Total Video Games' Scores

  • Games
For 1,399 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 0.8 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Uncharted 2: Among Thieves
Lowest review score: 10 LOL: Never Party Alone!
Score distribution:
1399 game reviews
    • 76 Metascore
    • 70 Critic Score
    If Rugby 06 is anything to go by, then future iterations of the franchise will only continue to get stronger and better, since this is by far the best rugby game to date. The flow of the game is more realistic than ever before, with the introduction of offloads, and quick penalties/line-outs working together to bring the game closer to the modern sport of rugby.
    • 68 Metascore
    • 70 Critic Score
    Because of its predecessor's innovation and creativity, you can't help but feel that The Rub Rabbits is more of the same and lacks that essential factor on this reason alone. Stylish, fun and endearing, The Rub Rabbits should however be in your collection if you consider yourself a serious DS owner.
    • 51 Metascore
    • 80 Critic Score
    The gameplay is painfully repetitive and uninspired, and a vast majority of the mini-games just aren't fun; they say that your schooldays are the happiest of your life - but whoever said that couldn’t have been taught at the Ape Academy.
    • 85 Metascore
    • 70 Critic Score
    The counter/block system seems to be over-refined with a fine line drawn between whether a counter move is successful or not, and once an opponent is on a roll of combo attacks, players might as well put down the controller and let them do the damage because trying to escape proves to be exceptionally difficult.
    • 69 Metascore
    • 60 Critic Score
    Sudden Death much like its predecessor is a confusing experience; if you have fond memories of unique Amiga titles then it’s likely you’ll find a yearning desire to struggle through the game, however even then it’s likely to cause more frustrations then moments of enjoyment.
    • 65 Metascore
    • 70 Critic Score
    Fails to transfix gamers as it should. The two flaws in the gameplay (camera and recurring streaming issues) really affect the level of enjoyment and betray the Prince of Persia franchise.
    • 86 Metascore
    • 80 Critic Score
    A game quite unlike any other, a game that is wonderfully Nintendo at heart; Animal Crossing: Wild World will either leave a lasting impression, becoming part of your daily routine or have you questioning what the fuss is all about right from the start.
    • 76 Metascore
    • 70 Critic Score
    Its emphasis on fun football gameplay with a heavy dose of Mario power-ups including Koopa Shells, Stars, Mushrooms, and BobOmbs ensure that the title (and the player) never takes itself too seriously. It has instant playability.
    • 85 Metascore
    • 80 Critic Score
    The new abilities, and the introduction of the Speed Kill system, has meant that the title still feels fresh and exciting.
    • 85 Metascore
    • 80 Critic Score
    The new abilities, and the introduction of the Speed Kill system, has meant that the title still feels fresh and exciting.
    • 85 Metascore
    • 80 Critic Score
    The new abilities, and the introduction of the Speed Kill system, has meant that the title still feels fresh and exciting.
    • 84 Metascore
    • 80 Critic Score
    The new abilities, and the introduction of the Speed Kill system, has meant that the title still feels fresh and exciting.
    • 62 Metascore
    • 50 Critic Score
    It’s hard to knock Chrome Specforce too heavily simply because of its bargain price, however you have to question whether that’s a reason to invest in such a bland experience that only offers a mediocre interpretation of something we’ve seen on countless occasions. Gameplay flaws, bugs and glitches are one thing, a complete lack of imagination in terms of a videogame however is a distinctly different matter.
    • 86 Metascore
    • 80 Critic Score
    Perhaps the only real disappointment is the game's inability to make use of the DS touch capabilities.
    • 57 Metascore
    • 70 Critic Score
    A fun and entertaining game especially if you're a strategy fan; however on or two quirks, a lack of passion and an generally clunky feel deter from the overall experience.
    • 78 Metascore
    • 90 Critic Score
    With a regimental programme of exercises broken up into mini-games and more 'traditional' moves such as squats and push-ups the title certainly offers those willing to take the plunge an alternative to the gym or impact sports. This is an EyeToy title with actual substance and far exceeds our expectations.
