Tech-Gaming's Scores

  • Games
For 579 reviews, this publication has graded:
  • 39% higher than the average critic
  • 19% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 98 Persona 5 Royal
Lowest review score: 26 Demolish & Build Classic
Score distribution:
  1. Negative: 21 out of 579
582 game reviews
    • 74 Metascore
    • 70 Critic Score
    9 Years of Shadows dazzles with lush visuals, a triumphant soundtrack, and mechanics like teddy bear hugging, but stumbles with repetitive combat and uneven pacing. It’s a gorgeous, ambitious metroidvania that occasionally lets its stylish presentation outshine its core gameplay, providing glimmers of brilliance for patient fans.
    • tbd Metascore
    • 70 Critic Score
    From capturing monsters on the battlefield to producing heirs back at home, Record of Agarest War is an eccentric epic. Five generations of characters will do the fighting while your dialog responses help determine the qualities of your offspring, offer some novelty to an unevenly paced 140 to 160-hour campaign.
    • tbd Metascore
    • 70 Critic Score
    Adorable Adventures is a cozy open-world trek where you guide a charming little boar through a wilderness in search of his scattered family, mainly by using your nose. It’s no the most varied journey, but its warmth and accessibility make it an easygoing escape worth digging into.
    • 58 Metascore
    • 70 Critic Score
    Snow Bros. 2 Special’s inclusion of new character with distinct abilities is an improvement, while the smoothed-out visuals are more of a lateral shift. Less successful are the extensions to boss battles and modes that offer only a modicum of difference.
    • tbd Metascore
    • 70 Critic Score
    The last decade has seen far more simulations than exaggerated, NFL Blitz-style interpretations of football. And like a prodigious rookie, Wild Card Football seizes the opportunity, mixing a straightforward adaptation of the sport with collectable cards that can influence a play. Like any newcomer, there’s room for improvement, so you’ll find the campaign too grindy and the commentary too reserved. Hopefully, it will be allowed to mature for a few more seasons.
    • 77 Metascore
    • 70 Critic Score
    Eternal Strands is filled with great ideas. But sporadically, the game’s execution and exposition can’t match these lofty ambitions. At best, the game is a thermodynamic playground that lets you experiment with frost and flame. But once you’ve absorbed its principles (and the weaknesses of the game’s bosses), the game’s appeal might dissolve like ice in an inferno.
    • tbd Metascore
    • 70 Critic Score
    ZOE Begone! is a frantic shooter where a green triangle with attitude blasts through doodles that look like they’ve emerged from an animator’s old sketchbook. The controls sometimes trip over themselves, but the turbulent rhythm of dodging, dashing, and cartoon carnage is solid.
    • 75 Metascore
    • 70 Critic Score
    Commanding a budding criminal organization is straightforward thanks to Don Duality’s card-based mechanics. In the short term, that means wrestling with randomness, as you simultaneously balance events in the underworld and the restaurant used to launder money. But in the long run, a life of crime grows dull a bit too soon.
    • 65 Metascore
    • 70 Critic Score
    At best, Ed-0: Zombie Uprising recalls those wonderfully offbeat PlayStation 2 titles that would intermittently emerge from Japan. Unapologetically janky, this is the interactive equivalent of a pulpy B-movie, with ambitions that obviously outstrip the game’s budget.
    • 73 Metascore
    • 70 Critic Score
    There’s a first-rate game buried deep within Silent Hope. But tiresome combat and hub world busywork prohibit players from ever seeing the game’s potential. The trend of tuning a game to pad playtime rather than delivering a sense of fulfilment claims yet another victim.
    • tbd Metascore
    • 70 Critic Score
    Utawarerumono ZAN delivers brisk, skillful musou-style chaos with a loyal nod to its source material, though its content length and story compression may leave some players wanting more depth for the price. If you’re chasing spectacle and quick-hit battles, you’ll find a satisfying confection. But if you’re hoping for a rich narrative, this abridged retelling, your expectations might be soured.
