TheGamer's Scores

  • Games
For 1,254 reviews, this publication has graded:
  • 44% higher than the average critic
  • 7% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 1.6 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Nuclear Throne
Lowest review score: 0 Deadly Premonition 2: A Blessing in Disguise
Score distribution:
1273 game reviews
    • 75 Metascore
    • 80 Critic Score
    Power Wash Simulator is a darling escape into a profession I never knew I had any passion for. I’m not saying I’m about to quit writing and start going to town on my nan’s filthy patio, but there’s something about living a distant occupation through the medium of video games that pulls you in and refuses to let go.
    • 80 Metascore
    • 80 Critic Score
    As a longtime fan, it's a little frustrating. Luigi's Mansion and Fire Emblem are evolving, but Pokémon doesn't seem to want to. And as long as it stays fun and lovable, it doesn't have to.
    • 80 Metascore
    • 80 Critic Score
    As a longtime fan, it's a little frustrating. Luigi's Mansion and Fire Emblem are evolving, but Pokémon doesn't seem to want to. And as long as it stays fun and lovable, it doesn't have to.
    • 80 Metascore
    • 80 Critic Score
    As a longtime fan, it's a little frustrating. Luigi's Mansion and Fire Emblem are evolving, but Pokémon doesn't seem to want to. And as long as it stays fun and lovable, it doesn't have to.
    • 81 Metascore
    • 80 Critic Score
    Despite some repetition and bloat that makes Assassin’s Creed Shadows’ final stretch drag more than the rest of the game excites, its brave approach to exploration in a gorgeous world, heartfelt personal stories, and satisfying tweaks to the formula still make it stand as one of my favourite entries yet.
    • 58 Metascore
    • 80 Critic Score
    Tokyo Ghoul:re [Call To Exist] is the rare anime cash-in that is both ambitious and chocked full of content, and one that franchise diehards can eagerly sink their teeth into and be able to take a deep, stiff drink from.
    • 81 Metascore
    • 80 Critic Score
    Silicon Dreams is a tremendous detective game. The way you grill these androids for information is highly engaging. I was surprised many times by the responses I got from my interrogations and the narrative continued to get more and more compelling as I went on. If the idea of delving into the minds of androids to see what makes them tick sounds like a fun time, then you should experience the dystopian nightmare that is Silicon Dreams.
    • 75 Metascore
    • 80 Critic Score
    There are teething issues and a reluctance to let go of the past, but it’s also a daft Sonic game with a charming story told in the most competent way we’ve seen in years. Sonic might not be back in the big leagues yet, but he’s catching up. Like Sonic Adventure all the way back in 1999, Frontiers could give the series a new lease on life - Sega has to ditch the old ways and let it happen.
    • 77 Metascore
    • 80 Critic Score
    Pacific Drive takes each genre it tackles in a bold new direction, and creates something that’s not necessarily unheard of, but feels entirely unique in its design, care, and the way in which it pulls you into its world. You’ll immediately begin to care for your car as you keep it safe, and exploring the Zone consistently provides new, refreshing things to keep you engaged and daunted. Though the milder aspects can feel repetitive, it adds to a worthwhile experience that is absolutely worth playing.
    • 68 Metascore
    • 80 Critic Score
    Even with the History mode being a bit of a letdown, Naruto x Boruto: Ultimate Ninja Storm Connections still manages to be one of the best in the series thanks to its excellent Special Story mode and numerous improvements to the fighting mechanics. There’s no better way to celebrate Naruto’s 20th anniversary, and I can only hope that Ultimate Ninja Storm has more to show us in the future as Boruto begins telling its biggest story yet.
    • 65 Metascore
    • 80 Critic Score
    The difficulty is the only other thing that may be offputting to some. I'm a play-on-easy mode person for various reasons, but even then, I had to restart several scenarios because it took a few tries to get the resources and military balance correct. There are different difficulty levels but if you are new to the franchise or take a while to get your head around how new units and mechanics work the learning curve may feel steep. However, if you stick it out then you'll find it's all worth it. Also, if it all gets too much just hit up free build mode and explore the new troops, defenses, and mechanics in a far more relaxing environment.
    • 86 Metascore
    • 80 Critic Score
    Bayonetta 3 is like your party animal friend on a night out. When it starts out, it feels like the most fun you've ever had, you'll remember it for a lifetime, you never want it to end. Then as it goes on you've lost track of where you are, your feet hurt, you just want to go to bed, and she's still going. Too much game is never a bad thing for some 'pennies to enjoyment ratio' players, but Bayonetta 3 overstays its welcome and dips from being an all-time classic to just being a very, very good video game. It's not the all-time top five Switch game that I think it might have been with a few different decisions here and there, but it's still a must-play title.
    • 72 Metascore
    • 80 Critic Score
    As someone who spent countless childhood holidays roaming these same Cumbrian hills before returning to a static caravan or family tent, Atomfall perfectly captures the British countryside. Combine that with a brilliant quest system and the tension of survival combat, and you’ve got a recipe for success.
