The Daily Dot's Scores

  • Games
For 127 reviews, this publication has graded:
  • 48% higher than the average critic
  • 4% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 2.8 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 The Last Guardian
Lowest review score: 30 SINNER: Sacrifice for Redemption
Score distribution:
  1. Positive: 81 out of 127
  2. Negative: 5 out of 127
132 game reviews
    • 87 Metascore
    • 90 Critic Score
    The game’s neo-noir, Blade Runner-esque setting perfectly marries with its gritty but heartfelt tone. Despite the slightly off-putting differences in the character design, the aesthetic of the game is superb. Match the exquisite level design with seamless mechanics, addicting gameplay and rousing battles, and you have a recipe for perhaps one of the best games of the year.
    • 87 Metascore
    • 90 Critic Score
    At the end of a tumultuous decade, it’s only natural to reflect on the years gone by. And here comes a great game to cap the previous decade—and signal the start of something new. If I hadn’t already spent the last several years being told that Kentucky Route Zero was a special game, I’d have known it immediately.
    • 81 Metascore
    • 90 Critic Score
    While this is a fantastic game on its own merits, it also stands as a towering achievement in Star Wars storytelling.
    • 80 Metascore
    • 80 Critic Score
    Though the campaign doesn’t perfectly stick the landing, it finds strength in a multitude of moments that keep things intimate yet thrilling, making it almost certainly one of the series’ strongest entries.
    • 85 Metascore
    • 90 Critic Score
    The Outer Worlds is everything you’d want from a modern RPG. There’s no “right” way to play, and there are no easy decisions. At least, the game doesn’t seem to think so. It provides a well-realized, organic universe to explore and allows you the freedom to choose your way through gorgeous environments and complex conflicts. I already want to tour the solar system as a different explorer and see what else the game is hiding beneath the surface. It marks a tremendous achievement from one of the most accomplished developers in the genre.
    • 83 Metascore
    • Critic Score
    Having an easily accessible version of Killer Queen is incredibly exciting. Bumblebear Games’ surprise hit harkens back to a different era of gaming, built around real-life interaction and player coordination. But Killer Queen Black was never meant to fully replace the arcade cabinets, but rather recontextualize the excellent experience for a brand new audience. It does so wonderfully.
    • 59 Metascore
    • Critic Score
    This game could suck a lot of your time—and battery life—if you try to max out every conceivable level and configuration for every tour.
    • 81 Metascore
    • 80 Critic Score
    Though its titular goose may present itself as the town’s true menace, every meddling grandma and gossiping baby boomer in that town deserves the honking that they get.
    • 87 Metascore
    • 100 Critic Score
    I found playing through a modern imagining of this classic to be almost perfect. While it doesn’t reinvent the franchise or break convention, it never acts like it wants to. There’s something comforting about returning to a world like this: to know its every corner, to recognize its colorful cast, to feel truly lost in the experience.
    • 84 Metascore
    • 90 Critic Score
    I can’t imagine anyone walking away from Gears 5 disappointed. This is a complete package, tied together with some of the most consistently engaging gameplay you could ask for. The storytelling on display proves that the franchise has yet to peak, and it lays the foundation to continue improving with whatever comes next.
    • 64 Metascore
    • 80 Critic Score
    It’s not a particularly pleasant experience—but it is uncompromisingly captivating.
    • 85 Metascore
    • 90 Critic Score
    While I’m playing, I’m enthralled by the intricacies of every new mechanic folded into my progression. When I’m away from it, I’m imagining new experiments and combinations to toy with on a future run.
    • 81 Metascore
    • 80 Critic Score
    At no point did I truly dislike Plague Tale. Quite the contrary. It almost never fails to give you something new to think about or look at, even if you tend to be doing the same three or four things while doing so. The art and environment design is on par with or exceeds some of 2019’s biggest budget titles, and while its core gameplay wears thin by the end, Plague Tale never seems to run out of unique scenarios to throw you into.
    • 71 Metascore
    • 40 Critic Score
    There is no denying that Days Gone is visually impressive, heightened by expressive motion capture and a lifelike wilderness. The signs of life that should make for a great experience are all there. But in every shining sunset, detailed human face, and open clearing, I couldn’t find any shred of soul.
