TheSixthAxis' Scores

  • Games
For 4,006 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Ratchet & Clank
Lowest review score: 10 The Lord of the Rings - Gollum
Score distribution:
4133 game reviews
    • 92 Metascore
    • 70 Critic Score
    I find myself wishing Shadow of the Erdtree had a continuation from one of the endings of Elden Ring, or ventured back to explore the Shattering itself. Instead, it feels like a filler episode in Naruto. Sure, the fights are cool, and there's a new progression system to work through, but what is the point if nobody is going to acknowledge it again for the rest of the series. But hey, at least the Convergence Mod team will have a field day with all of this new stuff to play with.
    • 89 Metascore
    • 70 Critic Score
    Thank Goodness You're Here! is essentially and interactive saucy postcard from the 1980's which has clearly been made with a lot of a love and great attention to detail. Sadly the gameplay is also from the 1980's, you just run, jump and punch, but the many jokes and asides keep you thoroughly entertained while you do so.
    • 89 Metascore
    • 70 Critic Score
    The best way to sum up L.A. Noire is that it suffers from Assassin's Creed syndrome. You'll certainly get a lot of enjoyment out of it. There's something new and refreshing about a witty, intelligent game that requires a little bit more thinking than the norm. However, it's a bit repetitive and kind of loses its way after the halfway point.
    • 88 Metascore
    • 70 Critic Score
    Dave the Diver is a bountiful feast of sushi prep, fish hunting, and store management. The Nintendo Switch version, however, hampers what would otherwise be the most rewarding and feature-rich management game of the year.
    • 87 Metascore
    • 60 Critic Score
    Unique, divisive, and fiendishly clever, there are bound to be those who love it and those who absolutely hate it. Then there are those, like myself, who fall somewhere in between, able to appreciate Thekla’s achievements but frustrated at how The Witness continues to build a wall around itself, as if guarding a secret from its players.
    • 87 Metascore
    • 70 Critic Score
    It’s flashy, technically stunning but ultimately slightly empty. Characters vary from vapid to engaging, the FBI agent a highlight but lead Ethan tends to look bored rather than desperate. If you’re looking for a decent story with minimal interactivity to occupy a wet weekend, one cut with mystery and suspense, Quantic Dream’s latest might be right up your street, but gamers looking for anything else will be left out in the rain.
    • 87 Metascore
    • 70 Critic Score
    If I could have Absolum without the roguelite elements – and admittedly, a few less glitches – then I would have my ideal 2D side-scrolling beat ‘em up, the best I’ve ever played. As it is, the roguelite structure and its inconsistent delivery unfortunately lowers the overall experience. It’s still a very enjoyable game, even with these issues, but this was so close to being a classic of the genre.
    • 87 Metascore
    • 70 Critic Score
    Sure, there’s a decent game here if you can’t wait for the big hitters just around the corner, but if patience isn’t a virtue of yours then perhaps Bayonetta isn’t the one for you anyway, at least unless you’re going for the 360 version. Shame, as Bayonetta has solid principles and a sequel could very well be amazing.
    • 86 Metascore
    • 70 Critic Score
    The long-awaited return of FromSoftware's mech-filled series, Armored Core 6 delivers on a lot of what fans will have been hoping and dreaming of. Building and customising mechs is engaging, missions are action-packed and it looks gorgeous, but it's undercut by swings in difficulty for boss fights and an all-too-familiar story.
    • 85 Metascore
    • 70 Critic Score
    Yakuza 0 Director's Cut is a good way for new players to get into the series, and plays great on Nintendo Switch 2... but it's also a good bit pricier than the game on other platforms and the added cutscenes, voice work and co-op mode don't feel like enough to overcome that difference.
    • 85 Metascore
    • 60 Critic Score
    The inclusion of microtransactions and the need for an internet connection have a major impact on how easy it is to recommend this game. Still, it’s the best basketball game on the market.
    • 85 Metascore
    • 70 Critic Score
    Bug Fables: The Everlasting Sapling is an intriguing and beautiful RPG, paying homage to classic Paper Mario games. Some areas, such as the dialogue, feel rushed, but there's a well thought out storyline and plenty of side quests and mini-games to keep you entertained.
