Tech-Gaming's Scores

  • Games
For 577 reviews, this publication has graded:
  • 39% higher than the average critic
  • 19% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 1.1 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 98 Persona 5 Royal
Lowest review score: 26 Demolish & Build Classic
Score distribution:
  1. Negative: 21 out of 577
580 game reviews
    • tbd Metascore
    • 56 Critic Score
    Survivor Mercs has some cool ideas, like squad-based combat and base-building, but it struggles to make them feel rewarding. Slow starts, weak upgrades, and unclear systems keep it from standing out in an already crowded genre.
    • tbd Metascore
    • 70 Critic Score
    Adorable Adventures is a cozy open-world trek where you guide a charming little boar through a wilderness in search of his scattered family, mainly by using your nose. It’s no the most varied journey, but its warmth and accessibility make it an easygoing escape worth digging into.
    • tbd Metascore
    • 79 Critic Score
    Goblin Vyke: The Thief Tycoon is a compelling mashup of stealthy dungeon crawling and shop management that somehow turns goblin larceny into an addictive day-night routine. It has a few rough edges and forces you to figure some things out for yourself. But once its loop of stealing, selling, and slowly building your shady little empire clicks, Vyke is hard to put down.
    • tbd Metascore
    • 78 Critic Score
    Sin Eater brings real stakes and smart systems back to monster taming, with a darker edge that actually lands. It’s not perfect and you’ll probably get lost in it’s open world. But the game’s ambitions and depth land push it away from Game Freak’s familiar foundations.
    • tbd Metascore
    • 59 Critic Score
    Rival Stars Horse Racing is easy to pick up and occasionally beautiful to look at, but it rarely feels engaging where it counts. The mobile-rooted progression and lack of real decision-making make it feel more like a routine than a rewarding race. It’s time to put these slapdash free-to-play console ports out to the pasture.
    • 78 Metascore
    • 78 Critic Score
    Yunyun Syndrome!? Rhythm Psychosis is a chaotic and compelling rhythm game built around denpa culture, mixing catchy tracks with a satirical story about an isolated, terminally online teen addicted to conspiratorial shitposting. It’s weird, funny, and surprisingly thoughtful though repetitive gameplay and progression hiccups produce a bit of cringe.
    • 86 Metascore
    • 84 Critic Score
    OPUS: Prism Peak is a slow-burn adventure that uses photography and a surreal spirit world to explore regret, memory, and life’s overlooked moments. It stumbles a bit with pacing, but the game’s emotional honesty and poignant storytelling will linger long after the final frame.
    • tbd Metascore
    • 64 Critic Score
    Under Par Golf Architect is a chill, satisfying course builder that nails the basics but never really challenges you. It’s fun to tinker with, just don’t expect it to truly play under par.
    • 76 Metascore
    • 82 Critic Score
    Another winning entry in Nihon Falcom’s action-role playing franchise sees Adol mapping an expansive forest, a feat no other adventurer has accomplished. While it played great in its original Vita-based iteration, this Switch port offers dual language voice acting, smoother framerates, and higher quality output for Tenmon, Naoki Kaneda, and JDK SoundTeam’s triumphant soundtrack.
    • 81 Metascore
    • 90 Critic Score
    MOUSE: P.I. For Hire is the game we need right now. It’s visuals dazzle without the need for an expensive new RTX video-card. It’s plot advances without the frustration that can ruin the pacing of many investigatory undertakings. With its smart design and engaging combat Fumi Games’ debut blends style and substance into a noir adventure that rarely misses a beat.
    • tbd Metascore
    • 71 Critic Score
    Spica Adventure is a quirky, transitional gem that shows flashes of Taito’s creativity. Undeniably, Nico’s multi-purpose umbrella provides a few twists to traditional platforming. But despite its inventive moments and historical curiosity, it feels more like a competent experiment than one of yesteryear’s must play classics.
    • tbd Metascore
    • 74 Critic Score
    Sigma Star Saga DX still feels like a weirdly brilliant mashup, blending RPG exploration with customizable shoot-’em-up chaos in a way that’s just as fun as it was back in the day. The new quality-of-life upgrades make it easier to enjoy, even if a lack of boss battles and some pacing hiccups keep it from fully reaching its star potential.
    • 73 Metascore
    • 74 Critic Score
    Beyond Words is a clever mashup of Scrabble and roguelikes that’s easy to pick up but tough to master. When the right tiles and perks align it’s brilliant. But when they don’t, it can feel like luck’s playing against you.
    • 72 Metascore
    • 73 Critic Score
    Town of Zoz swings big with its mix of combat, cooking, and community, and while not all of its ideas come together smoothly, there’s a lot to admire in its ambition and personality. It’s a slightly rough but endearing adventure that feels as much about reconnecting with culture as it does saving the day.