    • 58 Metascore
    • 80 Critic Score
    I found Jupiter and Mars to be a thrilling and thoughtful experience. It clearly communicates an important message and manages to be equally fun and charming. For the approximately five hours it took to reach the end credits, I was absorbed by impressive visuals and a weighty narrative. I came away with complicated feelings, and I can tell that was intentional.
    • 90 Metascore
    • 90 Critic Score
    This adventure marks a maturation in the formula that fans have come to love. Everything new in Sekiro is achieved with graceful triumph, demonstrating how willing From Software is to experiment with new ideas and proving it to be one of the greatest modern developers.
    • 65 Metascore
    • 60 Critic Score
    Anthem wants to be the kind of game you and your friends log in to every day. The foundation is laid in a way to track weekly objectives, discover new sights, and build toward significant unlocks. The problem is, despite the undeniably beautiful vistas it offers, almost nothing in Anthem is exciting. The flight mechanics and character mobility are a joy to control, but so is Microsoft Flight Simulator.
    • 60 Metascore
    • 50 Critic Score
    The most damning thing I can say is I felt like Crackdown 3 knew I didn’t care about what I was doing—and never went out its way to even try pulling me back in.
    • 82 Metascore
    • 70 Critic Score
    Despite these gripes, it’s clear that 4A Games has sacrificed none of Metro’s survivalist spirit. Amid all the ruin, murder, and mutation, there’s a humanity to this game that few other shooters ever reach. What started out as a cast of generic white guys (and a few POC) has become a family—people I’d reach out to, sit and drink with, make merry with until our throats became sore.
    • 84 Metascore
    • 90 Critic Score
    Wargroove is challenging in all the right ways, but never rigid in obstinance. From all angles, this is an experience you can truly tailor to do just what you want it to. Chucklefish has packed this game so full with meaningful experiments—and things that are worth seeing.
    • 76 Metascore
    • 80 Critic Score
    Pikuniku has so much personality bubbling out of every moment that I couldn’t put it down.
    • 77 Metascore
    • 70 Critic Score
    Striking black-and-white visuals looks great on the Switch’s handheld screen, and the vibrant sound design often reveals hidden clues and cues. My Memory of Us stands out as an accessible throwback, and it commits fully to its message. This journey won’t take you very long to complete, but it’s one worth seeing through to the end.
    • 91 Metascore
    • 90 Critic Score
    Come, feel the history, watch it, touch it, marvel at how anyone a century ago ever got by in this crazy world full of chess-themed electrical plugs. But don’t forget where you came from, and honor those traditions, goofy as they may seem to us now, and you’ll have all the more fun for it.
    • 93 Metascore
    • 90 Critic Score
    There’s no denying the palpable triumph of Super Smash Bros. Ultimate. An ambitious, far-reaching project, it feels like years and years of dreams come true. A game with this number of characters, songs, stages, bosses, and callbacks simply feels like it shouldn’t exist. It’s hard to imagine a better Super Smash Bros. game, but with more content already on the way, Ultimate will continue to top itself for the foreseeable future. For now, it’s impossible not to love what has been so carefully crafted as Nintendo’s finest multiplayer game ever.
    • 64 Metascore
    • 40 Critic Score
    As an odd, seemingly disconnected but nonsensically intertwined chapter in this franchise, it just falls flat. To play Darksiders III is to engage with a relic of a bygone era, when stiff mechanics and empty space defined the action-adventure genre.
    • 79 Metascore
    • 80 Critic Score
    Pokémon has a long and storied history, with plenty of exciting developments, and plenty of missteps. Let’s Go is more the former. These games imagine a beautiful, friendly future for Pokémon, and they’re more than worth any interested player’s time.
    • 80 Metascore
    • 80 Critic Score
    Pokémon has a long and storied history, with plenty of exciting developments, and plenty of missteps. Let’s Go is more the former. These games imagine a beautiful, friendly future for Pokémon, and they’re more than worth any interested player’s time.
    • 78 Metascore
    • 60 Critic Score
    As it stands now, Battlefield V is a beautiful depiction of an ugly war that offers only a few fleeting chances to reflect on what it meant...And then the bullets start flying.
