Tech-Gaming's Scores

  • Games
For 605 reviews, this publication has graded:
  • 39% higher than the average critic
  • 18% same as the average critic
  • 43% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 98 Persona 5 Royal
Lowest review score: 26 Demolish & Build Classic
Score distribution:
  1. Negative: 21 out of 605
608 game reviews
    • tbd Metascore
    • 75 Critic Score
    Game Type DX is the shoot ‘em up equivalent of an indie pop-punk album. It’s succinct, spirited, and aims a middle finger at the suits. Best of all, it’s priced at six dollars.
    • tbd Metascore
    • 75 Critic Score
    If you like retro shoot ‘em ups, Verzeus likely warrants its six-dollar purchase price. Sure, it’s not quite as good as Konami’s iconic shooter, but it’s an engaging alternative if you’ve already played through Hiroyasu Machiguchi an immeasurable number of times. You might not be able to duplicate the experience of playing Gradius again for the first time. But a round of Verzeus feels like a musical cover that pays homage to the original while adding just a bit of divergence.
    • tbd Metascore
    • 75 Critic Score
    Like A-Train 3D: City Simulator, I am an Air Traffic Controller - AIRPORT HERO HANEDA is another thorny transit sim set in the land of the Raising Sun. It’s not for everyone, but if you appreciate semi-realistic assessments where hundreds of lives depend on your decision-making skills, then you'll want to book some time Haneda.
    • 82 Metascore
    • 75 Critic Score
    There are no safety nets, so Lunistice can feel like an extended tight-rope performance on its sky-high platforms. You’ll fall repeatedly, but with such an affordable price-point, it’s difficult to become too peeved.
    • 78 Metascore
    • 75 Critic Score
    Trading tanks for talismans and infantry for imps, GrimGrimoire provides a painterly style to the real-time strategy genre. With an intriguing plotline that tweaks expectations and a remaster that fixes some (but not all) of the game’s faults, OnceMore is worth revisiting or tackling for the first time.
    • 77 Metascore
    • 75 Critic Score
    Fans of Jeff Minter’s digital psychedelia will undoubtedly appreciate Akka Arrh once they learn to make sense of the on-screen bedlam. Fortunately, the steep learning curve is balanced by long-term appeal, positioning the game just south of classics such as Revenge of the Mutant Camels, Polybius, and Tempest 4000.
    • 81 Metascore
    • 75 Critic Score
    Railbound delivers an absorbing collection of deceptively simple puzzles that will push your cognitive abilities. Brains might become sore but eyes will be soothed by the adorable visuals.
    • 74 Metascore
    • 75 Critic Score
    Fantasy Maiden Wars – DREAM OF THE STRAY DREAMER transforms Touhou’s bullet-hell chaos into a sweeping, tactical epic that feels both reverent and ambitious. Its massive cast and dense lore can overwhelm, but the dazzling Spell Card battles and devotion to Gensokyo’s mythos make this dream memorable.
    • 75 Metascore
    • 75 Critic Score
    If Tiny Thor could offer a tempered difficulty setting for those who lack god-like reflexes, it would earn an unmitigated recommendation. Instead, players with honed skills are the ones most likely to enjoy the juvenile god’s exploits and wielding the mini-Mjölnir.
    • tbd Metascore
    • 74 Critic Score
    Hello Kitty Island Adventure is adorable, relaxing, and full of charm, even when its grindier side kicks in. If you’re willing to take things at a slow, cozy pace, this island getaway delivers plenty of heart and looks great on Switch 2.
    • 78 Metascore
    • 74 Critic Score
    Pinball M ushers in a collection of tables culled from mature-rated properties. But save for a bit of blood and a few expletives, there’s little modification from Zen’s previous efforts. At a bit over five dollars for each table, the asking price isn’t too scary. But the pinball platform’s sporadic glitch can be a bit alarming, especially if it occurs when you’re trying to earn a stop on the game’s leaderboards.