    • 85 Metascore
    • 70 Critic Score
    There aren’t many games like Shadow Tactics, and thankfully, it sets the bar high for any would-be challengers. The blend of RTS controls with stealth-oriented gameplay and level design create incredibly satisfying, almost puzzle-like encounters. It takes a lot of time and patience to be able to discover the solutions to these puzzles, however, and the hours long missions often left me feeling fatigued before I was even halfway through with them. Shadow Tactics is a unique exploration of the stealth genre with a great amount of polish, but if you’re going to dive in, be prepared for just how deep the water is.
    • 85 Metascore
    • 70 Critic Score
    Arc Raiders reminds me of Destiny at launch; the core gameplay is excellent, and there's a heartwarming sense of community, but there are many aspects that need refining and expanding. Managing your stash on consoles is a chore and there are not enough in-game events to spice up each run.
    • 85 Metascore
    • 70 Critic Score
    Nintendo continues to revive what some might call their lost generation of games. Pikmin 3 Deluxe is yet another Wii U transplant though one that slots seamlessly into Switch’s first party line-up. Although unwieldy and slow to start, Nintendo’s charming inventiveness has produced an intriguing, if not excellent, entry in the strategy genre.
    • 85 Metascore
    • 70 Critic Score
    Three Kingdoms is another solid instalment in the Total War franchise, but lacks a certain wow factor. Creative Assembly has made some clever refinements around the edges of that enduringly addictive strategic core, allowing fans to steep themselves in yet another historic saga. However, there’s a chance that some won’t gel with this new setting or the way Guanzhong’s epic has been adapted. It’s another fun and rewarding take on the series, though we’d struggle to call it a must-buy.
    • 85 Metascore
    • 70 Critic Score
    Extremely addictive it may be, but it doesn’t move the game on in terms of originality or push the limits of what can be achieved with PSP Minis, instead, Tetris just plays safe.
    • 85 Metascore
    • 70 Critic Score
    It's certainly not without its issues, and at this stage in a generation you feel like a game should probably be wielding more graphical clout, but the game's combat more than makes up for it. It's simply brilliant, and you can have a lot of fun trying out the different options it presents you. Once Dante's picked up every weapon there's simply so much available to you, and it's what sets the game apart.
    • 85 Metascore
    • 70 Critic Score
    Recall your fondest sandbox memories: discovering The Truth, learning to fly, or climbing the central tower in Crackdown. There’s nothing like this in inFamous. Sure, there’s some nice boss battles, some great shoot-outs and, when it’s all said and done, a decent overarching story, but the moments, the single sections that must piece together to form a whole, are rarely that enjoyable and you certainly won’t be discussing most of them with friends around the watercooler.
    • 85 Metascore
    • 60 Critic Score
    The PS3 version isn't as smooth as the 360 version, which is a shame, and there's a hell of a difficulty curve but if you're willing to put the effort in there's a decent enough simulation-ish game here as an alternative to Activision's more arcade-like Hawk series.
    • 85 Metascore
    • 70 Critic Score
    Crash Bandicoot 4: It's About Time really is the definitive Crash game. Toys For Bob have taken all the series’ trademarks, refined them into a challenging and polished experience and given us tons of levels to play and secrets to hunt for. There’s new characters to play as and masks that shake up the gameplay when they appear, but Crash 4 is the same old Bandicoot who's learnt a few new tricks.
    • 84 Metascore
    • 70 Critic Score
    Horizon Zero Dawn Complete Edition brings Guerrilla Games' fantastic sci-fi adventure to a whole new audience, but PC players used to ultra-high frame rates will have to accept a step down in performance as they enjoy Aloy's journey.
    • 84 Metascore
    • 70 Critic Score
    SoulCalibur VI is a fantastic looking entry in the series, but beyond that feels like something of a missed opportunity. The core combat remains as vibrant, weighty and enjoyable as ever, but the Reversal Edge adds in an element of chance that feels at odds with what most fighting games set out to achieve. The two interminably dull story modes don’t help either, with players left to rely on the the straightforward arcade and online modes for their kicks.
    • 84 Metascore
    • 70 Critic Score
    The sights and sounds alone make Hogwarts Legacy the dream Harry Potter game fans have been longing for. There’s an intriguing mystery to unravel, though you’re bound to spend most of your time exploring a wealth of side content, visiting virtual landmarks and roleplaying as a Hogwarts student. That said, it’s more successful in being a sandbox teeming with nostalgia rather than a stand-out action RPG in its own right, let down by gameplay foibles and spellcasting combat that quickly slides into repetition.
