the Combat system that depends on Swords or Katana with Introducing The New Mechanic which consider to be one of the greatest of this generation which is the Posture Bar Meter alongside a lot of Handful tools at your disposal once you found it exploring the world of the re-imagined 17th century Japan following the Sengoku period.
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  41. Jun 26, 2020
    10
    Hard. Hard. Hard. Hard. Hard. Rewarding. Hard again. And again. Rewarding. You feel like a master of the sword when you defeat a boss. The speed and mechanics of combat have never been so amazing on every game. Masterpiece.
  42. May 31, 2019
    10
    Great game from a mastermind
    I was consistently frustrated playing Sekiro, but when something clicked, everything sort of fell into place and there was an incredible sense of accomplishment. My frustration was at my own lack of patience or understanding in how a fight worked. I often found that when things clicked with me, I could go from dying early on in an encounter, to beating it
    Great game from a mastermind
    I was consistently frustrated playing Sekiro, but when something clicked, everything sort of fell into place and there was an incredible sense of accomplishment. My frustration was at my own lack of patience or understanding in how a fight worked. I often found that when things clicked with me, I could go from dying early on in an encounter, to beating it barely taking any damage at all. Pushing through to discover the next location was stunning and always worth the perseverance. Unraveling the next thread of the story was fascinating.
    Read more at https://www.playstationlifestyle.net/2019/03/21/sekiro-shadows-die-twice-review/#hlT2bb0GoodT9Urk.99
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  43. Jul 7, 2020
    10
    Amazing and addictive game! Great job from software. Every boss, area, challenge etc is well done and fair.
  44. Dec 17, 2020
    10
    FromSoftware are masterminds for making this game, Thank You Hidetaka Miyazaki for this masterpiece!
  45. Jun 20, 2020
    10
    This Is a truly Masterpiece, gameplay Is challenging, bosses are epic, soundtrack make you feel goosebumps, tech specs área awesome too, a must play even if you don't like the souls style.
  46. Feb 6, 2021
    10
    I was definitely sure it would be a great game. From Software never fails. I took a few hours to play and that's what I expected. I am in heaven ! Everything is amazing.
    Great atmosphere, graphics and story. You can fell the soul of previous games. I was really missing this world a lot. Finally got it.
  47. Jul 6, 2020
    10
    Сама продвинутая в плане механик игра Миядзаки. Абсолютно мастхэв.
  48. Dec 9, 2020
    10
    The best combat rpg game ever made. This game is tough, very tough. But once you slow down and realize that this isn’t going to be a cake-walk (just because you beat all the other souls-borne games) it becomes what is probably one of the most rewarding experiences in gaming you’ll have. Fromsoft is aware of their fan base and really delivered with this game--a fresh new challenge.
  49. Feb 20, 2022
    9
    I replay it on PS4 from PC.
    The same excellent game, with probably the best melee system of any action-adventure game.
    Challenging, fast and beautiful. Nice characters and good story. A LOT of mini-bosses. Not that full of options like previous FromSoftware games (weapons, outfits, builds, etc) but still and amazing game. Final boss it's super hard but awesome to master. Only
    I replay it on PS4 from PC.
    The same excellent game, with probably the best melee system of any action-adventure game.
    Challenging, fast and beautiful.
    Nice characters and good story.
    A LOT of mini-bosses.

    Not that full of options like previous FromSoftware games (weapons, outfits, builds, etc) but still and amazing game.

    Final boss it's super hard but awesome to master.

    Only caveat on PS4 is the bad framerate, specially on Ashina Castle.
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  50. Jul 2, 2020
    9
    Most Souls fan will view Sekiro in a bubble. The souls bubble. And since it doesnt have many of the rpg mechanics that souls-fans have come to expect they immediately write it off. But Sekiro isnt an RPG nor is it trying to be.
  51. May 8, 2019
    9
    simple y definitivamente otro excelente titulo por parte de FS, la unica pega es el farmeo, en este caso de experiencia pues como en los anteriores por cada punto, se necesita mas y mas experiencia para la próxima
  52. Apr 25, 2019
    10
    From Soft have done it again, with new IP they have brought in new take on the souls like. Sekiro is very different from souls like game. First time, the game has story which every one can understand. The combat is completely different from other games, the enemy health bar is smaller but the posture bar is bigger and in your face to tell you that its the most important feature of combat.From Soft have done it again, with new IP they have brought in new take on the souls like. Sekiro is very different from souls like game. First time, the game has story which every one can understand. The combat is completely different from other games, the enemy health bar is smaller but the posture bar is bigger and in your face to tell you that its the most important feature of combat. There is a single weapon in game. There are now skills passive and active which you unlock via skill points. You earn skill points only by killing enemies and bosses. If you die, you loose half of XP earned. There is also currency now from which you can buy items. There is no other weapon but the prosthetic arm does the role of secondary weapon. There are different types and which can also be upgraded by collecting crafting materials. The bosses are all human level except for few bigger ones. Overall the game is not for everyone, if you can parry then this game is easy else its makes boss fight tough since you need to learn boss moves and see for a opening. Definitely this game is 10 of 10. Expand
  53. Jun 28, 2020
    10
    This review contains spoilers, click expand to view. Second favorite game in this genre behind bloodborne. Nearly perfect!!! Challenging combat, excellent level design. Expand
  54. May 31, 2019
    10
    Another Fromsoftware masterpiece.This game is a breath of fresh air but still has the souls formula in terms of difficulty and progression.This game can not be placed in the soulsborne genre due to many differences in gameplay,the combat in sekiro is one of the best i seen and is soo fun, it may be more complex than the past fromsoft games but it is soo beautiful and addictive.DeflectingAnother Fromsoftware masterpiece.This game is a breath of fresh air but still has the souls formula in terms of difficulty and progression.This game can not be placed in the soulsborne genre due to many differences in gameplay,the combat in sekiro is one of the best i seen and is soo fun, it may be more complex than the past fromsoft games but it is soo beautiful and addictive.Deflecting attacks and responding to different "Perilous Attacks" never gets old.Note that this game (like most fromsoftware games) is pretty difficult,but never to the point where it is unfair in my opinion.This game is probably my favorite fromsoftware game to date.