    • 75 Metascore
    • 80 Critic Score
    Ace Attorney is a wacky series, balancing murder plots and despair in the face of injustice with punny names and the supernatural. Despite this clash in tone, its narrative and character writing are strong enough to carry each entry and make this collection a worthy successor to Phoenix Wright’s original trilogy. Bringing these particular games to modern platforms is a worthy effort in itself, but Apollo Justice is guilty of going above and beyond to produce an experience worth the time.
    • 74 Metascore
    • 80 Critic Score
    What Cities: Skylines 2 is, though, is the perfect foundation. Colossal Order has supported Cities 1 for almost a decade. It’s a game with a thriving community. There’s no doubt in my mind that Cities 2 will receive the same sort of care from its dev team. Patches, DLC, content packs, better (maybe?) mod support. It’ll all arrive at some point. It’s just not here yet. The game isn’t unfinished, it’s just unpolished, unhoned, unrefined. It’s still a gem, though.
    • 86 Metascore
    • 80 Critic Score
    This is an experience that walks, talks, and carries a customisable sword like every other triple-A game, but it looks damn good doing it, and is a lot of fun. Surely with a game like Ghost of Yotei, that's all you're looking for, and Sucker Punch is only too happy to deliver. It's not the best triple-A game of all time, but it might be the most triple-A game of all time.
    • 70 Metascore
    • 80 Critic Score
    Monster Rancher 1 & 2 DX is undeniably engrossing and though it doesn’t have all the bells and whistles of a modern game, it manages to hold its own due to its sheer charm and enjoyable gameplay. Even if you’re not completely biased because of childhood nostalgia like me, if you love collecting, raising, and battling with monsters, you’ll be hooked from your very first shrine summon.
    • 85 Metascore
    • 80 Critic Score
    Starward Vector is at its best when it tackles modern problems and expertly blends them with science-fiction concepts. Workers unionising, the gig economy, overbearing family members. The writing is as striking as it is illustrative, which is so important in a text-based game. The RPG mechanics have been fleshed out, iterated, doubled down upon. It’s Citizen Sleeper, but more. I’m just not sure if I wanted less.
    • 86 Metascore
    • 80 Critic Score
    World is more playful, more unpredictable, and more willing to give players all the toys they need to have fun and put the pedal to the metal. Even days after launch as the only proper exclusive title for Nintendo Switch 2, there is a foundation here I cannot wait to see iterated upon.
    • 80 Metascore
    • 80 Critic Score
    Eidos-Montreal’s Guardians of the Galaxy is brilliant, but the one thing holding me back from giving it a higher score is how dated many of its conventions seem. The power cooldown has no plan B, QTEs are everywhere, and again… Eagle Vision. It’s a few years behind the times, even without George Michael's dulcet tones. It’s fun, but it certainly isn’t fresh, and for a lot of people, that will be enough. In some ways, it's an experience not to be missed. In others, it's an experience you've had before.
    • 81 Metascore
    • 80 Critic Score
    Frog Detective 2: The Case Of The Invisible Wizard may not be a mystery worthy of Hercule Poirot, but it's definitely worth an hour of your time.
    • 75 Metascore
    • 80 Critic Score
    Sintopia is a far better game than its title suggests. The title Sintopia sounds like someone came up with the name first and built a fabulous idea around it, but look past that, and you have a deep, charming, and constantly unpredictable experience that is well worth your time.
    • tbd Metascore
    • 80 Critic Score
    An Outcry is an unsettling game in more ways than one. The talking birds that eat people are frightening, sure, but there’s a weird comfort in embracing their company when given the choice between them and the transphobes filling the halls of your apartment complex. It almost feels like purgatory, a place of judgement with the birds acting as reapers, and you’re watching as these horrible people are picked off one by one, punished for their wrongdoings. An Outcry is a quaint world packed with so much character and atmosphere, oozing personality while holding up a dark mirror to our own, yet it makes me proud to be queer and proud to embrace who I am.
    • 73 Metascore
    • 80 Critic Score
    The music, composed by Marble Machines creators Wintergatan, is definitely one of the highlights of the game. It enhances the already charming aesthetic of the game and managed to put a smile on my face the entire time.
    • 78 Metascore
    • 80 Critic Score
    Goat Simulator 3 raises the baaa-r on every level (I can’t help myself, I’ve been playing it for too long and the goat puns have taken over). Everything is bigger and better. A larger open world, more customisation, more to unlock and do, we’ve finally got online multiplayer with fun minigames, and there’s just more overall general goaty goodness. Though you might encounter the odd glitch or two, it doesn’t detract from the gameplay, and you’ll brush it off as easily as your ragdoll goat getting back to its feet after crash-landing from the top of a never-ending beanstalk. Even if you’ve never been tempted by it before, I can’t emphasise enough how strangely satisfying it is to unleash hell in goat form on an unsuspecting city.