    • 75 Metascore
    • 70 Critic Score
    Everdeep Aurora may look like a simple digging platformer, but its quiet design and quiet nature reward patience and curiosity. There’s no combat and minimal dialog. Instead, this descent is a meditative journey about discovery and finding meaning.
    • 69 Metascore
    • 70 Critic Score
    Remember when action games boasted sizeable sprites and fun, flashy combat? Slave Zero X is a worthwhile attempt to revisit that entrancing era, despite a few forgivable and fixable blemishes at launch.
    • 81 Metascore
    • 70 Critic Score
    Assault Suit Leynos 2 level of difficulty remains lofty, as you and a small squad of mechs confronts a vast army of enemies across seven side-scrolling stages. The Switch port offers a few ways to tame the original game’s near-impenetrability while English localization lets a new audience enjoy the battle-hardened banter of your fellow pilots.
    • 71 Metascore
    • 70 Critic Score
    Enjoying Epic Dumpster Bear 1.5 DX: Dumpster Fire Rebirth hinges on your tolerance for stock assets and campy storytelling. If you’re looking for a polished experience with a sensical plotline, deduct about 25 points from the score. For everyone else, the five-dollar purchase will provide laughs and a straightforward test of your platforming prowess.
    • tbd Metascore
    • 70 Critic Score
    Centipede Gun is a five-dollar action roguelite where you build a many-legged war machine and watch your synergies light up the screen. It doesn’t have the depth to last forever, but for a few punchy runs, this bug definitely has bite.
    • 76 Metascore
    • 70 Critic Score
    There’s certainly no shortage of Vampire Survivors clones on Steam. But Parry Nightmare provides distinction by not letting you fight enemies directly. Instead, a well-timed deflection stuns foes, allowing a secondary character to defeat them. Sure, it’s a marginal innovation. But given the game’s modest price and the wonderfully jazzy soundtrack, the concise campaign can offer enjoyment if you aren’t burnt out on the genre.
    • 78 Metascore
    • 70 Critic Score
    You’ll need the hand-eye skills of a surgeon and the patience of a monk to make it through Mr. Run and Jump vibrant worlds. Although there’s fulfillment, there’s also the frustration of making a small error in timing, before repeating the same challenge for the twentieth time.
    • 80 Metascore
    • 70 Critic Score
    GRIME II is bursting with imagination, from its surreal world to its flexible combat systems, but it rarely gives those ideas proper time to develop. The result is a visually striking metroidvania that is as frustrating as it is visually creative.
    • 72 Metascore
    • 70 Critic Score
    If you’re able to look past a slightly stereotypical use of Japanese mythos and the lack of long-term enjoyment, Mahokenshi perennial deckbuilding provides enjoyment. Save for a few minor frustrations, this is one of the more accessible entries into the genre.
    • 74 Metascore
    • 70 Critic Score
    Instead of a confident stride forward, Neptunia: Sisters vs Sisters demonstrates Idea Factory’s franchise taking another peculiar sidestep. The result is an experience that delivers amusing writing, but combat is clumsy and bolstered by overbloated systems. While the spin-off is one of the property’s better digressions, it’s hard to yearn for the proficiency Neptunia’s mainline entries typically deliver.
    • tbd Metascore
    • 70 Critic Score
    DigDigDrill is a laid-back loop that trades excitement for steady, satisfying progress. It’s repetitive by design, but if the relaxed rhythm hooks you, the gratification of incremental rewards can make the game hard to put down.
    • 70 Metascore
    • 70 Critic Score
    Phantom Squad shines with friends, delivering tense, tactical thrills. But go in solo, and you're in for a punishing experience that’s more isolating than immersive.
    • 81 Metascore
    • 70 Critic Score
    Crafted by a team of ex-Ubisofters, Have a Nice Death offers sinuously animated visuals that recall Rayman Legends, while your moveset channels the dynamism of Devil May Cry. But despite a year in Early Access, the roguelike is tainted by some odd balancing issues that will eventually wear down your incentive or another run. Fear the reaper’s resistance toward growing stronger.