    I just wished that there was more boss variaty because most bosses are reskins or you fought them before.Nevertheless, this is a great game for TRUE FROMSOFTWARE FANS!
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  55. Dec 23, 2019
    8
    I won't lie, at first I really didn't like this game, as cool as it looked, it just wasn't sinking in for me, it felt trivial and never seemed to get easier. However once I realised I was playing the game wrong it started to really grow on me quite quickly. Many people critiquing this game mainly base their argument around the games combat, saying it's linear and and not free in how youI won't lie, at first I really didn't like this game, as cool as it looked, it just wasn't sinking in for me, it felt trivial and never seemed to get easier. However once I realised I was playing the game wrong it started to really grow on me quite quickly. Many people critiquing this game mainly base their argument around the games combat, saying it's linear and and not free in how you want attack an enemy, whilst this is true to an extent, this is mainly because the game is not meant to be played like Dark Souls, you are a shinobi your greatest weapon is stealth, and the game really hones this aspect yet it doesn't force you to be stealthy (you'll probably start being stealthy when you die a lot) but it is rarely ever necessary.

    Sekiro is a linear game, not in the sense that you'd think. If this is your first playthrough the game should be linear, there is not much direction unless you do the route provided and you'll probably do that on your first run as it can be quite confusing, in one area there are a bunch of overpowered enemies but in the other area you don't know where to go, this all comes down to a lack of information so when playing for a second, third or even fourth time the world is really your oyster.

    As aforementioned many people seemingly dislike the combat in this game however I really enjoy it, almost as much as Bloodborne, its very fluid and intense, just few mistakes could end your life after a perfect run. Even though many say it is repetitive and linear there are a lot of skills to be unlocked: that should be unlocked, to make the experience more thrilling and more catered towards your style of combat. If you expect to only struggle with the bosses in this game, you're wrong, despite being perfectly capable of running through most enemies, I actually struggled more with some enemy sections of the game then bosses. This is mainly because bosses require skill and groups of enemies require patience and awareness.

    Everything else about this game is arguably brilliant, ts unique graphics and setting is a nice change, giving a new light to everything helping to exaggerate darker areas. The sound design is fantastic giving life to the era at which the game is set and helping to add tension and emotion where without the sound and music it would be lacking. All of the designs are great and unique, clearly having a great influence by its sengoku time period. The story is intriguing the characters have a personality, even Wolf despite being a shinobi, and its overall an experience I hope to have again.
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  56. Apr 30, 2022
    9
    I really hated this game at first. I felt that it was extremely difficult and unfair and really hard to just get a grasp of how to play the game. But I kept playing and eventually it clicked and now I'm in love with this game. I like many people came into this expecting a souls like game but instead its more of a character action, stealth game that burrows a lot of ideas from dark souls.I really hated this game at first. I felt that it was extremely difficult and unfair and really hard to just get a grasp of how to play the game. But I kept playing and eventually it clicked and now I'm in love with this game. I like many people came into this expecting a souls like game but instead its more of a character action, stealth game that burrows a lot of ideas from dark souls. Instead of making your own character there only one character Wolf and with the lack of customization to play styles there usually a right way to play the game and because of that I feel this hurts the replay value when compared to the souls games. But its kind of unfair for us to keep comparing this to Dark Souls because this game is trying to be something else and it does a damn good job at it. While things like checkpoints, death mechanics and brutal difficulty are carried over from FromSoft's other games this one has a more stealth and one on one dual focus to it. And while the game is quite difficult it felt really rewarding to master and combat is just really fun once you get the hang of it. Countering is a big part of if you cant learn to counter enemies then your not gonna have a great time. Some enemies require you to counter them if you want to realistically take them down and it can be daunting. I feel like I didn't get the hang of the mikari counter until I fought the final boss so yes it is hard but trust me if you have the patience its worth it.

    So other then the combat what else did I like about the game well the setting of feudal Japan was a nice change of pace for FromSoft games and overall the game look's really good. The story is actually not that hard to follow unlike many of their other games. That's not to say its not cripted because it still is in many ways but at the very least you will have an idea of what's going on at all times. And I really liked the story of Sekiro exploring new areas and learning more about Ashina was really interesting. And the highlight of the game would have to be the bosses with some very good bosses in this game. There's a lot of mini bosses to but id say most of them are alright but a few definitely throwaway encounters or just really annoying. My favorite bosses would have to be the guardian ape and the divine dragon one for its challenge and the other just because its fun to fight with out being super difficult.

    Overall Sekiro is really good if I had to criticize it I would say it's maybe a bit to hard in some spots and trying to get all the skills to get the trophy required some annoying grinding and I wish you could upgrade your defensive capabilities in some way other then just getting more HP. But those are small complaints that don't really take away from the overall experience.
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  57. Nov 28, 2020
    10
    este juego PARA MI. es una obra maestra. por eso miyazaki gano el goty con este juego,este juego tiene muchas de las mejores batallas con jefes de todos los juego de from software, dificultad, set de movimientos, complejo y gran gameplay, adictivo, todas las herramientas shinobi sirven para cualquier situacion. es realmente increible.
  58. Jun 5, 2019
    8
    FromSoftware always tends to amaze people and this time they did it again! Sekiro: Shadows die twice is an amazing game! It has awesome soundtracks which fit right into the atmosphere, it has quite possibly the most realistic samurai swordplay in all of gaming! The boss fights are glorious they are tense, challenging and epic. Sekiro's story is not that great but its certainly not bad itsFromSoftware always tends to amaze people and this time they did it again! Sekiro: Shadows die twice is an amazing game! It has awesome soundtracks which fit right into the atmosphere, it has quite possibly the most realistic samurai swordplay in all of gaming! The boss fights are glorious they are tense, challenging and epic. Sekiro's story is not that great but its certainly not bad its pretty damn good!

    Verdict: In the end Sekiro is an amazing challenging game from the awesome Japanese devs FromSoftware. If your into challenging games with glorious gameplay, boss fights and an intriguing story than you should definitely buy sekiro!
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  59. Jul 17, 2021
    7
    In this game, you will be fighting bosses for most of the time - I've reached the final boss by the way. So, what about the combat? Well, you are pretty much glued face to face with your opponent for 80% of the time. Sekiro is a fighting game (with some light stealth segments).
    There are two genres of games I don't like and never have: sport games and fighting games.
    Also, there is zero
    In this game, you will be fighting bosses for most of the time - I've reached the final boss by the way. So, what about the combat? Well, you are pretty much glued face to face with your opponent for 80% of the time. Sekiro is a fighting game (with some light stealth segments).
    There are two genres of games I don't like and never have: sport games and fighting games.
    Also, there is zero weapon variety which makes the combat even more lackluster.
    What a pity.
    Oh well, I'm sure FROM will be back with a great action RPG after this little misstep.