    • 77 Metascore
    • 80 Critic Score
    Certain aspects of the game work brilliantly although (such as the ecology) with the world of Skull Island coming to life quite naturally. It does tend to drag a bit in places and the pacing can be less than consistant but overall its a good title.
    • 82 Metascore
    • 80 Critic Score
    Certain aspects of the game work brilliantly although (such as the ecology) with the world of Skull Island coming to life quite naturally. It does tend to drag a bit in places and the pacing can be less than consistant but overall its a good title.
    • 81 Metascore
    • 80 Critic Score
    Certain aspects of the game work brilliantly although (such as the ecology) with the world of Skull Island coming to life quite naturally. It does tend to drag a bit in places and the pacing can be less than consistant but overall its a good title.
    • 75 Metascore
    • 70 Critic Score
    At its heart it's the PC version, which didn't exactly set the world alight either, so coupled with its glaring shortfalls, Quake IV just doesn't cut it like it should.
    • 73 Metascore
    • 80 Critic Score
    Clover Studios should be applauded for designing a game around the DS strengths (much like many Japanese developers), although some aspects contain a few niggles, an original title is far more enjoyable than an uninspired console port.
    • 74 Metascore
    • 70 Critic Score
    Like every Ridge Racer title, RR6 oozes that instant fun playability that attracts gamers of every skill to play a quick race or a marathon session.
    • 81 Metascore
    • 80 Critic Score
    Joanna's return may not be everything fans could have hoped for however the combination of intense action, good presentation and enjoyable multiplayer make it a worthy launch title.
    • 81 Metascore
    • 70 Critic Score
    Virtually caving people's skulls in with a crowbar or snapping their necks is brutal and the game wholly deserves its 18 certificate from the BBFC. Having said that the gameplay is quite repetitive with seemingly endless searches for the correct blunt instrument does get a bit tiresome.
    • 75 Metascore
    • 60 Critic Score
    Regrettably Tony Hawk’s American Wasteland feels too much like a “by numbers” sequel; a tag that in some eyes has been hanging around the series for a while now, but most certainly manifests itself in THAW.
    • 88 Metascore
    • 80 Critic Score
    This is case of refinement; Bizarre has continued to add and streamline their iconic franchise making it the best PGR yet.
    • 75 Metascore
    • 60 Critic Score
    Gun
    Whilst the production values of GUN are high in every possible way, it's let down by a short campaign and an overly structured dynamic of side-missions. The truth is that for a game that should have been GTA: Wild West it's far too restrictive an experience and one that will disappoint those expecting it to deliver wholeheartedly.
    • 62 Metascore
    • 70 Critic Score
    There's little denying that the game lacks substance, however EA have at least ensured that what is here is representative of what the 360 should offer and thankfully not just an "enhanced port" of the current-gen FIFA 06.
    • 72 Metascore
    • 70 Critic Score
    A fun title that perhaps tries a little too hard not to take itself seriously; those who prefer their sports titles to have an inkling of sophistication will quickly find the game on its way back to the shop, however if you're just looking for fun then Amped 3 does the job.
    • 83 Metascore
    • 70 Critic Score
    The story mode does provide a challenge and will last most around the 15 hour mark, however once that’s past the game has very little to offer largely because of the fundamental online options.
    • 89 Metascore
    • 80 Critic Score
    There's nothing particularly new or original about the game, there's not even a distinctive game feature you can put your finger on as a reason to own this game; instead Dragon Quest: The Journey of the Cursed King provides a game that is just enjoyable to play due to the attention paid towards its presentation, the cast of the characters and ensuring the gameplay is robust and without fault, if largely unremarkable.
    • 45 Metascore
    • 50 Critic Score
    As a long-term Sonic fan Shadow the Hedgehog fills me with absolute dread and disdain; it’s an abysmal game that manages to expand upon the issues of previous Sonic games, whilst completing negating the core ingredients of the Sonic series.
    • 82 Metascore
    • 70 Critic Score
    The story mode does provide a challenge and will last most around the 15 hour mark, however once that’s past the game has very little to offer largely because of the fundamental online options.