    • 82 Metascore
    • 80 Critic Score
    Suffice it to say, if all the stabbing, choking, and hippo-mauling is your kind of fun, Hitman 2 is the most Hitman there ever were, for better or worse. Its story, while plain, serves its purpose without getting in the way, and you’ll be able to stretch the murdering on for weeks to come, despite what few innovations there are being minor. There’s just nothing quite like Hitman, a series that defies everything we’ve learned about modern game business.
    • 63 Metascore
    • 70 Critic Score
    The detective role-playing conceit makes Call of Cthulhu more than competent. Coupled with a compelling, unnerving take on Lovecraft mythos, the majority of the game is quite enjoyable.
    • 97 Metascore
    • 90 Critic Score
    Just as the countless reviews for this cowboy simulator will pontificate on how Rockstar may have just created the most “alive” world of this generation, none of it should ignore that an actual team of human beings reportedly sacrificed and struggled to breathe life into it.
    • 83 Metascore
    • 70 Critic Score
    A lack of cohesion hurts Black Ops 4. Playing through every mode is rewarding in its own right, but it doesn’t feel like you’re working toward anything in the long run. Unlocking skins and parts in multiplayer has no effect on the other modes. Blackout only dishes out rewards to the most skilled players who can pull off a victory. And Zombies is full of so many extraneous options that only hardcore fans will get invested in.
    • 58 Metascore
    • 30 Critic Score
    While the bosses are truly wonderful monstrosities to behold, the most frightening thing presented in Sinner is a game that’s damned to live with few original ideas.
    • 76 Metascore
    • 60 Critic Score
    This isn’t the most expansive or intense game you can play on the Switch, but brings great local multiplayer features and enough innovative mechanics to justify the price of admission.
    • 84 Metascore
    • Critic Score
    Forsaken doesn’t fundamentally change Destiny. It adds the best story and mission structure in the franchise and makes core social features more compelling to engage with. Only time will tell how deep the enthusiasm for Forsaken will run, but after a week with the expansion, it’s hard not to be impressed with how Bungie has managed to push Destiny 2 forward.
    • 82 Metascore
    • 80 Critic Score
    Open-ended mechanics and a suite of customization options make Shadow of the Tomb Raider an absolute joy to play.
    • 87 Metascore
    • 90 Critic Score
    This feels like the most authentic Spider-Man game that’s ever been made. It captures every aspect of the hero and his secret identity that fans have come to love, all while delivering a lengthy experience that feels like a childhood dream of defying gravity finally come to fruition.
    • 80 Metascore
    • 50 Critic Score
    Generations Ultimate is a greatest-hits collection that doesn’t go out of the way to re-contextualize why the hits are so great in the first place. While it still provides the thrills that made Monster Hunter huge, it’s hard to argue the series isn’t ready for something else.
    • 77 Metascore
    • 80 Critic Score
    Donut County won’t solve or illuminate that massive, multifaceted societal issue, but it will give you a chance to lay back, relax, and throw it down a hole.
    • 85 Metascore
    • 60 Critic Score
    Just like a show, the second season has to contend with the apparent success of its predecessor, and it’s clear that the writers on Yakuza 2 may not have known how to extend that deeply personal tale for another 40 hours.
    • 75 Metascore
    • 80 Critic Score
    While only one episode in, I feel fully invested in where The Walking Dead goes from here. Clementine’s story still holds a lot of intrigue, and her watching her grow makes it easy to overlook how much of this episode is simply setting up the pieces for what is sure to be a devastating sprint to the finish line.
    • 81 Metascore
    • 80 Critic Score
    It’s this mix of chaotic misery and joy that makes Overcooked 2 a dish best served bold.
    • 74 Metascore
    • 70 Critic Score
    It’s impossible not to recognize the polish and promise held in this short-but-sweet package. Especially as a first project, the game lays a great foundation. Fans of the genre will absolutely have a delightful, worthwhile time with Semblance.
    • 77 Metascore
    • 80 Critic Score
    For fans of frantic, intense shooters with a layer of customization and random elements, it would be hard not to recommend Mothergunship.
    • 69 Metascore
    • 40 Critic Score
    Unfortunately, the act of doing all this research and genetic splicing amounts to the same level of involvement as a mobile clicker game. It’s just plain tedious. No one is saying that science has to be exhilarating, but it should at least feel more fulfilling than snoozing your morning alarm clock.