    • 79 Metascore
    • 74 Critic Score
    The sixth mainline Earth Defense Force remains heavy on opposition but short on innovation. Yes, the action is still hysterical, as a team of stalwart soldiers face hundreds of opponents on each stage. The chaotic firefights are unchanged but so is much of the game. If you’re expecting innovation, you might want to wait to enlist. All others, it’s time for another familiar and delightfully campy bug hunt.
    • 77 Metascore
    • 74 Critic Score
    Mr. Sleepy Man is a wonderfully strange 3D platformer that trades clear direction for dreamlike wandering, letting players stumble through Bedtime Town’s surreal characters and oddball objectives at their own pace. It can occasionally feel like you’re sleepwalking in circles, but when its bizarre humor and freeform exploration combine, the result is a dream worth drifting through.
    • 69 Metascore
    • 74 Critic Score
    Dust & Neon provides some engaging twin-stick firefights across its brief missions. Between the taut pacing, tough play, and the allure of meta-game progression, this is an above-average action-roguelike. If you aren’t burned out on the genre, Dust & Neon is worth hunting down.
    • 79 Metascore
    • 74 Critic Score
    Aureole - Wings of Hope delivers a fresh take on platforming with its halo-throwing mechanic. With its fluid controls, and rhythm-based movement, traversal is both challenging and addictive. While its story and visual cues occasionally fall short, the game’s inventive gameplay and energetic soundtrack keep it engaging throughout.
    • tbd Metascore
    • 74 Critic Score
    Milano’s Odd Job Collection feels like prying open a late-’90s time capsule and finding a quirky gem inside. Sure, the blend of life sim and mini-game collection isn’t revolutionary, but it’s welcome throwback to a halcyon era. Between the summer vibe and the heart-warming sense of nostalgia, it should delight fans of retro curios.
    • 80 Metascore
    • 74 Critic Score
    Nuclear Blaze’s platforming, flame dowsing, and sense of dread are all blistering hot. Even repeated attempts to overcome a thorny section will do little to cool your enthusiasm. What might be an issue is the game’s two-hour length. This port augments the action with a tougher New Game+ component, but it can feel like tossing a single piece of kindling on a once-roaring inferno.
    • 75 Metascore
    • 74 Critic Score
    An atmospheric metroidvania steeped in historical fiction, Chronicles of the Wolf delivers gothic ambiance and a reverential nod to early Castlevanias. Although some stiff controls and pacing hiccups dull this wolf’s claws, there’s still plenty of ferocity lurking in these depths.
    • 74 Metascore
    • 74 Critic Score
    Marisa of Liartop Mountain trades bullet-hell precision for dice-driven chaos, turning Touhou into an energetic tabletop session with roguish friends. It’s unpredictable, and sometimes repetitive, but the Scarlet Mansion’s banter helps to keep the climb entertaining even when the dice rolls stop you in your tracks.
    • 78 Metascore
    • 74 Critic Score
    In a sea of deckbuilders, DOG WITCH stands out by keeping things simple and clever. Its dice-fueled combat makes every choice a tiny puzzle worth chewing on.
    • 73 Metascore
    • 74 Critic Score
    Prime Monster blends political satire with inventive card-based strategy, turning parliamentary debate into a roguelike battle for power. Beneath its humor is a ingenious system that encourages corruption and shows how easy it is to become part of the problem.
    • 62 Metascore
    • 74 Critic Score
    Dark Scrolls isn’t doinksoft’s most enjoyable or approachable game. But between the references to several Capcom classics, it’s frantic energy, and plenty of little secrets, there’s a lot of plucky personality. It can be punishing, grindy and under-explained at times. But each chaotic attempt offers enough oddball charm to justify another run.
    • 59 Metascore
    • 74 Critic Score
    Uncovering these sorceresses in strip Tetris-style matches is the real allure. But given the game’s pixel-art visual style and the simplicity of the falling block placement, the game ends up being nearly as silly as it is sexy.
