Tech-Gaming's Scores

  • Games
For 577 reviews, this publication has graded:
  • 39% higher than the average critic
  • 19% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 1.1 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 98 Persona 5 Royal
Lowest review score: 26 Demolish & Build Classic
Score distribution:
  1. Negative: 21 out of 577
580 game reviews
    • 64 Metascore
    • 68 Critic Score
    Shooting Insight’s four kinds of shooting are mostly tolerable. But the inability to freely shift modes and the rather dull enemy attack patterns will make for muted enjoyment by hardcore Macross fans.
    • tbd Metascore
    • 90 Critic Score
    Inaugural efforts can often be unrealistically ambitious. But miraculously, Shujinkou nails nearly every single one of its elevated goals. From engrossing dungeon crawling, a cast that remains compelling across an 80-hour storyline, to a capability for teaching you spoken and written Japanese, a new watermark for indie RPGs has been established.
    • 77 Metascore
    • 70 Critic Score
    Eternal Strands is filled with great ideas. But sporadically, the game’s execution and exposition can’t match these lofty ambitions. At best, the game is a thermodynamic playground that lets you experiment with frost and flame. But once you’ve absorbed its principles (and the weaknesses of the game’s bosses), the game’s appeal might dissolve like ice in an inferno.
    • 77 Metascore
    • 72 Critic Score
    Big Helmet Heroes isn’t going to dethrone Castle Crashers as the wildest, weapon-wielding brawler. But this effort is certainly better than many competitors. With a patch or two to remedy the occasional crash, Exalted Studios’ might just land a unexpected hit.
    • 78 Metascore
    • 78 Critic Score
    In many three-act works, the middle chapter is often devoted to character development. That’s often the case with The Legend of Heroes: Trails Through Daybreak II, the second installment in Falcom’s Calvard arc. While a core plot device can make a portion of the game feel like a filler, plenty of empathy with the main cast is cultivated here. Coupled with improvements to the hybrid real time/turn-based battles, Daybreak II provides momentum for the third game, but little reason for future replay.
    • tbd Metascore
    • 68 Critic Score
    Thirteen years after the original game, Defender’s Quest II: Mists of Ruin offers a few progressions, delivers a different type of story, and neglects several opportunities for improvement. Unlike the cast of characters who attempt to stop waves of invaders, you might want to let this one pass.
    • 81 Metascore
    • 80 Critic Score
    Sure, the merger of first-person shooter and rhythm game might seem like an unnatural pairing. But Robobeat gracefully melds the two genres together, with each trigger pull in time with the game’s groove-heavy soundtrack.
    • tbd Metascore
    • 39 Critic Score
    Instead of reimaging the game, Montezuma's Revenge - The 40th Anniversary Edition is regrettably faithful to the source material. The result is a repetitive and often frustrating slog that will confound all but the property’s most vehement fans. A handful of changes are evident, such as a shift to 2.5D, polygonal visuals. But none of them improve the underlying experience.
    • tbd Metascore
    • 80 Critic Score
    A few minor imperfections are found in Cuisineer’s delectable amalgam of dungeon-based action and restaurant management. But these wayward flavors aren’t enough to spoil the piquancy that BattleBrew Productions has cooked up. With lovely art and refreshingly relaxed pacing, this is a dish that fans of cozy games will savor.
    • 52 Metascore
    • 52 Critic Score
    Sadly, Neptunia Riders VS Dogoos feels more like an expanded mini-game rather than a fleshed-out experience. Given the franchise’s reference-filled saga, it would be great to see the cast star bring their banter to action games. But here, there’s not enough style or substance to hold attention spans for more than a few hours.
    • 74 Metascore
    • 81 Critic Score
    Although The Lost Hero’s early exposition can meander, Marona and friends offset this imperfection with a thoroughly engaging and sporadically poignant second half. Best of all, the game’s multitude of different combat components gel into a system that allows for a near-unprecedented amount of flexibility.
    • 77 Metascore
    • 88 Critic Score
    Team Ladybug understands what makes a great metroidvania. As such, expect Blade Chimera to deliver gripping play, eye-pampering visuals, and boss battles that will undoubtedly elevate heart rates. Thankfully, much of the momentum-breaking puzzling and playtime padding are absent.
    • tbd Metascore
    • 80 Critic Score
    For PC-owning shoot ‘em fans, developer Astro Port’s oeuvre shouldn’t be missed. Like many of their previous works, RANDOMAX is inventive, fun, and delectably affordable. Here, decision making is just as important as reflexes as your build uber-weapons for a squadron of gallant space gals.
    • 84 Metascore
    • 87 Critic Score
    Whether you’re a musou noob or a series veteran, Dynasty Warriors: Origins is poised to delight. Developer Omega Force has hacked away much of the bloat, allowing the latest outing to focus on more sophisticated swordfighting and richer storytelling.
    • 78 Metascore
    • 85 Critic Score
    A strong entry in a sensational series, Ys Memoire: The Oath in Felghana updates the 2010 version with faster load times, improved visual fidelity, better performance, and even voice acting for the game’s typically taciturn lead, Adol. But technical aspects aside, Felghana remains a classic action adventure that’s to taut controls, engaging action, and boss showdowns that will test your mettle.