    • 84 Metascore
    • 60 Critic Score
    How does Bravely Default: Flying Fairy HD Remaster hold up in 2025? In short, it holds up poorly unless you’re a big fan of the franchise, or just love JRPG tropes with a passion. Even the combat mechanics that lends the game its name wear thin, leaving little about this game to really recommend against more inventive JRPGs or Switch 2 launch titles. For the first time ever I'd rather play a racing game than a JRPG.
    • 84 Metascore
    • 70 Critic Score
    Whilst Death's entry in the Darksiders series certainly has better gameplay mechanics and a better style than War's, the story fails to make a mark and the game, for as big as it is, can soon become monotonous at points.
    • 84 Metascore
    • 70 Critic Score
    It’s a smart, humourous post-ironic dig at everything from Zelda to Final Fantasy which never takes itself too seriously.
    • 84 Metascore
    • 70 Critic Score
    Fantastic new units and the best lizardmen campaign yet, paired with a cathartic but comically overpowered beastmen stampede.
    • 84 Metascore
    • 70 Critic Score
    There's much to like about Platinum Games' orgy of mech madness.
    • 83 Metascore
    • 70 Critic Score
    Bloodstained: Ritual of the Night is not the perfect Iga-vania, but it is a worthy entry in the genre. It's clearly Castlevania in all but name and long term fans will find much to enjoy here, but it's lacking in polish and refinement with a few niggles with the controls and too many unwelcome bugs at launch. With a few more patches, Bloodstained should be the game all us fans wanted it to be.
    • 83 Metascore
    • 70 Critic Score
    Whilst it never thrills, Dungeons and Dragons: Chronicles of Mystara is a perfectly enjoyable experience for those who are looking for a quick blast that doesn’t involve taxing the old grey-matter.
    • 83 Metascore
    • 70 Critic Score
    The tables are beautiful, the score-chasing element is addictive and gameplay feels incredibly solid. The only thing holding the game back is the lack of content and the fantastic, yet narrow community features, which only work if you know friends who are also playing Marvel Pinball.
    • 83 Metascore
    • 70 Critic Score
    Aside from a few gripes, this is just as much Slay the Spire as any other version. What that means is that it's still a sublime game filled with some of the best deckbuilding roguelikery around, and it's no less satisfying to play despite being on my phone (although my trips to the toilet are about 50% longer now). However, the accessibility issues detract, and a lot of people are going to be unable to ignore them in order to play the game.
    • 83 Metascore
    • 70 Critic Score
    Nobody Saves the World is a funny, inventive, but repetitive action RPG. It's fun to explore the class customisation, but that comes after repeatedly grinding dungeons to level up new forms. You'll have to ensure you really enjoy silly jokes and cooking up custom classes, which are definitely the game's biggest strength.
    • 83 Metascore
    • 70 Critic Score
    I have a tonne of respect for Blippo+ and the work that was put into it. It's weird and creative, which all my favourite things are, but it's so niche that it's hard to think of someone I know that I could recommend it to. Then again, I expect the developers and actors don't really care too much about that.
    • 83 Metascore
    • 70 Critic Score
    As with any book, you’ll want to take Steins;Gate out and about without being tethered to a desk or sofa.
    • 83 Metascore
    • 70 Critic Score
    If you’ve played the original Resident Evil inside out, or the Gamecube remake, you know exactly what you’re getting with Capcom’s shiny re-release. It’s a polished update that never strays far from the template, proving just as faithful as it is hardcore.
    • 83 Metascore
    • 70 Critic Score
    Obviously the appeal of Dragon Quest Builders is the universe it’s set in, but there’s also the appeal for younger audiences who will find the guided nature of this sandbox JRPG an inviting and accessible proposition. It’s far from perfect, but it’s a good effort and another potentially successful spin-off.
    • 83 Metascore
    • 70 Critic Score
    My return to Calradia wasn’t entirely jubilant, though Mount & Blade 2 Bannerlord is a game I’ll likely stick with, simply due to my love of the original. A wealth of new systems and activities help this sandbox strategy sim feel more alive than ever, though the busywork required to get anywhere can feel like a grind. Overall, existing fans will rejoice while newcomers may look on unimpressed, unsure what all the fuss is about.
