Total Video Games' Scores

  • Games
For 1,399 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 0.8 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Uncharted 2: Among Thieves
Lowest review score: 10 LOL: Never Party Alone!
Score distribution:
1399 game reviews
    • 92 Metascore
    • 90 Critic Score
    Perhaps the only niggle that you can level at Metroid Fusion, is that the focus on strong story telling reduces the exploration aspect, an area that the Metroid series is virtually unrivalled in.
    • 93 Metascore
    • 100 Critic Score
    A perfect game; cinematic, compelling, exciting, and most importantly damn fun to play! Believe the hype it is this good.
    • 77 Metascore
    • 80 Critic Score
    A great game, it just doesn't break any new ground.
    • 88 Metascore
    • 70 Critic Score
    The slick presentation, amazing visuals and authenticity do a great job of sucking you in, however those who’ve sampled the delights of "Pro Evo" will soon been yearning for the realistic and intuitive controls and gameplay of Konami’s match winner.
    • 38 Metascore
    • 50 Critic Score
    If you’re a fan of The Simpsons (who isn’t?) it’s likely that after the initial appeal wears off you’ll be left with a game that’s better served as a coffee-coaster.
    • 83 Metascore
    • 80 Critic Score
    It’s not quite the game that we have all been hoping for, however the new character switch adds a new element of fun that most of us should enjoy.
    • 73 Metascore
    • 70 Critic Score
    Although it’s an arcade title, the floaty physics and complete lack of any weight to your car, results in one of the most unsatisfying racers I’ve played.
    • 87 Metascore
    • 70 Critic Score
    We’d like to have seen a lot more from this game in single player – not everyone wants to play multiplayer ALL the time and I think it’s important that the developers take note of this. Still, a stunningly addictive game in multiplayer.
    • 75 Metascore
    • 80 Critic Score
    It’s great fun to play, controls are an absolute dream and there’s nothing better than shooting some headless freaks to bits.
    • 81 Metascore
    • 70 Critic Score
    The more we played, the more we felt like we were being pushed down an inch wide pipe till we got to the end – it wasn’t a nice feeling and it spoilt the feel of the game.
    • 88 Metascore
    • 90 Critic Score
    Although nothing new, the gameplay is polished and refined and even begin to warm to the charismatic characters.
    • 74 Metascore
    • 80 Critic Score
    PhC really grows on you, the level of customisation really shines through and gives this game a level of replaybility that’s rarely seen.
    • 95 Metascore
    • 100 Critic Score
    The massive amount of new features sets this game miles apart from "GTA: 3" - everything from interior locations, the combat, the graphics to the car handling has been improved, making this into a totally brilliant game.
    • 80 Metascore
    • 80 Critic Score
    The Xbox hasn’t been put to the test in the visual department, and unforgivably some of the basic flaws such as loading times, pop-in and slow-down haven’t been eradicated.
    • 73 Metascore
    • 70 Critic Score
    Purely an unadulterated shooter that shouldn’t be thought of as anything more.
    • 72 Metascore
    • 60 Critic Score
    The game does up the Zombie count to an immeasurable level, whilst the levels are extremely large and full of scenic touches.
    • 71 Metascore
    • 70 Critic Score
    The repetitive and monotonous action just simply doesn’t cut it by today standards, whilst hardcore fans might even find themselves let down by the overall production.
    • 90 Metascore
    • 80 Critic Score
    So the game is mainly a case of refinement to the point of perfection, but the problem is that if you’ve already got Tony Hawk 3 there’s very little reason to pick this game up.
    • 70 Metascore
    • 70 Critic Score
    There’s no doubt that this is an absolutely great game for multiplayer, but we’re upset that HAL didn’t really put their all in with the visuals or on making a more streamlined game.
    • 74 Metascore
    • 80 Critic Score
    Fans of the original won't find much more here to interest them, but hopefully, like with me, it'll relight the flame and at least spark up their interest in the game itself once again.
    • 75 Metascore
    • 60 Critic Score
    The controls and camera cause frustration, the visuals severely disappoint, whilst the combat begins to grate after a short time and leaves very little to carry on with.
    • 59 Metascore
    • 60 Critic Score
    Hooking the headset communicator up and jumping into a game without any problems to irritate as many people as possible has proved to be more alluring then I first thought.
    • 63 Metascore
    • 70 Critic Score
    X-Men fans are likely to gain some enjoyment playing through the story mode and unlocking the vast range of unlockable content, but for fighting fans Next Dimension simply isn’t good enough.
    • 68 Metascore
    • 40 Critic Score
    The blatant plagiarism, atrocious dialogue and unimaginative gameplay combine to create one of the most dullest videogame experiences I’ve had in years.