    • 76 Metascore
    • 70 Critic Score
    Your first impressions of Sushi Striker probably won’t do enough justice to the surprising depth hidden within. While it can feel derivative of the genre at times, there really is a great hook hidden in the core systems.
    • 66 Metascore
    • 60 Critic Score
    State of Decay 2 is simply so full of bugs that it would make even Bethesda on a bad day blush, and it routinely puts a damper on its players’ investment, whether it be through architectural glitches, poor A.I. (like in the case of Mandy), or just a failure to load the appropriate materials to finish an objective.
    • 77 Metascore
    • Critic Score
    Labo has me thinking about what else is possible with the Switch and, impressively, managed to make the console feel even more amazing.
    • 94 Metascore
    • 80 Critic Score
    Though it isn’t perfect, the game excels at nearly everything it sets out to do. Full of genuine surprises, thrilling action, and emotionally grounded in almost every moment, this God of War is easily the best entry in a long series that had no right to reinvent itself so well.
    • 81 Metascore
    • 90 Critic Score
    This game stands out as an exceptional entry in a series that has consistently delivered action-movie thrills. If you’ve felt series fatigue creeping in with recent entries, Far Cry 5 is just the antidote you need. It’s an incredible game. Play it. Love it. Just don’t get brainwashed by the cult.
    • 71 Metascore
    • 60 Critic Score
    I wish the makers of Detective Pikachu made more bold choices, especially early on. I wish they would have infused every scene with even more personality. But when the plot works, it works. Reading-age kids will probably enjoy it, as will Pokémon diehards. But for everyone else, other games offer more pleasures more quickly and more often. Sorry, Detective. Maybe your story will turn out better on the big screen.
    • 60 Metascore
    • 50 Critic Score
    This lack of confidence is the ultimate undoing of Survive’s story. For every unique idea the game presents, it almost immediately backpedals into a generic, played-out conceit.
    • 72 Metascore
    • 70 Critic Score
    Fe
    The experience is meditative and relaxing, with no real combat, and Fe feels unlike anything else because of it.
    • 91 Metascore
    • Critic Score
    While this PS4 remake might not be the best way ever to experience Team Ico’s timeless classic, it offers players old and new an experience that simply can’t be replicated anywhere else.
    • 68 Metascore
    • 50 Critic Score
    With beautiful maps and strong shooting gameplay at its core, there was potential for this experience to be fantastic. But without serious work and a fundamental relaunch of the progression system, Star Wars Battlefront 2 is an incredible disappointment.
    • 84 Metascore
    • 70 Critic Score
    Ultra Sun and Moon‘s new features are great, but nothing groundbreaking.
    • 84 Metascore
    • 70 Critic Score
    Ultra Sun and Moon‘s new features are great, but nothing groundbreaking.
    • 97 Metascore
    • 90 Critic Score
    With hundreds of Power Moons to collect, an entire wardrobe of outfits that span Mario’s storied history, and no shortage of Easter eggs to uncover, Super Mario Odyssey is one of the most complete packages Nintendo has ever offered.
    • 74 Metascore
    • 70 Critic Score
    It plays as a great mix of both, though lacking some of the tactical strategy of a Fire Emblem title. Warriors is a strong addition to the Nintendo Switch’s library of action games, though it suffers a few technical issues in handheld mode. The thick of a battle can be frantic and stressful on the player and the console, but never too much to ruin an exciting, fast-paced experience.
    • 79 Metascore
    • 70 Critic Score
    For fans, there are plenty of surprises to uncover and tons of references to even the most obscure episodes of the show. Thanks to a strong level of personalization coupled with South Park’s distinct atmosphere, The Fractured But Whole makes wandering around the faithfully recreated and detailed map of the town a constant delight.
    • 86 Metascore
    • 80 Critic Score
    The Cuphead experience is consistently wonderful. The nostalgic visuals, energetic soundtrack, and jubilant writing make this feel unlike anything you’ve played before. Some of the mechanics and gameplay tropes will be familiar to anyone who has played modern indie platformers, but the unique quirks presented here are among the best in recent memory.
    • 85 Metascore
    • 80 Critic Score
    Destiny has always been better when played with friends, but this time doesn’t feel like it actively punishes solo players.