    • tbd Metascore
    • 74 Critic Score
    Perhaps the surplus of formidable fighting games around the turn of the century led to Rage of the Dragons being overlooked. Two decades on, collaboration between developers on opposite sides of the globe proves potent. From tag-team rushes, hard-hitting combos, and dense movesets, NEO transports players to a bygone era before DLC rosters became a ubiquitous practice.
    • tbd Metascore
    • 74 Critic Score
    Peer past a few coarse edges, and Megacopter: Blades of the Goddess is a thoroughly involving action title that lets you mow down legions of pugnacious lizard men. At present, the game works best when replicating the fundamentals of the Strike games. Skulking a busy battlefield and figuring out the best way to eliminate a cluster of garrisoned foes proves just as engaging thirty years on.
    • 74 Metascore
    • 74 Critic Score
    Yes, the combat could have used more development time, the central relationship needed more substance, and the boss battles could use some play testing. Yet, for all its stumbles, Romeo is a Dead Man is worth experiencing, especially if you appreciate a game that takes risks.
    • 77 Metascore
    • 74 Critic Score
    Vengeful Guardian: Moonrider harks back to a halcyon time before obligatory DLC and mandatory day-one patches. The demanding side-scrolling action relies on trial and error, where persistence permits players to topple apparently impossible challenges. It’s also a welcome reminder that the latest hardware isn’t necessary for a rousing experience.
    • tbd Metascore
    • 74 Critic Score
    Cladun X3 delivers the same fast, bite-sized dungeon crawling and eccentric charm the series is known for, now with smoother systems and a gentler difficulty curve. Still, its recycled visuals and safe design choices make it feel more like a nostalgic retread than the bold, new adventure you might be hoping for.
    • 73 Metascore
    • 74 Critic Score
    Beyond Words is a clever mashup of Scrabble and roguelikes that’s easy to pick up but tough to master. When the right tiles and perks align it’s brilliant. But when they don’t, it can feel like luck’s playing against you.
    • tbd Metascore
    • 74 Critic Score
    Sigma Star Saga DX still feels like a weirdly brilliant mashup, blending RPG exploration with customizable shoot-’em-up chaos in a way that’s just as fun as it was back in the day. The new quality-of-life upgrades make it easier to enjoy, even if a lack of boss battles and some pacing hiccups keep it from fully reaching its star potential.
    • 79 Metascore
    • 74 Critic Score
    Birushana: Winds of Fate is a heartfelt fan disc that rewards returning players with satisfying epilogues and strong new romance routes, especially for previously overlooked side characters. While the uneven localization occasionally breaks immersion, the game’s mix of historical drama, warm character writing, and rewarding relationships makes it a worthy follow-up for Rising Flower of Genpei fans.
    • 74 Metascore
    • 74 Critic Score
    These blemishes aside, Dungeons & Degenerate Gamblers undoubtedly exhibits charm. Sure, the pixelated artwork might not flaunt much fidelity, but the dog-eared, tattered cards convey the ambiance of a seedy gambling den. And while a bit of interactive coaching would have been appreciated, if you’ve played Balatro, you’ll be able to acclimate quickly. And pleasingly, it plays well on Steam Deck, allowing you to gratify your gambling fix on the go.
    • 72 Metascore
    • 73 Critic Score
    The Battle of Polytopia’s streamlining of 4X strategy makes things accessible, but also limits the kind of variability that makes campaigns enjoyable across multiple plays.
    • 76 Metascore
    • 73 Critic Score
    Despite a few frustrating moments and a bug that prohibits completion, Sprawl’s six-hour jaunt is remarkably fun. Across that succinct span, you’ll master bullet time-enriched gunplay while parkouring about. If Max Payne with relaxed gravity sounds remotely interesting, consider spending an afternoon inside this dystopia.
    • 70 Metascore
    • 73 Critic Score
    Don’t Stop Girlypop is glitter-soaked bedlam that works if you give in and vow to keep moving. Once the chaos clicks, it turns sensory overload into a surprisingly satisfying experience, rough edges and all.