    On the positive side, the atmosphere is superb and almost have the same qualities as Dark souls and Bloodborne.
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  60. Jul 5, 2020
    5
    Сеттинг феодальной Японии вообще не моё, а криво реализованное отражение атак, на чем основан весь геймплей, ужасно раздражает.
  61. May 3, 2019
    10
    Great game! If you're thinking of trying this game, expect the game to be difficult.. This game will test you, and will keep testing you.
  62. May 30, 2019
    10
    This a launcher new line games from software And this game is very cool even in spite of its unjustified severity
  63. May 2, 2019
    10
    Just another masterpiece from Hidetaka Miyazaki. Of course lore is not so close to non japanese players but it still awesome. And what is great that after beating Bloodborne, all Dark Souls series - it's still difficult to cope with the game. It's an evolution in soulsborne genre and it's some kind of fresh air after those endless and similar Ubisoft sandboxes.

    P.S.: Isshin Ashina
    Just another masterpiece from Hidetaka Miyazaki. Of course lore is not so close to non japanese players but it still awesome. And what is great that after beating Bloodborne, all Dark Souls series - it's still difficult to cope with the game. It's an evolution in soulsborne genre and it's some kind of fresh air after those endless and similar Ubisoft sandboxes.

    P.S.: Isshin Ashina (Immortal Severance ending) is probably the hardest boss in video games :)
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  64. May 9, 2019
    10
    This was my first fromsoftware game, and it was brilliant. Great character design feeling of freedom in where you go despite being quite linear, and the combat is fantastic as long as you're prepared to fail before succeeding
  65. May 18, 2019
    8
    As a Dark Souls veteran, I found this game’s combat and environment infectious. It took the challenge to a whole new level beyond Souls and Bloodborne, and I’m never one to back down.

    The environment is beautiful. It’s inspired, and comprehensive, much like any souls game, but perhaps most similar in its’ singular theme to Bloodborne. What I mean by that is most of the areas do look to be
    As a Dark Souls veteran, I found this game’s combat and environment infectious. It took the challenge to a whole new level beyond Souls and Bloodborne, and I’m never one to back down.

    The environment is beautiful. It’s inspired, and comprehensive, much like any souls game, but perhaps most similar in its’ singular theme to Bloodborne. What I mean by that is most of the areas do look to be of the same world, unlike the stunningly different areas of dark souls, but within that, the vistas are highly varied with rooftops, castles, plains, jungles, caves, etc. Each new view is perhaps more beautiful than the last.

    While you never get a different primary sword to play with, you have plenty of abilities and arm attachment to vary up the combat and overall play experience. These can either be very useful or entirely useless depending on how you choose to play the game. I found it most fun to take full advantage of these abilities and learn to use them as needed as an extension of my base options. This kept the combat more interesting.

    The combat in the game is very polished, and actually very diverse, if you let it be. You can truly play most fights many different ways and they are all viable. You can play with a lot of vertical movement and jumps, or with only ground movement and heavy on parries, or you can play the fast shinobi, running around your enemy at high speed landing slices as you pass their flank at high speed. I think the latter can be highly fun, but also very dangerous, and works best when you have high confidence in an encounter and have really learned the enemy moveset. The point is you can fight many different ways and they all work, and that’s awesome.

    Now about the combat difficulty.. well it’s hard. Very hard. And it’s different. Just because you are good at Souls does not mean you will have anything close to resembling an easy go at this game. The main issue with the combat is, it can be broken. There are ways to attack enemies with highly aggressive approaches that I think break the intended flow of combat on most bosses. With that said, just don’t look up guides. I did not get any guide help and found the fights to be absolutely thrilling. One boss took me 8 hours to beat, and I regret none of it. I got to the point where I knew every move and how to address each one in sequence when to dodge when to parry when to use certain abilities, it became a complicated dance. It was an absolutely thrilling challenge that I’ve never had to quite that extent in any other game.

    This combat comes with a downside due to the game’s design. Some bosses have a sort of “final form” once you’ve beaten them that you have to contend with. The issue is, if you best them in a proper fashion, it is a long, difficult process, and then out of nowhere there is a whole new moveset. Learning their previous moveset took hours, and even if you come in to the final form with full health never taking a hit, they can dispose of you nearly instantaneously. That is when the game, for me, goes from thrillingly difficult, to stiflingly difficult. It’s a mechanic that was present in DS and BB, an enrage form, but those games were much more forgiving, and so you could push through it without as much effort.

    If you take the easy way out and find combat guides, the combat becomes easier, but also very one-dimensional. You don’t quite cheese the encounters, but you certainly limit their scope, and it doesn’t feel like the way the fight was meant to be encountered. I’d suggest trying each fight on your own, it’s a much better experience.

    The lesser, non-boss enemies can likewise be extremely difficult, with certain levels having chains of enemies that are absolutely brutal. The variance among enemies, however, is lacking compared to DS and BB, with most feeling quite similar being almost all humans. It’s my biggest letdown.

    Finally, there are enemies which require a certain consumable in order to be hit. This consumable can only be dropped from certain enemies and at very low rates. This is similar to other consumable requirements in other games, but it just goes too far here. It is ridiculously tedious to farm and the end result is you farm for an hour to get a few minutes of fighting in which.. just sucks when it takes so long to properly learn boss fights. It’s my understanding they have done some rebalancing to fix this, though I cannot comment on this as I have not played since the patch.