    • 82 Metascore
    • 80 Critic Score
    Fantastic levels designs, intense gameplay, enjoyable boss encounters and plenty of new tricks brings Sonic back to finest.
    • 49 Metascore
    • 50 Critic Score
    As a long-term Sonic fan Shadow the Hedgehog fills me with absolute dread and disdain; it's an abysmal game that manages to expand upon the issues of previous Sonic games, whilst completing negating the core ingredients of the Sonic series.
    • 83 Metascore
    • 70 Critic Score
    • Total Video Games
    • 51 Metascore
    • 50 Critic Score
    As a long-term Sonic fan Shadow the Hedgehog fills me with absolute dread and disdain; it's an abysmal game that manages to expand upon the issues of previous Sonic games, whilst completing negating the core ingredients of the Sonic series.
    • 70 Metascore
    • 70 Critic Score
    Everything that was in "EoN" is back albeit with a contemporary 1960s setting including the gadgets, yet there's something distinctly lacking that fails to bring the game close to living.
    • 80 Metascore
    • 70 Critic Score
    The story mode does provide a challenge and will last most around the 15 hour mark, however once that's past the game has very little to offer largely because of the fundamental online options.
    • 91 Metascore
    • 90 Critic Score
    Away from the online Mario Kart DS is the biggest game in the series with a huge range of new and classic tracks, battle mode and all-new missions to conquer.
    • 84 Metascore
    • 80 Critic Score
    Taking the criticism thrown at it last year, Yukes has come up trumps with this year’s iteration rectifying the situation with a barrage of new wrestlers, features, and gameplay elements that wrapped together forms one of the most complete wrestling titles yet.
    • 71 Metascore
    • 80 Critic Score
    A by-numbers sequel that doesn’t dare to do anything too drastically, but when you’ve got the trading system of the X series and the astounding visuals of X3 it’s hard to complain too much. EgoSoft needs to sort out the issues however that are currently blighting the title.
    • 68 Metascore
    • 70 Critic Score
    One particular issue of the PSP version not featured in the home consoles is the intrusive load times that inhibit the pickup-and-play nature of the game, almost detracting from the seamless blend between both aspects of the game.
    • 84 Metascore
    • 100 Critic Score
    Most importantly the game’s gradual learning curve, handy tutorials and simple interface is immediately accessible, yet there’s still plenty to learn and discover when it comes to the subtleties of filmmaking 30 hours later.
    • 68 Metascore
    • 50 Critic Score
    An unbelievably lazy title that just feels cheap. It has poor gameplay that the target audience will just fall asleep at, which only adds to the infuriating realisation that it will still sell thanks to the lightning scarred teen’s name.
    • 82 Metascore
    • 70 Critic Score
    Some gamers will complete the campaign mode fairly quickly, but thankfully the addition of the Infrastructure modes and the voice chat lift the game to a strong comparative position to its PS2 cousins.
    • 77 Metascore
    • 70 Critic Score
    Gun
    Whilst the production values of GUN are high in every possible way, it's let down by a short campaign and an overly structured dynamic of side-missions.
    • 64 Metascore
    • 70 Critic Score
    Taking away the Lord of the Rings license you'll still find a solid, if a little predictable (and sometimes frustrating), tactical-RPG - add the Hobbits and the Goblins and it's a PSP title that RPG loving fans of the series will enjoy.
    • 64 Metascore
    • 80 Critic Score
    Despite the fact Operation Flashpoint is over four years old it still remains fresh to this day. The game packs depth, authenticity and immersion in place of traditional gaming elements such as fun, leaving a simulation of war that's deliberately different to others out there.
    • 68 Metascore
    • 50 Critic Score
    An unbelievably lazy title that just feels cheap. It has poor gameplay that the target audience will just fall asleep at, which only adds to the infuriating realisation that it will still sell thanks to the lightning scarred teen's name.
