TheGamer's Scores

  • Games
For 1,251 reviews, this publication has graded:
  • 44% higher than the average critic
  • 7% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 1.6 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 OlliOlli World
Lowest review score: 0 Deadly Premonition 2: A Blessing in Disguise
Score distribution:
1270 game reviews
    • 86 Metascore
    • 90 Critic Score
    Monster Hunter Stories 3: Twisted Reflection sets the new gold standard for the series. It raises the bar on every aspect that we love about the series, but also reinvents its go-to template by introducing exciting new mechanics that overhaul the core monster-battling gameplay. While the narrative could have been less obvious, it was still an enjoyable adventure and the new cast of characters are bound to become fan favourites.
    • 79 Metascore
    • 80 Critic Score
    Planet of Lana 2: Children of the Leaf builds on the delightful world that the first game whisked us away to and delivers yet another beautiful and touching tale. It raises the bar when it comes to puzzles and challenges, while giving us some much-anticipated answers as to where Mui came from and the more technologically advanced society that existed in the ancient past. Lana is more grown-up here, and so the darker story feels right at home as we continue this journey with her, and I’m now left in anticipation of her next chapter.
    • 76 Metascore
    • 80 Critic Score
    The just fine writing and exploration that doesn't add as much as I hoped mean that Scott Pilgrim EX isn't quite a genre-defining brawler like the stand-out Shredder's Revenge and Absolum. Instead, it's closer to Cosmic Invasion, a great beat 'em up that does a lot right with plenty of style and love for the source material, especially as an unabashedly biased fan. If this is as much of a sendoff to the series as it feels, then it's a worthy last hurrah.
    • 89 Metascore
    • 60 Critic Score
    There is a fun time to be had here, but ultimately Pokemon Pokopia doesn't explore the Pokemon side of its world and offers building quests that are mostly rigid and repetitive. As ever with Pokemon, there is enough charm to see it through, and the mechanics aren't shallow, even if they're used in aid of the same few tasks over and over again.
    • 89 Metascore
    • 80 Critic Score
    By the end, it felt like Resident Evil Requiem had marked the end of a new era that began almost a decade ago. It’s reached a point where anxiety-inducing horror and over the top explosive action can exist in tandem rather than cannibalising one another into tragic irrelevance. Leon Kennedy and Grace Ashcroft engage in a delicate dance where all of their complicated steps work together in relative harmony despite some minor missteps.
    • 85 Metascore
    • 80 Critic Score
    Paranormasight: The Mermaid's Curse is a strong follow-up to the first title, continuing the gorgeous art style and unique gameplay system, and cementing the series as the peak when it comes to supernatural puzzle visual novels. While the puzzles could have been more balanced throughout, the narrative and characters outshine those of the previous game and make for a deliciously moreish game that kept me captivated from beginning to end.
    • 84 Metascore
    • 90 Critic Score
    Even when I struggled to find a Golden Gear, I didn’t really mind that much since I knew it just meant spending extra time in Demon Tides’ moreish open world. The platforming is best-in-class, the characters and world left more of a mark than I expected, and Fabraz somehow managed to make going open-world seem both effortless and obvious. If the second game in the series is this good, I’m already counting down the days until the third.
    • 72 Metascore
    • 70 Critic Score
    Even as someone who isn’t the biggest fan of the original Rayman and its penchant for punishment, I still found a lot to love in the 30th Anniversary Edition. The many tweaks and enhancements make it the way to play the original, and the detailed documentary is a great extra on top of it all. It’s just a shame that the party is pooped a bit by the missing soundtrack and some teething problems.
    • 71 Metascore
    • 60 Critic Score
    In a genre crowded with self-serious shooters, there is something refreshing about a series so deeply committed to its own identity. Even when the bit falters, even when it reaches for the lowest-hanging fruit, High on Life 2 never feels timid. It is garish and intermittently incisive. At its best, it makes the threat of human extinction feel like an open mic night you’re moderately glad you attended.
    • 80 Metascore
    • 80 Critic Score
    Putting those minor gripes aside, Reanimal is a breath of fresh air. It’s a roughly 7-hour experience chock-full of exciting and tense moments that will have you on the edge of your seat for most of the runtime. It’s a true evolution of the Little Nightmares formula, and while some technical issues can frustrate at times, and it loses a bit of its tension as it draws to a close, it’s still an experience that I would easily recommend to any horror fan.