    All in all, it’s an amazing game, and worth the money and then some. It’s not perfect, and it’s not quite the best experience FromSoftware has to offer, but it is beautiful, mostly well designed, and enjoyable, if you enjoy a challenge that is.
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  66. Oct 1, 2021
    8
    Fun game, great combat, intriguing story, great atmosphere and graphics. However, there are a few things that bring this score down to an 8. The minibosses are awful more than half the time, they're not near as polished as other enemies and some are rehashes of old bosses. I also personally dislike the inability to change appearance, the previous souls games always had amazingFun game, great combat, intriguing story, great atmosphere and graphics. However, there are a few things that bring this score down to an 8. The minibosses are awful more than half the time, they're not near as polished as other enemies and some are rehashes of old bosses. I also personally dislike the inability to change appearance, the previous souls games always had amazing customization that this game lacks. However the smooth combat and decent boss design makes it worth a try. Expand
  67. Oct 25, 2019
    10
    My first "Souls Born" game was DS3. I was an amazing game. Thought nothing could come close to that experience..... Then I played Sekiro, and I can honestly say that Sekiro is the better of the two games. Its hard to express the emotional rollercoaster this game puts you through with its rewarding and punishing combat difficulty, but its fantastic. Anyone who is thinking about pickingMy first "Souls Born" game was DS3. I was an amazing game. Thought nothing could come close to that experience..... Then I played Sekiro, and I can honestly say that Sekiro is the better of the two games. Its hard to express the emotional rollercoaster this game puts you through with its rewarding and punishing combat difficulty, but its fantastic. Anyone who is thinking about picking up Sekiro, but hasn't yet, do yourself a favor and buy it right away.. Its extremely fun, and the level design is top notch. Worth every cent of the $60 it cost me. Expand
  68. Nov 13, 2022
    0
    Juego de nicho sobrevalorado, inmerecedor de ser declarado mejor juego del año con contendientes mas aptos para dicho honor y mejor valorados.
  69. Apr 9, 2019
    9
    As a newbie to the Souls genre I must say - Sekiro is a great game overall !
    Didnt expect it to go that way, I was about to leave it 2 hours into the game after dying for the 30th time, just like i did with Bloodborne.. This game tho I find quite interesting with the fight mechanics, story, progression, art style, setting, high replay value, multiple endings, and even tho I died no less
    As a newbie to the Souls genre I must say - Sekiro is a great game overall !
    Didnt expect it to go that way, I was about to leave it 2 hours into the game after dying for the 30th time, just like i did with Bloodborne.. This game tho I find quite interesting with the fight mechanics, story, progression, art style, setting, high replay value, multiple endings, and even tho I died no less than 500-600 times i finished it enjoying it all the way.
    I hear Sekiro is the hardest of all the Souls games and Bloodborne, which is funny cuz Bloodborne almost made me go mad for two days until I deleted it. Sekiro is fair to the gamer, giving him chance to stay a bit longer until loving it for what it is.
    Artistically it is quite beautiful with all the places having their own unique charisma, all the enemies and bosses are done really good too.
    Only negative i can say is the camera that goes nuts in tight spaces and locked enemies or worse - bosses unlock from your stance and go HAM on you...
    Gameplay is enjoyable with the Deathblows being quite the fun.
    I would definitely recommend Sekiro: Shadows Die Twice
    - from a new FromSoftware fan
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  70. May 4, 2019
    10
    Bloody brilliant, yeah at the start its harder than dark souls but once you get into the deflecting and general game mechanics your golden. What a ride, A must play
  71. Jun 14, 2021
    9
    I would not say this is better than bloodborne, which is still my favourite PS4game, but I can see why some may think this is the best FromSoft game. The core premise of this game is you, as the player, become better and better. Remember the chilling moment you had when defeating a difficult boss? The rewarding moment in sekiro comes much later; it comes in new game plus. In the multipleI would not say this is better than bloodborne, which is still my favourite PS4game, but I can see why some may think this is the best FromSoft game. The core premise of this game is you, as the player, become better and better. Remember the chilling moment you had when defeating a difficult boss? The rewarding moment in sekiro comes much later; it comes in new game plus. In the multiple playthroughs, you as a player can fully experience how much better you become compares to the first playthrough and how fair (or in fair) the bosses are. For me, that many bosses like the guardian ape and sword saint are so fairly designed that once you really learnt them, you will never struggle against them again. And this feeling of power is so different from other souls games where players over levelling their character or using some insane built, which can sometimes create a sense of emptiness by providing a fake feeling of accomplishment. Expand
  72. Oct 31, 2022
    9
    Sekiro es una combinación entre shinobi, Onimusha y un Souls, si has jugado esas franquicias imagina una mezcla de ambos y el core de los souls(con todo y su dificultad elevada), aunque tiene mas de los souls que los otros juegos.

    En cuanto el combate, en este juego es fundamental cubrir y hacer parrys a diferencia de bloodborne o darksouls que puedes abordar las peleas esquivando
    Sekiro es una combinación entre shinobi, Onimusha y un Souls, si has jugado esas franquicias imagina una mezcla de ambos y el core de los souls(con todo y su dificultad elevada), aunque tiene mas de los souls que los otros juegos.

    En cuanto el combate, en este juego es fundamental cubrir y hacer parrys a diferencia de bloodborne o darksouls que puedes abordar las peleas esquivando ataques, cosa que en sekiro solo sirve para un tipo de ataque enemigo. En su contra puedo decir que es mucho menos variado que un darksouls, solo cuentas con un arma en casi todo el juego y tienes una prótesis que sirven como arma secundaria, pero lo anterior es muy poco a diferencia de todas las combinaciones que podrías hacer en un souls

    Algo muy positivo de este juego, es que te cuenta la historia de una manera mas clara que los demás juegos de Fromsoftware, al tener un personaje predeterminado, tu personaje no se siente como un hueco de DS si no como un verdadero shinobi con sentimientos e intereses. Lo anterior puede ser positivo o negativo dependiendo de lo que estés buscando.

    En lo que si se lleva un 10 es en la exploración, donde al igual que DS1 sus mundos están interceptados y se siente muy bien el ir descubriendo los ídolos (Hogueras de descanso) pero va mas allá, con su sistema de Gancho salto y sigilo, con lo anterior puedes abandonar una pelea si te sientes superado y escapar para despues esconderte (algo como Assasins creed combinado con metal gear). Lo anterior hace que te dientas muy agil por los escenarios y no como en una ratonera como en DS o Bloodborne.

    En cuanto al sistema de progresión las cosas son muy distintas a DS, ya que no tienes estadísticas solo puedes subir el nivel de ataque, la salud, el daño a la postura y la cantidad y calidad de tus curaciones. Las resistencias al veneno, miedo y demás estadísticas se compensan con consumibles que te dan o puedes comprar y que te suben estás resistencias.

