ZTGD's Scores

  • Games
For 4,811 reviews, this publication has graded:
  • 64% higher than the average critic
  • 6% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Sea of Stars
Lowest review score: 0 Ultracore
Score distribution:
4814 game reviews
    • 76 Metascore
    • 70 Critic Score
    Bonkies has a place in the party game universe, and it succeeds in making an entertaining night for players that have a good grasp on video games. Unfortunately, for the players looking for a new couch co-op game to play with non-gaming friends, this may end up being a one and done kind of game. Luckily, there is a single player that is pretty decent for when the friends actually do go home. If you’re into puzzle games with a deliberate frustrating twist, this is your game. If you don’t think you can handle the semi-rare feeling of completing a level, you may want to wait for a price drop, at least.
    • 60 Metascore
    • 70 Critic Score
    Visually the game works on some levels and fails miserably on others.
    • 73 Metascore
    • 70 Critic Score
    Sniper Elite V2 Remastered is a nice throwback in the series. While it is more linear than its follow-ups it still packs a visceral punch worth checking out. For those that exhausted the original it might be a tougher sell, but for anyone that passed it up the first time around it is definitely worth a look. Those slow-motion shots still never get old, even to this day.
    • 80 Metascore
    • 70 Critic Score
    LEGO City Undercover is a solid exclusive title for Nintendo’s machine; especially with the severe lack of software currently on the market. If you own a Wii U and can tolerate the shortcomings of the LEGO series it is easy to recommend. Those who have grown tired of the massive collect-a-thons though might find themselves rolling their eyes again at the tedium that ensues.
    • 53 Metascore
    • 70 Critic Score
    It seems every time I review a game by the boys at Vicarious Visions I am impressed with what they tried to do with the innovative controls and Spider-Man 3 for the Wii is no different.
    • 52 Metascore
    • 70 Critic Score
    It does a nice job putting you back in the zombie infested streets of Raccoon City, and it offers up some decent co-op action for those with the patience to persevere. It may have it faults, but I still think Resident Evil fans as well as co-op shooter fans will still get some enjoyment out of Operation Raccoon City.
    • 61 Metascore
    • 70 Critic Score
    Sure it isn’t going to go down in history as a great platformer, but I thoroughly enjoyed revisiting it. It reminded me of the progress of our medium as well as the days when every company was trying to get in on the character platform action. I like to see forgotten games get a second chance, and THQ Nordic seems to be doing the legwork. Just spread it out and bring these to other consoles. Everyone should be able to stroll down memory lane at some point.
    • 80 Metascore
    • 70 Critic Score
    I was surprised that I came away from Crow Country enjoying myself. As I said, I am not a fan of these PS1 graphics games, I lived thru this era and I am ok that we don’t have blocky and shiny graphics again. But Crow Country smartly focuses on the puzzles and its creepy atmosphere, which it absolutely nails both of these aspects. Combat feels like an afterthought by comparison but honesty its not even a problem at the end of the day. If you are nostalgic for survival horror games of yesteryear, then head down to Crow Country.
    • 61 Metascore
    • 70 Critic Score
    Not knowing what to expect with Filthy Lucre and also having some trouble with the game in the first hour caused me to write this game off when I first fired it up. However, after a little play time it turns out that this game isn’t so filthy at all. Filled with cockney rhyming slang and cheeky chappies, Filthy Lucre could be a nice little distraction from all of these big triple-A games that are currently banging on our doors. However, I still don’t know what a Filthy Lucre is.
    • 50 Metascore
    • 70 Critic Score
    A surprisingly charming RPG.
    • 72 Metascore
    • 70 Critic Score
    Stikbold is not going to set the world on fire, but it is one of the best competitive/co-op experiences I have had in a while.
    • 76 Metascore
    • 70 Critic Score
    Plan your actions, think strategically, and a lot of fun can be had.
    • 63 Metascore
    • 70 Critic Score
    The poor visuals and hard to read text further alienate this game from users, but if you can manage to look past these shortcomings you will find a unique and truly engaging experience that is well worth your thirty bucks.