    • 76 Metascore
    • 80 Critic Score
    Story of Seasons: A Wonderful Life remains one of the best that the series has to offer, managing to preserve what made it so special in the first place with its unique emphasis on an aging town and cast of characters, while also raising the bar with new content and improvements. While more recent titles in the series tend to offer distractions in the way of more mechanics and options, A Wonderful Life is a return to form that focuses more on the life sim and farming aspects that fans fell in love with all those years ago.
    • 87 Metascore
    • 80 Critic Score
    Ghost of Tsushima: Director’s Cut is the best version of an accomplished open world adventure with great characters, excellent combat, and a setting that is constantly inviting to explore. While the base game falters in its storytelling, the Iki Island expansion manages to tell a nuanced story of parental influence and the challenge of moving on from the past in spite of your personal allegiances. It’s the most human Jin Sakai has ever been, yet the brief campaign and emphasis on familiar busywork hold it back from potential greatness. If you didn’t like the game before, this won’t change your mind, but fans will find a lot of added brilliance to dig into here alongside a narrative journey well worth taking.
    • 76 Metascore
    • 80 Critic Score
    The just fine writing and exploration that doesn't add as much as I hoped mean that Scott Pilgrim EX isn't quite a genre-defining brawler like the stand-out Shredder's Revenge and Absolum. Instead, it's closer to Cosmic Invasion, a great beat 'em up that does a lot right with plenty of style and love for the source material, especially as an unabashedly biased fan. If this is as much of a sendoff to the series as it feels, then it's a worthy last hurrah.
    • 76 Metascore
    • 80 Critic Score
    New Super Lucky's Tale is a great platformer that hearkens back to why platformers are beloved in the first place. There is a genuineness to the level design and overall presentation. It's a great mix of mild 3D exploring and traditional side-scrolling action.
    • 78 Metascore
    • 80 Critic Score
    Though I have issues with certain aspects of Borderlands 4’s pace and progression, it does so much right that those problems aren’t dealbreakers. Far from it. Sixteen years in, this is Gearbox’s cel-shaded shooter series at its best. From a well-calibrated tone, still-satisfying guns, best-in-class traversal, and an inviting open world, Borderlands 4 answers the question I asked when it was announced. How much can the Borderlands series possibly change? Turns out the answer is both not much… and a whole lot.
    • tbd Metascore
    • 80 Critic Score
    This is a small project, but it packs in its share of indelible images. Aperture Desk Job confirms that, even when working on a limited scale, Valve is still the best in the biz at plopping you down in the middle of a well-realized sci-fi world and conjuring up a host of imaginative sights before your wide, unblinking eyes.
    • 80 Metascore
    • 80 Critic Score
    As a whole product, it’s hard to fault a package that gives us a faithful remaster of one of the most beloved Sonic games, and a great Shadow game to boot. I only hope now that Sega trusts itself to look to the future some more, and keeps moving ahead with the new formula that Sonic Frontiers - and now Shadow Generations - promises us.
    • 75 Metascore
    • 80 Critic Score
    Considering how long Onimusha fans have been waiting for Samurai’s Destiny to make a return on modern platforms, the lack of significant bonuses doesn’t feel like a big sticking point. More than anything, it let me finally experience a brilliantly unique series that for years I’ve been missing out on.
    • 71 Metascore
    • 80 Critic Score
    Soul Hackers 2, at its core, is enjoyable if you like rattling through dungeons, playing with demons, and building a kick-ass party. It ticks many boxes for fans with its familiar gameplay, while offering a great entry point for newcomers with its more laid back approach. It’s good, but it could have easily been great with the right touches. I adore Ringo and Figue, and I think the cyberpunk aesthetic with these two at the helm is one of the most vital selling points of the game that make it stand out from the Megami Tensei crowd, so it’s a shame it feels quite surface-level at times. I want to see more from the Soul Hackers series in the future, but it needs to build upon the ideas in this title and push the content further.
    • 86 Metascore
    • 80 Critic Score
    Despite the limited gameplay and slightly repetitive nature of wandering around rooms to click on objects, Mixtape is an experience I’ll remember for a long while. The sharp dialogue that feels real and stays the right side of grating, easy-going storytelling, excellent soundtrack, and supreme confidence to play around with the medium make Mixtape well worth tuning into, even if some will be put off by a perceived lack of things to do. I still haven’t really figured out if Mixtape is a video game, but I do know that I thoroughly recommend you give it a spin.
    • 72 Metascore
    • 80 Critic Score
    Zombie Army 4 brings back the hallowed art of the "B game" with a gleefully campy story backed up by solid mechanics and a co-op campaign packed with loads of silly, gory replay value.
    • 74 Metascore
    • 80 Critic Score
    It’s a gorgeous pixel-art game that liberally borrows from Diablo in all the right ways, and as a big fan of both ARPGs and roguelikes, Dragon is Dead was a refreshing mash-up of both that ends up being greater than the sum of its parts. It doesn't quite hold up into the end game, but by that point I’d had so much fun cosplaying as a certain Norse deity that I found it hard to complain.