    En General es de aplaudir que Fromsoftware adapta su formula con otros tipos de Gameplays, algo solo Nioh ha podido hacer bien, sin embargo hay decenas de juegos como Lords of the fallen, the surge y demás que han fallado en el intento.

    SEkiro e compra obligada si te gusta el buen diseño de niveles y buenos combates.
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  73. May 28, 2019
    10
    Game of the year so far for me. Coming in as a massive Souls fan, the combat takes A LOT of getting used to... but when it clicks it feels great. Apart from the combat though, the exploration elements make a Souls-fan feel quite at home and as with all From Soft games it is DRIPPING with atmosphere.

    As with all these games I like to take my time and 'live' the experience, so after
    Game of the year so far for me. Coming in as a massive Souls fan, the combat takes A LOT of getting used to... but when it clicks it feels great. Apart from the combat though, the exploration elements make a Souls-fan feel quite at home and as with all From Soft games it is DRIPPING with atmosphere.

    As with all these games I like to take my time and 'live' the experience, so after pumping about 50 hours in I have now reached the endgame area and feel like I have a proper understanding of the mechanics and the narrative. The story is great, with a few little twists and turns which take it into some very dark areas (both figuratively and literally). The story is conveyed in a far more matter-of-fact way than the Souls games but there is still a lot of environmental storytelling and lore to research... ie the things going on in Fountainhead Palace are not explicitly explained but having researched a bit further, is both interesting and disturbing.

    Difficulty-wise, I find the areas themselves a bit easier than that faced in the Dark Souls and Bloodborne games (probably due to the heavily utilised stealth mechanics) but the boss fights (where the player is unable to use stealth) are significantly tougher. I would place Owl Father above all other bosses faced in Soulsborne and apparently Sword Saint Ishin (whom I am yet to face) is even tougher. It literally took me 8 hours and 20 minutes of getting my *** kicked (and around 50 deaths) until I finally prevailed... not looking forward to Ishin! There are also more bosses than other From Soft games due to there being 'mini'-bosses too.

    There are four different endings, two of which will probably require some research to ensure that each obscure step is completed at the right time in order to achieve each. So replayability is definitely there too. The only thing I would say is it can be a little too tough for some people with a few of my friends struggling to beat an early mini-boss that is WAY before the actual first boss AND WAY easier. That aside though, I cant wait for the DLC.
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  74. Nov 24, 2019
    8
    This is awesome game. As all other FromSoftware games, this game for sure is worth playing. Gameplay is much more complicated and harder than previous of FromSoftware games, but the most important it is still interesting and rewarding to kill boss/mini-boss. I would put 10/10 on this game if it wasn't two things. Last boss is ultimately hard, which is much harder than anything you do in DSThis is awesome game. As all other FromSoftware games, this game for sure is worth playing. Gameplay is much more complicated and harder than previous of FromSoftware games, but the most important it is still interesting and rewarding to kill boss/mini-boss. I would put 10/10 on this game if it wasn't two things. Last boss is ultimately hard, which is much harder than anything you do in DS or Bloodborne or even every single one in Sekiro before last one. I never killed last boss, but anyway I am feeling rewarding from playing rest of the game. For everyone afraid about parry mechanic. If you are DS veteran and you can manage to play them, don't worry. I have killed every single mini boss and lore boss up to last one, and every single one of them has some bug, which can lead to win. You just need to master exploits if you cant master parry. But believe me, this game deserve to be exploited :). Something else which I didn't like is that there is no any character progression. Only progression is passive hp increase and attack power increase after bosses. This is bad, because if in DS/Bloodborne you could always level up and grind few levels before boss, to make it easier, here you have no choice... boss is designed for the level which you are and more or less you can't skip it (few times , you may choose one boss before another, but nothing else). This make your character progress pointless, because bosses progress with you. Anyway in the end of the day, the game is really interesting and few times it challenged me to learn and to become better in order to complete challenges. And one last thing. Parry is the most unrewarding mechanic versus bosses. Except if you don't parry him perfectly, it is much more unrewarding than soulsborne. It often neither give you time to counter attack boss and if boss is not damaged it even don't add too much to his posture. For me posture of boss, should be permanently decreased by successful parry, or at least to give some reward even while boss is on full health. Expand
  75. Apr 23, 2019
    10
    Si eres un amante de la saga Souls este juego es un soplo de aire fresco con sus muchas nuevas mecánicas ya que es muy diferente a los anteriores títulos y tendrás que aprender a jugar de cero. Querrás perderte en su mundo como cuando jugaste los primeros títulos por primera vez.
    Si no eres fan de la saga pero te llama la atención dale una oportunidad porque puede que encuentres tu tipo
    Si eres un amante de la saga Souls este juego es un soplo de aire fresco con sus muchas nuevas mecánicas ya que es muy diferente a los anteriores títulos y tendrás que aprender a jugar de cero. Querrás perderte en su mundo como cuando jugaste los primeros títulos por primera vez.
    Si no eres fan de la saga pero te llama la atención dale una oportunidad porque puede que encuentres tu tipo de juego perfecto.
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  76. Jun 3, 2019
    8
    Story telling, artistry, graphics, and mechanics is 9/10.
    Replay value was disappointing. I didn't want to go through any other playthroughs.
  77. May 8, 2021
    8
    After rage quitting back in 2019, I returned to the game this year. When you defeat some key boss and mini-bosses, the game opens up with interesting locations to discover. The first two locations felt lackluster compared to the later ones and I would rather prefer it to be longer and denser with more to do. Some upgrades come so late in the game it feels meaningless to go for them. FPSAfter rage quitting back in 2019, I returned to the game this year. When you defeat some key boss and mini-bosses, the game opens up with interesting locations to discover. The first two locations felt lackluster compared to the later ones and I would rather prefer it to be longer and denser with more to do. Some upgrades come so late in the game it feels meaningless to go for them. FPS drops aside, this game is the most fun I got this year. Expand
  78. May 3, 2019
    10
    This game is not dark souls nor bloodborne, and that's okay. Why? Because From Software has proved that not only can they make a game just as hard as those games, but a game that's a boatload of fun. From what I've played of it, I can tell you it might just be my goty
  79. Mar 23, 2021
    10
    Another masterpiece from From software!!! Very different from all their other games but it's awesome
  80. Apr 29, 2019
    10
    they say '..More pleasessssss.." !!!!
    Lovelyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy
  81. May 6, 2019
    10
    Anyone who says that the game is too short is probably rushing the bad ending and not exploring the world.
    This game is as close to a masterpiece as we will see in 2019. The combat is tight, the lore is fascinating and inspired by actual events in Japanese history. The game is clean and crisp. I've had no issues with frame drops or glitches. While the graphics aren't perfect, or as clean
    Anyone who says that the game is too short is probably rushing the bad ending and not exploring the world.
    This game is as close to a masterpiece as we will see in 2019. The combat is tight, the lore is fascinating and inspired by actual events in Japanese history. The game is clean and crisp. I've had no issues with frame drops or glitches. While the graphics aren't perfect, or as clean as other 2019 titles, I've never considered graphics to be the determining factor in making a game. Honestly the best part of this game for me is the lore. While I love the demands of the combat system, and I will address complaints about that in a moment, and how it has a low entry point in the beginning but ramps up nicely lately, the lore knocks it out of the park for me. With every boss beaten and new area unlocked the world get more and more pleasantly weird.
    I'm seeing people complain about the combat system, there's no combat or play-style variety, you can't build your character how you want, so on and so forth. Apparently these players didn't get that far into the fighting style trees or arts. Just because Sekiro doesn't let you cheese the game with over leveled health bars and wearing the highest poise armor in the game doesn't mean its bad. The game has immense variety in both how you approach enemies and the various tools you use to sway the fight one way or another. Also QTE? I don't see one single QTE in the game, this is seriously confusing.
    Ultimately the game is probably the most welcoming From Soft title to come out in a very long time. The game starts out simple yet the further you progress into the game the more options you have for handling mobs and bosses. The game demands mastery of a variety of skills rather than just being alright at one thing, and punishes you when cannot attempt to rise to the challenge. There's a lot to be learned in this game, and the more you learn and master the more you can enjoy the nuance of the system. Also one last thing, if you go into combat playing re-actively you will be crushed by later bosses. This game is about balance, if you don't get that then fights will be very boring and you will get crushed.
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  82. Apr 11, 2023
    10
    Number Of Playthoughs: 4
    Platinum Trophy
    Total Playtime: Nearly 70 hours Where do I begin with this game? I don't know how From Software managed to create this masterpiece. It is easily one of the greatest games I have ever played. Sure the first run was a bit difficult when I was still learning the ropes but after I learned all the tricks it just clicked with me. If people say it is
    Number Of Playthoughs: 4
    Platinum Trophy
    Total Playtime: Nearly 70 hours
    Where do I begin with this game? I don't know how From Software managed to create this masterpiece. It is easily one of the greatest games I have ever played. Sure the first run was a bit difficult when I was still learning the ropes but after I learned all the tricks it just clicked with me. If people say it is hard and unfair I have to say that they gave up too soon before learning the combat. Soulslike genre isn't for the faint-hearted. One huge difference it has compared to other soulslikes is the fact that you must unlearn most of what you've learned during other soulslikes and approach this game from a new perspective. The new posture mechanic instead of stamina and deflecting mechanic. The only problem I had with the game is that some of the bosses are used more than once during a playthrough. And it gets boring during multiple playthroughs.
    Overall, it was one hell of an experience. 10/10
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  83. May 1, 2019
    10
    Smooth divergent combat, Boss fights keep getting better and better, Great story line and Sengoku era quote.
  84. Apr 29, 2022
    9
    So I bought this game the first time it came out and wasn't too happy with it. Was already hoping for elden ring at that time and sold it again after an initial playthrough. Rated it at around 6-7.