    • 80 Metascore
    • 70 Critic Score
    TemTem is an extremely well-made monster collecting RPG that in my opinion does enough to differentiate it from the competition; even if just. My biggest issue with the game is the label it has for being an MMO, while it is always online, and you will see other human tamers running around the world and can interact with them; once the story is done and players have collected all the creatures there may not be much left to do outside of various events and tournaments. The developers have stated that they are not planning for any more creatures, or any other expansions; that just seems like an odd stance for an MMO which usually continue for years through more content. If you can get past that, there is an enjoyable story, mechanics and loads of activities and creatures to collect. While players may not be playing TemTem for the next 10 years, if Pokémon games are your jam, then TemTem will offer you a great experience for the foreseeable future.
    • 83 Metascore
    • 70 Critic Score
    Still Wakes the Deep is a fun romp for its short playthrough. The lack of environmental storytelling and exploration is really where it falls apart. Still, this being on Game Pass makes it worth checking out for sure. I enjoyed my time with it, but I don’t think it will stick with me like titles such as Soma and Amnesia have.
    • 73 Metascore
    • 70 Critic Score
    Fighting EX Layer is a hard sell to casual fighting game fans. Its lack of modes is its biggest downfall. For those who grew up with Arika’s work though it is a pure joy to play. I hope they continue to support the game and add more and more content as it goes on. Perhaps it will be featured at EVO next year instead of just a side option. With the announcements of new characters, stages, and even crossover characters, the future looks bright. I just hope the momentum continues.
    • 55 Metascore
    • 70 Critic Score
    There are so many cool ideas scattered around the game that the sore aspects really stand out even more. Growing up such a huge fan of the Mega Man series has certainly left me starved in recent years, and Mighty No. 9 fills that void well. There is a great game buried in here, one that kept me coming back like the Mega Man titles I grew up with, but the rough edges really shine bright just when I start looking past them.
    • 87 Metascore
    • 70 Critic Score
    It’s great to see some new areas and bosses for Bloodborne, but as it stands I don’t find it necessary. Most that love Bloodborne will eat this new content up with a silver spoon wanting more. I’m content with what the base game offered, and find it almost unnecessary, but I do appreciate what is offered for those wanting more reasons to jump back into the world of monsters and hunters.
    • 75 Metascore
    • 70 Critic Score
    Tempest 4000 is another Tempest game. If you are OK with that and perhaps need an excuse to retire the Vita version, then this package will be worth it. Otherwise this game feels like a relic that didn’t really need the 4K upgrade.
    • 68 Metascore
    • 70 Critic Score
    In the end, I Hate This Place is a strong survival-horror experience that knows exactly what it wants to be. It’s tense, stylish, and unapologetically hostile, but it’s also fair more often than not. The rough spots are noticeable, but they don’t overshadow the game’s strengths. If you enjoy survival-focused gameplay, atmospheric horror, and a visual style that stands out from the crowd, this is absolutely worth your time.
    • 67 Metascore
    • 70 Critic Score
    Turok Remastered is exactly what I expected it to be, and I enjoyed the nostalgia trip. I hope they continue with the series, as Seeds of Evil is still my favorite in the franchise. Turok was a series that definitely had its chance, but I don’t think ever got the proper game it deserved. I love revisiting these old N64 titles in a new light, and who knows, perhaps in a few years the dinosaur hunter can once again become relevant in gaming.
    • 73 Metascore
    • 70 Critic Score
    While it didn’t blow my mind or redefine just exactly what puzzle games meant to me, it was solid, albeit unspectacular puzzle experience that I’m sure the fans of the genre will enjoy.
    • 69 Metascore
    • 70 Critic Score
    At the end of the day The Long Reach is worth the short time it takes to play, I’m just not sure at full price. Had the ending really stuck the landing on everything the gameplay was delivering I’d say it’s a must, but unfortunately the story is just alright. On sale I think any adventure fan will find enjoyment in The Long Reach.
    • 83 Metascore
    • 70 Critic Score
    Sexy Brutale is a title with an intriguing premise, backed up by a story well worth experiencing. However, the lackluster characterization and singular, uninteresting solutions to its puzzles hold it back from greatness.
