Tech-Gaming's Scores

  • Games
For 603 reviews, this publication has graded:
  • 39% higher than the average critic
  • 18% same as the average critic
  • 43% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 98 Persona 5 Royal
Lowest review score: 26 Demolish & Build Classic
Score distribution:
  1. Negative: 21 out of 603
606 game reviews
    • 62 Metascore
    • 73 Critic Score
    Dead or Alive 6 Last Round is still a great fighting game, with its smart mechanics, deep roster, and a new Photo Mode. But as a definitive edition, the lack of any upgrade path, missing guest characters, and fractured online community make it harder to celebrate without some significant reservations.
    • 62 Metascore
    • 74 Critic Score
    Dark Scrolls isn’t doinksoft’s most enjoyable or approachable game. But between the references to several Capcom classics, it’s frantic energy, and plenty of little secrets, there’s a lot of plucky personality. It can be punishing, grindy and under-explained at times. But each chaotic attempt offers enough oddball charm to justify another run.
    • tbd Metascore
    • 86 Critic Score
    and Roger takes the smallest everyday actions, like brushing teeth or dialing a phone, and turns them into something emotional. It can be awkward and intentionally frustrating, but that’s exactly how it sneaks up on you and shows just how powerful a simple button press can be.
    • tbd Metascore
    • 76 Critic Score
    R-Type Tactics I & II Cosmos revives the franchise’s ambitious turn-based strategy spin-offs, blending tactical gameplay with the series’ signature ships, enemies, and weaponry. While its steep learning curve and resource-heavy battles won’t appeal to everyone, the expanded sequel content, visual upgrades, and wealth of lore help to make it a rewarding experience for dedicated R-Type fans.
    • tbd Metascore
    • 78 Critic Score
    Demeo x Dungeons & Dragons: Battlemarked swaps character sheets for card decks and delivers a quick, tactical dungeon crawl that thrives on clever teamwork and fast decision-making. Its streamlined design, diorama-style visuals, and strong storytelling make every run gratifying, even if the camera and fickle dice occasionally crit-fail your patience. That said, this is one digital adventure that routinely rolls with advantage.
    • 78 Metascore
    • 80 Critic Score
    Voidling Bound successfully channels the spirit of Skylanders while adding enough fresh ideas to stand on its own. A few rough edges keep it from greatness, but the thrill of discovering, evolving, and engineering new creatures makes the journey well worth taking.
    • tbd Metascore
    • 73 Critic Score
    Kamikaze Empire is a delightfully old-school shooter that turns limited ammo, smart stage design, and glorious kamikaze attacks into a surprisingly addictive score-chaser. Its modest presentation and 30 FPS cap won't win over everyone, but players who enjoy old-school arcade-style action will find plenty of reasons to keep sending Ohka into one more explosive sortie.
    • tbd Metascore
    • 58 Critic Score
    Rival Stars Horse Racing is easy to pick up and occasionally beautiful to look at, but it rarely feels engaging where it counts. The mobile-rooted progression and lack of real decision-making make it feel more like a routine than a rewarding race. It’s time to put these slapdash free-to-play console ports out to the pasture.
    • 89 Metascore
    • 90 Critic Score
    Schrödinger's Call turns a simple phone conversation into one of the year's most affecting gaming experiences. Through its cast of lost souls and its emphasis on compassion over confrontation, it serves as a powerful reminder that sometimes the most important thing we can do is listen.
    • tbd Metascore
    • 68 Critic Score
    Scale the Depths is an easy-to-like incremental game that mixes satisfying fishing with fish-cleaning mini-games, making its early hours surprisingly addictive. While the steady stream of upgrades and new catches keeps you hooked at first, repetition and progression resets prevent the game from reaching deeper waters.
    • 81 Metascore
    • 88 Critic Score
    Story of Seasons: Grand Bazaar adds a fresh twist to the classic farming sim with weekly markets, expanded crafting, and several smart quality-of-life upgrades. While stamina limits and repetitive sales may frustrate some, the game’s charm, variety, and vibrant visuals make Zephyr Town a cozy and rewarding place to settle down in.
    • tbd Metascore
    • 70 Critic Score
    Vortica looks like just another indie twin-stick shooter, but its clever loadout system, strategic turret play, and emphasis on experimentation give it far more depth than its Steam page suggests. While abrupt difficulty spikes occasionally get in the way, players willing to learn through failure will find a surprisingly rewarding tactical shooter beneath the generic exterior.
    • 67 Metascore
    • 60 Critic Score
    Bubsy 4D embraces the bobcat’s reputation as a relic of the mascot era, reinventing him as an aging lead struggling to make it in a modern platformer. While the game’s momentum-driven navigation and a bit of experimentation make for an enjoyable adventure, some uneven precision keep this comeback from being a faultless redemption story.
    • tbd Metascore
    • 75 Critic Score
    SiNiSistar 2 is a bleak and frequently brutal experience. It’s also one of the most visually distinctive indie action RPGs. Even if you have no interest in eroge, you might find yourself engrossed by the evocative setting and sense of antagonism. There are some issues with combat, but otherwise the craftsmanship underneath it all is commendable.
