TheSixthAxis' Scores

  • Games
For 4,013 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Red Dead Redemption
Lowest review score: 10 Unearthed: Trail of Ibn Battuta
Score distribution:
4140 game reviews
    • 57 Metascore
    • 40 Critic Score
    Although there’s a niche that will no doubt revel in the game’s eccentricity, those who cringe at otaku culture will find very little value here.
    • 57 Metascore
    • 70 Critic Score
    For every good point there is a bad. It's definitely an opinion splitter, and some will absolutely love it and forgive its problems, whilst others will pick it to pieces in a matter of minutes. Personally I enjoyed the story and could live with its old school origins, add in the fact it's a rather lengthy affair for a downloadable title and you have something that is worth playing.
    • 57 Metascore
    • 60 Critic Score
    The Princess Guide is an adorable, energetic game. It has gorgeous art and fun, well-written characters. It's just marred by grinding through messy and poorly designed combat. The AI squad-mates that are so integral to the action have terrible AI that make it impossible to consistently coordinate any of their actions. There's massive heart and care put into the narrative and visual design of The Princess Guide, but that is weighed down by how frustrating it is to play the game.
    • 57 Metascore
    • 50 Critic Score
    Of Orcs and Men has so much potential and when you get into the game you'll experience flashes of brilliance, but those flashes are gone as quickly as they come, leaving behind a game that came out before it was ready.
    • 57 Metascore
    • 70 Critic Score
    The shine is somewhat diminished by an engine that just can't seem to cope with what it's being asked to do.
    • 57 Metascore
    • 80 Critic Score
    Calico is a wonderfully weird and whimsical game. With a few tweaks to the rendering of the game, a few glitch fixes, and the ability to customise the controls, it would be an ideal island to visit for a few hours at a time. If only I could get my Animal Crossing island to have the same atmosphere…
    • 57 Metascore
    • 50 Critic Score
    Black Legend evokes a brooding atmosphere thanks to the fog covered streets of Grant and has some good ideas around party and class management, as well as its turn based battles. However, bugs and awkward camera controls, plus a lack of a strong narrative or lore makes Black Legend feel like a fog has descended obscuring its potential.
    • 57 Metascore
    • 40 Critic Score
    A throwback to the bad old days of movie tie-ins, this uninspired and dull reskin of LEGO Worlds takes all the good parts of the LEGO games and tosses them in the bin. This is the game that President Business would have designed, full of static environments and boring construction. Everything is far from awesome with The LEGO Movie 2 Videogame.
    • 57 Metascore
    • 70 Critic Score
    Skater XL softens some of the more technical aspects of the sport, but empowers players with the ability to pull off stylish tricks with a swish of the analogue sticks. Even with a lack of content and polish, Skater XL stands on its own four wheels in a soon-to-be-crowded marketplace, providing players with an experience that prioritises fun over simulation.
    • 57 Metascore
    • 50 Critic Score
    Foamstars is a vibrantly inventive take on the hero shooter and Splatoon, though the bubble will quickly burst for those who can’t gel with its floaty, fluid-based gunplay.
    • 57 Metascore
    • 70 Critic Score
    Look, I'm going to be honest with you, despite its flaws I still really like One Punch Man: A Hero Nobody Knows, it's just so far removed from what it feels like it could have been. There's a vast gulf between the unique ideas that make this feel special and the basic gaming stuff that it doesn't quite get right. It's a real shame because this could have been one of the best anime games to date.
    • 57 Metascore
    • 40 Critic Score
    It’s a shame that more time wasn’t spent on Gear.Club Unlimited 2 as there are a glimmer or two of hope amongst the horror. However, appalling loading times, terrible handling, and moronic computer AI all contribute to a racing game that rolls its way off the assembly line and straight into the scrapyard.
    • 57 Metascore
    • 50 Critic Score
    There are definitely plenty of similarities when comparing it to Pokémon, yet labelling Fossil Fighters Frontier as a clone would be perhaps a little too harsh. Its developers have made genuine attempts to spice up the JRPG blueprint with vehicles, mini-games, and other interesting features. However, many of these feel tacked on with no real impact on the overall experience.
    • 57 Metascore
    • 40 Critic Score
    Tamsoft may have upped the ante on a number of fronts, yet it’s the core gameplay where this sequel suffers most. It’s all well and good creating an offbeat world in which to put players, but Onechanbara is missing the depth to keep them there.