    • 80 Metascore
    • 70 Critic Score
    The scale of the battles, the depth of the seemingly innumerable mechanics all point to well-crafted title, but if I were to never play a Total War game again, I’d be perfectly fine with that.
    • tbd Metascore
    • 70 Critic Score
    Kiborg feels like the perfect follow-up from Sobaka Studio; the team behind Redeemer and 9 Monkeys of Sholin. The growth is really shown in the combat fluidity that runs through Kiborg’s moment to moment gameplay. Yes, it is a roguelite so players can expect to die many, many, many times before they find the perfect cybernetic upgrades for success and sure the game is a bit janky; but it’s a lot of fun.
    • 68 Metascore
    • 70 Critic Score
    Ruffy and the Riverside is one of the most creative games I’ve played all year. It’s a puzzle-platformer that puts puzzles first, throws platforming in for flavor, and somehow wraps it all in a technicolor cartoon aesthetic that shouldn’t work but totally does. Zockrates Laboratories didn’t just make a game; they made a vibe. It’s not for everyone, and that’s okay. But if you like your games clever, your worlds weird, and your protagonists one jazz hand away from a nervous breakdown, Ruffy is your guy.
    • 72 Metascore
    • 70 Critic Score
    The humor and storytelling make these some of the best adventures on the service and definitely worth checking out if you are in the mood for some classic point-and-click action.
    • 67 Metascore
    • 70 Critic Score
    Go into this one knowing what you’re getting into and you just might have a good time.
    • 74 Metascore
    • 70 Critic Score
    I don’t think anything is gained by playing either Famicom Detective Club that can’t be gained by watching a playthrough because the puzzles are at best throwaway and at worst barely present. These are inherently flawed games, but if somehow the idea of slogging through menus isn’t a turn off there are absolutely two great, down to Earth murder mysteries to be experienced here.
    • 83 Metascore
    • 70 Critic Score
    For fans of the genre and the format, though, this game's the best of the best. The characters are likable, the plot is simple but engaging and often takes some absurd turns that can be quite entertaining.
    • 80 Metascore
    • 70 Critic Score
    Unfortunately, Goodbye Deponia is an interesting game wrapped up in a rather frustrating point and click adventure.
    • 74 Metascore
    • 70 Critic Score
    I don’t think anything is gained by playing either Famicom Detective Club that can’t be gained by watching a playthrough because the puzzles are at best throwaway and at worst barely present. These are inherently flawed games, but if somehow the idea of slogging through menus isn’t a turn off there are absolutely two great, down to Earth murder mysteries to be experienced here.
    • 84 Metascore
    • 70 Critic Score
    With improved presentation and various quality of life changes, Tactics Ogre Reborn is a worthy remaster in all areas except for one. However, that one ends up being one of the most important as with poor balancing of difficulty with union levels and an overly inflated HP pool, it became an absolute chore to play early on in the experience and never quite recovered.
    • 75 Metascore
    • 70 Critic Score
    DiRT Showdown is a solid racer that feels like it should be better than it ended up. On paper, I should love this game, but I felt it starting to wear out its welcome after a few hours.
    • 78 Metascore
    • 70 Critic Score
    If not for the rather terrible framerates and muddy visuals, Atelier Shallie Plus could have proven a true redemption for what I consider to be the worst game in the series. Still, it is a notable improvement in terms of content, with many more events and playable characters. If you have a high tolerance for poor performing games and feel the need to see everything that transpires in the last episode of the dusk trilogy, do so with a Vita instead of your PS3.
    • 68 Metascore
    • 70 Critic Score
    The core premise behind Songbringer had my attention, and the gameplay does a decent enough job of making me enjoy that…most of the time. Getting lost happened to me often, aimlessly wandering around occurring and frustrated me. Yet I’d persist and eventually find my way to a new location, story element, or ability and then continue on my way. The pixel art looks good, if not a bit blurry up close, and the soundtrack, while matching the aesthetics seemed a little too ear grinding for my tastes. Still, I enjoyed myself and I will return to Songbringer. It’s zany and a great idea for an adventure game even if a few things could be tweaked. I’d love to see more of Roq and that’s saying something. An adventure dungeon crawler with a wacky and funny heart.