    • 83 Metascore
    • 60 Critic Score
    Gorogoa’s main problem lies with its outdated linear approach. It’s a fantastic, distinctive looking game with a solid hook for progression through its puzzles, but it ironically doesn’t take a lot of risks. If you want a good hour or so to play a unique puzzle game, Gorogoa will fill that void, but just don’t expect it to do much more than that.
    • 83 Metascore
    • 70 Critic Score
    Neva is almost brilliant. This is a finely crafted game let down by too much empty time-wasting, untapped potential in its puzzling, and a rather onerous desire to make people cry.
    • 83 Metascore
    • 70 Critic Score
    Yoku’s Island Express is a beauteous, aurally delightful treat that riffs off the Metroidvania template and pinball tables in a smart and playful manner. It’s somewhat tempered by the dual frustrations of the pinball mechanic’s need for constant precision and a lacklustre fast-travel system that leaves you having to cover the same ground over and over, ultimately taking what could have been an amazing game, and making it a good one.
    • 83 Metascore
    • 70 Critic Score
    It’s certainly not for the rhythmically challenged, but the games found within Rhythm Paradise Megamix are crazy enough to warrant a look. Crammed full of charm, it serves as an anthology of the franchise so far and a glimpse of its future. Some bits however don’t work, whether they affect the pacing or just don’t fit contextually. It’s worth a punt if you have a passing interest, but not exactly essential.
    • 83 Metascore
    • 70 Critic Score
    Perhaps Iconoclasts just tries to do a bit too much of everything, which is stunning considering it has come from a single person’s creative drive, which is so compellingly impressive. A decent edit of the script, fewer bosses and puzzle repetitions, and the rest could have been refined even more.
    • 83 Metascore
    • 70 Critic Score
    Digimon Survive is an exciting alternate take on the tone and style of the Digimon series. It doesn't execute things flawlessly - those opening chapters are a bit of a chore and the tactics gameplay is simple with a capital 'S'. Still, when things kick off and the story starts to come together, it's a suspenseful and gripping journey that I'm glad I got to experience.
    • 82 Metascore
    • 60 Critic Score
    Death Howl has a strong central theme to it, the cards are well made, and there's a decent variety to build out decks. But it is also a game that can require a lot of repetitive grinding to make small amounts of progress, and the quests could have been better designed.
    • 82 Metascore
    • 70 Critic Score
    I don't need games to be life-changing, but I do need a bit more mechanical depth than what Vampire Crawlers has, and while you can craft some incredibly entertaining combos as you play, and each new characters offers new cards, the core concept remains the same throughout. I think this is a solid dungeon crawler, if not fantastic.
    • 82 Metascore
    • 60 Critic Score
    Project Cars 2 is a game that doesn’t manage to capitalise on a lot of the enthusiasm that was generated for the original. Too buggy and not as accessible for newcomers as it should be, a lot of the genuine improvements are lost behind a veil of annoyance and frustration. Hopefully Slightly Mad Studios stick with it, because the wider range of racing disciplines, the refined career, and the improvements to LiveTrack and weather are all fantastic and deserve a better, more polished product to bring them to as many people as possible.
    • 82 Metascore
    • 70 Critic Score
    At its heart, Runbow is a game to break out during a big gathering, rather than play on your own. Nothing is more fun than hooking up controllers and playing with a whole bunch of your friends for a night, and Runbow offers that in spades, provided you have all the Wii Remotes and attachments at your disposal.
    • 82 Metascore
    • 60 Critic Score
    Hellclock is a solid game that offers something new to both the roguelike and Diablo genres but may not have the wider appeal of titles such as Hades due to its focus on min-maxing and DPS over skill. The confused approach of offering game modes that actively undermine the title’s central gameplay mechanic, and the current performance issues in the latter stages, are real negatives but the first can be avoided and the second is being worked on. If the idea of a roguelike Path of Exile appeals, then Hellclock may well be the game for you.
    • 82 Metascore
    • 70 Critic Score
    Yooka-Laylee and the Impossible Lair is a game for those who adore the genre and want something bright, colourful and full of self-referential puns to end a long day at work. However, you have to be able to overlook some game design and quality-of-life flaws that can make the game frustratingly hard.