    • 80 Metascore
    • 70 Critic Score
    Fast and flashy, Fatal Fury: City of the Wolves’ fights revive SNK’s long-dormant franchise. But outside of the main event, elements like a rudimentary story mode, gimmicky guest characters, and a makeshift user interface dampen the enjoyment.
    • 68 Metascore
    • 70 Critic Score
    Irem Collection Volume 2 contains two respectable run-and-guns and one intense shoot ‘em up that expose the run up to Nazca’s Metal Slug series. But with little historical context and a few minor emulation issues, the classic games here deserve better.
    • tbd Metascore
    • 70 Critic Score
    With its metroidvania-style backtracking and shootouts that hinge on careful timing, Exophobia isn’t your typical boomer shooter. It’s engaging and thoroughly challenging if you decide to take on the game’s alien lobsters on the game’s default difficulty.
    • 71 Metascore
    • 70 Critic Score
    At times, fighting for your life on a dystopian reality show pushes the 3D brawler into a curious direction. But at present, Kiborg stumbles with ranged combat and balance, surviving thanks to an overly generous lock-on system and roguelike power-ups.
    • 73 Metascore
    • 70 Critic Score
    Spirited sadism and card-based strategizing combine in Deck of Haunts. By day, you’ll expand your homicidal house and by night you’ll play cards to wear down their physical and mental health. The only menacing part of the experience is the occasional lack of instruction.
    • tbd Metascore
    • 70 Critic Score
    The Crackpet Show offers respectable roguelike action for up to four cooperative players. But the game’s real strength is its send-up of reality television, depicting mutant animals engaging in fierce firefights to earn social media likes.
    • 71 Metascore
    • 70 Critic Score
    Awakening still offers an adept adaption of Oda Nobunaga’s (or any other daimyō) attempt to unify Japan. But a push toward accessibility means that the strategy has been simplified, with your retainers doing the bulk of the work. If you’ve been waiting for an entry point for the property, this might be an opportunity worth seizing. The rest of us should stick with the game’s superior predecessor.
    • 64 Metascore
    • 70 Critic Score
    Once you’ve mastered the fine art of aquarium design, the game evolves into a tycoon sim. Here, the relaxing pacing gives way to a bit more urgency, as you ensure that everything in your garage is ready for sale by the time the crowds trickle in. Fortunately, the easy jazz soundtrack can calm any worked-up nerves. Like Cruise Ship Manager, you’ll notice a fair amount of bugs and oddities, but given the affordable price point, some of the jank is forgivable.
    • 74 Metascore
    • 70 Critic Score
    Dino Path Trail offers a unique blend of survival, crafting, and roguelike mechanics set in a dinosaur-filled Wild West. Pleasingly, there’s a sense of urgency as you juggle these tasks and outgun bandits hoping to secure the bounty on your head. But repetition proves to be just as dangerous than any outlaw or oviraptor.
    • 58 Metascore
    • 70 Critic Score
    Adventure Academia: The Fractured Continent’s storytelling might not be exceptional but it’s hard to find deep fault any of the game’s other attributes. Art is eye-catching and alluring, while traditional instrumentation offers a treat for the ears. But the most remarkable element is the game’s RTS-style battles, which offer an appreciated break from the norm.
    • tbd Metascore
    • 69 Critic Score
    HYKE: Northern Light(s) is a mildly charming adventure that occasionally integrates bittersweet storytelling. Its detailed art and decision to show its characters’ downtime are undoubtedly worthwhile. But ultimately, the experience is hampered by shallow combat, somewhat repetitive mission design, and limited customization. I’m always up for an evocative trip through a ruined world, especially with a crew of cute witches. But HYKE’s inventory of minor issues prohibited the game from casting its spell over me.
    • tbd Metascore
    • 69 Critic Score
    Cubic Odyssey dazzles with its vast universe, striking visuals, and engaging progression systems, but stumbles with early-game tedium and solo-player frustration. There's potential for greatness, but only the most patient space settlers will stick with it.
