ZOE Begone! Image
Metascore
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  • Summary: All Zoe wants is some peace and quiet, but she's gonna have to deal with the pesky animator before she'll be able to get some rest.

    Destroy the animator's tools, blast their creations to bits, collect Apples to spend on Power Ups, rack up your multiplier, and reclaim your serene
    All Zoe wants is some peace and quiet, but she's gonna have to deal with the pesky animator before she'll be able to get some rest.

    Destroy the animator's tools, blast their creations to bits, collect Apples to spend on Power Ups, rack up your multiplier, and reclaim your serene surroundings to help Zoe get back to normality as fast as you can (and bag yourself a high score in the process)!

    ZOE Begone! is a frenetic hand-drawn bullet hell arcade shooter, blending run-and-gun mechanics with classic shmup action in looping arenas. Inspired by drawn-on-film animation of the 1930s - shoot, dash and pound your way through the Animator's creations.
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Score distribution:
  1. Positive: 2 out of 3
  2. Negative: 0 out of 3
  1. Sep 19, 2025
    90
    ZOE Begone! is as intriguing as it is enjoyable, and once you battle its steep learning curve you'll be rewarded with an utterly fantastic shmup.
  2. Sep 19, 2025
    80
    Zoe Begone! is the perfect example of a modern arcade game. It takes the best from modern gaming tools to add a wonderful polish to its graphical style that those from the days of arcade halls couldn't. It stays close to its roots with a gameplay cycle that will take 5-10 minutes before the game over screen appears, before players last half an hour as they learn not just to beat the game, but also chase high scores. It is so refreshing to see a game dare to go in this direction and even make the easy difficulty level challenging for real, obviously not being meant to be beaten easily. The only thing lacking to make the arcade feeling 100% pure is an actual arcade cabinet.
  3. Sep 26, 2025
    70
    ZOE Begone! is a frantic shooter where a green triangle with attitude blasts through doodles that look like they’ve emerged from an animator’s old sketchbook. The controls sometimes trip over themselves, but the turbulent rhythm of dodging, dashing, and cartoon carnage is solid.