    • 69 Metascore
    • 80 Critic Score
    If you are seeking a challenge, look elsewhere, but for anyone after a fun and simple jaunt into a classic that lives up to its predecessors, this game is the perfect fit.
    • 83 Metascore
    • 80 Critic Score
    General distaste for some of the game’s networking features has surrounded Splatoon 2 since launch, but none of these choices ruin the experience. Bizarre, dated design choices hold back online play, but with free updates and new content coming in the next few months, it will be interesting to see how this already great game can improve.
    • 58 Metascore
    • 50 Critic Score
    The game is far from unplayable, but the persistent problems make it impossible to recommend for people who plan to play alone.
    • 77 Metascore
    • 70 Critic Score
    After playing over 30 hours of ARMS, it is hard not to be excited to see where the community grows from here. Still, players need to understand that they are coming in on the ground level of an experimental fighting game that will only feel more rewarding as time goes on.
    • 89 Metascore
    • 80 Critic Score
    With a solid story mode and comprehensive tutorials, it never once feels like the fighting mechanics are too difficult to grasp. While it may not be the most technically impressive or competitive fighting game ever made, Injustice 2 surely is one of the most accessible and difficult to put down.
    • 79 Metascore
    • 90 Critic Score
    Despite a few missteps, Prey does a lot of smart, rewarding innovation with its gameplay. Your abilities are balanced with those of the enemy, and the progression system ensures that you’ll never become a one-man death machine. That palpable tension of a shadow lurking just out of sight remains taut for the entire campaign, and each encounter layers on more reasons to be fearful while poking around Talos I.
    • 73 Metascore
    • 60 Critic Score
    A game of inconsistent highs and lows. The simple joy of interacting with a colorful, childish world serves to remind us of a different time for video games. But when stuttering camera angles send you plummeting off a high platform, the lack of polish is painfully obvious.
    • 72 Metascore
    • 80 Critic Score
    The slinking sensation of the fascinating control scheme makes it easy to recommend Snake Pass to casual fans and hardcore gamers alike. The soundtrack from Rare alum David Wise adds a soothing atmosphere to quiet moments and ramps up steel drums and pounding rhythm as the player tests their snaking skills. As the grass sways and the cartoony characters start chattering, it becomes hard to resist the charm and obvious love that went into this unique take on the genre.
    • 53 Metascore
    • 70 Critic Score
    Despite some flawed execution, the core concept of Has-Been Heroes is strong enough to recommend the $20 downloadable title. It isn’t quite the endlessly re-playable adventure implied by constantly changing maps and a rotating cast of characters, but the bite-size dungeon crawling action is perfectly suited to a portable option like the Nintendo Switch.
    • 76 Metascore
    • 60 Critic Score
    It’s a shame that the central narrative of Mass Effect Andromeda is deflated by this burdensome gameplay, because the crew of the Tempest is worth meeting. The mystery of the Kett is a fresh spin on the apocalyptic war of the original trilogy, and following the stories of people in the Heleus cluster often leads to surprising developments with tough decisions waiting at the end. Ryder’s tale and the thrill of colonizing a new star system set Andromeda apart from other Mass Effect games, but it often plays worse than a game from five years ago.
    • 97 Metascore
    • 100 Critic Score
    Breath of the Wild’s only tangible constraint is how creative the player can be at any given moment. The game is genuinely challenging, with secrets and rewards to be found around every corner. As you play, the staggering amount of ways in which you can interact with Hyrule naturally reveal themselves. There is always something new to discover, but at your own pace. Somehow, the adventure never loses momentum over dozens of hours of exploration, the inspired design holds up, making for an unmistakable Zelda game that completely changes everything expected from the series. After spending so much time with Breath of the Wild, it is already hard to imagine going back to the antiquated presentation of the past.
    • 89 Metascore
    • 80 Critic Score
    The open-world sensations of Horizon Zero Dawn are some of the best of the current console generation. Climbing snow-capped mountains and crawling through verdant valleys never fails to be as exciting. This apocalyptic wasteland feels remarkably dynamic, with randomized characters and enemies roaming the world and creating emergent encounters...Though Horizon doesn’t represent a revolution in open-world adventures, it borrows heavily from past success stories and elevates the genre to a beautiful new standard.