    • tbd Metascore
    • 69 Critic Score
    Using a lightning gun to tackle an armada of antagonistic robots is entertaining for a few hours. But unlike most contemporary takes on arcade action, the gameplay doesn’t evolve enough to sustain long-term appeal.
    • tbd Metascore
    • 69 Critic Score
    If you’re the type of player who’s easily seduced by a screenful of sprites, Kemono Heroes appears inviting. But a few errant design decisions restrain the enjoyment of this coop-accommodating platformer.
    • 65 Metascore
    • 69 Critic Score
    Instead of a confident stride forward, Neptunia: Sisters vs Sisters demonstrates Idea Factory’s franchise taking another peculiar sidestep. The result is an experience that delivers amusing writing, but combat is clumsy and bolstered by overbloated systems. While the spin-off is one of the property’s better digressions, you'll probably yearn for the proficiency Neptunia’s mainline entries deliver.
    • tbd Metascore
    • 69 Critic Score
    Raiden Fighters Remix Collection brings the thunder with three rousing shooters, a remixed soundtrack, and all the frantic chaos fans remember. It’s a blast to play, but a few baffling technical tweaks keep this storm from striking with full force.
    • 72 Metascore
    • 69 Critic Score
    Yooka-Replaylee smooths over some of roughest edges of its 2017 predecessor, tightening controls, streamlining progression, and generally polishing its visuals. But despite the improvements, shallow level design and lackluster combat remind you that no amount of remaster polish can fix a platformer whose core still feels stuck in the past.
    • tbd Metascore
    • 69 Critic Score
    Pinball Spire’s fail-free approach is undoubtedly a progressive approach toward pinball. While the game’s multi-playfield campaign is varied, the title doesn’t quite measure up to the fun of a traditional score chase or the feeling of exploration suggested by the marketing.
    • 77 Metascore
    • 69 Critic Score
    Held back by a lack of curation and a disheartening hardlock in Rastan Saga Episode III, Taito Milestones 3 nevertheless delivers some gems. Across the ten-game compilation, you’ll find classics like Bubble Bobble and Rainbow Island, respectable second-string action in Thunder Fox and Runark, as well as Dead Connection underrated gangster-style showdowns. Hopefully, the fourth installment will bring back Bubble Symphony and better beta testing.
    • 73 Metascore
    • 69 Critic Score
    Lessaria captures the spirit of Majesty, providing autonomy to its real-time strategy units. While the hands-off approach to adventurer control is a worthwhile concept, uneven combat and occasional tedium remind you that even fantasy kingdoms can have faults.
    • tbd Metascore
    • 69 Critic Score
    With some solid storytelling and a pleasing amount of visual charm, Wings of Endless comes close to being recommended. But there’s far too nagging issues with combat and boss battles to advise this over other Metroidvanias.
    • 69 Metascore
    • 69 Critic Score
    Bulwark: Falconeer Chronicles lays down some solid ambitions foundations for autonomous city building, as you construct soaring towers and trade hubs for your oceanic colony. And while the resistance to duplicate conventional types of play is commendable, there’s a distinct lack of challenge, making this more of an open-ended plaything than your usual goal-driven game. Hopefully, the developer can make a few changes to make the autonomy a bit more engaging.
    • tbd Metascore
    • 68 Critic Score
    Although Wings of Bluestar’s difficulty can waver and play can be visually bewildering, there are some solid mechanics in Shinu Real Art's debut shoot-‘em-up. It’s the kind of labor of love that doesn’t quite hit the mark but is deserving of a refined sequel.
    • 71 Metascore
    • 68 Critic Score
    Alien: Rogue Incursion Evolved Edition doesn’t try to compete with Alien: Isolation’s stealth horror or Aliens: Fireteam Elite’s cooperative-ready gunplay. Instead, it’s an amalgam of VR-borne immersion, puzzles, and just enough firefights to ensure you don’t feel enfeebled. At its best, the game delivers a dazzling recreation of Cameron’s world and that along might have Alien fans salivating like a bloodthirsty Xenomorph.