    • tbd Metascore
    • 73 Critic Score
    Tall Trails is a cozy, curiosity-driven adventure where exploration and experimentation replace combat and conflict. With Alp’s magical rocket boot turning frogs, flowers, and peppers into fuel for flight, the game makes every moment of climbing, leaping, and soaring feel fun.
    • tbd Metascore
    • 73 Critic Score
    Firefighting Simulator: Ignite strikes a tidy balance between realism and accessibility, making hose-dragging, smoke-ventilating, and civilian rescues feel tense without drenching you in technical details. The AI can fumble and online hiccups are present, but satisfying fire dynamics and co-op play make it one of the more engaging vocational sims around.
    • 79 Metascore
    • 73 Critic Score
    Leximan is a delightfully madcap adventure that resists setting down into a comfortable groove. Instead, the seven-hour game is capricious and lively, throwing a procession of different moods and challenges at players.
    • 80 Metascore
    • 73 Critic Score
    Games don’t often tackle the grieving process, making Farewell North distinctive. And while the puzzles occasionally feel forced, the moments of quiet serenity and the reminder of the strength of the human spirit are undeniably striking.
    • 79 Metascore
    • 73 Critic Score
    All the elements for a first-class blend of twin-stick shooting and engaging exploration are present in The Knight Witch. But a few blatant blemishes and frustrating encounters mean you might not fall under its spell.
    • tbd Metascore
    • 73 Critic Score
    Caput Mortum is a brief but haunting throwback that blends intentionally clunky controls with Lovecraftian atmosphere and clever environmental puzzles. It’s occasionally frustrating, but its unnerving setting and deliberate design make it an impressive descent into the depths of historical horror.
    • 63 Metascore
    • 73 Critic Score
    Dead or Alive 6 Last Round is still a great fighting game, with its smart mechanics, deep roster, and a new Photo Mode. But as a definitive edition, the lack of any upgrade path, missing guest characters, and fractured online community make it harder to celebrate without some significant reservations.
    • tbd Metascore
    • 73 Critic Score
    Novel Rogue’s writing won’t win any awards, but its card-based combat is surprisingly deep and rewarding, marking a welcome creative detour for Kemco. With accessible deckbuilding that doesn’t sacrifice depth, this is certainly one of the publisher’s more engaging efforts.
    • 76 Metascore
    • 73 Critic Score
    Rune Factory 3 Special makes few missteps in this remaster of the 2010 DS title. But for Switch owners, the availability of the technical superior Rune Factory 4 Special makes this effort a bit superfluous for all but the most fervent franchise devotees.
    • tbd Metascore
    • 73 Critic Score
    Wizard of Bug casts a clever twist on Sokoban by swapping out boxes for color-changing hearts and tossing in dual-character puzzles that really make you think. It can be tough, but with smart design and a handy rewind system, the game keeps things challenging while minimizing frustration.
    • tbd Metascore
    • 73 Critic Score
    Dokapon Kingdom Connect is the type of eccentric title we don’t seem to see enough of anymore. As a board game with role-playing elements, it’s best enjoyed with friends, where a friendly match can turn into a cold-blooded rivalry. For individuals, it’s a bit less spirited but well-suited for moments when you don’t want a tenacious test of reflexes or intelligence.
    • 74 Metascore
    • 73 Critic Score
    Despite the inclusion of innovations like Prestige, which offers a more sophisticated appraisal of your leadership, Ara: History Untold doesn’t outshine Civilization. Instead, it feels like a lateral deviation, where some components are restructured but others flirt with tedium by the third and final act.
    • 80 Metascore
    • 73 Critic Score
    Beyond the 24-stage campaign, Freedom Planet 2 offers additional enjoyment in a new boss rush mode as well as a classic mode that allows you to replay stages once you’ve completed the game. Overall, you’ll find about 15-20 hours of action-driven enjoyment that’s worthy of the asking price.
    • 62 Metascore
    • 73 Critic Score
    Disregard the reviewers who can’t appreciate a bit of horndog humor- Mugen Souls Z is routinely funny. The downside is the occasional sections between the snickers, with conversations that sporadically drag.