    I bought this game again a few weeks ago, put my already made opinions aside and completly let in on the experience. Mainly because I started replaying the souls games after elden rinf and
    So I bought this game the first time it came out and wasn't too happy with it. Was already hoping for elden ring at that time and sold it again after an initial playthrough. Rated it at around 6-7.

    I bought this game again a few weeks ago, put my already made opinions aside and completly let in on the experience. Mainly because I started replaying the souls games after elden rinf and because I saw so many beatiful fight montages, that I wanted to play it again very badly.

    Now after the second time playing it I got to admit, I did this game so wrong!
    The story is great (told a bit different than other from titles); gameplay is super flashy, fast and action filled; many new mechanics (some would later find their way in elden ring).

    What bothered me the most in my initial experience, were the limited customizations (gameplay and character wise) as well as the ridiculously high difficulty.
    HOWEVER, if you accept that this not dark souls and commit to learning the mechanics of this game, you'll quickly get a hang of it and realize, that the game isn't that hard if you don't try to dodge roll everything. The amount of skills in the game is huge and they look fantastic! Even if you are always a shinobi without option to "switch your class", it still changes the way you play immensely.

    I still think, that a few other katanas (even if it were only skins) or character skins (3 found their way into the game with a free dlc) wouldn't have hurt the game.
    But overall, this is an incredible game and I would love to see a sequel (or prequel?)
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  85. Jun 25, 2021
    10
    From Software and another masterpiece. Enjoyed every bit of a it. Took the fighting to another level after Dark Souls series. In terms of fighting mechanics. it is the best From Software game.
  86. Apr 11, 2019
    10
    Miyazaki has created his best IP yet. The Souls series was my favorite gaming series by far, but Sekiro came and somehow managed to be a few levels higher than any Souls game. There is only one thing I enjoy more about the Souls game over Sekiro, the variable worlds you explore in Dark Souls are among the best in video games. Sekiro has less variety in terms of land scape, but man isMiyazaki has created his best IP yet. The Souls series was my favorite gaming series by far, but Sekiro came and somehow managed to be a few levels higher than any Souls game. There is only one thing I enjoy more about the Souls game over Sekiro, the variable worlds you explore in Dark Souls are among the best in video games. Sekiro has less variety in terms of land scape, but man is the gameplay superior in every way.

    Sekiro manages to have one of the best progressions in any game I've played. Defeating each boss teaches you new mechanics in the game and familiarizes you with how the combat works. Each boss is a step up from the last all the way up until the end of the game.