    • tbd Metascore
    • 81 Critic Score
    ChainStaff might look like a retro throwback at first, but its clever mechanics and versatile weapon quickly prove it’s far more inventive than nostalgic. By limiting your arsenal to a single tool, Mommy’s Best delivers a surprisingly deep, fast-paced run-and-gun that rewards creativity and precision over brute force.
    • tbd Metascore
    • 82 Critic Score
    Go! Go! Mister Chickums is a welcome throwback that balances egg tossing simplicity with some smart stage design. The bosses may crack a bit too easily, but the overall package is a breezy and fun arcade-style romp.
    • tbd Metascore
    • 72 Critic Score
    Living Dead House feels like a lost ’80s arcade oddity with some clever survival ideas. But its slow movement speed and occasional cheap deaths keep it from becoming truly addictive. It’s more fun with a friend, but even with a partner, don’t expect it to dethrone the classics.
    • 80 Metascore
    • 70 Critic Score
    GRIME II is bursting with imagination, from its surreal world to its flexible combat systems, but it rarely gives those ideas proper time to develop. The result is a visually striking metroidvania that is as frustrating as it is visually creative.
    • 79 Metascore
    • 81 Critic Score
    Homura: The Crimson Warriors blends Sengoku-era history with emotionally charged romance, using Mutsuki’s unique spiritual abilities and player-driven choices to balance battlefield tension with some heartfelt character arcs. Although the arcs vary in tone, the novel shines brightest when it’s delivering tragic, history-rooted storytelling.
    • 66 Metascore
    • 79 Critic Score
    Nutmeg! is what happens when football management and card battles collide in the best possible way. It’s weird, charming, and way more fun once you finally figure out what you’re doing in both the office and on the pitch. Part spreadsheet, part sizzling highlight reel, Sumo Digital’s latest oozes late 90’s nostalgia and bleeding-edge creativity.
    • 77 Metascore
    • 80 Critic Score
    Ariana and the Elder Codex doesn’t reinvent the metroidvania playbook, but its clever spell combos and flexible builds make it easy to get hooked. It can stumble with platforming and performance, yet the satisfying combat, steady sense of progression, and forty-dollar MSRP make this a welcome page turner.
    • tbd Metascore
    • 68 Critic Score
    Rushing Beat X: Return of Brawl Brothers brings back that satisfying, combo-heavy brawler feel. When it lands, it’s a blast. But between the wonky hit detection, repetition, and a bit of old-school clunk, expect patience to be tested alongside your reflexes.
    • tbd Metascore
    • 70 Critic Score
    DigDigDrill is a laid-back loop that trades excitement for steady, satisfying progress. It’s repetitive by design, but if the relaxed rhythm hooks you, the gratification of incremental rewards can make the game hard to put down.
    • tbd Metascore
    • 83 Critic Score
    Etrange Overlord turns a trip to the guillotine into a surprisingly charming tale about self-expression, sweets, and sticking it to authority. The combat and musical numbers don’t always hit their marks, but Lady von Rosenburg’s wit and the game’s playful rebellion make this worth savoring.
    • tbd Metascore
    • 63 Critic Score
    Galactic Vault can be a fun shooter that lets you grow into a walking arsenal across each mod-filled run. But in a genre packed with sharper, more inventive rivals, it feels like it should be your backup plan, rather than being your main heist.
    • 83 Metascore
    • 79 Critic Score
    Shadow Tactics: Blades of the Shogun remains a masterclass in tactical stealth, where careful planning and the cunning use of character abilities turn every group of guards into a gratifying puzzle. The Switch 2 port isn’t quite perfect, but this is still one of the most rewarding stealth games that you can play on the go.
    • 79 Metascore
    • 68 Critic Score
    Collector’s Cove understands what cozy gamers crave: sunshine, and small rewards. Guided by your dinosaur companion, you’ll spend golden afternoons fishing and foraging on gentle shores. For hours, it’s calm, but that serenity soon becomes monotony. Become a Collector only if you are seeking a completely stress-free break.
    • 77 Metascore
    • 74 Critic Score
    Mr. Sleepy Man is a wonderfully strange 3D platformer that trades clear direction for dreamlike wandering, letting players stumble through Bedtime Town’s surreal characters and oddball objectives at their own pace. It can occasionally feel like you’re sleepwalking in circles, but when its bizarre humor and freeform exploration combine, the result is a dream worth drifting through.
    • tbd Metascore
    • 80 Critic Score
    Bean Beasts dishes up a flexible tower defense experience where prudent turret placement and frequent use of your Bean companions keep battles energetic. It can get punishing if you rush past the optional objectives, but it’s a satisfying strategy loop and a surprisingly effective UI meaning the TD should scout out these Beasts.
    • 74 Metascore
    • 80 Critic Score
    Homura Hime’s parry feels fantastic when you’re dueling a boss, making every successful deflect look and feel cool. The downside is that the parry window is so forgiving (and so spammable) that regular fights can remove the enjoyment of reading enemy patterns.

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