    • 64 Metascore
    • 70 Critic Score
    CoD: RtV is exactly what you would expect from a pint-sized version of its console brother. While the auto-aim and brain-dead AI make the game a cake walk, it still satisfies in small doses which is the definition of portable gaming.
    • 70 Metascore
    • 70 Critic Score
    Overall, this is a great program as long as nothing else is expected other than dungeon creation and playing. It’s pretty easy to use and there’s definitely an audience that is going to make crazy dungeons with it, but that audience isn’t me. If they implement a dungeon code system, I can see myself being a player rather than a contributor, but anyone looking to make Zelda dungeons (and only dungeons) this is exactly what you are looking for.
    • 63 Metascore
    • 70 Critic Score
    While the fighting mechanics and especially the assist feature in the game are very well done, if you don’t have another person to play with, you’re going to have about three hours of fun until you’re left with nothing to do. Maybe after a Steam sale people will pick it up, which they should. It’s a very good fighting game, but until then, I would say for anyone out there a Steam sale would be the ideal time to pick up Nitroplus Blasterz.
    • 74 Metascore
    • 70 Critic Score
    The Surge is a nice addition to the genre. The combat feels great even when the story and mechanics start to sputter out. The claustrophobic nature of the level design adds to the tension, and it feels good to have a game in this genre that isn’t chock full of gothic horror themes. It brings new ideas to the familiar mechanics and executes on them well.
    • 68 Metascore
    • 70 Critic Score
    The beautiful graphics, unique characters and fun combat doesn’t take away from the fact that this is an old-school RPG at heart with new school wrappings. AA boasts a fun take on the traditional job systems found in JRPGs, I just wish it was given a story to match all of the great things it has going for it. Fights can drag on at times much like the JRPG’s of old, what helps is the amazing art and effects from the various attacks. But while fans of the older Final Fantasy’s and even Dragon Quest games may enjoy this trip of nostalgia; those folks raised on Persona 5’s and the last few Final Fantasy’s might be in for a bit of a shock. Astria Ascending isn’t a bad game, just a flawed one; but if you enjoy Vanillaware games and don’t mind a grind a lot of fun can be had here.
    • 73 Metascore
    • 70 Critic Score
    While I had some issues with both the puzzle selection and the game’s execution on Android, it’s still a great value for the $16 asking price, especially considering that according to Level5 this game is identical to the 3DS version coming later this year, at likely more than twice the price. That makes it a compelling choice for those who own a 3DS, and a no-brainer for any puzzle lover who doesn’t own Nintendo’s handheld.
    • 72 Metascore
    • 70 Critic Score
    I enjoyed my time with Sand Land, the adventures of Beelzebub and team was often times funny but really had a great story to tell. I loved the banter between them, and even helping to build up Spino City, which opens up new venders. I wish the team had put in more interesting side quests and enemy types but even though it felt kind of repetitive, as I said I had fun in Sand Land and that’s what it really is all about anyway.
    • 74 Metascore
    • 70 Critic Score
    Loot River is not a bad game by any stretch of the imagination; it, like many new IP’s just needs some tweaking to iron out some of its technical issues and I have no doubt that with its truly unique blend of traditional roguelikes with a dash of a block puzzler, that Loot River will quickly carve out a place for it on the ever-growing roguelike mountain.
    • 65 Metascore
    • 70 Critic Score
    Outward is an interesting title. It takes a lot of things other games have done and mixes it pretty well together to make a difficult but rewarding RPG. Some may find it pretty difficult, but taking one’s time with it and knowing when to fight and when to run will make all the difference, and if you’re having some issues, you can always get someone else to help out via co-op. Players looking for a mix of RPG and survival will have a great time even with its technical hiccups here and there.
    • 64 Metascore
    • 70 Critic Score
    he abundance of modes keeps things fresh while the creation modes are great for younger audiences just looking to jump in and have fun.