    Let's talk about the combat, how has no other game had a posture style combat system before? This seems like it should be the standard for a sword fighting game. Sekiro gives you three options when it comes to killing enemies, stealth, vitality hits on person, and building up posture by supplying a lot of blows that aren't direct hits and parrying at the right time to stagger your enemy for a death blow. This posture system is so good I am shocked no games done it before (at least as far as I'm aware). There are really 8 key parts to combat besides the three ways to kill, there is blocking / parrying slashes / parying thrusts / attacking / jump kicking / prosthetic use / deflecting lightning back at the opponent / and dodging grabs and other unparryable / blockable moves. Each enemy gives you a split second to decide which of these 8 things you want to do at any given time, some bosses have combos that can combo with any other one of their combos allowing for near infinite combability. This means some bosses require to learn every individual combo and be able to identify which combo is coming up on the fly because bosses could use 2 or 3 combos directly in a row. This kind of fast play makes it feel too good when you pull it off and makes you want to master it to do so.

    In FromSoft fashion we also have plenty of secret areas to explore and numerous bosses / minibosses that are optional. I look forward to DLC and more games in this IP to come, it has become my favorite for sure.
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  87. Apr 9, 2019
    10
    Wow. Just wow. They really nailed it this time. Combat is tight, fluid, rewarding. The world is breathtaking and exploration is engaging, exciting and tense.

    If there is anything I miss it is customizing the appearance of my character, finding clothing and armor is a lot of fun, and something I would have enjoyed even in this game. All in all, Sekiro is an amazing accomplishment. It
    Wow. Just wow. They really nailed it this time. Combat is tight, fluid, rewarding. The world is breathtaking and exploration is engaging, exciting and tense.

    If there is anything I miss it is customizing the appearance of my character, finding clothing and armor is a lot of fun, and something I would have enjoyed even in this game.

    All in all, Sekiro is an amazing accomplishment. It has quickly, yet safely, become one of my favorite games of all time (especially if I put down my nostalgia glasses). I admire the bravery of FromSoftware to dare stepping out of the mold, trying something new and completely owning it. Well done, and thank you!
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  88. Jul 25, 2020
    8
    The games graphics and music are masterfully crafted, dare I say beautiful at times. Definitely a fresh breath of air from FromSoftware. Intriguing story, authentic swordplay, fun traversal, and unique progression system. I’ve been a fan since Demon’s Souls for the PS3 all the way to Bloodborne and all the Dark Souls in between.
    Which is why this truly hurts me that I had to sell the game
    The games graphics and music are masterfully crafted, dare I say beautiful at times. Definitely a fresh breath of air from FromSoftware. Intriguing story, authentic swordplay, fun traversal, and unique progression system. I’ve been a fan since Demon’s Souls for the PS3 all the way to Bloodborne and all the Dark Souls in between.
    Which is why this truly hurts me that I had to sell the game because I simply wasn’t having fun with it anymore due to the extreme difficulty. I got all the way up to the old monk and then I finally quit. My passion my enjoyment and and my will gave out. Instead of having an awesome time with this game I was instead looking up on YouTube finding ways to cheese these bosses and having no gratification with the end result, and when I thought the combat finally clicked here I was stuck with another impossible task. Every boss felt like a chore and not a “Mount Everest” to climb...
    If this game had a mode that made it a little simpler I would re-buy it in a heartbeat. (Theres no online, so who would it really hurt besides egos?) And this is coming from somebody who has the platinum trophy for Bloodborne and put 250 hours into that game alone. So I hope somebody from FromSoftware reads this post and takes into consideration the next time they release a game that they don’t have to make it as difficult as possible for the game to sell to the point where it alienates most players. I still recognize the beauty of the game but I cannot except the difficulty.

    Fast forward a month... So I went and bought the game... again. I finally beat it. I gave this a game a 5 before, i'm bumping it up to an 8. I still stand by what I said, but the combat has grown on me. Lack of variety build really hurt this game. There's only a certain way to play it... unless you cheese it. Interesting story, lack of meaningful prosthetics, stealth was just okay.
    Parrying is satisfying... Better than Dark Souls 3.
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  89. Apr 19, 2019
    10
    To put simply, this game is a masterpiece! From it's look to it's feel it is down right polished! It can be difficult but it's more like a puzzle, memorizing the enemy patterns and knowing how to get past certain attacks. To those who say the game is to difficult and needs and easy mode, if a quadriplegic man can beat it, so can you!
  90. Jul 16, 2021
    10
    I have no words about this game. I just earned Platinum trophy and I can safely say this is a pure masterpiece. The combat system is perfect for this genre. It's very difficult in the beginning but as you try and try again you begin to get good, leaving you with a huge satisfaction when you actually beat a boss. The game's difficulty scales very good by my opinion and most bosses areI have no words about this game. I just earned Platinum trophy and I can safely say this is a pure masterpiece. The combat system is perfect for this genre. It's very difficult in the beginning but as you try and try again you begin to get good, leaving you with a huge satisfaction when you actually beat a boss. The game's difficulty scales very good by my opinion and most bosses are easily beatable of you learn their patterns after many tries. The story is very interesting and visuals are stunning too, especially now that the game got an upgrade for new Gen running at 4K 60fps. In general, the more action aproach in this game, while still remaining a soulsborne is what makes it my personal favorite on the series. Again, it's a masterpiece and I highly recommend it. Expand
  91. Apr 26, 2019
    10
    From software did it again. Sekiro is a game which ask you to play by its rule, but reward you with the satisfaction when you beat it at its own game.

    Cant thank enough from software to keep on making games that are actually games and not going to point A to B and then killing bunch of same enemies for the entirety of the gameplay. Looking at you red dead 2.
    From software is the best
  92. Apr 23, 2019
    10
    This game is actually very hard at the beginning. However, when I find the way to beat the enemies and get the learning curve, it becomes a game so satisfying.
  93. May 3, 2019
    10
    The game has a good chunk of what you would expect from a Souls game: High but extremely fair difficulty, amazing animation and movesets from enemies, a LOT to be discovered around the main story (evironment storytelling is back) and bosses that will always test what you have learned so far.

    I like to compare SEKIRO to real life, you will fail a lot at something, but each time you fail
    The game has a good chunk of what you would expect from a Souls game: High but extremely fair difficulty, amazing animation and movesets from enemies, a LOT to be discovered around the main story (evironment storytelling is back) and bosses that will always test what you have learned so far.

    I like to compare SEKIRO to real life, you will fail a lot at something, but each time you fail you will get a little step closer to overcoming your obstacles, until you finally do and you just feel really proud of what you just did.