    • 69 Metascore
    • 50 Critic Score
    An unbelievably lazy title that just feels cheap. It has poor gameplay that the target audience will just fall asleep at, which only adds to the infuriating realisation that it will still sell thanks to the lightning scarred teen's name.
    • 69 Metascore
    • 70 Critic Score
    Expanding upon Neo’s story could have been a compelling opportunity for any Matrix fan out there; unfortunately the haphazard approach to the design and storyline are likely to offend the fans the most, leaving a mildly enjoyable beat-em-up at exactly that.
    • 64 Metascore
    • 70 Critic Score
    Expanding upon Neo’s story could have been a compelling opportunity for any Matrix fan out there; unfortunately the haphazard approach to the design and storyline are likely to offend the fans the most, leaving a mildly enjoyable beat-em-up at exactly that.
    • 79 Metascore
    • 80 Critic Score
    There’s plenty of variety, fun and enjoyment to be had with the game along with some thought-provoking puzzles that provide a good blend.
    • 91 Metascore
    • 80 Critic Score
    Manages to entertain initially but begins to dwindle after a few weeks have passed and the tracks perfected. It's an experience that should be seen and needs to be played by all, but one that is hard to recommend as absolutely essential given the novelty nature of the game as a whole.
    • 73 Metascore
    • 70 Critic Score
    Expanding upon Neo's story could have been a compelling opportunity for any Matrix fan out there; unfortunately the haphazard approach to the design and storyline are likely to offend the fans the most, leaving a mildly enjoyable beat-em-up at exactly that.
    • 69 Metascore
    • 70 Critic Score
    Everything that was in "EoN" is back albeit with a contemporary 1960s setting including the gadgets, yet there’s something distinctly lacking that fails to bring the game close to living.
    • 84 Metascore
    • 80 Critic Score
    It doesn't do anything drastically different and in some ways is quite by the numbers, and is still very reliant on the multiplayer options, but for Star Wars fans already pining for the mythical Episodes VII, VIII, and IX it will form a neat addition the collection.
    • 71 Metascore
    • 70 Critic Score
    Everything that was in "EoN" is back albeit with a contemporary 1960s setting including the gadgets, yet there's something distinctly lacking that fails to bring the game close to living.
    • 83 Metascore
    • 80 Critic Score
    At least three new gameplay features makes Battlefront II feel far more rounded compared to the first title. Perhaps this is what Battlefront I should have been.
    • 73 Metascore
    • 70 Critic Score
    Though it can be an intense experience, Spartan does have a tendency to become quite repetitive at times. Having said that there is a solid combat system and enough variety that will please action fans.
    • 76 Metascore
    • 70 Critic Score
    If intense dogfights and Yankie banter sound appealing then Heroes of the Pacific is for you; sadly the repetitive gameplay is a major deciding for everybody else.
    • 74 Metascore
    • 70 Critic Score
    Though it can be an intense experience, Spartan does have a tendency to become quite repetitive at times. Having said that there is a solid combat system and enough variety that will please action fans.
    • 86 Metascore
    • 90 Critic Score
    Combines excellent fighting action with innovation; packs plenty of content and rightfully holds its place in a series that still burns in many fans heart – check it out now.
    • 86 Metascore
    • 80 Critic Score
    It makes no attempt to move the genre forwards and is largely a routine run and gun shooter from start-to-finish, albeit an intense one at that.
    • 83 Metascore
    • 80 Critic Score
    If you were a fan of the original you need to find this game; if you're not a GBA owner it's worth picking up a new Game Boy Micro just for this game.
    • 73 Metascore
    • 70 Critic Score
    Though it can be an intense experience, Spartan does have a tendency to become quite repetitive at times. Having said that there is a solid combat system and enough variety that will please action fans.
    • 80 Metascore
    • 70 Critic Score
    Despite the fact that the weapons fail to pack a punch, and the enemy AI is just as weak, Battlefield 2: Modern Combat is fun with a level of frantic action that's emphasised by the addition of the hot-swapping functionality.
    • 88 Metascore
    • 80 Critic Score
    A strange contradiction of achievement and disappointment.