    • 74 Metascore
    • 70 Critic Score
    I’m so glad that Top Spin has made a return after such a long hiatus, but I wish it had come back in a more polished and rounded-out form. The game feels rushed to market and comes up short of its full $70 price tag (up to $120 for the Grand Slam edition that includes the Centre Court passes and some other cosmetics). It’s saved by its excellent on-court gameplay that stands among the peak sim tennis games and the amount of fun you can have playing local multiplayer with friends. If you’re a huge tennis fan, you’re going to have a blast smacking backhand winners and lobbing shots over charging players’ heads. A solid foundation has been laid here for a future release that expands the mode selections and puts some more meat on the bone. As it stands, all but the most hardcore should probably wait for a sale.
    • 69 Metascore
    • 70 Critic Score
    You could realistically finish it in a weekend making it more of a rental option than shelling out full price. However, if you are a fan of the lore (minus the ridiculous use of magic mind you) and you love the hack and slash genre then this game could easily be worth checking out.
    • 53 Metascore
    • 70 Critic Score
    Goat Simulator is the definition of dumb fun. It serves no purpose other than to entertain. I have derived far too many hours of enjoyment out of a game with little purpose. It is another sign that gaming has changed, and we are able to enjoy disasterpieces like this one.
    • 64 Metascore
    • 70 Critic Score
    For $5, players can get a little memorization romp with some good music and a level editor for a game with a simple concept and controls.
    • 68 Metascore
    • 70 Critic Score
    Overall, this game sits somewhere near the middle of the spectrum. While the story comes off a little bland, and the mechanics are maybe too complex for their own good, neither are off-putting.
    • 68 Metascore
    • 70 Critic Score
    If you are a fan of Hip-Hop, and don’t mind the slower pace of the fighting compared to the last Def Jam games then definitely check this one out.
    • tbd Metascore
    • 70 Critic Score
    Sworn won’t dethrone the giants of the roguelite space, but it’s a strong, enjoyable entry with a clear identity. If you love games built around progression, combat experimentation, and dark fantasy settings, this one is worth your time; especially if you have a few friends ready to dive into Camelot’s ruins with you.
    • 71 Metascore
    • 70 Critic Score
    Beyond Blue is a relaxing experience that will appease players who cannot get enough nature documentaries on Netflix. I loved taking my time and scanning creatures and just exploring the ocean. There is a lot of interesting info wrapped around a solid gaming experience. Beyond Blue is the kind of game that players will just know they will enjoy by looking at it.
    • 79 Metascore
    • 70 Critic Score
    Having never played the original, I can say that I enjoyed Freedom Planet 2 even if the combat annoyed me at times. The Sonic like speedy traversal of each level was a joy to complete, the real issues only crept up when combat was needed. While it was nice to have some advanced moves, given how fast FP2 plays; the combat kind of felt out of place. Floaty combat with the high speed makes the boss battles frustrating; If people can get around that, they will find that Freedom Planet 2 is a peek into Sega’s heyday, with a cheesy story and heroes that ‘gotta go fast’ if you are in the need for some Genesis vibes, take a trip to Freedom Planet 2.
    • 66 Metascore
    • 70 Critic Score
    Not quite the best licensed game, but still above and beyond most of the drivel currently out there.
    • tbd Metascore
    • 70 Critic Score
    Visually Blacksea Odyssey has a look all its own. Sharped edges mixed with retro effects actually work. It doesn’t show well in screenshots, but the game feels good in motion. There are issues with some enemies as they are large and the screen doesn’t scale properly, but for the most part the game looks good. Blacksea Odyssey feels unique in a sea of games in the same vein. There is enough here to keep players interested while not frustrating too much with its roguelike elements.
    • tbd Metascore
    • 70 Critic Score
    I enjoyed Adore for the things that it did differently with its creature collecting and real-time combat, I could have done without the roguelike systems. But even with that going against it I still had a great time playing Adore, collecting creatures, theory crafting for that perfect team and the combat system still has its hooks in me, despite the overused roguelike system.
    • 78 Metascore
    • 70 Critic Score
    If you're a PC gamer and you enjoy Diablo and Torchlight style games, I'd still say drop the money down on it. There's still some fun to be had.