    • 72 Metascore
    • 65 Critic Score
    Swinging around the Grombi islands mostly works and interacting with inhabitants can be comical. But without the possibility of even causing accidental mischief, Completely Stretchy’s open world can feel a bit sterile.
    • 85 Metascore
    • 78 Critic Score
    Uncle Chop’s Rocket Shop’s logic puzzles and space dystopia won’t be for everyone. If you dread having to assemble drop-shipped furniture or aren’t charmed by sardonic storytelling, the game might be downright laborious. But for DIY tinkerers, Rocket Shop’s space garage sim shouldn’t be overlooked.
    • tbd Metascore
    • 80 Critic Score
    Denshi Life 2’s molten display of whirling particles is hypnotic, while its ‘capture colors in a ring’ play mechanic is relaxing. Save for the game’s predecessor, a synthesis of these two mechanics isn’t common in gaming. As such, the game is recommended for those who are delighted by interactive ingenuity.
    • 87 Metascore
    • 83 Critic Score
    Antonblast sporadically has moments where the platforming might not be as precise as you’d like. But save for the infrequent frustration of attempting to scale ascending collapsing steps, Summitsphere’s sophomore effort is one of the best platformers of the year. Fueled by a hyperactive energy that makes each stage feel frantic and feral, Antonblast is Wario Land for a generation who came out of the womb multitasking.
    • 86 Metascore
    • 80 Critic Score
    Instead of prodding the property along, The Mystery Dungeon of Serpentcoil Island brings Shiren back to his roots, stripping away some of the intricacies of The Tower of Fortune and the Dice of Fate. While this is a great place to start if you've somehow shunned the series, know that imprudently advancing through the game's dungeons provides a proper punishment.
    • 77 Metascore
    • 69 Critic Score
    Held back by a lack of curation and a disheartening hardlock in Rastan Saga Episode III, Taito Milestones 3 nevertheless delivers some gems. Across the ten-game compilation, you’ll find classics like Bubble Bobble and Rainbow Island, respectable second-string action in Thunder Fox and Runark, as well as Dead Connection underrated gangster-style showdowns. Hopefully, the fourth installment will bring back Bubble Symphony and better beta testing.
    • 60 Metascore
    • 47 Critic Score
    Critter Café first hour exudes coziness as you begin collecting creatures and decorate your modest coffee house. But soon, it becomes painfully apparent that the developers did not flesh out their designs. The next eleven hours are filled with routine sokoban puzzles, playing four basic mini-games, and seeing the game’s eponymous animals not do much of anything. Do not squander your time with this one.
    • 86 Metascore
    • 80 Critic Score
    Xenotilt tests not just your pinball ability but also your visual acuity across its manic, multitiered table. As you’re chasing scoring opportunities and battling bosses the playfield springs to life with particles, plasma beams, and a procession of explosions. Hostile Pinball Action is the intermittent that truly lives up to its moniker.
    • tbd Metascore
    • 78 Critic Score
    The only nagging omission from Nick and Tom Jr.’s outing is context. Without the inclusion of any of the original coin-op, console, or handheld versions of Snow Bros., players might not immediately appreciate the effort that went into this adaptation. Sure, it’s probably another one of those instances of licensing restrictions. But with Wonderland, the Bros uphold their legacy as Bubble Bobble’s best rival. Why not honor the Snow family tree?
    • tbd Metascore
    • 74 Critic Score
    Perhaps the surplus of formidable fighting games around the turn of the century led to Rage of the Dragons being overlooked. Two decades on, collaboration between developers on opposite sides of the globe proves potent. From tag-team rushes, hard-hitting combos, and dense movesets, NEO transports players to a bygone era before DLC rosters became a ubiquitous practice.
    • 71 Metascore
    • 71 Critic Score
    Sunny Syrup Studio’s inaugural outing is ambitious, drawing inspiration from a catalog of retro classics. Occasionally, the run-and-gun or melee-based action isn’t balanced, and your summons can mindlessly punch at the air. But the sheer quantity of different mechanics makes up for the intermittent lapse in quality.
    • tbd Metascore
    • 76 Critic Score
    Spell Carnival plays like nothing else. Real-time strategy-style movement against a backdrop of exploding projectiles feels fresh and just a bit frustrating. But dive deep into this Touhou spin-off, and you’ll discover a counter for every attack.
    • tbd Metascore
    • 68 Critic Score
    Bullet hell aces might enjoy Angel at Dusk despite an erratic framerate that wavers during the game’s busiest moments. With visuals comprised of pulpy viscera, bones, and teeth, Dusk is dark and visually distinctive. When it comes to play, the title’s five-stage campaign might feel succinct, but it’s bolstered by modes with branching paths and runs where you collect and build overpowered loadouts.
    • tbd Metascore
    • 73 Critic Score
    Potionomics: Masterwork Edition different ingredients blend together agreeably, mixing everything from deck building, resource management, and even options for romance into its shopkeeping simulation. With this new recipe, even the bitterness associated with the in-game competitions and been remedied.
    • 68 Metascore
    • 70 Critic Score
    Irem Collection Volume 2 contains two respectable run-and-guns and one intense shoot ‘em up that expose the run up to Nazca’s Metal Slug series. But with little historical context and a few minor emulation issues, the classic games here deserve better.

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