TheSixthAxis' Scores

  • Games
For 4,013 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Red Dead Redemption
Lowest review score: 10 Unearthed: Trail of Ibn Battuta
Score distribution:
4140 game reviews
    • 56 Metascore
    • 50 Critic Score
    Made in Abyss: Binary Star Falling into Darkness retains very little of the heart and soul that made the anime and manga it's based on so appealing and engaging. There's a promising survival RPG campaign in the Deep in Abyss mode, hampered by some annoying game design decisions, but the fact that you're forced to trudge through a barebones adaptation of the anime in order to unlock it just makes a bad experience even worse.
    • 56 Metascore
    • 60 Critic Score
    If you’re a big fan of snow-based sports and don’t mind the dip-in and out feel, then give this a shot.
    • 56 Metascore
    • 60 Critic Score
    Predator: Hunting Grounds is a decent multiplayer romp with just enough content and ideas to make it worthwhile. It’s a huge improvement over Ifflonic’s last game, Dead Alliance, and one that’s definitely pumped up thanks to having a popular license to lean on.
    • 56 Metascore
    • 50 Critic Score
    Call of Duty: Modern Warfare 3 isn't an outright bad game, but it's also not a particularly good one. Taken on its own, it's a slightly above average first person shooter with a poor campaign, but in context, you can see how hurried and limited in scope this game really is. The multiplayer is effectively a classic map pack, Zombies and Open Combat Missions are game modes built within the existing Warzone map, and the campaign's pacing and story come up short. It all adds up to a lacklustre experience and even a sense that Call of Duty is at risk of losing its identity.
    • 56 Metascore
    • 60 Critic Score
    Table Top Tanks really isn't the killer app for AR gaming, but to say it's a disappointment would be unfair. Despite being simplistic in most respects and offering little replay incentive, it also happens to be one of the cheapest games available on the Playstation Store at a surprising £1.59.
    • 56 Metascore
    • 60 Critic Score
    Run Like Hell! offers a good amount of content here for players – the main Story Mode took around 2 hours to get through and of course the Arcade and Online modes will go on for as long as you want to play them. I wouldn’t recommend this title to everyone, but if you’re looking for a smaller game to play in short bursts or if you’re a fan of the runner genre, then this is probably worth checking out.
    • 56 Metascore
    • 70 Critic Score
    Whilst never breaking any new ground, MUD offers a good chunk of challenging content, coupled with an official licence and solid online mode. It won't convert those who have never played Motocross before, and it does have a few issues, but fans will find lots to like.
    • 56 Metascore
    • 40 Critic Score
    RollerCoaster Tycoon Adventures is a pretty big disappointment for me. As a fan of the series for most of my life, a portable, fully fledged, modern version of the game on a portable console is a dream, but that isn't what this is. This casual approach is too dumbed down for it to be fun for more than a few hours. With the rollercoaster building being so awful, it's difficult to recommend even for casual users, but it might work as something to distract from the drudgery of a bus ride.
    • 56 Metascore
    • 40 Critic Score
    Ghost Recon Breakpoint should be the breaking point for Ubisoft's open world design by committee. There's an entertaining experience buried somewhere under the bloat and I had some fun at times in the game – I love infiltrating bases, but everything surrounding that is a pain. Maybe, just maybe, not every game needs to be open world? Maybe not every game needs a gear score? Sometimes simplicity is key.
    • 56 Metascore
    • Critic Score
    Arkane Austin should never be underestimated for putting their own spin on a genre, with Redfall offering enough surprises and memorable moments so far to set it apart from the open-world crowd. [Review in Progress]
    • 55 Metascore
    • 60 Critic Score
    It's not going to change the world and the fact that it's one player at once is a real shame, but it's highly likely to get the grandparents giggling like kids, and, to be honest, when you're buying a game like Start The Party, that's all you can ask for.
    • 55 Metascore
    • 60 Critic Score
    The relatively unique Georgian setting and the brewing civil war are all but set aside for a by the numbers story of revenge and betrayal, while Jon isn’t a very likeable protagonist. The various bugs and crashes also need to be addressed in future patches, as they can ruin the experience. Sniper Ghost Warrior 3 has the sniping down to a tee, which should be expected with the number of years CI has been working on the series, but the surrounding package could be better.
    • 55 Metascore
    • 60 Critic Score
    Although very enjoyable in small doses, Table Top Racing: World Tour doesn’t carry quite enough substance to make it past the finish line with flying colours.
    • 55 Metascore
    • 50 Critic Score
    Ice Age: Scrat’s Nutty Adventures isn’t a terrible game, but it is so old fashioned and average that it is difficult to recommend. If you have kids of the right age range and find it on sale, then it's fun enough. The lack of a movie to tie into leads to a particularly weak story that feels like it's tacking on a license instead of a genuine entry in the Ice Age series. Scrat may find his nut, but I was left unsatisfied by a functional but mediocre tie in.