    • 80 Metascore
    • 70 Critic Score
    Despite the fact that the weapons fail to pack a punch, and the enemy AI is just as weak, Battlefield 2: Modern Combat is fun with a level of frantic action that's emphasised by the addition of the hot-swapping functionality.
    • 66 Metascore
    • 70 Critic Score
    Admittedly broken down into its individual aspects Crash Tag Team Racing comes up a little short, however the overall game gels the pieces together to create an entertaining experience for young and old alike.
    • 74 Metascore
    • 60 Critic Score
    Nothing but a serious disappointment... It just about manages to cover all the criteria but nothing feels as though Croteam have stretched the barrel – in many cases they feel surprisingly weaker then its predecessor.
    • 69 Metascore
    • 70 Critic Score
    Admittedly broken down into its individual aspects Crash Tag Team Racing comes up a little short, however the overall game gels the pieces together to create an entertaining experience for young and old alike.
    • 66 Metascore
    • 70 Critic Score
    Admittedly broken down into its individual aspects Crash Tag Team Racing comes up a little short, however the overall game gels the pieces together to create an entertaining experience for young and old alike.
    • 81 Metascore
    • 80 Critic Score
    The single-player stoy mode takes in three generations of the Black family over a number of missions, and once that challenge has been reached there's plenty of Multiplayer action to be had.
    • 91 Metascore
    • 80 Critic Score
    Much like "ICO," Shadow of the Colossus simply defies categorisation and is simply an experience unlike any other. It manages to evoke emotion and create an attachment to the player unlike any other videogame I can remember.
    • 76 Metascore
    • 70 Critic Score
    There's enough car customisation capabilities for sense of progression together with a range of munitions that can obliterate opponents, and the narrative is exactly what you'd expect it to be in a Jak & Daxter game.
    • 75 Metascore
    • 70 Critic Score
    In the same vein as last year's "Destroy All Humans" (also from THQ, but developed by Pandemic), Stubbs the Zombie is very much a one trick pony. Though there is a consistent vein of humour running throughout ever aspect of the game from the visuals to the soundtrack, the dialogue, and the gameplay itself, Stubbs does stuff a tad from repetitiveness.
    • 84 Metascore
    • 80 Critic Score
    Rockstar have done exactly what you’d expect them do: break down the movie into it’s core elements, expand upon the origin story, add a range of side-missions that add an extra incentive to progress through the narrative, get the visual and audio ambience of the film, and throw in that special Rockstar polish.
    • 88 Metascore
    • 90 Critic Score
    A perfect example of a modern day AAA title with very little wrong in all areas of game design. So why isn't F.E.A.R. a perfect ten you ask? Simple, it all boils down to the fact that in order to enjoy the game to the fullest, players may have to spend as much as (if not more) on upgrading their PCs as it does to buy the Xbox 360. After all how many gamers have at least a 3-Gig processor, 1-Gig RAM, 256 Meg GPU powered machine?
    • 85 Metascore
    • 80 Critic Score
    Rockstar have done exactly what you'd expect them do: break down the movie into it's core elements, expand upon the origin story, add a range of side-missions that add an extra incentive to progress through the narrative, get the visual and audio ambience of the film, and throw in that special Rockstar polish.
    • 81 Metascore
    • 80 Critic Score
    With heavy amounts of text and progress based upon your brain reflex as opposed to your trigger finger, Ace Attorney isn't a game for everybody; but for those looking for a stylish and original experience, make sure to check this out immediately as it will probably surprise you.
    • 64 Metascore
    • 60 Critic Score
    Despite some superficial changes, which add a certain Capcom-esque feel to the game, Devil Kings remains extremely similar in terms of gameplay experience to Koei's Chinese dynastical franchise. In such a case, if you're a fan of Dynasty Warriors then it's more than likely that you'll enjoy Devil Kings but if not, it's hard to believe that the game will stand out to you.
    • 82 Metascore
    • 70 Critic Score
    Personally we're not too keen on the change to bigger maps, it's made the experience feel more like ever other tactical/shooter available.
