- Publisher: SCEA
- Release Date: Aug 27, 2002
- Summary:
Buy Now
- Developer: Zipper Interactive
- Genre(s): Action, Shooter, Third-Person, Tactical, Modern
- # of players: 1-16
- Cheats: On GameFAQs
- More Details and Credits »
Score distribution:
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Positive: 31 out of 42
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Mixed: 11 out of 42
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Negative: 0 out of 42
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Official U.S. Playstation MagazineI love this game, and I don't see myself playing anything else at home for a good three or four months. [Sept 2002, p.11]
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Electronic Gaming MonthlyThe realistic weapons and possibility of one-shot deaths give it a visceral excitement other shooters lack. [Oct 2002, p.186]
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GMR MagazinePossibly the best reason to own a PS2 network adapter. The team-based miliary tactics work better online than off. [Feb 2003, p.93]
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The game is also annoyingly dark during night missions. Even with the brightness cranked, it was pretty hard to see.
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PSM MagazineOne of the greatest features of this game, by far, the headset lets you tell your computer-controlled teammates exactly what to do...makes SOCOM such an innovative title. [Oct 2002, p.28]
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SOCOM: US Navy SEALs isn't quite PS2's online killer app, but it's a worthy beginning.
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The frustration factor, however, runs needlessly high in SOCOM as a one-player adventure.
Score distribution:
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Positive: 47 out of 57
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Mixed: 5 out of 57
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Negative: 5 out of 57
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May 2, 2011
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JohnM.May 31, 2003
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JakeD.Aug 27, 2002
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JowK.Mar 19, 2004It's good.
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AznskyDec 19, 2002
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BobS.Jun 15, 2003
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TimS.Mar 25, 2003This game sucks! when you go online the other players are like drunk ducks trying to ice skate!!!i would rather play with me sisters dolls!!!!!!
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