    • tbd Metascore
    • 73 Critic Score
    Maid of Salvation shifts Orange Popcorn’s action formula into a top-down metroidvania, balancing exploration, upgrades, and lively combat. t’s a polished, occupying metroidvania that’s challenging enough to keep you engaged without feeling punishing.
    • tbd Metascore
    • 73 Critic Score
    Two decades on, Destroy All Humans’ humor might feel dated. But its satisfying alien powers and destructive sandbox provides just as entertaining, at least when the game’;s not attempting stealth. The Switch 2 version delivers sharp visuals, and slightly faster loading, but solid, but not exemplary performance.
    • 75 Metascore
    • 73 Critic Score
    Clockwork Ambrosia might start slow, but once its weapon customization systems develop, the game becomes a satisfying metroidvania full of gun tinkering and rewarding experimentation. Its retro style and flexible combat system shine brightest when you’re turning ordinary firearms into wildly destructive creations.
    • 78 Metascore
    • 73 Critic Score
    If you’re already acquainted with Date A Live’s bishojo, Ren Dystopia provides the opportunity to get into their heads, learning about their diverse desires through a wish-granting premise. It’s a playful deviation rather than indispensable chapter in the series. If you’re yearning for another romp with the cast, Ren Dystopia delivers. Just don’t expect much more.
    • 70 Metascore
    • 73 Critic Score
    Town of Zoz swings big with its mix of combat, cooking, and community, and while not all of its ideas come together smoothly, there’s a lot to admire in its ambition and personality. It’s a slightly rough but endearing adventure that feels as much about reconnecting with culture as it does saving the day.
    • 74 Metascore
    • 73 Critic Score
    WiZmans World Re;Try is a charming old-school RPG that finally made it to the West, and while it definitely shows its age, its clever Anima Fusion system and moody, amnesia-laced story make it more than just a nostalgia trip. If you can live without voice acting and other modern conveniences, there’s a surprisingly deep and rewarding dungeon crawler here that’s been worth the long wait.
    • tbd Metascore
    • 73 Critic Score
    Attempts to blend a variety of different genres together can often feel disjointed and aimless. Certainly, Farmagia’s mix of Pokémon-like monster cultivation, real-time strategy battles, and visual novel-style storytelling isn’t faultless. But the game’s various components feed into each other agreeably, creating a compelling and occasionally inspired gameplay cycle.
    • tbd Metascore
    • 73 Critic Score
    Kamikaze Empire is a delightfully old-school shooter that turns limited ammo, smart stage design, and glorious kamikaze attacks into a surprisingly addictive score-chaser. Its modest presentation and 30 FPS cap won't win over everyone, but players who enjoy old-school arcade-style action will find plenty of reasons to keep sending Ohka into one more explosive sortie.
    • tbd Metascore
    • 73 Critic Score
    Tower defense games have grown a bit stagnant recently. Although Witch Explorer isn’t perfect, the game offers a curious blend of strategy and shooting. Customary for the genre, it’s grind-heavy, but not prohibitively. The perks you earn provide perceptible upgrades, justifying the extra exertion.
    • 78 Metascore
    • 73 Critic Score
    Gori: Cuddly Carnage is a Frankenstein’s monster of inter-stitched game concepts. There’s everything from maniac combat, high-flying hoverboarding, hectic escape sequences, and the obligatory battles against nightmarish bosses. While every part isn’t completely healthy, developer Angry Demon Studio sutured it all together into an experience that recalls the risk-taking of the PlayStation 2 era.
    • tbd Metascore
    • 73 Critic Score
    MOCHI-O is a compelling mashup of pet-raising and arcade defense that keeps you bouncing between cuddling a hamster and mowing down enemy squadrons. It has some rough edges, especially in its UI and controller support. But at its low price point the upgrade-driven loop and offbeat charm make it easy to become hooked.