    • 86 Metascore
    • 80 Critic Score
    Level-5 has come back swinging with Fantasy Life i: The Girl Who Steals Time, improving on the original in every way and offering a smorgasbord of gameplay ideas without ever feeling like it’s trying too much at once. It balances this level of depth with a laid-back, cosy approach that makes it all too easy to enjoy for hours on end.
    • 85 Metascore
    • 80 Critic Score
    Marvel Snap is a highly polished and impeccably designed game that is going to grow and flourish for years to come. It feels early access in a lot of ways thanks to some missing and underbaked features, but the core is rock solid. Collecting cards is fun, building decks is easy, and matches only last a couple of minutes. It’s the perfect on-the-go game, and my favorite CCG right now.
    • 82 Metascore
    • 80 Critic Score
    I got what I was expecting from the game: a damn fun time. What I didn’t expect, however, is to be thinking about it so much after each game, wanting to dive right back into hell with others alongside me. I can’t wait to get better at the game, face bigger threats, to see what planets this galaxy holds, and just what each planet will throw my way.
    • 84 Metascore
    • 80 Critic Score
    Jusant is a lovely surprise. A short and sweet narrative adventure with a spellbinding tone of natural melancholy that kept me climbing upward in search of new discoveries. Even with its lack of dialogue amidst a world I’d never seen before, it still pulled me in, weaving together a hopeful story of perseverance and forgiveness that grew more and more pertinent the higher I ascended. This is the best game Don't Nod has made since Life is Strange, but also unlike anything the developer has ever produced before.
    • 79 Metascore
    • 80 Critic Score
    Whether you’re a fan of the Teenage Mutant Ninja Turtles or not, the Cowabunga Collection is without a doubt the most impressive gaming compilation there’s ever been. Collecting 13 hard-to-find games with every possible bit of extra content is an incredible effort, and the fact that most of them are still a blast today is just the icing on the cake. The Cowabunga Collection is truly a shellebration of everything TMNT.
    • 80 Metascore
    • 80 Critic Score
    Paper Trail is a beautifully crafted adventure that utilises origami techniques to create a unique puzzle game with cosy vibes, stunning illustrations, and a captivating storyline. It had my attention from the first fold to the final destination, and the journey was beautiful.
    • 72 Metascore
    • 80 Critic Score
    Stranger of Paradise is violent, dark, and brilliantly captivating. It’s a must-play for Final Fantasy fans. Steeped in sentiment and lovingly crafted homages to our favourite games, it offers a new mystery to unravel and breaks the mould of what you’d expect from the series. You might miss having a wide world to explore, proper side quests, and all the usual trimmings, but there’s a lot to love about Stranger of Paradise that you won’t find in your back catalogue of FF games.
    • 74 Metascore
    • 80 Critic Score
    Chrono Cross: The Radical Dreamers Edition is a remaster that should have happened years ago, and I’m so glad that the JRPG classic has finally received the respect it deserves in the modern landscape. You seldom see it discussed alongside other genre greats in the mainstream zeitgeist, but perhaps that perception will change now Serge’s iconic adventure is available on a selection of platforms with myriad improvements. Not all of its changes are for the best, but are easy enough to accept when the underlying game is still so masterful.
    • 76 Metascore
    • 80 Critic Score
    Vengeful Guardian: Moonrider stands shoulder to shoulder with the greats, and all fans of pristinely crafted action games owe it to themselves to give it their attention.
    • 86 Metascore
    • 80 Critic Score
    Total War Warhammer 3 is a gift to its fans, a fitting send-off to the trilogy. The real going-away party arrives whenever Mortal Empires shows up, but for now, you can delve into the twisted Chaos Realm and get lost in sprawling battles and text-heavy menus, like any Total War fan.
    • 82 Metascore
    • 80 Critic Score
    Gloomhaven is a solid version of the classic tabletop experience that offers turn-based combat, unique classes and abilities, and detailed quests.
    • 79 Metascore
    • 80 Critic Score
    The Quarry is an excellent survival horror experience with a strong cast of characters and a startling horror narrative that delights with campy scares and unexpected twists. Fans of Until Dawn and The Dark Pictures need to pick this up, or even those after a spooky outing either alone or with friends. It isn’t the alien abduction story I’ve been waiting for, but it still proves that Supermassive Games is the undisputed king of the genre when it matters.
    • 82 Metascore
    • 80 Critic Score
    The Great Ace Attorney Chronicles is a Godsend for AA fans, finally compiling and localising two games that the fanbase have been begging for. While the Ace Attorney formula hasn't actually been changed much, what is here is what the fans adore. Interactions with Herlock Sholmes manage to be a highlight, and uncovering mysteries through twisted testimonies is as satisfying as ever.
    • 80 Metascore
    • 80 Critic Score
    What it comes down to is a game that is easy to recommend for fans of the first, but a little hard to review in general. It's a lot of the same stuff and while I enjoyed the co-op more, I can't definitively say this is a better experience. It's still a really great game and one that fans of Castlevania and Bloodstained are sure to enjoy, so don't hesitate to grab it if you liked the first.
