TheGamer's Scores

  • Games
For 1,253 reviews, this publication has graded:
  • 44% higher than the average critic
  • 7% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 1.6 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Nuclear Throne
Lowest review score: 0 Deadly Premonition 2: A Blessing in Disguise
Score distribution:
1272 game reviews
    • tbd Metascore
    • 40 Critic Score
    If the game were to do away with its heart rate resource, which severely limits the style of play, and added more procedurally generated content, the game would be a hit. As it stands, Breathing Fear misses the mark and is a forgettable experience.
    • 60 Metascore
    • 60 Critic Score
    If you’re yearning for a test of skill – or at least something that can’t be beaten by taping down the attack button and pushing forward – Riverbond is unlikely to fulfill your need for hacking and slashing.
    • 70 Metascore
    • 50 Critic Score
    It's not especially original, and at this point seeing any piece of media where someone quits their job, magically overcomes all their debt, and runs off to write poetry in the woods is something worthy of eye rolls and tongue clicks. It doesn't help that the game controls like a hapless man in his late twenties who can barely muster the energy to move his spinely legs.
    • 81 Metascore
    • 80 Critic Score
    Halo: Reach is probably better played on a console considering the issues encountered on PC, but they aren't enough to wreck the release. The campaign is excellent, showing why Halo is one of the most acclaimed first-person shooters. There might be some drops in the frame rate, but the gameplay is still excellent. The story is engaging, showing what it means to be a soldier in a time of peril, with the final level being incredibly memorable.
    • 77 Metascore
    • 80 Critic Score
    Though Genesis doesn’t exactly introduce anything totally new to the franchise, it’s an entertaining experience that stays true to the feel and tone of the series despite making a few budgetary concessions.
    • 74 Metascore
    • 80 Critic Score
    Phoenix Point stands out in the tactical-RPG genre, even from obvious comparisons to XCOM, because it so fearlessly explodes the management systems on the battlefield. Even among tactics fans, it's clear this isn't a game for everyone, but if you're looking for something to really sink your teeth into, Phoenix Point is it.
    • 65 Metascore
    • 60 Critic Score
    Heroland excels in the visuals department, but unfortunately falls flat in its story delivery and gameplay engagement. It's the video game equivalent of visiting a theme park just to get cute Instagram pictures, but deciding not to go on any of the boring rides. Which, in today's day and age, might be someone's cup of tea. Unfortunately, it's not mine.
    • tbd Metascore
    • 100 Critic Score
    Players who are unfamiliar with the sub-genre of Cosmic Horror may be dissuaded from trying the game out, while hardcore fans might expect too much. The term "Lovecraftian" at its core demands that a player be weak and insignificant in the big picture of the world, and Door in the Woods executes this perfectly.
    • 47 Metascore
    • 40 Critic Score
    Paranoia: Happiness Is Mandatory demands you be happy and obedient, but you're more likely to be bored and upset that you didn't play something else.
    • 73 Metascore
    • 60 Critic Score
    Despite its quirks, longtime fans of MechWarrior will find a lot to love in MechWarrior 5, but those tutorials make it clear that PGI wants more than just old fans to return to the fold—it wants new fans to experience the singular joy of piloting a multi-ton death machine, of using lasers, cannons, and missiles to level a city block and to render your enemies unto dust.

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