    • 76 Metascore
    • 60 Critic Score
    If you’re buying Mario Tennis Fever to have a few rounds of tennis with friends the way you would Mario Kart, then you’ll have a good time. It’s a solid arcade tennis game with some unique powers and cute character moments. But as an overall experience, it’s shallow, a little unbalanced, deeply lacking in creativity, and seems to deliver the bare minimum of options outside of its roster and rackets.
    • 74 Metascore
    • 70 Critic Score
    Romeo is a Dead Man is self-aware and self-referential, filled with personality. Whether it’s a compelling personality will vary from person to person, but it throws so much at the wall that surely something will stick. The combat is excellent, the enemies are memorable, and the balance between macabre and levity is well-tuned. Despite the stumbling story, there’s enough bounty in the chaos to recommend this game.
    • 73 Metascore
    • 70 Critic Score
    Yakuza Kiwami 3 is now the best way to experience Yakuza 3, especially since this retcon will likely now be the established canon. There’s no arguing that it has improved on the original in many ways, not only giving it a much-needed facelift and tinkering under the hood to make for a smoother experience, but adding a whole host of new content to whet our appetite. While I lament some losses during the creative overhaul and I am notably disgruntled by one major change, I can’t deny that the positives far outweigh the negatives.
    • 72 Metascore
    • 60 Critic Score
    I desperately wanted to love My Hero Academia: All’s Justice. It looks, sounds, and plays better than One’s Justice, while having tons of details that fans of the series are going to love. And in Free Battle, where there's no ridiculous difficulty spikes, they probably will. It’s just a shame that loving All’s Justice outside of that mode too often feels like getting hit with a Delaware Smash, leaving it as a decent and incredibly frustrating game that should have been great. Hopefully it will be with some sorely-needed balance patches.
    • 86 Metascore
    • 90 Critic Score
    Nioh 3 may stumble slightly with its narrative and a bit of bloating from the new open zone design, but it’s still far and away the best game in the series to date. Consistently excellent combat, well-designed bosses, and a new form that adds even more depth and value to already meticulously put-together mechanics make Nioh 3 more than a worthy challenger to Elden Ring.
    • 80 Metascore
    • 80 Critic Score
    Dragon Quest 7 has always been the series' most ambitious entry - a sprawling anthology of tragedy and hope that attempted things no other Dragon Quest has matched. It was also, frankly, too long. Reimagined solves that problem without sacrificing what made the original special. For series veterans, it's a chance to revisit a flawed classic in its best possible form. For newcomers, it's finally a reasonable entry point into one of the franchise's most rewarding narratives.
    • 70 Metascore
    • 80 Critic Score
    Don’t Stop, Girlypop will not be for everyone, but far too many games are seemingly made for everyone these days and lack a sense of personality and flavour. Don’t Stop, Girlypop certainly doesn’t lack for that, and is all the better for it. A great shooter with a lot of flair, I wish it followed its own ‘don’t stop moving!’ tagline a little more consistently, but it’s still a fantastic experience. A glitter-soaked, midnight raving, psychedelic pink fantastic experience that could be the shake up the shooter genre needs.
    • 70 Metascore
    • 80 Critic Score
    Code Vein 2 isn’t breaking new ground in most of its conventions nor will it become the new face of Soulslikes. But it has its own unique ideas that are fully realised, letting it stand out against its contemporaries in the genre, while surprisingly strong characters help blend the gameplay and narrative together. If you have the appetite for it, there’s plenty to sink your teeth into.
    • 78 Metascore
    • 60 Critic Score
    I can’t help but be a little disappointed with Arknights: Endfield. On paper, it has the makings of an excellent gacha game, and with some updates in the future, it potentially might become one. But for now, it’s a slow and often tedious experience. I can’t see myself jumping in on launch day like I had originally intended, because I’ve burned out on the experience much quicker than I thought I would.
    • 83 Metascore
    • 80 Critic Score
    MIO: Memories in Orbit is a demanding, luminous journey through decay and empathy, one that asks a lot of its players and gives back just enough to make the struggle worthwhile.