    • 69 Metascore
    • 80 Critic Score
    Killer Klowns from Outer Space is one of the best asymmetrical horror games so far, standing side-by-side with the likes of The Texas Chain Saw Massacre. It’ll be interesting to see if it fares better under the enormous shadow of Dead by Daylight than Sumo Digital’s efforts, but it’s stepping out of the gate with some interesting concepts that reinvent the way the genre plays, making survivors more formidable and killers more tactical, encouraging teamwork and adding so much more depth to each match.
    • 81 Metascore
    • 80 Critic Score
    Burning Shores first seemed lackluster in comparison to previous expansions in the series. Frozen Wilds was a refreshing addition to Zero Dawn, and Forbidden West was an even bigger step up, so the slow start in treading familiar territory made me feel like Horizon had potentially lost its flame. I’m so glad to be proven wrong, as it still burns as bright as ever, and with a dauntless new character taking part in one of the most momentous fights we’ve ever seen Aloy face. After this, I’m even more excited to see where the story goes next.
    • 79 Metascore
    • 80 Critic Score
    From stoner oracles to gods who have been turned into trees, to the sheer batshittiness of its entire cast of gods and monsters, Immortals Fenyx Rising is a genuine joy to play, and a real treat for Greek mythology lovers. It’s got personality to burn, and both puzzle and combat design capable of mechanically backing it up. It’s a shame that the platforming can be so unforgiving, and that crashes happen far more than you’d like them to, but these are both problems that can be rectified in future updates. Once that happens, Immortals could easily - and surprisingly - go down as one of the best games of the year.
    • 76 Metascore
    • 80 Critic Score
    I may not know much about Jotun or tomtes, but I can say for certain that Roki is one of the most magical experiences you can have this year.
    • 69 Metascore
    • 80 Critic Score
    Metamorphosis offers a short, but memorable experience for gamers. Exploring the surreal insect world hidden around us is a genuine treat, and uncovering the story of Gregor's disappearance will keep the player hooked until the end credits. Metamorphosis definitely isn't for those who are scared by bugs, but it offers an unforgettable experience for those with the stomach for scuttling around on the floor.
    • 72 Metascore
    • 80 Critic Score
    Battle Axe is a hard game, but it never felt frustrating or unfair to play. I can appreciate a game that takes a lot of practice and technical skill, but my favorite thing about Battle Axe is the way that it engages your memory and map knowledge. Once I mastered a particular level’s layout, I felt like the hero of a time loop movie, casually advancing through each zone and deflecting attacks with ease. It’s a beautiful game created by developers that have a genuine love and talent for pixel art. Visually speaking, Battle Axe is pixel perfect. My biggest problem with the game is that I want more of it, and that’s never a bad problem to have.
    • 80 Metascore
    • 80 Critic Score
    Overall, Crash Bandicoot 4: It’s About Time on Nintendo Switch is well worth picking up if you liked the version that came out on console earlier this year and want a portable copy. It holds up very well on Nintendo’s system, and springs a few surprises with how well it handles everything. As for newcomers, this is probably as close to Warped as we’re going to get, so classic Crash fans should grab it too, even if it’s not quite Crash with all the trimmings.
    • 84 Metascore
    • 80 Critic Score
    Forza Motorsport is a beautiful and fast experience, but one that slows itself down to the pace you need while still keeping you solely behind the wheel. You can opt for as little or as much assistance and realism as you desire, and players of all kinds will find exactly what they want from the game. Whether it’s a simulation that you will have to master, or something where you just want to hold accelerate and feel the thrill of racing in a high-speed competitive sport without having to think too much about it, Forza Motorsport is prepared to suit those needs.
    • 82 Metascore
    • 80 Critic Score
    PowerWash Simulator 2 proves itself a worthy successor, following a strong first game and a wide range of DLC, and offers a whole host of relaxing and enjoyable gameplay. With a few new quirks thrown in to make it more exciting, and a couple of much-needed changes, it’s easy to say that - even with a couple of niggles, some of which are returning frustrations - if you loved the first one, you’ll love the sequel as well.
    • 87 Metascore
    • 80 Critic Score
    Final Fantasy 16 is a bold new benchmark for the series that puts emotional complexity and courageous world building at the forefront. Clive Rosfield’s epic journey is defined by constant bouts of hurt and tragedy, but it’s also lined with an inescapable aura of hope in how our heroes are fighting for a world worth saving. Every person you meet and village saved from ruin are worth protecting, with heartfelt dialogue and ferocious combat mixing together in service of an RPG that, while flawed and glacial in some spots, I’d struggle to label as anything other than a triumph.
    • 83 Metascore
    • 80 Critic Score
    Astro’s Playroom asks you over and over to fondly remember the memories that you and Grandpa PlayStation made together. But, more importantly, it’s a promise of new and treasured memories to come.
    • 84 Metascore
    • 80 Critic Score
    All in all, Nightdive has done right by System Shock 2, and with this remaster, the next generation of players can enjoy this classic with all of the bells and whistles of a modern release: It's a net good for gaming, and, as a result, something worth doing.