    • 70 Metascore
    • 68 Critic Score
    Now sixteen years old, Kamiwaza needed modernization rather than a feature-for-feature remake. There’s fun to be found, but at a $40 price, you might feel like a victim.
    • tbd Metascore
    • 68 Critic Score
    Sure, it might look like a city builder. But Ink Reverie is more of a cozy-clicker with ink wash visuals and a soothing soundtrack. While light on challenge, it might beguile if you prefer zoning out over the burdens of urban engineering.
    • 64 Metascore
    • 68 Critic Score
    Shooting Insight’s four kinds of shooting are mostly tolerable. But the inability to freely shift modes and the rather dull enemy attack patterns will make for muted enjoyment by hardcore Macross fans.
    • tbd Metascore
    • 68 Critic Score
    Thirteen years after the original game, Defender’s Quest II: Mists of Ruin offers a few progressions, delivers a different type of story, and neglects several opportunities for improvement. Unlike the cast of characters who attempt to stop waves of invaders, you might want to let this one pass.
    • 75 Metascore
    • 68 Critic Score
    With components that factor in details such as pilot stress and ability, Lunar Lander Beyond takes the Atari property to noteworthy places. But the use of the 45-year-old arcade title as a foundation is an encumbrance that keeps this revival from truly soaring.
    • tbd Metascore
    • 68 Critic Score
    Rushing Beat X: Return of Brawl Brothers brings back that satisfying, combo-heavy brawler feel. When it lands, it’s a blast. But between the wonky hit detection, repetition, and a bit of old-school clunk, expect patience to be tested alongside your reflexes.
    • 79 Metascore
    • 68 Critic Score
    Collector’s Cove understands what cozy gamers crave: sunshine, and small rewards. Guided by your dinosaur companion, you’ll spend golden afternoons fishing and foraging on gentle shores. For hours, it’s calm, but that serenity soon becomes monotony. Become a Collector only if you are seeking a completely stress-free break.
    • 77 Metascore
    • 68 Critic Score
    Sail Forth’s simulation of ocean waves and its accessible approach to sailing are top-notch. But the rest of the world isn’t as meticulously realized, resulting in low-stakes tedium across your exploration of the high seas.
    • 74 Metascore
    • 68 Critic Score
    Irem Collection Volume 3 delivers a fun trio of less-known shooters with solid emulation, but the lack of any historical extras feels like a missed opportunity. For all of its retro charms, Volume 3 doesn’t adequately honor its meager collection of material.
    • 79 Metascore
    • 68 Critic Score
    No longer a remarkable rookie, Super Mega Baseball’s fourth outing is blemished by crashes and the inclusion of MLB alumni who fail to demonstrate their renowned skills. Additions like a Draft mode as well as cross-play aren’t able to shine until some of the fundamentals are fixed.
    • 58 Metascore
    • 68 Critic Score
    Much like its lead character, Death end re;Quest: Code Z commits a few missteps. From near-obliged grinding to stinginess with a key resource, you will encounter frustration nearly as often as witnessing one of the franchise’s Death Ends. Players with limited patience might be better off revisiting the previous two entries.
    • tbd Metascore
    • 68 Critic Score
    Light on challenge but with plenty of charm, Fia’s magical (mis)adventures are more cozy nostalgia than gripping innovation. But if you’re in the mood for breezy dungeon crawling and quirky school life, MADO MONOGATARI might just summon a bit of sparkle.
    • 67 Metascore
    • 68 Critic Score
    Grit and Valor – 1949 pares the real-time strategy genre down to the fundamentals. The results are taut battles between your customized mechs and waves of enemies and bosses. But progression stems from the technical advantage of collected parts more than tactical insights.
    • tbd Metascore
    • 68 Critic Score
    Jett Rider isn't perfect, but it demonstrates that a Metroidvania can be uplifted by the incorporation of a jet pack and a few guns.