    • 82 Metascore
    • 70 Critic Score
    Happy Home Paradise gives you the easiest job in the world. Creating holiday homes for various Animal Crossing characters is about as pressure-free as it gets when you're given a clear direction, a curated set of furniture to choose from, and the knowledge that the customer will love whatever it is that you do. There's no risk of a Changing Rooms disaster here. It's another avenue to express yourself in New Horizons, just don't expect much challenge, critique or need to think too far out of the box.
    • 82 Metascore
    • 70 Critic Score
    I have really enjoyed Shadowverse, and I will no doubt keep this on my Switch as my go-to game when I’m stuck on the Tube. The problem is that if anyone looks over my shoulder to see what I’m playing, they’re probably going to make a snap judgement about me and what I’m into.
    • 82 Metascore
    • 70 Critic Score
    Astebreed is a remarkably well-built indie title, which nails both the mecha genre and its anime flavouring.
    • 82 Metascore
    • 70 Critic Score
    Putting you into cunning espionage themed escape rooms, I Expect You To Die is a fun VR puzzler with a charming sense of humour and dozens of ways to die. Sadly, there’s only a handful missions to take on, making this yet another VR game that’s over before it’s had a chance to really get started.
    • 82 Metascore
    • 70 Critic Score
    Much like an actual 35th birthday party (I assume), Super Mario 3D All-Stars just feels a little halfhearted. It bundles together three great platformers, all of which benefit from the bump up to HD resolutions, and Nintendo have done well to adapt the varying controls to suit the Nintendo Switch, but there's a squandered opportunity to enhance and go beyond this in a meaningful way. Maybe Nintendo are saving themselves for the big five-oh in 2035?
    • 82 Metascore
    • 70 Critic Score
    There’s a lot to like about Laika – Aged Through Blood with its motorvania concept that absolutely delivers, offering a fresh and compelling take on the often staid metroidvania formula. Personally, the high difficulty was not for me, the grind becoming so choresome that getting the bathroom cleaned became deeply alluring. Still, if you like a serious challenge then you might enjoy Laika – Aged Through Blood. Just give it a miss if you’re playing on a Nintendo Switch Lite or in handheld more.
    • 82 Metascore
    • 70 Critic Score
    The fact that the many issues with glitches and bugs weren't ironed out of this release would be unforgivable if the core game wasn't so tirelessly compulsive and complex. As it is, we have to warn our readers that there are some serious problems here. Your enjoyment of the game will largely depend on how much you're willing to forgive the issues.
    • 82 Metascore
    • 70 Critic Score
    This game is the pinnacle of Mortal Kombat action. Fights are fluid, weighty, and gorgeous to look at. Unfortunately, that tightly-designed gameplay is bogged down by a grindy system of loot and consumables that only serves to artificially extend your playtime in the most tedious ways imaginable. There is so much heart and care put into this game, from the combat to the gorgeous visuals and memorable story, but that effort feels nullified by the desperate attempt to twist an iconic video game franchise into just another endlessly online service game.
    • 82 Metascore
    • 50 Critic Score
    Dragon’s Crown delivers in a number of areas, though not in the ones that matter most. Stunning visuals and nods to the roleplaying genre simply aren’t enough to outweigh the repetitive combat and a so-so narrative.
    • 82 Metascore
    • 60 Critic Score
    Diablo IV: Vessel of Hatred is a bit of a disappointment. After the story finishes, it feels like little has changed, though the structural systems of the game have had some upheaval. You hit max level far quicker now and, once you do, the fun of looting will evaporate for all but the most hardcore and dedicated loot hunters. Meanwhile, there’s spam to buy loot in the chat constantly, the party finder invariably puts me in parties where my lower level character is useless and dies to a sneeze from a passing asthmatic, and the big co-op endgame dungeon doesn’t really seem to understand what Diablo is. Why doesn’t it seem to understand? Because this is an MMO, not Diablo.
    • 82 Metascore
    • 70 Critic Score
    I would have preferred it if the narrative arc and the game’s pacing were a little more measured but this isn’t the sort of game that leans too heavily on its storyline. Blood Dragon is all about loud, brash, silly fun and in that respect it achieves its goals easily.
    • 82 Metascore
    • 70 Critic Score
    If you're a newcomer, it's a daunting and probably foolish task to try and play this game. If you're a die-hard fan of the Cold Steel series already, you'll get plenty of satisfaction out of the continued plot development and engaging combat. Even the most dedicated of fans, though, are likely to be turned off by the dated visuals and confusing Legend of Heroes crossovers that mar an otherwise impressive story-driven JRPG.