    • tbd Metascore
    • 73 Critic Score
    Jelly Troops proves that real-time strategy doesn’t have to be too series, mixing clever mechanics with a cast of gelatinous heroes. It’s not flawless, but the game’s charm provides quick and accessible slime-based showdowns.
    • tbd Metascore
    • 73 Critic Score
    Potionomics: Masterwork Edition different ingredients blend together agreeably, mixing everything from deck building, resource management, and even options for romance into its shopkeeping simulation. With this new recipe, even the bitterness associated with the in-game competitions and been remedied.
    • 75 Metascore
    • 73 Critic Score
    Teenage Mutant Ninja Turtles: Splintered Fate tosses Leonardo, Donatello, Michelangelo, and Raphael into a Hades-style roguelike. While performance is solid and the inclusion of co-op is welcome, a deference to formula is regrettable.
    • 72 Metascore
    • 73 Critic Score
    With its lack of hand-holding and middling combat, Atomfall isn’t for everyone. But if you’re craving an adventure that supplies plenty of autonomy and challenges your sense of trust, Rebellion’s latest might be looking into.
    • 77 Metascore
    • 73 Critic Score
    From a unified visual style to maps that will test your mettle, Dark Deity 2’s improvements are plentiful. Sure, the dialog can come uncomfortably close to sounding like made-for-streaming filler. But when you’re using the carefully-cultivated abilities of your party members to trounce a dominant foe, these moments can be forgiven.
    • tbd Metascore
    • 73 Critic Score
    A missed jump is one of the biggest frustrations in a platformer. Frogun Encore’s camera and diabolically placed gaps means you’ll sporadically flop around like an inebriated amphibian. But checkpointing and an endless supply of lives mean that you probably won’t fling your controller like the game’s signature navigational tool and weapon.
    • tbd Metascore
    • 73 Critic Score
    Hatsune Miku Logic Paint S offers a sizable collection of puzzles and the lure of a serenade by the twin-tailed songstress. For vocaloid fans, that privilege will probably push the game toward requisite stratus. But just make sure you have a controller handy. Apparently, Miku doesn’t like mice.
    • 79 Metascore
    • 73 Critic Score
    Islands of Insights soars when you’re sprinting and gliding through its sense world, solving different kinds of puzzles every few minutes. But since there’s no truly co-operative puzzles, the game’s online requirement is poised to perplex players.
    • tbd Metascore
    • 73 Critic Score
    Orbital Bullet is undoubtedly a novel roguelike action-shooter. But the frustration overpowers the sense of fun as enemy attacks become relentless in subsequent stages.
    • 73 Metascore
    • 73 Critic Score
    At present, the PC version of Rise of the Ronin isn’t nearly as optimized as it should be, divulging a rather wobbly framerate even on beefier hardware. That’s a shame, because underneath those performance faults, there’s a lot to like about the game. Hopefully, additional post-launch patches allow the responsive combat, spirited storytelling, and sumptuous setting to shine.
    • 74 Metascore
    • 73 Critic Score
    SteamWorld Build blends Sim City-style building with Dungeon Keeper-style protection. Unlike some of its peers, the game is delightfully laid back- at least on the lower difficulty level, making for an enjoyable outing as a civil engineer. But don’t expect much longevity. However, the developers’ resourcefulness doesn’t extend across the game’s five settings, making for a fun, but tragically fleeting career.
    • 65 Metascore
    • 73 Critic Score
    Armed with a quartet of spells, Nobeta is one-witch-army, prepped to take down a castleful of antagonists. The presence of stamina and mana gauges means that the game draws from Souls-like formula. But this little enchantress offers more than your usual swing- and slugfest, extending the energy of a solid third-person shooter.
    • 78 Metascore
    • 73 Critic Score
    Tormented Souls 2 resurrects the souls of classic survival horror with its disturbing environments, deliberate pacing, and puzzles poised to punish impatience. It’s a chilling homage that sometimes stumbles over its old-school ambitions. But a commitment to dread and nostalgia should win over genre fans.