    • 59 Metascore
    • 68 Critic Score
    Battles in Crown Wars: The Black Prince can be determined by minutiae. If you’ve properly kitted out your soldiers and created a well-balanced party, victory is always within reach. Likewise, if the game can mend some of its imperfections, success seems likely. As long as the Artefacts Studio’s battle plan involves a long-term commitment of listening to feedback and making necessary modifications, Crown Wars has the potential to become a minor hit.
    • tbd Metascore
    • 68 Critic Score
    Tour de France 2025 pedals past its stagnant past with a fresh coat of Unreal Engine 5 polish and slightly more strategic gameplay. It’s not quite a yellow jersey winner, but it’s finally become a worthwhile competitor.
    • tbd Metascore
    • 68 Critic Score
    Sure, they’re not much depth to Witch's Rhythm Puzzle. Disrobing these sorceresses in strip Tetris-style matches is the real allure. But given the game’s pixel-art visual style and how the rhythm component timing can be challenging, the game ends up being as silly as it is sexy.
    • tbd Metascore
    • 68 Critic Score
    Computer Repair Shop’s dystopian setting and subversive humor elevates the game above most generic life-sims. But the pleasures of role-playing as a malware installing, component pilfering, technician doesn’t last long as long as they should. If Cheesecake Dev could give this ‘Geek Squad Gone Bad’ romp a bit more structure and a better endgame, this could become a sleeper hit.
    • 70 Metascore
    • 68 Critic Score
    Garden Life: A Cozy Simulator is a relaxed experience that lets you build your own botanical wonderland. But with restrictions that are as stringent as your average HOA agreement, you’ll undoubtedly have to scale back on some of your ambitions.
    • 65 Metascore
    • 68 Critic Score
    Dreams of Another is a gorgeous, surreal stroll through the subconscious, where gunfire builds worlds instead of tearing them down. But beneath its mesmerizing visuals and soothing soundscape, the fragmented story and hollow characters make it feel more like a half-remembered dream than a game you’ll want to linger in.
    • tbd Metascore
    • 68 Critic Score
    Fortuna Magus is a compact, retro-inspired JRPG that sticks closely to KEMCO’s familiar formula but elevates it with a surprisingly heartfelt story. While its magestone system adds a welcome layer of customization, the short length and limited character progression keep it from feeling truly special.
    • 63 Metascore
    • 68 Critic Score
    Fans of Compile Heart’s quirky charms are likely to be enamored by Calamity Angels: Special Delivery’s dialog and characterization. Although combat grows repetitive long before the final credits, a whimsical entry in the RPG space is always welcome.
    • tbd Metascore
    • 68 Critic Score
    Sadly, SUNSOFT is Back! Retro Game Selection includes only a single engaging title. The compilation’s other two games are unremarkable curios that might be worth a quick look, but only Firework Thrower Kantaro’s trek through Japan is likely to hold your attention.
    • tbd Metascore
    • 68 Critic Score
    Much like its lead character, Death end re;Quest: Code Z commits a few missteps. From near-obliged grinding to stinginess with a key resource, you will encounter frustration nearly as often as witnessing one of the franchise’s Death Ends. Players with limited patience might be better off revisiting the previous two entries.
    • tbd Metascore
    • 68 Critic Score
    The major publishers have seemingly abandoned the thrills of vehicular mayhem. Turbo Sloths revisits the chaotic sub-genre, providing the control of oversized asphalt rollers with jet engines strapped to them. The result is a bit unpolished but curious and compelling enough to occupy a few weekends.
    • 77 Metascore
    • 68 Critic Score
    If you’re craving some flashy, simple button-mashing action, Helvetii just might be worth a look. But a noticeable lack of balance and depth mar the attractive combat. You’re better off seeking out one of the dozens of better roguelikes out there.
    • tbd Metascore
    • 68 Critic Score
    While entertaining in short doses, Quantum: Recharged enhancements don’t change a rather simple formula. Sure, spinning around and leaving traps feels fluid and is mildly satisfying. But the advancement of increasingly dangerous enemies across every game grows stale before long.