    The only bad thing in SEKIRO is that it does not have the variety the other Souls games have (you can't change your clothing and main weapon), but as FROM SOFTWARE stated, this is NOT a Souls game.
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  94. Sep 16, 2022
    8
    horrible R3 deadzone makes otherwise good game almost unplayable. Whoever idea this was should get fired. Every game should look example from god of war or apex legends what comes to R3 and aiming.
    However othervice game is a masterpiece in any kind of way. Bosses tho are too hard if you are not the type who enjoys grinding. overall solid 8.
  95. Apr 25, 2019
    8
    A great game and it was good experience for me, hope the DLC can be released asap!
  96. May 3, 2019
    10
    Absolutely incredible game. From Software has outdone themselves yet again. You will die a lot but you simply cannot stop playing because of how fun it is
    10/10 must buy
  97. May 20, 2019
    10
    This review contains spoilers, click expand to view. A great game with a great story and incredible soundtrack background Without a doubt one of the best games of this year Expand
  98. May 2, 2019
    9
    Lo mejor que ha conseguido From Software con Sekiro es diferenciarse enormemente de sus otros productos. Tienen cosas muy parecidas y se nota que es su juego, pero es tan diferente de Dark Soul y Bloodborne. Ha conseguido un estilo propio y unas mecánicas muy precisas y que sienten como si fueras un verdadero shinobi. Tiene unas "mecanicas sencillas" (usa la katana para atacar, defiéndete,Lo mejor que ha conseguido From Software con Sekiro es diferenciarse enormemente de sus otros productos. Tienen cosas muy parecidas y se nota que es su juego, pero es tan diferente de Dark Soul y Bloodborne. Ha conseguido un estilo propio y unas mecánicas muy precisas y que sienten como si fueras un verdadero shinobi. Tiene unas "mecanicas sencillas" (usa la katana para atacar, defiéndete, rompe la defensa del objetivo...), pero que necesitas de mucha práctica y de morir mucho para poder dominarlo a la perfección (y no tanto porque llega un jefe que crees que controlas pero te mata). Puede llegar a ser frustrante a veces cuando no consigues derrotar a ciertos jefes pero la satisfacción al empezar a entender sus movimientos y ver que lo estás consiguiendo creo que merece mucho la pena. Un juego que merece la pena. Expand
  99. May 3, 2019
    10
    Otra obra maestra por parte de From Software, jugablemente increíble es una delicia, gráficamente precioso al igual que en cuanto a sonido, incluso la historia esta a gran altura, un juego ademas largo, con un montón de jefes o mini jefes opcionales, varios finales alternativos, muchas cosas ocultas con un mapa enorme por explorar, la gente que lo vota negativo es simplemente por laOtra obra maestra por parte de From Software, jugablemente increíble es una delicia, gráficamente precioso al igual que en cuanto a sonido, incluso la historia esta a gran altura, un juego ademas largo, con un montón de jefes o mini jefes opcionales, varios finales alternativos, muchas cosas ocultas con un mapa enorme por explorar, la gente que lo vota negativo es simplemente por la exagerada dificultad, es cierto que es de los juegos mas difíciles que he jugado, por no decir el mas dificil la verdad, pero justamente esa es la gracia de este titulo, es lo que buscaban para diferenciarse, no es como para votarlo negativo por eso, practicamente todos los juegos del mercado son un paseo, asi que la gente que se queja de la dificultad simplemente que busquen otra cosa, pero que no voten negativo a tal obra maestra, con tanto trabajo detrás, el único pero que le puedo poner respecto a los DS, es que es un juego que tienes que estar siempre al 100%, no hay momento de descanso, incluso con los enemigos mas básicos, no te vale solo aporrear el botón de ataque, pero vamos que eso no quita la obra de arte que es, gracias de nuevo FS. Expand
  100. May 2, 2019
    9
    Jogo muito bom, mantendo a dificuldade e boss fights de costume, e muitos cenários para exploração, como qualquer Dark Souls ou até mesmo Bloodborne. O que peca é a história, que como de costume, não é o foco nesse estilo de jogo da From Software, mas mesmo assim é super divertido (pra quem é fâ desse gênero de jogo, e está ciente da dificuldade). Uma coisa que senti falta, foi aJogo muito bom, mantendo a dificuldade e boss fights de costume, e muitos cenários para exploração, como qualquer Dark Souls ou até mesmo Bloodborne. O que peca é a história, que como de costume, não é o foco nesse estilo de jogo da From Software, mas mesmo assim é super divertido (pra quem é fâ desse gênero de jogo, e está ciente da dificuldade). Uma coisa que senti falta, foi a envolvência das quests secundárias no game, achei meio fraco comparado ao Dark Souls e BloodBorne.

    Game design: 10/10
    Level design: 10/10
    Dificuldade: 9/10
    Gráficos: 10/10
    História: 8/10
    Personagens: 9/10
    Boss Fights: 10/10
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Metascore
90

Universal acclaim - based on 77 Critic Reviews

Critic score distribution:
  1. Positive: 76 out of 77
  2. Mixed: 0 out of 77
  3. Negative: 1 out of 77
  1. Dec 17, 2024
    90
    Overall, Sekiro is defined by its riveting, challenging, and ultimately highly rewarding gameplay. Stemming from simplicity but giving a wide variety of different combat options, few games come close to matching the exhilarating rush that Sekiro’s best moments provide. Exploring its atmospherically engrossing levels is a treat, from a visual, musical, and atmospheric standpoint. Even if exploration and character storylines are sometimes hampered by Dragonrot, repeatedly severing the immortality of bosses with brutal “Shinobi Executions” and discovering the ritual secrets of eternal life offers a captivating experience that stands out as one of FromSoftware’s best and most distinctive titles.
  2. May 15, 2019
    90
    Sekiro: Shadows Die Twice is an enjoyable, yet deeply challenging game. It's not really a Dark Souls with samurais game, but whether or not you enjoyed the difficulty level of the battles in Dark Souls will be a good benchmark in gauging how much you'll like Sekiro. If you're persistent, up for a challenge, and don't become frustrated easily, then Sekiro: Shadows Die Twice is an easy game to recommend.
  3. Apr 28, 2019
    100
    Though Sekiro feels impossibly hard at times, the level of euphoria you experience when delivering a death blow to a tricky boss or when you finally clear a castle grounds of all enemies is almost unparalleled.