    • 82 Metascore
    • 70 Critic Score
    Duelyst had me hooked, as I put hours and hours into it almost every day. If I had written my review for it at that point, it would have done incredibly well in my books, with it’s fascinating tactical RPG twist on the familiar card game play. But after playing with friends, I struggle to go back to playing against anonymous opponents in ranked play, and I just don’t know how much more time I see myself putting into this game.
    • 82 Metascore
    • 60 Critic Score
    While it gets plenty of the fundamentals of right, the dimension hopping, character roster and some of the extra modes don't quite stick the landing. Sonic Racing: CrossWorlds isn’t the best karting game out there, and thirteen years on from Sonic & All-Stars Racing Transformed, it’s not even the best karting game with a blue hedgehog in it.
    • 82 Metascore
    • 60 Critic Score
    The major issue here is one of expectations; Pacific Rift falls well short of them. Motorstorm was a stellar introduction to the PS3 and the sequel feels like a watered-down, consumer-friendly game that doesn’t add up to the sum of its parts. If you’re looking for an arcade racer there’s more on the market than back in March 2007, and many of these have made advances while Pacific Rift is stuck in Motorstorm’s beautifully realised mud.
    • 82 Metascore
    • 50 Critic Score
    While NBA 2K19 is competent it has also, for me at least, continued down the road of not feeling as fun or exciting as previous NBA 2K titles. This year, the feeling isn’t so much of outcry as it is fatigue at having seen the gradual changes take place over the last several years.
    • 82 Metascore
    • 70 Critic Score
    Games like Disgaea 4 are what the Vita was built for.
    • 82 Metascore
    • 70 Critic Score
    If you like the visual style and haven't played a roguelike deckbuilder in a while then you'll likely adore Zet Zillions, but for those who live and breathe the genre, it might feel a bit uninspired at times.
    • 81 Metascore
    • 70 Critic Score
    The simple gameplay and visual design, extensive song variety, and immense challenge should satisfy the needs of anyone wanting some musical tapping on Switch. It’s really only let down by shockingly inconsistent difficulty, empty player base, and an immensely baffling tutorial system. This all being said, if you aren’t into the genre, it’s really hard to recommend Cytus α as it doesn’t hold anything outside that framework.
    • 81 Metascore
    • 70 Critic Score
    Kirby: Planet Robobot is a great addition to the franchise, adding a mechanic that doesn’t feel forced and is overall not a terribly shallow package. But looking under the hood the game uses a lot of the same tricks that Kirby Triple Deluxe did and will probably captivate your time about as well. It’s certainly one that younger audiences will get a kick out of, but it’s no Kirby’s Fun Pak.
    • 81 Metascore
    • 70 Critic Score
    Granblue Fantasy Versus: Rising is a decent anime fighter and a clear step up from its predecessor, but it isn’t without its problems, some of which persist from the last game. I’m also not entirely sure of the longevity of the game, especially with how extortionate the Season 1 Pass is and the low install base this soon after launch, but fans of anime fighting games and the Granblue universe should be pleased with the overall package here.
    • 81 Metascore
    • 70 Critic Score
    In the shadow of the incredibly powerful second episode, the midpoint in the series is a solid episode that felt for large parts like it was waiting for the next big thing to happen. Thankfully, Dontnod did just that with an almighty twist in its final few scenes that has you on tenterhooks with the seemingly infinite possibilities the story now holds.
    • 81 Metascore
    • 70 Critic Score
    It's cool, confident and well made, and occasional clipping snag aside it's a clever little game, but it's as minimal it looks and probably the single most niche PSN game available right now.
    • 81 Metascore
    • 70 Critic Score
    I can't help but feel underwhelmed. Don't get me wrong, it's a competent enough game but one that suffers from a few technical issues, as well as never really managing to stir any emotions from the player. It's not bad for the money, but there's much better out there.
    • 81 Metascore
    • 70 Critic Score
    As a story, Children of Zodiarcs is a little lacking, but if you don’t mind some grinding the mix of combat, card and dice system is a delight. Although some characters are less useful than others, the fights are enough to pull you through if a tactical RPG is what you are looking for.