    • 70 Metascore
    • 80 Critic Score
    Don’t Stop, Girlypop will not be for everyone, but far too many games are seemingly made for everyone these days and lack a sense of personality and flavour. Don’t Stop, Girlypop certainly doesn’t lack for that, and is all the better for it. A great shooter with a lot of flair, I wish it followed its own ‘don’t stop moving!’ tagline a little more consistently, but it’s still a fantastic experience. A glitter-soaked, midnight raving, psychedelic pink fantastic experience that could be the shake up the shooter genre needs.
    • 72 Metascore
    • 80 Critic Score
    Otherwise, Tanuki Justice is an absolute delight. The 8-bit graphics are about as detailed as you can get, with backdrops and background animations that are brought to life, thanks to the game’s vibrant colors and smooth animations. There were moments when I forgot I was playing a Switch game, since Tanuki Justice does a great job of providing a NES feel while playing, with a shoot ‘em up factor that brings the gameplay into the modern era.
    • 80 Metascore
    • 80 Critic Score
    The Star Force Legacy Collection brings back the underrated spin-off in the best way possible. It looks and plays better than ever while also featuring a number of worthwhile bonuses both hardcore fans and newcomers alike will appreciate. There are a few remaining flaws to take into account, but seldom did these truly infringe upon the experience.
    • 87 Metascore
    • 80 Critic Score
    What I find most remarkable about Sea of Stars is that, despite not caring all that much about its characters, the gameplay was good enough that I was invested throughout. Managing the meters of each battle, and exploring the colorful landscapes and dungeons that connect them, is so entertaining that my quibbles about other aspects couldn't bring the experience down. The story isn't especially compelling, but it perfectly serves the purpose it needs to: getting you from the fun of A to the fun of B without any real hiccups in between. Howard Hawks once said that a movie needs "three good scenes and no bad ones" to be great. That's what Sea of Stars has going for it. Nothing that'll bother you too much, and plenty of good.
    • 78 Metascore
    • 80 Critic Score
    Nightdive had almost an impossible task revitalising System Shock, and yet it’s done so effortlessly. The level to which it manages to remain faithful to the original while also very much being a modern game released in 2023 is impressive. It may be let down slightly by wonky cyberspace and some less-than-Shodan-level AI, but this is easily the best way for people today to experience one of the most genre-defining games of all time.
    • 76 Metascore
    • 80 Critic Score
    Hayfever might not be a revolutionary platforming experience, but it strikes a solid balance of fun and difficulty that makes it worth picking up, especially with it’s replayability and appeal to completionists. Cabin fever may be running rampant right now, but Hayfever can certainly help combat some of that boredom.
    • 60 Metascore
    • 80 Critic Score
    Gigantosaurus The Game doesn’t bring anything new to the table in terms of its overall gameplay, but it doesn’t need to. With its open-world levels, easy platforming mechanics, and fun kart racing mode, Gigantosaurus The Game successfully adapts the world of Disney Junior’s Gigantosaurus into video game form with plenty of content and fun to be had by younger players, as well as their parents.
    • 87 Metascore
    • 80 Critic Score
    Final Fantasy VII Remake is an awesome game with a few annoying flaws that stop it from reaching the same heights as its predecessor. Final Fantasy VII was lightning in a bottle, while Final Fantasy VII Remake is just a really good game that wears its skin. The story of the remake series isn't over yet and we hope that Square Enix improves upon the formula for the later entries, but for now, Final Fantasy VII Remake is still well worth your time.
    • 74 Metascore
    • 80 Critic Score
    I can't say I've ever been fascinated by or even remotely interested in the day-to-day operation of a subway station. Yet, there I was, pouring hours into this game deciding on the best place to put my escalators and pointing elderly passengers towards ticket machines. The premise of STATIONflow definitely doesn't scream fun, but if you're big into simulation and/or management games, then you'll find a lot to love about making the trains run on time.
    • 80 Metascore
    • 80 Critic Score
    Ronaldo aside, the roster is fantastic, the game has a graphical style that pops, and the ability to edit color pallets allows for an excellent level of customization. Fatal Fury: City of the Wolves puts its best paw forward and proves that SNK still has what it takes to compete with the big dogs in the fighting game arena.
    • 88 Metascore
    • 80 Critic Score
    While Cocoon didn’t connect with me on the same level as other indie puzzlers, I had a great time venturing through orbs to solve mind-bending puzzles and explore alien worlds. The game also succeeds when it comes to giving you a great WTF ending, which is a requirement for this genre. It’s nice to see that even after leaving Playdead these developers are still able to deliver another fun albeit utterly baffling experience. All that's keeping it from being a true masterpiece is a little more child danger and an appearance from the Quaker Oats man himself.
    • 79 Metascore
    • 80 Critic Score
    Gaiden left me wanting more. I want to see those new characters make a return. I hope we see the Boutique again. But most importantly, I hope this isn’t the final time we see action combat in the series. Even with Infinite Wealth on the Horizon, I hope there is still room for smaller, more experimental games like this in the series’ future.