    • 57 Metascore
    • 60 Critic Score
    Unlike the invention of the wheel or the utilisation of fire, Caveman Warriors is hardly likely to revolutionise our world, but then it wasn’t intended too. Instead you get a solid and fun side scrolling platformer that harks back to the console classics of yesteryear. It’s gorgeous to look at, and whilst frustration can be caused with several technical issues, I nonetheless enjoyed my time with Caveman Warriors.
    • 57 Metascore
    • 60 Critic Score
    This child-friendly dungeon crawler has brief moments of brilliance, but descends too often into dull drudgery. Plus, for a game about flying a dragon, actually flying your dragon is a lead weight.
    • 57 Metascore
    • 40 Critic Score
    With its wonderful hand-drawn aesthetic Death or Treat looks like it should be fantastic. Never judge a video game by its visuals however, as those visual delights disguise a bland and repetitive roguelite. Death or Treat? More like Death or Trick.
    • 57 Metascore
    • 60 Critic Score
    With only a few hours of focussed gameplay, this is a little light on lasting appeal. Don't let that put you off though, Michael Jackson's music has a timeless quality and the presentation of this game is top notch.
    • 57 Metascore
    • 60 Critic Score
    Challenging but without the same painstaking depth as most fighting games, Griefhelm neatly distils the thrills of facing your opponent in a mortal melee. The campaign has some clever ideas to help extend longevity with multiplayer being a welcome addition, though the core gameplay can grow repetitive after a while. Still, it's a fun take on the genre and one that will hopefully grow and galvanise over time.
    • 57 Metascore
    • 30 Critic Score
    G.I. Joe: Wrath of Cobra is a total and complete waste of a classic license. Avoid the unrelenting pull of the nostalgia tractor beam and give this one a miss.
    • 57 Metascore
    • 50 Critic Score
    If you can overlook the somewhat unyielding game design and slump in visual quality, there's a satisfying strategy game to be found with hours of potential replay value. However, it's hard to ignore the fact that the Vita has an oustanding launch roster, most of which outweigh Army Corps of Hell in almost every aspect.
    • 57 Metascore
    • 60 Critic Score
    Gungrave G.O.R.E is a decent game. It's not the best shooter, but it is often very entertaining if just for the spectacle. It has a few issues, mostly in level design, and the story isn't particularly memorable, but there's plenty of fun to be had in chainsawing your enemies with a transforming coffin.
    • 57 Metascore
    • 60 Critic Score
    As an experiential piece of software, and one with a fantastic sense of place, Eclipse ticks a lot of PSVR boxes, but don’t be surprised to come away wanting for a bit more.
    • 57 Metascore
    • 60 Critic Score
    As someone with a lifelong soft spot for the medium-specific charm of video game glitches, Cyberpunk 2077’s botched launch just ain’t it. Even overlooking the rushed rollout, after an eternity of being bludgeoned in the face with hyperbole, running through 2077 feels like five different games stitched together into an entertaining, passably decent, generic behemoth.
    • 57 Metascore
    • 60 Critic Score
    Despite the flaws of Epic Mickey 2 I’ve found myself enjoying the game more than I would have thought. The story is charming enough to keep encouraging you through Oswald’s idling and the poor depth of field, with the Mad Doctor’s songs arguably the best moments of the game. The touch screen abilities don’t quite work and you’ll find yourself quickly reverting back to old fashioned buttons.
    • 57 Metascore
    • 50 Critic Score
    For all its flaws and lacklustre looks, you can tell that Phosphor were really onto something in the way it experimented with superpowers here. Given more time and resources – and without being weighed down by the Heroes license – the studio could have created a truly special comic book adventure.
    • 57 Metascore
    • 40 Critic Score
    It is difficult to recommend City of the Shroud. It offered so much but delivers very little.
    • 57 Metascore
    • 80 Critic Score
    Bloodshore is another great example of interactive movies that shows Wales Interactive shaping up to be the masters of the form. They have taken the core aspects that made the early Telltale adventure games so compelling and married them with well cast and decently acted stories. The depiction of game contestants with greedy or noble motivations while at the whims of mysterious overlords makes this an interesting counterpoint to the phenomenon that is Squid Game, Battle Royale, The Hunger Games.
    • 57 Metascore
    • 70 Critic Score
    Little Deviants is an easy game to like. It plays well, for the most part, looks nice and demonstrates what the Vita can do. It's just a shame that there's not more to it, and although the scope is there to replay beaten levels, I'm not entirely convinced you'd want to.
    • 57 Metascore
    • 50 Critic Score
    Fans will no doubt appreciate the new gameplay features but, as a whole, Mugen Souls Z feels too exclusive a game, even for a sequel. Its niche narrative focus and penchant for superficiality make it a hard sell for newcomers.

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