    • 61 Metascore
    • 68 Critic Score
    Robots at Midnight delivers striking visuals and moody soundtrack, making its world feel like a playable animated film. Unfortunately, shallow, repetitive combat and simple storytelling make the journey feel more like a chore than a rousing adventure.
    • tbd Metascore
    • 68 Critic Score
    With 3DS hardware becoming increasingly cost-prohibitive and emulation growing progressively thorny, a remastering of The Legend of Legacy is a welcome proposal. Nearly a decade on, FuRyu’s RPG remains involving - thanks to its non-traditional character development and emphasis on exploration and discovery. But know that the title lacks the sophistication and sheen of most contemporary role-playing efforts.
    • tbd Metascore
    • 68 Critic Score
    While an improvement upon the original PC releases, Dungeon Drafters still has a few lingering issues. From boss balancing issues to a script that desperately demands proofreading, you’ll encounter frustration Yet, for all these faults, there is potential in the mixture of grid-based movement and the sheer abundance of card-based attacks. Maybe another patch is in the cards.
    • tbd Metascore
    • 68 Critic Score
    Hero Seekers sticks closely to KEMCO’s budget-minded RPG formula, delivering serviceable storytelling and traditional turn-based combat that rarely surprises but is approachable. A gacha-style hero summoning and flexible party-building system add just enough variety to elevate it above the publisher’s more forgettable efforts, even if the RPG Maker-looking presentation keep it from truly standing out.
    • 79 Metascore
    • 68 Critic Score
    Although Savant – Ascent REMIX is still a delightfully hectic shooter, this reworking leaves out a few of the original game’s best qualities. D-Pad Studio’s shooting and sprite work remain skilled, but the beats and power-up system have been discarded, making for a lesser experience.
    • tbd Metascore
    • 68 Critic Score
    The Rumble Fish 2 is a dishearteningly barebones port of the arcade game, lacking modern conveniences like lobbies, and being able to play in the original aspect ratio. Given the price (and the decision to resell characters included in the original game), you’ll want to think twice before getting into this fight.
    • tbd Metascore
    • 68 Critic Score
    Bullet hell aces might enjoy Angel at Dusk despite an erratic framerate that wavers during the game’s busiest moments. With visuals comprised of pulpy viscera, bones, and teeth, Dusk is dark and visually distinctive. When it comes to play, the title’s five-stage campaign might feel succinct, but it’s bolstered by modes with branching paths and runs where you collect and build overpowered loadouts.
    • 72 Metascore
    • 68 Critic Score
    Like a prodigious medical school grad, Fall of Porcupine shows breathtaking potential. For a while, the game makes good on its premise detailing some of the unstated difficulties of working as a junior doctor. But then the game seems to fold under the weight of its ambitions, delivering a particularly disheartening third act. Porcupine reminds us that the truly talented are susceptible to burnout.
    • 67 Metascore
    • 68 Critic Score
    Warhammer 40,000: Shootas, Blood & Teef's hand-drawn art is fantastic and the action is suitably frenzied. But do yourself a favor and play it on another platform.
    • tbd Metascore
    • 68 Critic Score
    Scar-Lead Salvation might be worth a cautious look if you’re in the mood for some scrappy third-person shooting. For everyone else, it’s more a case of missed potential than a direct hit.
    • 62 Metascore
    • 68 Critic Score
    Yasha: Legends of the Demon Blade dazzles with its ukiyo-e-inspired visuals, character-specific narratives, and customizable combat, offering a vibrant roguelite that’s rooted in a mythologized Edo-period Japan. However, repetitive level design and uneven difficulty spikes, dull its blade over time.
    • 65 Metascore
    • 67 Critic Score
    Parcel Corps is a game with a dozen good ideas and two underdeveloped ones. Although playing as a bike courier delivers some moments, unreliable physics and using your awkward in-game phone weakens the enjoyment associated with jumping, wall-riding, and stunting through cell-shaded environments.