    • 73 Metascore
    • 80 Critic Score
    Far Cry 6 is a game that understands the importance of fighting back against fascism and taking a stand as part of your own personal revolution, yet it’s often held back by gameplay that wants to distance itself from that idea as you fawn over cute puppies and fire off outlandish grenade launchers. Yet it’s still a start, and a bold step forward for a company that has long sat on the fence of political discussion. If you’re after more Far Cry, this delivers and pushes the formula forward into exciting new territory.
    • 81 Metascore
    • 80 Critic Score
    Despite my minor grievances, Warhammer 40,000: Chaos Gate - Daemonhunters is exceptionally fun. It’s a treat for the eyes, ears, and the bonce. It’s violent, gore-filled, crunchy, and full of charm. Underneath all of that is a wealth of depth and customization that begs to be explored. If you’re a fan of the setting then this is an easy sell. If you aren’t, then this is still a fantastic introduction to a wacky universe that’s well worth delving into.
    • 85 Metascore
    • 80 Critic Score
    When all is said and done, though, being inspired this heavily by what is widely considered one of the greatest games ever made is hardly a bad thing. When Lies of P shines, it even outdoes FromSoftware itself in its nuanced execution. When it falls back on what came before, it does so with a confidence and understanding of the genre that makes it stand out.
    • 87 Metascore
    • 80 Critic Score
    Phantom Liberty is good, but 2.0 is the rising tide that lifts all boats. It makes Cyberpunk 2077, unambiguously, worth the trip.
    • 81 Metascore
    • 80 Critic Score
    There are certainly areas where All In Games could improve for a sequel, but Ghostrunner is a blast. It's one of the best games of the year and something I'd easily recommend to fans of Mirror's Edge or first-person games in general.
    • 87 Metascore
    • 80 Critic Score
    Even though I reached the credits after just a few hours, that didn’t stop me from diving back in to uncover as many secrets as possible. This is the first Five Nights at Freddy’s game that has captured me like the original trilogy did, but it’s also the first to stand on its own two legs beyond the allure of what’s happening outside of the screen. Into the Pit is exactly what the series should be, and I hope future FNAF games are taking notes.
    • tbd Metascore
    • 80 Critic Score
    Moonshades really is an impressive game. The sprawling, mysterious dungeon beckons me to dive further in to see what adventures (and loot) I can find. And it's the product of a single developer who works on it between shifts at their day job. I'd love better controls and more free inventory space, but I'll still happily recommend this to anyone who needs more D&D than they currently get. And let's be honest, that's all of us.
    • 83 Metascore
    • 80 Critic Score
    Starfield is all about the stories it tells, and it tells them well. The central narrative and the characters inhabiting it are some of the best that Bethesda has ever produced, but they’re unfortunately let down by the banality that so often surrounds them. I came into Starfield wanting to explore the stars, and I got a brilliant sci-fi story instead. That’s not necessarily a bad thing, but I’d be lying if I said I wasn’t a little disappointed.
    • 76 Metascore
    • 80 Critic Score
    While Mortal Shell does nothing to reinvent the Soulslike wheel, it still manages to bring many of its own ideas to the table while invoking the feeling, mood, and brutality of previous Dark Souls games.
    • 75 Metascore
    • 80 Critic Score
    I think I’ve sunk about 250 hours into Ace Combat 7. Most of that was spent just endlessly replaying the campaign with as many different aircraft as were available. I’m not sure yet if I’m going to play Project Wingman for quite as long, but given how I’ve lost sleep all week just so I could play one more mission, I suspect I might come close.
    • 75 Metascore
    • 80 Critic Score
    If you love movies like The Thing and have enjoyed the games of Devolver Digital before then you should definitely give this a go. Carrion may not have the good looks of a Nathan Drake or a Lara Croft, but it has the kind of gooey, tentacle-y charm that you just can't find anywhere else.
    • 73 Metascore
    • 80 Critic Score
    Kunai isn't revolutionary and initially reminded me of a high-end flash game with its focus on Spiderman-esque swinging and rapid-fire sword action. But playing it further revealed a game that got deeper and more fun as it went along. The premise is tired, but the game's dialogue and general demeanor made it clear that the story wasn't a priority when it came to making this game. After all, who can criticize a game that has a main character named Tabby McTabletface?
    • 81 Metascore
    • 80 Critic Score
    The Legend of Zelda: Skyward Sword HD really does revitalise this maligned Nintendo classic. Motion controls proved divisive at launch, but with two robust control schemes included here, and the extra fluidity of 1080p60 visuals, this should finally please everybody. The linear structure of the game and relatively empty space of the sky will still frustrate some, but the core sword fighting gameplay and linear Zelda structure is better here than it is in many other games. If you want a traditional 3D Zelda experience, then Skyward Sword HD is an easy choice.
    • tbd Metascore
    • 80 Critic Score
    This is a lot for a visual novel to tackle, and sometimes Kabaret’s writing falters. There were moments when I cringed at how heavy-handed the game was in making the character reconsider their previous statements, and moments in which the dialogue didn’t do its narrative justice. Most of the game still held up, with some very evocative writing and plenty of statements that made me confront my own ideals. The major characters were impressively layered, considering they’re based on mythical beings. I have no regrets about giving eight hours to this visual novel, and I came away changed. It is definitely worth your time.