    • 58 Metascore
    • 70 Critic Score
    The developers finally get to piece some original content together that feels surprisingly cohesive, unlike the lopsided campaign in the original.
    • 81 Metascore
    • 70 Critic Score
    A lot of the issues with GHTV is that it is confusing to understand how it works within the game. Players are used to just buying songs a la carte. The new six button setup will also throw players for a loop. Again, I totally respect the new direction, but the familiar tones of its competitor really draw me to prefer that offering. Plus I can play what songs I want, when I want.
    • 60 Metascore
    • 70 Critic Score
    The Secret Saturdays: Beasts of the 5th Sun is a good licensed game with some minor problems that keep it from reaching must-own status.
    • 73 Metascore
    • 70 Critic Score
    At $10 a piece these episodes are just long enough and entertaining enough to keep digging through them.
    • 75 Metascore
    • 70 Critic Score
    For those that have never played it, it is a fantastic experience that no gamer should miss.
    • 78 Metascore
    • 70 Critic Score
    The Pathless is a very solid action-adventure game, one that arguably is something that Xbox lacks. While a two-year-old game won’t set the world on fire in sales; I can recommend this to those folks who may have been waiting for this release on Xbox, the bright colors and almost anime-like graphics and exceptionally well-done soundtrack make for a chill and mostly rewarding experience.
    • 62 Metascore
    • 70 Critic Score
    Nazi Zombie Army is probably one of the blandest ideas in recent memory. I can hear groans at the simple mention of the name, but I had a ball when I managed to get into a game with three other people. It is like a third-person Left 4 Dead, with x-ray kill cams and fantastic shooting. Everything just feels solid, and for the price tag, it is hard not to recommend it to those still hungry for co-op zombie hunting.
    • tbd Metascore
    • 70 Critic Score
    The combination of both real time movement and turn-based combat really made things fun and interesting, even if the game pulled an XCOM and had me miss when I really shouldn’t have, and while this is a game that feels like it should be played with a mouse and keyboard, it works really well with a controller.
    • 75 Metascore
    • 70 Critic Score
    The fundamentals of Echoes of Time’s gameplay make it an enjoyable experience. I much prefer slashing my way through an RPG with real-time action — it’s an addictive combination, and one that we don’t see very often these days.
    • 62 Metascore
    • 70 Critic Score
    As it stands right now its a solid if unspectacular debut on the new generation of consoles. Who knows though, the wrestling industry is full of people who turned unspectacular debuts into international superstardom.
    • 80 Metascore
    • 70 Critic Score
    Even though there’s no hiding the PSP roots of this rather simplistic title, there is still a lot of fun to be had in its solid level design, satisfying sense of progression and great soundtrack.
    • 71 Metascore
    • 70 Critic Score
    Spy Chameleon is simple and easy to recommend to players.
    • 80 Metascore
    • 70 Critic Score
    The boss fights were a real highlight, it’s a shame the narrative didn’t shine as brightly; but if you are a fan of Dungeon Fighter Online you may enjoy it more than a noob like me.
    • 59 Metascore
    • 70 Critic Score
    While it is a solid hack and slash action title, Seven Sorrows has to be seen as a disappointment for many fans of the series expecting a deeper, longer experience.
    • 75 Metascore
    • 70 Critic Score
    Avatar: Frontiers of Pandora is a fantastic game even if it leans heavily on its Far Cry roots. Graphically, Pandora is simply stunning to behold, whether running on the land and jumping from vines or soaring through the flying mountains; the visuals are just breathtaking at almost every angle. And while it has solid combat gameplay when it comes to the native weapons, I still can’t tell if the awkwardness of the human weapons is on purpose or not. Not to mention the awful objective markers, hunter vision and hunger system. Oh, I didn’t even tell you that you have to keep your Ikran feed as well. It’s all rather frustrating because I enjoy my time with Avatar: Frontiers of Pandora and it would be a fantastic game but for those issues above. It all adds up and just amounts to being frustrated with the game which is devastating because there is a fantastic game buried under all these mechanics.