    • 55 Metascore
    • 50 Critic Score
    While there is some interest here for fans of cosmic horror and an atmospheric opening setting, The Shore is difficult to recommend for the frustrating second half.
    • 55 Metascore
    • 50 Critic Score
    It's not a technical showcase by any means, but The Incredible Hulk is a decent enough game for Marvel fans and we can't deny that we had some fun with the physics; Hulk's later powers can be devastating. But when you've leveled the same building five times and caused 10 car pile-ups the fun wears thin.
    • 55 Metascore
    • 40 Critic Score
    VR Ping Pong VR's inconsistent physics are a constant issue that stops you from ever feeling comfortable whilst playing, as at any moment something might behave oddly. Add a few bugs, missing or poorly implemented arcade modes, and multiplayer that's already lifeless and it's difficult to recommend the game. Once it's been updated, if all you want is a very pretty ping pong game, this might do the job.
    • 55 Metascore
    • 50 Critic Score
    What Jedi Power Battles really needed was a remake, not a remaster, so that the gameplay could be brought up to something worth playing in this decade. If you want to be a Jedi these days there are way, way better options out there.
    • 55 Metascore
    • 50 Critic Score
    There isn't a website on the planet that knows the particular politics behind some of the changes to what appeared to be an exceptionally promising shooter, but it's turned out to be a real stinker: Haze is as average as beans on toast, and the biggest disappointment is that it didn't have to be.
    • 55 Metascore
    • 60 Critic Score
    The Amazing Spider-Man on Vita is at heart a good game, with all of the content of the home console versions available to you on the move. However the technical flaws and shortcomings that occur could potentially diminish your enjoyment depending on your outlook on such things.
    • 55 Metascore
    • 50 Critic Score
    Elite Dangerous: Odyssey is an ambitious addition to the Elite formula that doesn’t quite hit the highs it should. It instead serves as a preview of what the game may be like in 6 or 12 months from now, and is hard to recommend as it currently is. Personally? I’d wait and see how Frontier Developments improves the game. Let’s face it, there’s still plenty to explore in Horizons.
    • 55 Metascore
    • 50 Critic Score
    But you’ll find that behind the bad animation and dodgy plot is a game that has sound ideas at its core.
    • 55 Metascore
    • 80 Critic Score
    In spite of its occasional frustrations, Ninjamurai is one of the most compelling PSP games released this year. The fact that it's a Minis game, at that price point, just make it all the more enticing.
    • 55 Metascore
    • 40 Critic Score
    Those wanting a great squad-based shooter or a truly essential Warhammer 40,000 game will have to keep searching. At a glance, Deathwing seems like a solid adaptation and it nails that distinctive Space Hulk look and atmosphere, but there’s just not enough variety or depth to keep players engaged beyond those first few encounters.
    • 55 Metascore
    • 70 Critic Score
    The VR Pool at the heart of this is great, and the other games are fun to try out as well, but your fondest memories will be of pushing the game’s limits and seeing what shenanigans you can get up to.
    • 55 Metascore
    • 50 Critic Score
    Bright Memory is a rare good-bad game that's enjoyable partly because of its oddities and flaws, but there's signs that its sequel Bright Memory Infinite could actually just be good.
    • 55 Metascore
    • 60 Critic Score
    I’m certainly eager to see where nDreams take us to next, as they hone their craft in developing for virtual reality, but The Assembly is sadly just a first step on that journey. It does some interesting things, with a nicely constructed story split between two characters and contrasting styles of gameplay, and it gets the controls right for first person exploration in VR, but without that, it would struggle to stand out from the crowd. [Tested with Oculus Rift]
    • 55 Metascore
    • 40 Critic Score
    Akiba’s Beat is a bad game, but it’s an even worse sequel. So many aspects of the previous game, Akiba’s Trip, are abandoned or watered down in this title, from the downgraded graphics, to the lack of customization, the poor characters, and more. Akiba’s Beat abandons it’s roots, instead trying so desperately to fill shoes far too big for it. Like the Chinese knockoff Transformers toys in my local deli, Akiba’s Beat attempts to emulate many big franchise without the budget, skill, or style of any of them.
    • 55 Metascore
    • 40 Critic Score
    Cast of the Seven Godsends will find its audience among those wanting that Ghouls n’ Ghosts experience, but in its current state it is largely unplayable thanks to the frame-rate working against you all the time.
    • 55 Metascore
    • 40 Critic Score
    It’s a real shame that the first Touhou game to officially come out overseas is Touhou Genso Rondo. It really doesn’t capture the appeal or the magic of the mainline Touhou series, and there are plenty of other fan-games in vastly different genres that are at least much more mechanically polished than this one. Touhou Genso Rondo is a mild disappointment for fans of the series, but despite the broad marketing efforts of NIS America, it should simply be absolutely avoided by newcomers.

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