    • 79 Metascore
    • 70 Critic Score
    Pathologic 3 is about disease and friction and difficult choices. It is not a game for everyone, and it doesn’t try to be. It’s demanding and deliberately obscure, and asks you to embrace failure as part of its teaching method; that will put people off. But for those willing to meet it on its terms, it offers one of the most thematically rich and emotionally resonant experiences in recent memory. I wouldn’t go back in time to avoid this roller coaster, but I also wouldn’t want to live through it all over again.
    • 80 Metascore
    • 70 Critic Score
    The Skate part of Skate Story is very good, offering variety, pace, and a unique approach to boss battles. But it's less intricate by design than other skating sims, and that's to make room for the Story part. Your mileage may vary on this, and there's clearly a lot of thought gone into every element, but sometimes so much of it comes off as noise. Or maybe you're smarter than me, and you'll just get it.
    • 78 Metascore
    • 80 Critic Score
    Metroid Prime 4: Beyond is the game I wanted it to be, but I can’t say the same for anyone else. It’s a series that has been on hiatus for so long that fans have likely built up impossible expectations inside their heads that are never going to be met, or an ignorant form this new game needs to take at all costs.
    • 80 Metascore
    • 80 Critic Score
    Those minor issues don’t stop Marvel Cosmic Invasion from being yet another stellar beat ‘em, but they were enough to just keep it from matching the heights Shredder’s Revenge reached, which might also be down to how much more I prefer Turtles to Marvel. Whether you’re stuck comparing every brawler to TMNT for the rest of time like me or not, Cosmic Invasion is still a great experience that proves once again that Tribute is the best there is at what it does - and what it does best is very nice.
    • 65 Metascore
    • 60 Critic Score
    With the sheer number of excellent shooters available this year, it’s difficult to recommend Black Ops 7. It’s undeniably a highly replayable game tailored for fans, but that’s not what this franchise needs. Turning the campaign into another dumping ground of camo challenges and meta grinds really shows the current priorities of Activision. Zombies is the last bastion of innovation left, yet I fear it’s not enough to keep players around. The creativity that once made Call of Duty an industry trailblazer has long been forgotten.
    • 79 Metascore
    • 80 Critic Score
    Kirby Air Riders is one of the hardest games I’ve ever had to review. Not because it’s particularly challenging, but because it was clear from the moment I started playing that it’s going to be incredibly hit or miss. If you’re expecting Mario Kart World or Crash Team Racing but with Kirby, you’ll be sorely disappointed. But anyone who’s up for a racer that feels truly fresh, has a lot of hidden depth, and revs to the beat of its own incredibly loud engine is going to find something special here.
    • 72 Metascore
    • 70 Critic Score
    Even if Titans of the Tide is a little too short to make that kind of impact, it’s still easily the best SpongeBob game since Battle for Bikini Bottom, and possibly even better if you take off the Jellyfishing nostalgia goggles. I can only hope that Purple Lamp keeps it up, because it finally feels like it’s nearly cracked the Secret Formula.
    • 76 Metascore
    • 70 Critic Score
    Deadpool VR isn’t going to change the world of virtual reality or convince many newcomers to give the medium a try, but it is a gruesomely good time with satisfying combat, plenty of parkour, and a surprising amount of variety across its roster of villain-focused levels. Those with a Meta Quest 3 gathering dust in dire need of a new exclusive will have a bloody good time here, even if its occasionally formulaic nature risks holding it back from greatness.
    • 87 Metascore
    • 90 Critic Score
    There is a reason this campaign is called Journey, because it feels like you’ve been on a rollercoaster ride of rhythmic emotions that change how you view games like this. Part of me thought Enhance Games couldn't repeat the sublime brilliance of Tetris Effect, but it has done just that and then some.
    • 83 Metascore
    • 90 Critic Score
    There are contemplative moments of compassionate beauty throughout that will stick with me for a long time to come, purely because they made me question my own relationships and how I want so badly to love and help my family in spite of their many flaws. Nice Dream has crafted a truly original narrative adventure here that will likely have a nuanced impact on everyone who plays it, and that alone makes it a triumph worth celebrating.

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