    • 78 Metascore
    • 80 Critic Score
    The gameplay is solid within the genre, the free-to-play rewards seem reasonable to start building a collection, and the addition of Planeswalkers with the division of cards by color type all combine to make Magic: ManaStrike a great mobile game to check out.
    • 72 Metascore
    • 80 Critic Score
    You can spend countless hours cataloging the various plant life throughout the Western Frontier, seeking out every Tsraya flower to unlock new upgrades, and dismantling RDA bases far and wide - and I probably will. I am constantly in awe of the places I discover in Frontiers, from grand vistas to hidden caves to lookout points on floating mountains that give you the most incredible view. It’s a world I’m excited to continue exploring and learning about, and overall it has deepened my love for Avatar. Ubisoft’s strengths are also sometimes the things that keep it running in place, unable to iterate and evolve, and Frontiers is the perfect example of that. It’s everything you love and hate about Ubisoft games, Avatar-style.
    • 73 Metascore
    • 80 Critic Score
    To a T is a delightful adventure, and the most accomplished we’ve ever seen Keita Takahashi as a fully-fledged storyteller. He is far more than absurd scenarios and strange mechanics, proving here that he can combine both of these with excellent storytelling that is simple yet effective in its characters, themes, and how it makes us sympathise with different ways of looking at the mundanity of life we might have never considered before. Few games this year have so much heart.
    • 82 Metascore
    • 80 Critic Score
    Hatsune Miku Project Diva Megamix+ is the perfect introduction to the series for PC. It’s easily accessible to newcomers and more experienced players alike and offers an extensive catalog of songs and customisation items that will keep you busy for hours. The joy of arcade games like this is that they’re easy to pick up and play whenever the feeling takes you.
    • 82 Metascore
    • 80 Critic Score
    Tales of Arise presents a refreshing sense of nostalgia in a shiny new package. At times it can misfire between its lovable but inconsistent cast of characters and political narrative, but there’s still a band of loveable heroes brandishing the classic Tales archetypes I’ve always adored. Perhaps it wields subtlety like a cudgel—placing Shionne, the woman who causes pain, and Alphen, the man who can’t feel pain, together—yet it’s that same ungraceful melodrama I remember being so fond of a decade ago. Arise elevates Tales back into the RPG spotlight, but it doesn’t leave the pieces of the past you loved behind.
    • 81 Metascore
    • 80 Critic Score
    With survival mode, my enthusiasm for the game has been renewed and I'm so excited to keep playing it long term, even if it's just jumping in for a run or two a few times a week. It definitely has some tuning issues, and the new bosses need to be brought down by a significant margin (especially on normal difficulty), but even the regular bad beats haven't turned me off from the allure of "just one more run before bed." I'm loving Remnant again, and Swamps of Corsus was just what it needed.
    • tbd Metascore
    • 80 Critic Score
    Who Pressed Mute On Uncle Marcus? is an enjoyable and sometimes funny yarn, with a strong script, solid performances, and an intriguing central mystery. It doesn't push the FMV genre forward in any meaningful ways like Sam Barlow's Her Story and Telling Lies did, and it could use a better log to keep track of which lines of questioning you've already pursued. But, it's an enjoyable genre exercise that takes a dull experience we're all familiar with after two years of a pandemic, and somehow makes it fun again.
    • 78 Metascore
    • 80 Critic Score
    Even if some of the boss battles and tougher platforming sections made me want to cry and the relatively short run-time had me done with Pepper’s adventure quicker than I’d like, Pepper Grinder is one of the most entertaining 2D platformers in recent memory and one that pushes its unique selling point to the limit. Pepper Grinder is drill-y good.
    • 68 Metascore
    • 80 Critic Score
    Life Eater humanises your victims with deft skill and crafts simple, emotional stories without once giving your sacrificial lambs a voice. I often found myself imagining my own life cut up into violent video editing software, and reassessed my own priorities as I stalked through an innocent person’s mundane existence, preparing to rip it away.
    • 85 Metascore
    • 80 Critic Score
    There’s no denying the irresistible charm of Tunic. Even if its mistake is its fixation with the very rose-tinted days of classic Zelda, Tunic still is an evocative experience: you’re still embarking on an epic hero’s journey marked by stretches of tranquillity, tantalising mysteries, and hard-won victories, powered by a nearly infinite fountain of nostalgia. In the end, I can’t help but feel increasingly enamoured by the sights and encounters.
    • 67 Metascore
    • 80 Critic Score
    Grit & Valor is, in many ways, exactly what I look for in a roguelike - individual runs aren’t too long, so it’s easy to squeeze in a game or two when time is tight, but there’s plenty of incentive for multi-run marathons as well. Between the compelling combat and the excellent visuals, I can see this being a mainstay of my late-night gaming sessions for the foreseeable future.

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