    • tbd Metascore
    • 70 Critic Score
    Super Monkey Ball: Banana Mania is a solid collection that is worth dipping into for new and old fans alike. There is simple a staggering amount of content to be found and the nuanced new physics will only apply to hardcore fans of the original. While the interesting content might be locked behind a paywall there is still more than plenty in the vanilla version to keep players happy. Now let’s not go another 20 years without constant Monkey Ball. The gaming world is always better when AiAi and his crew are present.
    • 74 Metascore
    • 70 Critic Score
    At the end of the day UFC Undisputed 2010 is certainly not a bad game, it just lacks a lot of what makes the console version so special.
    • 68 Metascore
    • 70 Critic Score
    As a relative noob to Cthulhu’s lore, I really loved Cthulhu: The Cosmic Abyss because of its more psychological horror nature. It would be easy to make this into a monster blasting, shooter type but the choice to slow things down, and tell a more methodical story was a great thing. As a fan of the investigative type games this was a joy to play despite the issues with performance I had on Series X.
    • 64 Metascore
    • 70 Critic Score
    There is a lot to EDF 4.1, but nothing about it is going to change players’ minds if they never enjoyed the series. The same rinse and repeat game play exists, the performance is still questionable, and the repetition is real.
    • 73 Metascore
    • 70 Critic Score
    Yooka-Laylee is exactly what Playtonic promised, and also exactly what I expected. While some of the levels are not great, the overall package takes me back to a different time where the genre thrived. For better or worse this game recaptures what made those games special, and frankly if it starred a certain bear and bird combo, it could have easily been a sequel to a game from that era. For those that long for collecting endless arrays of useless items, this game is a must play, for everyone else that grew out of that genre long ago, there is nothing here to bring you back. Except maybe for that music, my goodness is it good.
    • 64 Metascore
    • 70 Critic Score
    Need for Speed Undercover is a solid if not predictable step for the series. The lack of difficulty and frame rate issues are at the top of the list of its problems, but if you are a fan it is worth checking out.
    • 66 Metascore
    • 70 Critic Score
    Battlezone is a perfect game to play on the new PS VR to show what it’s capable of and how it can make players feel as if they are really in a tank, blasting enemies. It’s an arcade like experience though, extremely challenging and if this thing required quarters, players would run out fairly quickly.
    • 68 Metascore
    • 70 Critic Score
    While the features are non-existent and a lack of online play really bogs down the overall value it is only fifteen bucks. All four of these games are worth that based on nostalgia alone, not to mention having them all in one place for convenience.
    • 56 Metascore
    • 70 Critic Score
    Active Life: Extreme Challenge is a nice addition to the series, albeit a predictable one. The control problems accentuate the biggest qualms I had with the game, and some of the mini-games just lack that certain appeal.
    • 76 Metascore
    • 70 Critic Score
    With somber filled emotions, a surprise or two, and some intense action moments, I’d absolutely recommend it to franchise fans. Just don’t expect it to totally blow you away in the process.
    • 69 Metascore
    • 70 Critic Score
    Ancients of Ooga's winning moments are playful and charming, but its low points will put you to sleep.
    • 66 Metascore
    • 70 Critic Score
    It is solid, entertaining, and most importantly fun, if you can get past its issues.
    • 64 Metascore
    • 70 Critic Score
    Overall, this DLC is around two hours, which is perfectly reasonable for it's price tag, but that all depends on just how much Darksiders you want. With the main game dropping at least 40-50 hours if you do it all, this extra dungeon doesn't bring nearly enough unique aspects to make it seem worthy of the cost considering how much you already got. As a bonus for pre-ordering the game though, it fits it purpose nicely, adding more content to an already outstanding package.
    • 77 Metascore
    • 70 Critic Score
    Longtime players of the NBA 2K series already know what to expect from 2K25. The game has played well for a long time, and this years game is no exception. While there were more glitches and issues than I would have liked, you’re still getting a solid on-court experience from this years edition. With that said, I simply can’t score the game higher than a 7 based on the continued overemphasis on microtransactions to the detriment of what should be the most enjoyable mode in the game. I can’t recommend buying the game at full price, knowing that you’ll need to pay the VC tax if you want to have a shot at being competitive online. I hope for next years game 2K will consider decoupling MyCareer and MyPlayer online and do something more akin to MLB the Show, while making microtransactions much more optional and less intrusive. That feels like wishful thinking however, as the game continues to sell hand over fist. If you plan on taking the dive again this year, just make sure you know what you’re getting into.