    • 90 Metascore
    • 100 Critic Score
    A true gamers game, there’s no storyline to worry about, no complex gameplay mechanics, just simple pure and unadulterated fun.
    • 82 Metascore
    • 70 Critic Score
    EA went with the idea that if they put in the ‘freestyling’ option, everyone would love the game – this may set the game alight, but by no means does it make the game stand out from the crowd – there just isn’t enough quality in the rest of the game.
    • 70 Metascore
    • 60 Critic Score
    A poorly implemented game idea that is by far beaten by Dave Mirra’s BMX game, which incidentally in its first incarnation had much more expansive levels than this game.
    • 71 Metascore
    • 80 Critic Score
    It’s obvious that the idea of time manipulation came whilst these guys were working on "Sonic CD," and it’s certainly been developed, but just not quite enough.
    • 85 Metascore
    • 100 Critic Score
    A game that’s as near to perfection as any other game in the genre.
    • 86 Metascore
    • 90 Critic Score
    Once you get past the initial phase of disappointment UT2003 delivers everything you’d want from a FPS. The action is intense, the presentation flawless and more importantly it just feels great, definitely packing that ‘oh yeah’ factor in spades.
    • 86 Metascore
    • 90 Critic Score
    The improved Burnout system really adds some much needed depth to the gameplay, whilst those graphics are going to astound you.
    • 68 Metascore
    • 70 Critic Score
    Whilst the developers may boast about the improvements, there’s no getting away from the fact that this feels like an expansion pack.
    • 86 Metascore
    • 70 Critic Score
    Unfortunately there is one major stumbling block; the game is too short and the average gamer will have it licked in no time at all.
    • 83 Metascore
    • 80 Critic Score
    The only real disappointment with Unreal Championship is that there's nothing new; it is essentially "UT2003" for the home consoles.
    • 79 Metascore
    • 80 Critic Score
    One can’t help but think that Namco slightly rushed the title to get it out in time for "Virtua Fighter 4," the visuals aren’t exactly eye dropping but the gameplay is fast fluid and consistent. [Import]
    • 85 Metascore
    • 90 Critic Score
    You’ll be particularly impressed with the recreation of the Disney characters, it seems as though they’ve been translated to videogame characters without any compromises.
    • 70 Metascore
    • 70 Critic Score
    The main problem is that we’ve seen it all before and done it all before, something that you’ll not be able to overcome.
    • 87 Metascore
    • 80 Critic Score
    It's certainly not perfect and isn't for everyone; however if you're looking for something suitably different, something that you can just whack on and enjoy for a few hours here and there and more importantly something so Nintendo, then you may just end up devoting your life to Animal Crossing.
    • 89 Metascore
    • 80 Critic Score
    One of the most enjoyable multiplayer games we have played in a very long time...[but] the lack of any decent single player mode leaves us feeling a little unhappy!
    • 50 Metascore
    • 60 Critic Score
    As a light-gun game it’s too awkward and as a FPS it’s just too damn slow and unresponsive.
    • 53 Metascore
    • 60 Critic Score
    Walking into the club for the first time and slicing through dozens of vampires with your sword is definitely a cool moment. However the rest of the game is so bland and monotonous that you’d have to have been lobotomised to enjoy it.
    • 84 Metascore
    • 80 Critic Score
    Part of me is screaming at the lack of analogue support and the frustrating nature of pre-rendered environments. However once you get past that and slaughter your first wave of demons you can’t help but get sucked into the game.
    • 88 Metascore
    • 90 Critic Score
    For a superbly crafted single player experience you probably won’t find many to touch it, everything combines to create such a cinematic experience that you can’t help but find yourself completely encompassed into it.
    • 82 Metascore
    • 80 Critic Score
    The game manages to blend accessibility with depth perfectly, whilst the level of immersion brought about by using the headset is at times unbelievable.
    • 92 Metascore
    • 100 Critic Score
    Combine the wonderfully fluid control system, level designs that ooze the 'one more go' appeal and the fact that it's Mario, and you've got one of the best games in a long time and certainly the GameCube's finest hour to date. [Import]
    • 88 Metascore
    • 90 Critic Score
    A pleasant surprise and proves to be one of the best strategy games on the market, with vast and epic battles complete with an impressive system that goes ten times further than the most.
    • 76 Metascore
    • 60 Critic Score
    A poorly implemented game idea that is by far beaten by Dave Mirra’s BMX game, which incidentally in its first incarnation had much more expansive levels than this game.
    • 80 Metascore
    • 80 Critic Score
    Achieves the Holy Grail in the action/adventure genre, by perfectly merging arcade action with sufficient strategy and depth. We loved every moment in the game.