    • 61 Metascore
    • 73 Critic Score
    Nitro Kid can be an enjoyable, roguelike deckbuilder, but don’t expect the urge of “just one more run” to hit as hard as its contemporaries.
    • 58 Metascore
    • 72 Critic Score
    Hotel Barcelona is messy, weird, and sometimes downright frustrating, but that’s exactly what you’d expect from Swery65 and Suda51 teaming up. It may lack polish, yet its eccentric charms and grindhouse style make it a ride worth getting on.
    • tbd Metascore
    • 72 Critic Score
    A Light in the Dark’s central refrain is how unfair life can be. Although that might sound like a cheerless premise, the visual novel effectively cultivates the complicated emotional state of a hostage. Whether the writing was just that good or I bonded with my captors, I didn’t want my confinement to end.
    • 75 Metascore
    • 72 Critic Score
    The concept of survival horror in a corporate setting is well-done. But too often, Psycho Yuppie mirrors the mistakes of a corporate giant by not providing enough guidance and limiting the use of the materials used to save your progress. Unless you’re a hardened adventure game aficionado, prepare to feel under-qualified.
    • tbd Metascore
    • 72 Critic Score
    Doronko Wanko lets you live out the fantasy of being a naughty pup determined to wreck a perfectly clean house, and it's as silly and satisfying as it sounds. Just don’t expect the fun to last long. This dog’s disobedient day is over almost as soon as it begins.
    • 74 Metascore
    • 72 Critic Score
    Heading Out turns the open road into a fever dream of speed, choices, and myth. Even with a few bumps along the way, it’s a ride worth taking, especially if you’re interested in procedurally-generated storytelling.
    • tbd Metascore
    • 72 Critic Score
    Labyrinth of the Demon King may not cater to everyone, but its haunting atmosphere, deliberate pacing, and retro-inspired design make it a standout for fans of old-school survival horror. For those willing to brave its mysterious corridors and challenging combat, the experience will be rewarding.
    • tbd Metascore
    • 72 Critic Score
    Living Dead House feels like a lost ’80s arcade oddity with some clever survival ideas. But its slow movement speed and occasional cheap deaths keep it from becoming truly addictive. It’s more fun with a friend, but even with a partner, don’t expect it to dethrone the classics.
    • 74 Metascore
    • 72 Critic Score
    Dragon is Dead blends brutal, combo-driven combat with atmospheric artistry inspired by Dead Cells, Castlevania, and Blasphemous, delivering a punishing yet rewarding roguelite experience. Although its level design and storytelling intermittently falter, the depth of the game’s character builds and loot should hook determined players.
    • 78 Metascore
    • 72 Critic Score
    Miku and her Piapro peers inject personality into Fitness Boxing’s workouts. But like the previous entries in Imagineer’s series, a pair of Joy-Cons can’t provide much feedback on your form. As such, Fitness Boxing feat. Hatsune Miku is diverting but probably won’t become part of your routine.
    • tbd Metascore
    • 72 Critic Score
    Exploring life, death, and second chances, Return to Ash is a concise but contemplative visual novel. While the poignant plot might resonate with some, others may find the pacing slow and the cast hard to connect with.
    • tbd Metascore
    • 72 Critic Score
    GUNHEAD offers an intriguing mix of ideas, blending the potency of mech-based combat with some of the intrigue of a heist film. Initially, exploring the innards of defense-packed vessels is stirring, thanks to hard-hitting fights and the potential to trigger alarms. But before long, privateering grows routine, and you’ll probably wish the developers injected a bit more variety.
    • 76 Metascore
    • 72 Critic Score
    For players willing to embrace its sharp edges, ANTHEM#9 stands as a bold, stylish experiment that earns its place in the crowded roguelite landscape. Blending gem matching, deckbuilding, with aesthetics that recall the Persona series, it’s just a few tip screens shy of getting a full recommendation.
    • 77 Metascore
    • 72 Critic Score
    Every missed shot develops into another hazard across Duck Paradox’s stages. Here, precision platforming and bullet-hell dodging collide in a thoroughly challenging and delightfully hectic 2D roguelike.