    • 49 Metascore
    • 70 Critic Score
    Namco Museum Remix is a solid package with a few hiccups here and there. A complete lack of online certainly doesn’t help its cause, but the same-screen multi-player is incredibly addictive if you have the means to enjoy it.
    • 74 Metascore
    • 70 Critic Score
    Atelier Firis is an ambitious entry in the long running series, with many new mechanics and a larger than ever world map to explore. Unfortunately, the inconsistent performance and a poorly implemented alchemy system hinder the overall experience greatly.
    • 68 Metascore
    • 70 Critic Score
    The combat is sound, the loot is there, and playing with friends is a great time, but it does absolutely nothing to stand out in the crowded genre. It also does very little to stand out from its own predecessors. That is the biggest crime this game commits. There is simply nothing here that screams bigger and better than the last game. Still even with these shortcomings Torchlight III is a solid ARPG that will please anyone who decides to take the plunge. I enjoyed the hours I got from it, and loved playing with friends online. I had a hard time coming back to it regularly like other titles such as Diablo III and Path of Exile, which is not good considering how old those games are.
    • 56 Metascore
    • 70 Critic Score
    Stealth kills never get old, and the variety of mission types help to break the same old same old.
    • tbd Metascore
    • 70 Critic Score
    Rollercoaster Tycoon Adventure Deluxe is a stripped-down version of the past games for sure, but I had a blast with its minimal limitations. I hate games like this that require hours of investment before I get to the “fun” parts. I had a blast with the campaign and of course the sandbox mode. If these types of games have always made you anxious about playing them thanks to all the micromanagement, then this is the version for you. It really strips away all the barriers and just lets its players have a good time right out of the box.
    • 75 Metascore
    • 70 Critic Score
    Rematch is the kind of sports game that throws out the fluff and dares you to bring the skill. It doesn’t want to hold your hand. It wants to cross you up, score on you, and ask politely if you’d like a rematch. It’s not for everyone though, even with it being on Game Pass. There’s no single-player campaign, no casual local couch mode, and no elaborate progression system to dress up your player like a walking peacock. But what’s here is focused, fast, and infuriatingly fun. It’s soccer by way of the fighting game genre: twitchy, intense, and one mistake away from disaster. For me, someone who isn’t a soccer fan, I can appreciate what this game is doing but for fans of this form of football I know you will vibe with Rematch.
    • 68 Metascore
    • 70 Critic Score
    Trials Fusion: Awesome Level Max is a solid DLC entry that just feels a bit overpriced. The adventure mode tends to be more frustrating than it should be, and the included tracks are over far too soon.
    • 67 Metascore
    • 70 Critic Score
    A solid if not predictable shooter that manages to get the gimmick right. The included gun peripheral is a nice novelty and the shooting is actually quite enjoyable. The repetition will start to wear on you after a while but if you can look past that it should be a good time with the kids. If you love Nerf and are looking for a non-violent shooter to play with your kids I highly recommend checking out this quirky, but entertaining title.
    • 69 Metascore
    • 70 Critic Score
    Dreamworks All-Star Kart Racing is the definition of fine. The game plays well and the tracks are fun to traverse, but who was clamoring for a kart racer featuring Shrek and Puss and Boots? This is the hardest sell as Dreamworks has some interesting franchises, but not sure anyone was begging for games built in this universe. Still if you find yourself playing it it is the most non-offensive game I have seen in a while. It does what it sets out to do, it just doesn’t excel at any one particular thing.
    • 74 Metascore
    • 70 Critic Score
    I would throw a red flag but unfortunately I do not have that option, in reality or in the game.
    • 73 Metascore
    • 70 Critic Score
    Project Spark is a fantastic creation tool with some severe growing pains.

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