    • 86 Metascore
    • 100 Critic Score
    Resident Evil 7 is that breed of survival horror that manages to instill a omnipresent sense of fear. I was constantly concerned about my immediate needs rather than planning for the long term. In turn, I broke with my survival horror play-style traditions, using all available weapons and resources when necessary instead of playing conservatively in anticipation of challenging boss fights and possible difficulty spikes. It turned out to be the right choice, which is a credit to Resident Evil 7's fair difficulty.
    • 82 Metascore
    • 100 Critic Score
    In its finished form, the game tells a story with uncompromising vision and engrossing emotional heft. The resulting experience comes off as delicately prepared, and the mythical nature of the game’s development only enhances the fantastical tale at its core. Imagining the missteps the game could have taken if released in an unpolished rush is easy, but bickering about the build-up to The Last Guardian’s release will be long outlived by its success as an emotionally evocative masterpiece in the annals of modern gaming.
    • 81 Metascore
    • 80 Critic Score
    Final Fantasy XV overcomes its narrative lows with gameplay highs that consume the player's time with engrossing optional quests and frenetic battles. As a whole, it does not represent the best in the series, but it delivers just enough to deserve a place in the mainline series, which is an achievement for a game that originated as a Final Fantasy XIII spin-off.
    • 82 Metascore
    • 90 Critic Score
    Watch Dogs 2 is such a fully realized mid-2010s time capsule that—even if the online features are unavailable down the line—it would make for an especially insightful playthrough a decade from now, personal San Francisco native bias notwithstanding.
    • 87 Metascore
    • 90 Critic Score
    Pokémon Sun and Moon are best Pokémon games released yet for the 3DS. While the framerate still takes a dip whenever there’s multiple Pokémon in battle, the engine suits the swaying trees and sunny beaches of the Alola region wonderfully. The music, characters, and story are some of the strongest in Pokémon history and the core gameplay is irresistibly rewarding.
    • 87 Metascore
    • 90 Critic Score
    Pokémon Sun and Moon are best Pokémon games released yet for the 3DS. While the framerate still takes a dip whenever there’s multiple Pokémon in battle, the engine suits the swaying trees and sunny beaches of the Alola region wonderfully. The music, characters, and story are some of the strongest in Pokémon history and the core gameplay is irresistibly rewarding.
    • 88 Metascore
    • 90 Critic Score
    Dishonored 2 is just the latest example in a long line of games that continue to illustrate the close relationship between quality stealth games and emergent gameplay. Any given playthrough will present you with myriad chances to both create and react to opportunities, many of which appear with little to no warning. It's in surviving these situations (preferably undetected) where Dishonored 2 delivers its most tangible rushes and most profound sense of gratification. It's a tale of vengeance that's presented in an imaginatively conceived world, one that is as threatening as it is inviting.
    • 77 Metascore
    • 70 Critic Score
    Call of Duty: Infinite Warfare is the definition of a decent game. It’s fun in short doses and will keep you amused for just long enough to make you feel like you got your $60’s worth. That said, it’s definitely a step back from last year’s Black Ops III, which impressed in almost every regard, and despite being packed with features, modes, and more futuristic fanfare than any Call of Duty before it, a world of laser guns and space battles might not be where the franchise’s time is best spent.
    • 87 Metascore
    • 90 Critic Score
    Titanfall 2 builds on the promises of the first game in every way imaginable. Rewarding gameplay innovations remain intact, providing consistent thrills in both multiplayer matches and the campaign. Fans of the genre will find themselves blown away by the unique level design, even if the narrative fails to stand tall.
    • 88 Metascore
    • 100 Critic Score
    Battlefield 1 is a refreshing, gorgeous shooter that breaks up the monotony of futuristic action games with solid mechanics and a setting that has never gotten the attention it deserves.
    • 63 Metascore
    • 70 Critic Score
    Victories in ReCore, whether they were rooted in platforming or combat skill always felt satisfyingly earned, and that for me was enough to balance all the frustration along the way. But if I hadn’t enjoyed the Disney-like tone of ReCore’s story and had not genuinely liked the game’s characters, my patience for ReCore’s shortcomings would probably have strained to the breaking point.