    • 77 Metascore
    • 72 Critic Score
    Big Helmet Heroes isn’t going to dethrone Castle Crashers as the wildest, weapon-wielding brawler. But this effort is certainly better than many competitors. With a patch or two to remedy the occasional crash, Exalted Studios’ might just land a unexpected hit.
    • tbd Metascore
    • 72 Critic Score
    With an oddball mix of volleyball and gunplay, Hyper Gunsport absolutely shines with in-person groups. As a single-player experience without any online capability, other audiences won’t enjoy the same level of engagement, especially with a restrained number of teams and incentives.
    • tbd Metascore
    • 72 Critic Score
    Emerging from Steam’s Early Access program, Immortal Life still has a multitude of small hitches that need to be ironed out. But if you can overlook things like inelegant controller support, dry localization, and text formatting issues, there’s a lot to appreciate. From an engrossing cooking game to skimming across a pond while balancing on a blade, crop watering and wuxia merge in an inspired way.
    • tbd Metascore
    • 72 Critic Score
    If you’re seeking a visual novel that pushes into the perimeters of decency, Nie No Hakoniwa - Dollhouse of Offerings won’t disappoint, especially with the optional 18+ patch. But know that developer Chatte Noire’s reflection of sordidness and power imbalance is diluted by the occasional cliché and an ending that lacks closure.
    • 79 Metascore
    • 72 Critic Score
    Titans of the Tide sticks to familiar platforming, but the SpongeBob-and-Patrick tag team keeps things lively and fun. It’s silly but safe, and probably the kind of laid-back ocean adventure that SpongeBob fans are looking for.
    • 78 Metascore
    • 72 Critic Score
    Kamikaze Lassplanes' visual novel elements have you romancing a pair of plane-gals, while it’s shoot ‘em segments send you through bullet-filled skies. Neither element is faultless, but the combination of words and weapons is an entertaining niche.
    • 70 Metascore
    • 72 Critic Score
    Unquestionably, Go Mecha Ball action is intense, as you shoot and smash your way across ramps and quarter-pipes. While the inclusion of roguelike power-up attempt to inject some variety, it’s not quite enough to keep this ball rolling for too long.
    • 62 Metascore
    • 72 Critic Score
    Samurai Maiden is at its best when the game depicts a gentle caress or two hands demurely interlocked. But between those moments of heartfelt affection are long stretches of tepid action, which flirt with frustration across the game’s final hours.
    • 76 Metascore
    • 71 Critic Score
    Between the lack of exigency and a formulaic approach, Voidwrought is competent but rarely compelling. Sure, the game’s dark atmosphere is attractive, and the game’s delivers the fundamentals expected from an action-adventure. But I stuck with it to the end due to obligation rather than eagerness.
    • tbd Metascore
    • 71 Critic Score
    A charming but deliberately slow-paced life sim, Cattle Country puts an emphasis on self-sufficiency and discovery. If you’re willing to learn, the title can offer hours of challenge and rewards and provides a wealth of autonomy. Patience is essential on this homestead, making every achievement genuinely feel earned.
    • 68 Metascore
    • 71 Critic Score
    Although there’s a bit of redundancy and some lethargic load times in the VISCO Collection, there's some solid 90's-era arcade action to be found.
    • 71 Metascore
    • 71 Critic Score
    Sunny Syrup Studio’s inaugural outing is ambitious, drawing inspiration from a catalog of retro classics. Occasionally, the run-and-gun or melee-based action isn’t balanced, and your summons can mindlessly punch at the air. But the sheer quantity of different mechanics makes up for the intermittent lapse in quality.
    • 73 Metascore
    • 71 Critic Score
    Some scale Mount Everest, others swim across the English Channel. Much like its predecessor, Volgarr the Viking 2 extends the same kind of intimidating challenge, daring you to memorize the hundreds of different dangers laid out across six masochistic stages. This time out, there’s a novice mode, accompanied by a bit of playful humiliation. Just don’t expect entry into Valhalla on easy.

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