    • 81 Metascore
    • 60 Critic Score
    OTXO puts a roguelike spin on the familiar Hotline Miami murderfest formula, but it doesn't quite nail the landing. While moment-to-moment combat is fast and flashy and unforgiving, there isn't enough care put into the roguelike structure of the experience to make new runs feel justified or exciting.
    • 81 Metascore
    • 70 Critic Score
    Darkest Dungeon II is to be applauded for not resting on its laurels, instead opting to make significant changes from its predecessor. The style, challenge, and strategic brilliance remain and that is enough to make it stand out still. However, the focus on roguelike randomness and excessive grind does make this a very different experience and one that didn’t gel for me. If you have the patience to explore the rich detail of the mechanics and the stoicism to deal with the inevitable deaths and disappointments then this is a journey worth taking. Just don’t expect it to be a comfortable ride.
    • 81 Metascore
    • 70 Critic Score
    This isn’t a blockbuster title and will likely slip under the radar for a lot of people, but Persona Q2: New Cinema Labyrinth is a unique take on an entertaining if niche genre of games. It looks great, sounds great, and even with teething issues to the battle system, it's worth the price of admission.
    • 81 Metascore
    • 60 Critic Score
    I’ve got very mixed feelings about Borderlands 3. Overall I like it and it’s fun to play, but it could have been so much more and the writing feels like time traveling back to your high school days and being surprised and a little disappointed at how immature everyone is.
    • 81 Metascore
    • 70 Critic Score
    The best way to experience Puyo Puyo Tetris is to gather some friends and play a local multiplayer session. There’s a plethora of modes available and it’s a blast to have people play each and every one of them. Despite single player and Online ranked matches being utterly relentless, Puyo Puyo Tetris is still a fun party game with a wholehearted recommendation nonetheless.
    • 81 Metascore
    • 50 Critic Score
    Does The Legend of Heroes: Trails of Cold Steel IV have a great story that's a worthy capstone to a ten-year JRPG saga? No, it doesn't. As a standalone experience, it's an impenetrable mess of fizzled out character arcs and bloated cutscenes. Despite all that, Trails of Cold Steel IV has addictive gameplay, dope music, and gorgeous character designs. If you want a fun and grind-heavy JRPG with a wild amount of options and battles, but don't mind turning your brain off to ignore the story and glaze over poorly-written cutscenes, then this is one's for you.
    • 81 Metascore
    • 70 Critic Score
    Compared to Lara Croft GO, however, it doesn’t have quite the same lasting impact. This is mainly due to its heavy reliance on trial and error, reacting to the movements and positioning of hostile elements instead of empowering Jensen with a more robust toolset, thereby making the game a smidgen less taxing.
    • 81 Metascore
    • 70 Critic Score
    Visage is close to being of the best horror games of recent years, but it's held back by some annoying aspects. The inventory controls are awkward, there were still a few bugs that prevented me from interacting with the environment, and the chapters are far too uneven, with the third being particularly bad. That being said, if you are prepared to work through these issues there is a lot of spooky fun to be found here and it is more than just jump scares for streamers (although there are plenty of those). With a little more polish and a better third chapter, this could have been an essential purchase. Instead, Visage is somewhat haunted by the spectre of what might have been.
    • 81 Metascore
    • 70 Critic Score
    Though the campaign may only take a few hours to beat, there's plenty of content resting within the multiplayer component. Casual RTS fans will appreciate the no-nonsense gameplay, and Move control scheme (which is much more comfortable and efficient than a DS3), though there is also something here for the more hardcore fans of the genre.
    • 81 Metascore
    • 70 Critic Score
    Pool Nation’s strengths lie in the multiplayer and Endurance mode. Both of these offer a good challenge and playing either with friends is a competitive joy.
    • 81 Metascore
    • 70 Critic Score
    F1 22 is like a slice of birthday cake a couple days after the party. Someone (probably your dad) has pinched the glacé cherry from the cream splodge on top of your Black Forest Gateau, but your mum's put some regular cherries, banana and apple slices on the plate to it to make up for it. The fruit doesn't make sense, but the cake's still pretty good. Still, you're left dreaming of what next year's cake will be like. Maybe your cake engineer will be smart enough by then to actually know who you're racing against, and maybe Will Buxton will get some new jeans that don't look like they've carved out of stone. Maybe it'll be a carrot cake.