    • tbd Metascore
    • 67 Critic Score
    M.A.S.S. Builder nails the thrill of mech construction, letting you craft jaw-dropping machines that feel like they’ve walked out of a Gundam movie. Unfortunately, once you take them into battle, repetitive missions and shallow combat make it feel more like a filler episode than a main event.
    • 80 Metascore
    • 67 Critic Score
    Planet of Lana is downright gorgeous but worrisomely shallow. When it comes to play, the game’s puzzles and basic stealth can feel a bit antiquated and probably won’t challenge your cognitive skills. That said, younger players might appreciate the Ghibli-esque visuals.
    • 63 Metascore
    • 67 Critic Score
    Yars Rising delivers a notable deviation from the original Atari 2600 title. Here, Howard Scott Warshaw’s classic is imaged as a hacking mini-game placed inside a metroidvania adventure. While these transitory throwbacks and their variations are absorbing, the principal play between them is too lifeless.
    • tbd Metascore
    • 66 Critic Score
    Caverns of Mars: Recharged lingers on the low-end of Atari revivals. SneakyBox adds in elements like different types of weaponry and the ability to slow your descent, but none of these profoundly expand on a rather basic formula.
    • 75 Metascore
    • 66 Critic Score
    Although this is a proficient port of Mitchell’s 1996 arcade title, the pricing feels prohibitive. As such, only the most fervent Strider fans should consider a purchase of Cannon Dancer – Osman until a sale arises. This six-stage jaunt is likable, at least until the last level, but it also feels inferior when measured against Capcom’s classic title.
    • 70 Metascore
    • 65 Critic Score
    At about two hours, Jitsu Squad’s campaign is succinct. Typically, that kind of conciseness is accompanied by a comparable amount of polish. But here, there are a few too many blemishes to recommend the game for Switch owners.
    • tbd Metascore
    • 65 Critic Score
    With an adorable cast and near-perfect performance, Alice Gear Aegis CS Concerto of Simulatrix makes a stunning visual showing on the Switch. But the graphical beauty isn’t tantalizing enough to disguise the game’s gacha roots. Mechanized maiden battles aren’t well balanced, resulting in little more than a grind for cute costumes.
    • 60 Metascore
    • 65 Critic Score
    Delightful visuals and rigid controls make Curse of the Sea Rats a decidedly uneven experience. The Don Bluth-looking animation is superb, which might be enough of a draw for some. But more particular players will be disappointed by conventional navigation and combat which is often a chore.
    • 72 Metascore
    • 65 Critic Score
    Swinging around the Grombi islands mostly works and interacting with inhabitants can be comical. But without the possibility of even causing accidental mischief, Completely Stretchy’s open world can feel a bit sterile.
    • 74 Metascore
    • 65 Critic Score
    God of Weapons blends bullet heaven chaos with an inventory management system that gives your brain a short, end-of-stage workout. The lack of tutorials will frustrate but the blend of action and item arrangement gives Weapons an edge.
    • tbd Metascore
    • 65 Critic Score
    Exo-Calibre delivers some charm with a squadron of anime-styled pilots, but it makes no contributions to the shoot-’em-up playbook. This is serviceable and safe STG that borrows more than it builds. Vampixel’s latest might be fun for a play or two but its forgettable in the long haul.
    • 65 Metascore
    • 65 Critic Score
    With its skeletal tutorial and complex supervisory tasks, venturing into Pro Cycling Manager 2024 can be overwhelming. Undoubtedly, this is an experience suited for the statistically obsessed, who find enjoyment in seeing their decisions potentially garner advantages. As with simulations this sophisticated, there’s some unfortunate jank, which is perplexing for a franchise that is nearly two decades old.
    • tbd Metascore
    • 65 Critic Score
    Panty Party Perfect is an entertaining action brawler about pairs of panties perpetually engaged in combat. The result feels like Virtual-On and looks like a Victoria’s Secret commercial. Yet with thin single-player content and a meager online community, this one's best enjoyed in chaotic bursts against some local friends.

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