    • 79 Metascore
    • 74 Critic Score
    Birushana: Winds of Fate is a heartfelt fan disc that rewards returning players with satisfying epilogues and strong new romance routes, especially for previously overlooked side characters. While the uneven localization occasionally breaks immersion, the game’s mix of historical drama, warm character writing, and rewarding relationships makes it a worthy follow-up for Rising Flower of Genpei fans.
    • 80 Metascore
    • 82 Critic Score
    Luna Abyss feels like a mashup of FPS greats, but Kwalee Labs gives the game enough atmosphere and personality to make it stand on its own. The weapon variety is a little thin, yet the intense bullet-hell combat and haunting world make it one of the year’s most memorable indie shooters.
    • 78 Metascore
    • 78 Critic Score
    Psyvariar 3 is a smart and faithful revival that doubles down on the series’ signature risk-reward mechanics. It may take time to adjust to this unconventional approach, but once the buzzing system is appreciated, the game becomes incredibly satisfying.
    • tbd Metascore
    • 68 Critic Score
    RoadOut feels like a lost 16-bit open-world game, blending reactive factions, clever dungeon puzzles, and tense combat into an atmospheric trek through the Dead Zone. It’s an easy game to admire, even if slippery driving physics, abrupt difficulty spikes, and the lack of autosaves occasionally make the experience more frustrating than fun.
    • 72 Metascore
    • 76 Critic Score
    Rune Dice turns the simple act of flicking dice across a tabletop into a thrilling mix of strategy, improvisation, and luck, where every chain reaction feels uniquely satisfying. While its UI and health balancing might frustrate, the game’s tactile gameplay loop and constant stream of rewarding upgrades make it dangerously addictive.
    • 94 Metascore
    • 82 Critic Score
    Sektori captures the rush of classic twin-stick shooters while adding enough customization and clever mechanics to keep every run exciting. Tough boss fights occasionally spike the difficulty, but the game’s silky-smooth Switch 2 performance and wealth of playmodes make it hard to put down.
    • 85 Metascore
    • 76 Critic Score
    Zombie Rollerz: The Last Ship throws players into a chaotic intermingling of tower defense, bullet-hell action, roguelike randomness, and crew management. There are always multiple things to worry about, requiring focused multitasking and quick decision-making from players. Masochists who appreciate a head-first plunge into action-driven chaos might consider boarding The Last Ship.
    • 75 Metascore
    • 73 Critic Score
    Clockwork Ambrosia might start slow, but once its weapon customization systems develop, the game becomes a satisfying metroidvania full of gun tinkering and rewarding experimentation. Its retro style and flexible combat system shine brightest when you’re turning ordinary firearms into wildly destructive creations.
    • tbd Metascore
    • 80 Critic Score
    TetherGeist takes a simple teleportation mechanic and turns it into one of the smartest platformers in recent memory. It’s tough but rewarding, constantly pushing your brain and fingers to overcome a succession of well-engineered obstacles.
    • 73 Metascore
    • 74 Critic Score
    Prime Monster blends political satire with inventive card-based strategy, turning parliamentary debate into a roguelike battle for power. Beneath its humor is a ingenious system that encourages corruption and shows how easy it is to become part of the problem.
    • tbd Metascore
    • 71 Critic Score
    Akuma Rise is an old-school JRPG that embraces familiarity but strives to keep things engaging with crisp turn-based combat and a likable cast. Like most of KEMCO’s titles, it doesn’t revolutionize the genre. Instead, it’s delivers an enjoyable adventure with strong pacing, at least before repetition creeps into the late game.
    • tbd Metascore
    • 56 Critic Score
    Survivor Mercs has some cool ideas, like squad-based combat and base-building, but it struggles to make them feel rewarding. Slow starts, weak upgrades, and unclear systems keep it from standing out in an already crowded genre.
    • 65 Metascore
    • 70 Critic Score
    Adorable Adventures is a cozy open-world trek where you guide a charming little boar through a wilderness in search of his scattered family, mainly by using your nose. It’s no the most varied journey, but its warmth and accessibility make it an easygoing escape worth digging into.
    • tbd Metascore
    • 79 Critic Score
    Goblin Vyke: The Thief Tycoon is a compelling mashup of stealthy dungeon crawling and shop management that somehow turns goblin larceny into an addictive day-night routine. It has a few rough edges and forces you to figure some things out for yourself. But once its loop of stealing, selling, and slowly building your shady little empire clicks, Vyke is hard to put down.
    • tbd Metascore
    • 78 Critic Score
    Sin Eater brings real stakes and smart systems back to monster taming, with a darker edge that actually lands. It’s not perfect and you’ll probably get lost in it’s open world. But the game’s ambitions and depth land push it away from Game Freak’s familiar foundations.
    • tbd Metascore
    • 59 Critic Score
    Rival Stars Horse Racing is easy to pick up and occasionally beautiful to look at, but it rarely feels engaging where it counts. The mobile-rooted progression and lack of real decision-making make it feel more like a routine than a rewarding race. It’s time to put these slapdash free-to-play console ports out to the pasture.

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