    • 66 Metascore
    • 70 Critic Score
    A few more months in development ironing out the control system and the suspect AI would have seen a much better release, whilst mid-level saves would have eliminated some of the frustration.
    • 92 Metascore
    • 90 Critic Score
    You can read as many reviews and features as you like but we can guarantee you that you shall not be disappointed with this one.
    • 71 Metascore
    • 80 Critic Score
    An awesome achievement in originality for the gaming industry. Sure it has it’s frustrating points, but it’s not “bad game” frustrating, it’s more of a “hard game” frustrating.
    • 75 Metascore
    • 80 Critic Score
    A rough diamond, beneath that stuttering framerate is a wonderfully innovative shooter that is a joy to play and brings some great ideas to the genre.
    • 81 Metascore
    • 70 Critic Score
    Let down by a poor physics engine and terrible AI, Freekstyle just doesn’t cut the mustard – sure sometimes it has nice visuals, but this is at speed – I want to be able to sit back and look at the view, but there isn’t one.
    • 83 Metascore
    • 70 Critic Score
    Wipeout fans will find something to like about the latest instalment, it’s everything that Wipeout was, however that may in part be a cause of the problem, we’ve seen it all before and done it.
    • 91 Metascore
    • 90 Critic Score
    If you’re going to play on your own there is enough to keep you playing for days, take it online and you have a masterpiece that could last you a lifetime.
    • 69 Metascore
    • 80 Critic Score
    Perhaps the most impressive visual aspect to Downforce is the games split-screen multiplayer mode which stays extremely quick, with no loss in quality, framerate or objects on-screen.
    • 64 Metascore
    • 50 Critic Score
    This game is rushed and it truly shows in every aspect. I feel as if I’ve been taken back to the days of WCW Nitro and the likes. Please get me out of this Nightmare.
    • 87 Metascore
    • 90 Critic Score
    It was slightly disappointing to see the visuals downgraded and no real thought into the conversion.
    • 74 Metascore
    • 70 Critic Score
    I will continue to praise the open ended mechanics of the game though, as I said before, it’s sweet when you are not bounded simply because “you aren’t suppose to go there”.
    • 78 Metascore
    • 80 Critic Score
    A peculiar game, a very specialist title more like a true flight-sim then the arcade games we’re used to on consoles, yet the controls have been thought about to ensure its accessibility.
    • 88 Metascore
    • 80 Critic Score
    A traditional FPS that’s been polished as far as they can go with the design limitations in hand, sure we’d have liked to have seen more freedom for the players actions and a half decent control system would have helped.
    • 62 Metascore
    • 70 Critic Score
    There’s no getting away from the fact that this is nothing more then a standard Mario Kart clone, albeit one with lots to do and lots of extras to uncover and one that captures the Looney Tunes license perfectly.
    • 69 Metascore
    • 70 Critic Score
    The enjoyment is gained by the authenticity that Heavy Iron has crafted, playing the game feels as though you’re playing through one of the shows.
    • 80 Metascore
    • 90 Critic Score
    Offers everything you'll want from a FPS plus much more.
    • 71 Metascore
    • 80 Critic Score
    Those who enjoyed Galactic Battlegrounds will find this expansion pack an essential purchase, not only does it have new material, the modifications balance the game and improve upon it.
    • 78 Metascore
    • 70 Critic Score
    The lack of improvements or additions upon the PS2 version really hurts it
    • 63 Metascore
    • 70 Critic Score
    A solid rhythm/action game, there’s just not enough of it.
    • 89 Metascore
    • 100 Critic Score
    The most engrossing, deepest and open-ended videogame you’ll see for a very long time, at times it feels like more then a videogame, something to get completely caught up in and realise that time has no importance when you’re playing it.
    • 76 Metascore
    • 80 Critic Score
    I do like this game, and I feel that if a few problems are fixed, it could rank up there with the Tony Hawk’s, and the Aggressive Inline’s of the extreme world.
    • 91 Metascore
    • 100 Critic Score
    The graphics are some of the best we have ever witnessed in a game to date, the storyline has been refined giving you more information about Umbrella and STARS, the game itself is pure genius.
    • 78 Metascore
    • 70 Critic Score
    Thankfully the controls work better then ever on the Cube's pad, so you'll be whizzing through traffic and sliding round corners in no time at all.
    • 73 Metascore
    • 60 Critic Score
    In terms of the gameplay the changes are minimal and comparing this game to "Pro Evolution Soccer" is a joke, Konami's title is just a different class.
    • 76 Metascore
    • 80 Critic Score
    The inside levels feel confined and just lack the excitement of the excellently implemented exterior sections. That said the internal sections are not all that bad, it’s just a case of wishing for something slightly different.