    • 81 Metascore
    • 70 Critic Score
    Sporadic in pace and quality of content, this is the area in which Reckoning borrows too heavily from its MMO ancestry and it really doesn't pay off.
    • 81 Metascore
    • 70 Critic Score
    Even though Littlewood is a peaceful town building and farming sim that doesn’t offer anything new in the genre, it thrives in the soothing, meditative loop of its routines--from harvesting fruits to mining precious stones from ores. There are plenty to busy yourself with, but there’s also plenty of time to get to them at your own pace. This means that Littlewood is mostly devoid of the pressures to optimise the grind--an issue that usually plagues other farm sims like Stardew Valley. It’s, in short, a charming little distraction from the stresses of our real world.
    • 81 Metascore
    • 70 Critic Score
    Minis are primarily designed to be fun in short blasts and for £3.99, Pinball Fantasies offer up doses of small fun to help reduce boredom on the train to work. Sure, it doesn’t look particularly good nowadays and lacks longevity, but that’s missing the point somewhat.
    • 81 Metascore
    • 70 Critic Score
    Fast RMX is practically a must buy, but it’s a purist take on the genre and damn difficult without many, if any of the bells and whistles of other racers. That said, if you’re looking to scratch a certain F-Zero or Wipeout itch on Switch it’s absolutely worth a look.
    • 81 Metascore
    • 70 Critic Score
    It may not be the longest game, but if the supernatural intrigues you even a little, then this one case worth taking.
    • 81 Metascore
    • 70 Critic Score
    Full of quirky characters and the convoluted cases to solve, Phoenix Wright: Ace Attorney Trilogy is still a great visual novel adventure, and it's been thoroughly spruced up for modern consoles. It's not the most adventurous of remasters, but there's a real charm to these games that's great for newcomers as well as fans revisiting the series.
    • 81 Metascore
    • 70 Critic Score
    Get Packed is a party game on ketamine, it’s pumped up madness with the volume knob twiddled to eleven. It’s a silly, fun and often hilarious party game hampered by being a bit rough and ready in its execution and unreliable in its online performance.
    • 81 Metascore
    • 70 Critic Score
    Stellar Blade is a pretty enjoyable game to swing your hairband sword at, so long as you don't mind the obvious sexualisation. There's a few rough areas, but nothing to spoil things overall and there’s plenty of interesting story to uncover as you fight your way through giant monsters with circular saws for heads and weird tentacles for legs.
    • 81 Metascore
    • 60 Critic Score
    Black Myth: Wukong is a stunning game to look at, but the exploration is lacking, and the fighting is just sort of fine for the most part. It's just a bit uninspiring, and isn't a game that I'm expecting to stick with me for any length of time now that I'm done with it.
    • 80 Metascore
    • 70 Critic Score
    Trails Of Cold Steel II feels less like a sequel, and more like the second half of an incredibly rich JRPG experience. There’s a lot to take in between both these titles, and it can feel like a slog at times, especially with the first game. Cold Steel II does a great job of making that slog worth it, and delivers with an action packed story and a consistently challenging gameplay experience. It’s a hard sell for anyone who wouldn’t normally play a JRPG, but for fans of the genre it’s a cut above a lot of other modern examples, and for fans of Cold Steel I, it’s a must-buy.
    • 80 Metascore
    • 70 Critic Score
    The Sims 4: Cottage Living is a gorgeous expansion that adds some of the best and most on-trend in-game items and experiences we’ve ever had, but it's come with that it seems are causing issues for pretty much everyone playing the game. There is a lot to do, a lot to see, but also a lot of glitches to fix in Henford-on-Bagley.
    • 80 Metascore
    • 70 Critic Score
    Tyranny is in many ways the Hamlet of videogames. By which I mean it is a fascinating exploration of the ways in which human behaviour can descend into evil, featuring a lengthy middle section defined by delay and conversation, before everything suddenly ends in a flurry of violence and a disappointing final exchange. There is much to like about Tyranny, but the game itself doesn’t live up to its narrative strengths.
    • 80 Metascore
    • 70 Critic Score
    Assassin’s Creed Shadows on Nintendo Switch 2 retains all of the core experience of Ubisoft’s premier open-world game, but it is a cut-back version compared to its more powerful rivals. While it doesn’t reach the same heights as the Star Wars Outlaws port, it's still a decent way to experience Naoe and Yasuke’s epic story.

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