    • 71 Metascore
    • 70 Critic Score
    Playing No Man’s Sky is very similar to my experience of playing Minecraft. I will spend months exploring a Minecraft world, gathering coal and iron and diamonds to make the weapons and armor, brewing the potions and enchanting the gear I need to keep me alive. I go on mapping expeditions to chart the entire world. And then I invariably spin up an entirely new Minecraft world so I can start over again from scratch and enjoy the thrill of discovery.
    • 55 Metascore
    • 50 Critic Score
    I have a lot of patience for VR control schemes with wonky elements. Developers are still figuring out how best to create games for VR. But there has to be a valuable experience to balance out the frustration those control schemes can create, and other than a single moment of empathy for a suffering animal that I don’t think would have been possible without VR, The Assembly failed to deliver that experience.
    • 78 Metascore
    • 60 Critic Score
    Abzu is clearly a labor of love, but its heart is missing. It has all the trappings of a universe that we long to inhabit, which makes the lack of depth all the more bewildering. By introducing intriguing images and wonderfully strange encounters, we are invited into a fascinating world. The problem is that it's never clear what we are there to accomplish. Plunging into Abzu is ideal if you're there for the scenery, but not so much if you're looking for more.
    • 74 Metascore
    • 90 Critic Score
    While not as challenging as some of the JRPGs of the past (no Emerald Weapon here, sorry), I Am Setsuna makes it clear that someone is listening to all of those grumbly veteran gamers who miss the adventures that made them fans for life. They long for a story to care about, and that's what this game provides.
    • 81 Metascore
    • 90 Critic Score
    It serves up exactly what the series is known for with a new twist, and it does so with awe-inspiring ease. One of my biggest takeaways was how completely I was transported to a space of childlike joy while I played it.
    • 91 Metascore
    • 90 Critic Score
    If you are a first-person shooter fan generally, and if you enjoy team-based FPS play specifically, not at least trying Overwatch feels criminal. Blizzard always imparts a deep sense of holistic quality into its games, and Overwatch is no exception.
    • 87 Metascore
    • 90 Critic Score
    Doom’s single-player campaign offers elements that are often rare in modern shooter design, ideas that maybe should never have been left behind as the FPS genre evolved. The multiplayer shooter design elements that have been left in the past, on the other hand, might best be left in the past.
    • 71 Metascore
    • 80 Critic Score
    Battleborn is a game that could really benefit from offering a free demo that doesn’t expire like an open beta test. Battleborn is dense enough to be easier to sherpa someone through rather than try to explain how the game works, and giving away a free taste might be all it takes to convince a friend to hop on board.
    • 93 Metascore
    • 100 Critic Score
    It’s the kind of closure that will make you reminisce about the first time you fired up the debut Uncharted game, but you won’t feel nudged to fire up Drake’s Fortune immediately after completing A Thief’s End.
    • 69 Metascore
    • 70 Critic Score
    Beyond my issues with the controls, the final boss, and leaning too heavily on fandom rather than redefining these characters for a fresh audience, what bums me out about Star Fox Zero is that for me it lacks the special something that defines a Nintendo game.
    • 51 Metascore
    • 50 Critic Score
    Koi
    Koi may be a beautiful game, but its gameplay is about as deep as a puddle.
    • 85 Metascore
    • 90 Critic Score
    This feels like a case where a video game movie can afford to pay proper deference to the source material. If the Ratchet & Clank movie’s creative team chose to do so, we might have a rare entry into the very short list of video game movies that don’t suck.
    • 89 Metascore
    • 100 Critic Score
    The pervasive visual theme of death is as heavy in this game as it was in Bloodborne and the boss designs are as creative as anything found in the original Dark Souls. It’s remarkable that Dark Souls III manages to showcase these influences while still being able to stand out with an identity of its own.
    • 77 Metascore
    • 80 Critic Score
    I enjoyed Quantum Break in the same way I enjoy Marvel superhero movies. They’re fun to watch while I kick back and eat some popcorn. But when I go to see The Avengers I don’t have a control pad in my hands, and there’s where Quantum Break gets confusing for me. Sussing out the relative importance of the two halves of Quantum Break messed with my head as much as trying to sort through all the story’s causality loops.
    • 80 Metascore
    • 90 Critic Score
    Where many open-world games present large stretches of the map that are unremarkable filler, The Division is dense with tiny details that make every corner of the city interesting.

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