    • 77 Metascore
    • 60 Critic Score
    Initially it appears that EA have been happy to just release last year’s version albeit with an unneeded visual lick of plaint and this season’s player/team data; further play however reveals that the game actually takes a step backwards in many areas.
    • 81 Metascore
    • 80 Critic Score
    Undeniably a better game then "Doom 3" however as a single-player experience it’s hard to justify against "Half Life 2" and more recently "F.E.A.R." It’s everything you’d expect if you’re a fan of id, however there’s little doubt that you’re left asking for a little bit more.
    • 72 Metascore
    • 80 Critic Score
    Nothing but a serious disappointment... It just about manages to cover all the criteria but nothing feels as though Croteam have stretched the barrel – in many cases they feel surprisingly weaker then its predecessor.
    • 84 Metascore
    • 80 Critic Score
    There was no doubt that Virtua Tennis World Tour would appeal, but the developers have accomplished to create a game that does strike a balance between short and long-term play.
    • 75 Metascore
    • 80 Critic Score
    Having sat down for 12 hours solid to play through the game in one sitting it would be hypocritical to criticise the game too harshly, it certainly has that Lionhead charm by the bucketload and manages to immerse the player in the world of Black & White effectively.
    • 81 Metascore
    • 80 Critic Score
    Yet another strong and original title for Nintendo DS, Trauma Center provides an addictive and tense experience for players, though it's worth remembering that just because you managed to perform surgery on a multi-lacerated thoracic cavity (it's in there), don't expect to called into a real OR anytime soon.
    • 71 Metascore
    • 80 Critic Score
    Improvements have been made throughout the game and it retains a strong sense of fun throughout, something that has only been accentuated by the inclusion of the various customisations.
    • 80 Metascore
    • 60 Critic Score
    Oh EA what have you done; we we’re getting to enjoy FIFA once again and now this. We’re never ones to severely criticise an average game, however FIFA 06 beggars belief.
    • 78 Metascore
    • 60 Critic Score
    Oh EA what have you done; we we’re getting to enjoy FIFA once again and now this. We’re never ones to severely criticise an average game, however FIFA 06 beggars belief.
    • 77 Metascore
    • 80 Critic Score
    What really marks CRC as excellent value for money is not the endless mods that you can make to the cars, nor the exacting tuning of the car you can work on, not the many game modes which all distinguish themselves, not even the fact that the AI is spot on with the challenges it offers, neither the great attention to scenery details, car deformation, which it is presented in a polished and stylish way. It’s the sheer joy of having so much on offer, real quality stuff, nothing flash, the real essence of you verses the elements, along with some really tough competitors.
    • 69 Metascore
    • 80 Critic Score
    Improvements have been made throughout the game and it retains a strong sense of fun throughout, something that has only been accentuated by the inclusion of the various customisations.
    • 80 Metascore
    • 60 Critic Score
    Oh EA what have you done; we we're getting to enjoy FIFA once again and now this. We're never ones to severely criticise an average game, however FIFA 06 beggars belief.
    • 80 Metascore
    • 60 Critic Score
    Oh EA what have you done; we we're getting to enjoy FIFA once again and now this. We're never ones to severely criticise an average game, however FIFA 06 beggars belief.
    • 64 Metascore
    • 70 Critic Score
    Very much a by-numbers title that regurgitates most of the gameplay (and indeed, Pokemon) from previous instalments in the long-running franchise.
    • 68 Metascore
    • 70 Critic Score
    A slightly suspect tempo and structure of the game leaves it feeling less enthralling then it could have been, whilst repetition sinks in to ensure this is one game best played in short burst; however these are small complaints over what is a thoroughly entertaining adaptation of a hilarious film.
    • 70 Metascore
    • 70 Critic Score
    A slightly suspect tempo and structure of the game leaves it feeling less enthralling then it could have been, whilst repetition sinks in to ensure this is one game best played in short burst; however these are small complaints over what is a thoroughly entertaining adaptation of a hilarious film.

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