    • 79 Metascore
    • 80 Critic Score
    It can be hugely exciting and fun when you are outside flying through the city. However the inside levels feel confined and just lack the excitement of the excellently implemented exterior sections.
    • 90 Metascore
    • 90 Critic Score
    A good game, but better on the consoles.
    • 75 Metascore
    • 80 Critic Score
    The AI within the game will tax most gamers, event the fight fans among you.
    • 89 Metascore
    • 90 Critic Score
    Combine excellent level design, a compelling storyline and amazing presentation and you’ve got a game that will keep fans hooked until you’ve completed very last little bit.
    • 50 Metascore
    • 50 Critic Score
    A prime example of how not to do a tennis game, after just one match you’ll be hard pressed to pick this up and play it again.
    • 81 Metascore
    • 60 Critic Score
    A slightly lacklustre port of a great game that you should play, but we would only recommend the PS2 version if there is no way you can get your hands on the PC edition of the game.
    • 75 Metascore
    • 80 Critic Score
    Whilst the other games offered smaller updates to the main game, On Holiday brings in an entirely new location with a whole stack of new features and objects you can interact with.
    • 90 Metascore
    • 80 Critic Score
    A great title for strategy fans, offering a near perfect blend of strategy and action.
    • 80 Metascore
    • 80 Critic Score
    A slightly bizarre mixture of realism and fantasy. All of the attention paid to replicating the courses and cars doesn’t seem to have been applied to the actual game and its mechanics, racing takes on more of an arcade like feel, whilst there isn’t that much depth to the actual going’s on behind the scenes.
    • 62 Metascore
    • 70 Critic Score
    At times it just doesn’t glue together which is a shame, this could have been an all time classic. But still a good little game.
    • 90 Metascore
    • 80 Critic Score
    The commentary in this game is wonderful, the best in any sports game to put it simply. Relevant, amusing and just very slick it really adds to the atmosphere.
    • 73 Metascore
    • 80 Critic Score
    Fight past the frustration and you'll find a great sense of reward and satisfaction; I personally found a lot to love about Gun Valkyrie.
    • 84 Metascore
    • 80 Critic Score
    Soccer Slam has achieved a very good consistent cartoon style with some very impressive animation that accentuates the excellent characterisation and coupled with the audio provides a memorable experience.
    • 65 Metascore
    • 60 Critic Score
    Whilst it doesn’t offer an epic adventure the gameplay is solid enough to offer gamers a good gaming experience for a few hours.
    • 65 Metascore
    • 60 Critic Score
    You get the feeling that this could be a nice little game that is more than the sum of it’s parts, but sadly this is not the case.
    • 82 Metascore
    • 70 Critic Score
    Just another blip on the RTS radar and is not going to be one of the classics, but its your standard run of the mill nothing fancy RTS.
    • 73 Metascore
    • 70 Critic Score
    The main problem is that it lacks the razzmatazz and everything that makes EA BIG’ games so fun to play, and is certainly a case of seen it all before.
    • 81 Metascore
    • 80 Critic Score
    Two player cooperative play is a big bonus, and hopefully will set a trend in future space-fighter games.
    • 60 Metascore
    • 60 Critic Score
    An average title, the gameplay isn't quite solid but there are enough elements to keep you battling for more frantic action.
    • 69 Metascore
    • 90 Critic Score
    One of the best platformers in years, which oozes charm and has both enjoyment and depth to ensure you’ll want to play it over and over again.
    • 76 Metascore
    • 90 Critic Score
    It may not be a true simulation, but it does capture the movement and punches more accurately then any other game. The game looks awesome.
    • 90 Metascore
    • 90 Critic Score
    Balanced and refined with plenty of time having been devoted to the game mechanics and design everything is just immensely enjoyable.
    • 87 Metascore
    • 90 Critic Score
    Overall this is a retina burning experience, the Xbox tricks of texturing and lighting are used to great effect here, the detail on the textures being of particular note.
    • 68 Metascore
    • 70 Critic Score
    Sure there’s problems, but the game does just enough right to suck you into the story, into the character and into each location to ensure you’ll keep playing.
    • 71 Metascore
    • 80 Critic Score
    The modifications that Appaloosa have made may sound simple but they enhance the game beyond recognition, tightening up the gameplay to what is now a extremely polished and well focused adventure title.
    • 82 Metascore
    • 80 Critic Score
    The simple interface combined with the depth and detailed gameplay ensure this is a great game to play, the wonderful visuals and compelling storyline guarantee that you’ll be playing this for quite awhile.
    • 75 Metascore
    • 80 Critic Score
    It lacks the finer subtitles that recent FPS such as "MoH: Allied Assault" and "Wolfenstein" both have. However Westwood have done a fantastic job of recreating the C&C universe in the first-person perspective.

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